549 Admiral's Rolling

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The white bear that was broken out by the admiral's ultimate, and the remnants of the blood floated two healing effects, and the admiral, who was supposed to be forcibly killed, knew that it was impossible to kill the white bear before the white bear opened his skills. The Admiral's originally prepared hidden instant ultimate, but it was not released, so he continued to hide!

+9678 This healing effect is to heal the Holy Light, the Admiral is very clear, but how did the previous effect come about? The admiral is not quite clear. Not to mention the admiral, many people don't know how this effect can suddenly appear. Even if the players of the White Bear team have a short circuit in their brains, they can't think of it!

"Sorrow of Blood Frost!" The unscrupulous policeman, who was most familiar with the skills of the white bear, threw out a sentence, and this time everyone else was clear. Previously, when the White Bear relied on dodging and healing the Holy Light to restore his health, the White Bear converted the Evil Frost Grief into the Blood Frost Grief, triggering the Blood Charge effect, storing health, and preventing the Admiral from performing consecutive instant kills!

[Bloody Body]: Passive skill. While you're in combat, Frostmourn will gain Blood Charge, absorbing 30% of any healing that restores you, up to a maximum of your Max Health. When you drop below 50% health, Frostmourn will instantly infuse you with 20% health, which triggers every 2 seconds. When the Blood Charge value is less than 20% of your Max Health, you will not be able to get a Health Injection. (When you reach full health, the Blood Charge will absorb all healings that recharge you.) When the Blood Charge reaches its maximum value, Frostmourn will no longer absorb any healing effects. οΌ‰

White Bear has always had the feeling that the shallow water under his feet is not only hindering the player's movement, but also strengthens the power of the Diamond Giant's Thunder Strike and Falling Thunder Attack, the Blue Evil Jiao's group spell effect and the Admiral's Water Vortex Attack, although these seem to enhance the effect of a lot, but none of them are fatal to the White Bear!

What is Tidebringer? The most powerful mutilated artifact in the ocean, there should be some "surprise attack" with the help of water, without giving time to the tank and healing buffer, and directly chain kills. This is what White Bear guessed, if he was the designer, he would have made such an unexpected attack for the player, a tank that specializes in killing blood.

Judging from the admiral's expression just now, it was obvious that the white bear guessed that the admiral did have this kind of big move. In the beginning, the White Bear deliberately kept his HP above 25%, leaving the Admiral to keep this skill and wait for time. In order to hide from the Admiral's attack, the White Bear did not produce Blood Frost Sorrow at first, and kept it until he was high to dodge, and then converted it, when the White Bear recovered more health, even if the healing effect was reduced by 30%, the Admiral would not let the Admiral know that White Bear had converted the effect of Frost Sorrow.

However, the white bear is not out of danger now, and the admiral's attack is still coming, and the white bear will not last long! Without treatment, White Bear knew that it was impossible to resist the Admiral, and now he could only hold out as long as he could. White Bear has to make good use of his skills and talents to get more survival effects and attract more admirals to attack.

Light source absorption!

The white bear's health quickly recovered, and it was difficult to cut down the white bear's health with a melee attack this time. Now the admiral has gradually adapted to the white bear's dodge mode, 5 flat slashes and 2 spells in a row, the white bear has no chance to dodge, and is blocked!

In the past, when the White Bear turned on the light source absorption, it would definitely explode into an energy strike or a light and dark impact to trigger more light source recovery, but now in the face of the Admiral, the White Bear did not dare to do so. Once you fight with the admiral~, the white bear will die! The White Bear attack didn't do much against the Admiral either. The damage dealt by the White Bear's attack is not as fast as the Admiral's recovery effect, and the Admiral's health is still full.

In the face of such a powerful admiral, the white bear is a wolf, and his health is sometimes high and low, and he is completely pressed and beaten by this giant. There is no way to do this, the white bear can only be like this now, it can only defend and not attack!

Dodge!

System: If you successfully dodge the Admiral's attack, the "Dragon's Speed" effect stacks to 15 stacks, instantly increasing your movement speed by 120% for 10 seconds, and your "Dragon's Speed" now only stacks to 5 stacks.

White Bear managed his best to dodge the Admiral's attack after two jumps, triggering the effect of the highest stack of "Dragon Speed", and his movement speed increased instantly. This time, the white bear's speed soared, moving at high speed like the flight speed of a frost dragon!

Dodge!

Dodge!

With such a fast speed, coupled with the dodge effect, the white bear performed 2 more dodge effects, and his health was restored. It's just that there are only two times, and the admiral starts throwing spell attacks, so that no matter how fast the white bear is, he can't dodge. Fortunately, the effect of "Thunder Vortex" was triggered, and a lot of spell damage was absorbed.

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As soon as the white bear recovered his health, he was immediately pulled down by the admiral's concentrated fire attack, and after several moves in a row, the effect of blood charging was lost. That's not all, the Admiral's attacks are becoming more and more frequent, spell skills are mixed with melee attacks, and this time the White Bear's health drops rapidly!

God's Shield!

One of the advantages of Xiong Tan's life-saving move is that he doesn't have to wave his shield to block attacks, but any attack that falls on the white bear will be directly absorbed, and the white bear's health will be restored! Of course, there is a disadvantage to this, the white bear can't control whether the shield of the gods is resisted, if his health is full, of course the white bear will not block, and after eating an attack, he will block it again, and restore his health. It's just that now the white bear has a "blood charge" that absorbs 30% of the healing effect, and the white bear doesn't have to worry about overdosing at all.

The white bear quickly regained his health and recharged with blood, but his shield was shattered by the Admiral in just a few clicks. This time, the white bear directly turned on the "Angel Guard" to obtain the injury-free effect, and continued to buy time for himself to modify the dodge position. Originally, the white bear also had two skills to choose from, the steel armor and the ice body, but if the white bear opened the steel body, the admiral would definitely throw spells to attack. And when the white bear opens the ice body, the admiral will be able to fight in close combat, so it can be said that the two skills of the white bear are useless in front of the admiral.

In this case, the white bear can only use his skills to delay time, otherwise he will not be able to resist the admiral at all. The white bear glanced at the health of the Diamond Giant and the Blue Evil Jiao, there are still more than half, this is really troublesome!

The admiral is much more powerful than he expected!

Divine Strike!

The White Bear continues to refresh the negative status, which is a must, on the one hand, to anger the Admiral, and on the other hand, to make the Admiral not feel that he is stalling for time.

Jumping, sideways dodging, staggering at close quarters......

The White Bear has tried all kinds of moves, but the Admiral's attack speed is too fast, and it is really impossible to dodge it with the movement speed obtained by dodging.

The white bear that has just been filled with health, has blood charge, and always maintains the Holy Light Healing and Angel Guard, is very hard, and it is impossible for the Admiral to forcibly kill the White Bear at this time. At this time, in addition to looking for faster dodge, what the white bear also has to do is to keep throwing skill output in the past and continue to maintain damage!

Rolling, the white bear was crushed by the admiral all the way, and all the life-saving skills were thrown out, I'm afraid it won't last long!

"Dusk, it won't last long......" The unscrupulous policeman always pays attention to the changes in the white bear's health, and now that the white bear's ultimate move has been opened, it is too difficult to continue to survive this time. Continue to activate the talent final skill to extend the time of Angel Guard? But this is also to delay the time of death.

【Frost Sorrow (Blood)】

Mutilated artifacts, transformations, bindings

Equipment Level: None

Two-handed swords

Damage: Level *10 - Level *13

+Level*6 Strength

+Level*10 Constitution

Grooves: 5

Side Skill: [Bloody Body]

Side Effect: When you successfully parry an attack, you will receive the "Blood Shield" effect, which reduces the damage you take by 3%, and stacks 5 times for 6 seconds. When the Blood Shield stacks to 5 stacks, the next physical attack will be immune, but the stacks of the Blood Shield will disappear

Side Effect: When you take more than 50% of your max health, there is a 15% chance to refresh a spell cooldown that makes you immune to damage, which can only be triggered once per minute

Additional Effect: Your health is linked to Frostmourn, and when your health is greater than or equal to 65%, no attack will end your life, leaving you at least 1% of your maximum health

Synopsis: Ants, kneel to the Emperor!

In front of the Admiral, the effect attached to the White Bear's Blood Frost Grief was useless in front of the Admiral in the first stage. At this time, the white bear must dodge, and cannot parry, and the first effect will not come out. The Admiral's ultimate is continuous, and it won't cause attacks that exceed 50% of your health at once, and the second effect doesn't even have a chance to trigger. The second effect is useless, then the third effect will not come out at all, the Admiral, the expansion giant, relies on his HP to break 100 million, and slowly grinds the life of the white bear, and there is no death-defying move at all!

The time of the Angel Guard is over, and the white bear has not opened the talent final skill, and is still trying to dodge! In this way, the white bear's health has been reduced to 40%, and if he can't master the dodge anymore, the white bear is afraid that he will be given seconds by the admiral's instantaneous killing ultimate.

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It's a little bit of a feeling! Although this turn and jump failed, it also gave the white bear a subtle feeling, but at this time, the white bear's health was only 20% left, and the blood charge effect was not there, and the healing holy light and light source were absorbed in the cooldown.

As the white bear expected, the tide messenger in the admiral's hand flashed a burst of blue light, and the white bear's body suddenly felt a trembling feeling, and the water under his feet gave the white bear an inexplicable fear......

"It's too late...... the unscrupulous policeman had long planned to pull the white bear over, but when he wanted to open the skill, he found that the locked white bear was not within the range, obviously the admiral's instantaneous killing skill was anti-locked, and it was impossible for the unscrupulous policeman to come over and throw healing......