047 Light and Darkness Clone!
The White Bear's side did calm down the mechanical commander, but Regg's side couldn't resist this wave of attacks, and now two people have fallen. But fortunately, the situation still let Reggo control zhì down, and he can still cope with the past. If Reg can't even control the situation here, he will be really embarrassed. White Bear can even calm down the mechanical commander, and Reg is just killing some mobs. Although these mobs are not simple, it is the 11th wave of mobs.
"After the speed killing, go and help the master, I don't think the master will be able to resist for long!" In this way, the white bear can only temporarily drag the mechanical commander and let him attack the white bear. But this method also has a drawback, that is, it will be easier and easier to provoke the mechanical commander, and when the mechanical commander opens the ultimate, the white bear will be sad.
In Regg's opinion, the white bear is indeed in a wonderful state now, but there are two sides to everything. Regg's favorite thing is to think about it. However, Reg knew that the White Bear must have a way to deal with it, and he didn't need to think about it for the time being, and now all he needed to do was to kill these monsters as much as possible, and when the time came, he would kill the mechanical commander, and that was the home field.
If it weren't for the fear that they wouldn't be able to kill the mobs and guarantee to complete the dungeon, Reg would have liked to go with the White Bear to Commander Tan. Two Tan Mechanic Commanders are better than one, at least the White Bear won't be so risky, and this method needs to be used to hold the hatred down. In fact, White Bear began to pull hatred very early, constantly showing his important role in the team and attracting the attention of the mechanical commander. If it weren't for that, when the White Bear came out, the mechanical commander wouldn't have gone out of his way to attack him. White Bear wants to keep the Mechanical Commander open, and the Mechanical Commander wants to kill the White Bear, the most threatening player, anyway, he thinks that without the White Bear, the others are basically not much of a threat.
Mechanical Demolition Punch!
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The mechanical commander put away a one-handed sword and punched the white bear, originally intending to attack the white bear with a combo, but the white bear did not back down at all, but only took a damage. There is a remnant of blood, and the white bear is transferred 40% of the damage, and the attack will not hurt too much, plus the white bear itself has a 20% first injury free effect, and the damage is even lower.
The body of the Evil God Titan!
The mechanical commander's attack couldn't shake the god body at all, and even the mechanical commander took a step back after throwing a punch. Attack combos cannot be used. If this lap can push the White Bear back, with the White Bear's backward force, the Mechanical Commander can sprint and slash the White Bear in a row.
Ultimate?
Seeing that the mechanical commander's hands turned red, the white bear knew that the mechanical commander had made a big move, but at this time, the white bear just took a step back, and he didn't even look at the injury-free skill.
Parry!
Parry!
Parry!
Parry!
……
The mechanical commander's rapid serial slash was completely parried by the white bear, and although this attack was powerful, it was too slow and familiar in the eyes of the white bear. For this kind of attack, the white bear has long been accustomed to it, and there is no need to open the injury-free skill to resist at all. Like the cogs of the previous traffic commander's final stage, the White Bear can parry it completely. In other words, the traffic commander's gear attack is more high-end, at least constantly changing in the case of stealth, but the mechanical commander's attack is simply too monotonous, it is just an attack speed bonus, and the attack method is changed. If the Mechanical Commander had used it before, he might have been able to slash the White Bear with a sword or two, but now it's completely useless.
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After the mechanical commander completed the attack, the white bear immediately made up for a light and dark strike, directly dealing high damage to the mechanical commander. Now that the White Bear has begun to counterattack, the mechanical commander seems to be exhausted.
"The mechanical commander's serial attack was so fast, and the half-moon dusk seemed to be as simple as a play. It seems that he didn't take the mechanical commander's ultimate move seriously...... "Nearly 99.99% of tank players can't parry attacks like the white bear, and even if they eat 2 swords, they can't parry other attacks." After all, the attack is too fast, the speed is as fast as lightning, the chain is down, and the attack is still changing, how can people parry?
Even the staff of the game development team sighed when they watched the way the white bear parried, and they had tried their best to improve the strength of the mechanical commander. It's even beyond the reach of the vast majority of players, and the purpose is to allow players to open skills, rather than relying on technology alone. But when I encountered the outlier of the white bear, I was still resisted. But I can't make more changes, this is already very perverted, and if I strengthen it again, there will only be some nirvana skills.
In many cases, the game relies on the skills of the profession to avoid injury, and it takes multiple people to resist a powerful boss. However, when the player's skill reaches a peak, this link can be completely avoided, and finally it creates a realm where the boss can be singled out. If it weren't for the fear of this situation, the members of the development team would not have adjusted the health of the mechanical commander to 8 billion. If it's 3 billion health, the members of the development team are afraid that someone will be able to grind the mechanical commander to death alone.
"Half Moon Twilight is really a troublesome guy, but we can't help it, professional players should have this strength." Members of the development team are unable to intervene in the system, as long as an expansion is started, they cannot intervene anymore. The pros are the biggest enemy of the development team members, and they design the most front-end and high-end tasks to prevent the pros from being able to pass through the guò. So they have adopted a lot of new boss modes, of course, these new boss modes are also suitable for the majority of players to play, but the difficulty is different. In order to prevent the pros from being too strong, it has been weakened a lot in terms of boss drops, just like the white bear is now even a powerful tank, and he can't get a single piece of powerful equipment in the entire large dungeon.
"In any case, the boss we designed can make players resist and make all players excited, and it will be considered a success! Just like the admiral, although it is a bit of a pity to be killed at one time, it also creates a hero-like half-moon twilight, which is also a good thing! "Another member of the development team knew that it was inevitable that the boss would be killed, but they felt that the designed boss was killed in one go, and it felt as if they had lost to the player.
"Both the Admiral and the Moon Knight have been killed by Half Moon Twilight, what can be done about this? He has the strength. Whether or not the mechanical commander can be killed is still a question, even if he seems to be much stronger now. But in terms of equipment, he is a little weaker than at the previous stage, and it shouldn't be so easy. However, he should only be able to do so in this expansion, and when it comes to the final boss Deathwing, it is unlikely that he wants to pass Guò all at once! "The Moon Knight, which I designed earlier, was very difficult to kill, but in the end, he was killed by the White Bear. No one expected that White Bear would become the Lich King in this expansion, and no one expected him to appear against the Moon Knight. But now it's hard to say whether the mechanical commander can kill or not. On the whole, when the White Bear faced the Admirals of the Navy, the equipment was better than the current against the Mechanical Commanders. Although the White Bear already has a number of artifacts and equipment now, the grief of the broken artifact frost at that time is the key to resisting the Admiral. But at this stage, the boss also has an artifact, and the white bear will not have a great advantage even if it has Frost Sorrow.
The next expansion is also about to open, and the final boss Deathwing is not so easy to kill, after all, the boss is a dragon, and the player looks like a beetle, and the difference in size has ignored the parry, even the dodge aspect is difficult, because Deathwing's attack is based on breath, which is a spell attack and cannot be dodged. At that time, it will be mainly based on equipment, so the members of the development team can be sure that even one tank will be difficult to fight Deathwing, and it will be even more impossible to get through it all at once.
Reg had already fought the last wave of mechanical creatures, and White Bear had resisted the mechanical commander for 10 minutes. Now that the mechanical commander's ultimates are coming up one after another, it is difficult to parry and dodge. It can be said that after 10 minutes of resisting the attack of the mechanical commander, the white bear has become tired, and it is very painful to concentrate so much on fighting the boss.
[Light and Darkness Clone]: Hero skill. The Emperor of Light and Darkness masters the laws of light and darkness, consuming light sources and dark sources to create light and shadow clones and shadow clones for themselves to confuse enemies and give them attacks for 20 seconds. The enemy can only attack 1 clone at a time, and if you attack more than 2 clones, the clone will be invulnerable. Each time you are attacked by an enemy, you have the option to change your clone's position. CD time: 10 minutes, consumption: all light and dark sources.
In the end, the white bear had to take a break from the hero skill. The mechanical commander keeps slashing out the air, this is very difficult to dodge, the speed is too fast, and each time he eats an attack, he has to take 1 million damage, even if there is a blood remnant, it is not so easy to deal with. In fact, the white bear was very depressed, how could the mechanical commander have so many combos, and even this extremely difficult to dodge skill can be thrown continuously.
There are 10 light and shadow clones in total, each standing around the mechanical commander, and only one of them is real. Even bosses who have reached the level of mechanical commander cannot be immediately distinguished. The mechanical commander's successive air slashes failed, and he couldn't hit the white bear at all.
1 in 10 chances! This is a theoretical probability, in fact, it can also take advantage of the effect of simultaneous collision, which can be in a figure at the same time, and can land on the figure that has just attacked. In fact, the general boss will not attack the same figure twice, so as long as the white bear is not hit the first time, it is okay to constantly transfer the clone to the figure that the boss has just attacked. At least the boss doesn't know the effect of the white bear's skill, and many times thinks it's just one of the 10 figures, as long as you kill all ten figures once.
20 seconds is enough time for the white bear to rest. After the light and dark clone ended, the white bear immediately turned on the pursuit skill and appeared in front of the mechanical commander, and immediately threw a light and dark strike, slashing the mechanical commander with a move. This time, the white bear didn't dodge anymore, and then attacked it with the evil god strike and the holy dragon strike one after another.
After opening the Templar Body and the Blood Remnant, the White Bear's burst and immunity were higher, and there was no need to be afraid of the mechanical commander at all, besides, it was enough to dodge for so long, and killing it would make it easier for him. If he didn't put a little pressure on the mechanical commander, I'm afraid he would shift his hatred and attack Regg and them.
However, after the White Bear broke out in a round and knocked out the mechanical commander's 60 million health, the two did not continue to bombard, looking at each other. For the mechanical commander, the white bear doesn't know if he will enter the next stage based on his health, and with the white bear now beating his 100 million health, it is common sense that he will not enter the next stage so soon. However, judging by the current situation, it seems that the mechanical commander has changed.
Suddenly, the mechanical commander vanished, and the white bear froze for a moment. In the next moment, the mechanical commander appeared behind the white bear, and at this time, his two one-handed swords had been combined into one, turning into fiery red and slashing directly at the white bear. At this time, the white bear is already locked and cannot be transferred.
"It's useless!" The white bear was very calm, and just as the sword was about to fall on the white bear's head, a black dragon rushed out of the space, opened its huge mouth to bite the mechanical commander, and rushed to the side......