194 Holy Tank Talent

"It's unfair, it's so unfair...... "The unscrupulous policeman shook his head, and lowered the attribute points when he opened the tombstone, this cow opened the tombstone and actually produced an extremely rare death skill, which was too shocking. It's hard to accept an unscrupulous cop who has always thought he has the best character!!

"Unscrupulous, you accept your fate! Fuji has always been very lucky to play this, and I got a lot of things last time in the Destiny Blood Pool. If you want to gamble your luck, you can go to the depths of the blood-poisoned quagmire of the Rim Realm. "When Bai Xiong saw this skill book, he knew that Niu Fuji's luck had come. This death skill is unique, has a limit on the number of times, and once it is used up, it is gone. It's in the White Bear Warehouse.

"The Marginal Domain? Blood-poisoned quagmire? Forget it, I don't go to that kind of place. "Speaking of the edge of the realm, the unscrupulous police are afraid, it is a forbidden place in the game, and basically not many people can get out if they go in.

"Yes, No, do you sell this skill book? You can't use this profession, and you don't have the original skills after the copycat. Why don't I trade a hunter's skill book for this one? "White Bear knows that Niu Fuji doesn't need a skill book, unless he uses that druid class with ordinary professional talent, otherwise all his own skills will be lost after the copycat, and he can't apply special skills, so it's useless to ask for this skill book.

This skill book is a skill book for PVP, and it doesn't look like it's as good as forbidden spell magic, but if it is used with other skills, this skill book will be absolutely perverted.

"Okay, okay." Niu Fuji is also useless for this skill book, and now it is best for the white bear to exchange a skill book for hunters, which can be given to the floating rainy season.

"I'll go back and mail you the skill book." The white bear took the skill book and clicked to learn. As a result, White Bear has learned 5 skills (Shatter Slam, Vampire Shadow, Steel Armor, Sword of Despair, Cruel Tyrant) and 2 special skills (Grip of the Evil God, Body of Ice). It adds up to 7, and according to class restrictions, White Bear can only learn a maximum of 3 skills. Otherwise, you will have to wash off your skills and learn again.

[Cruel Tyrant]: Death skill. Like a ruthless tyrant, you swing your heavy sword to inflict heavy blows on enemies, dealing 200% weapon damage (increased by attack strength) and inflicting equal damage to the target, which cannot be healed for 1 minute. Conditions of use: Requires a melee two-handed sword. Counts remaining: 10. CD time: 5 minutes, consumption: 1 dark source

"Let's clear the monsters and level up first, there are a lot of monsters here." It's not easy to find the two-headed giant of the Mo single-line quest, and now I haven't even found the dead tree graveyard, so I can only kill monsters here. If you see three ghostfire tombstones, you can also kill the black shadow demon and save the fragments.

In the realm of light and darkness, the white bear threw a field in front, luring the surrounding monsters over, on the outbreak of disease, infection, and throwing the divine realm strike! A large group of terrifying skeletons, ghosts, and headless horsemen were pulled over by the white bear and killed en masse!

Niu Fuji, this guy directly flashes and thunders, plus the dark thunder scatters group seconds! The blizzard of Dream Frost also covered all the monsters, and as for Mo Danxing, it was a bit of a tragedy, so he could only kill it alone!

The white bear pulls away the monster on one side and retreats to the other side, and after luring the monster over, it directly opens the infection, and then the plague continues to bombard. In this way, a group of monsters in front of them are almost dead, and the new monsters in the back continue to go up to the god realm to strike and kill, and the scattered monsters are pulled over by the scattered dark thunder!

"Oh my god, dusk, stop and sweep the floor!" The unscrupulous policeman saw that the large pile of items behind him had not been picked up, and his heart ached. With the speed of the white bear pulling monsters and killing monsters, it will not be a problem to come for half an hour.

"Single, you and unscrupulous sweep the floor." The White Bear didn't intend to waste time sweeping the floor, and the items dropped by normal monsters were nothing. Mo can't kill in a group, sweeping the floor is the best. Unscrupulous cops don't need to be treated often, and it's okay to add it once in a while. The white bear can take care of itself, and now the injury-free technique can be used, forming a cycle.

Mo Danxing felt the most humiliating time in his history, and his leveling had fallen to the point of sweeping the floor, but there was no way, his group killing was indeed much worse than them. The unscrupulous policeman followed the white bear to sweep the floor not far away, and the rest of the distance was given to Mo Danxing.

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The output of the White Bear's One Divine Strike was very impressive in the past, but now with the Sun Grip, a blood elf enhancement talent, the consumption of the Divine Realm Strike is only 1 light source, and the White Bear can almost hit all the light sources in the Divine Realm. Due to the current talent bonus of the white bear, a dark source has been transformed into an origin, and more divine strikes can be used!

The divine talents are as follows: (26 talent points)

Column 1 talents:

[Increase]: Obtain a light source or a dark source, only 1 of each type can be added. (2/2)

[Protection]: Increases the armor you gain from equipment by 30%. (3/3)

[Preview]: Dodge chance increased by 6% (3/3)

Column 2 talents:

[Blazing Light]: Increases the healing effect of your healing light by 30%, and has a chance (greater than level 2) to inflict 3 times the healing effect. (3/3)

[Dazzling Light]: Reduces the cooldown of your Dazzling Light skill by 15 seconds (0/3)

[Divine Wind]: Gain a skill that makes you surrounded by divine light, immune to a qiē charm, fear, stun, and stube effects for 6 seconds. CD time: 3 minutes, consumption: 1 light source. (1/1)

[Enhanced Divine Power Conversion]: Increases the energy gained by your Divine Power Transformation Skill by 10 points and shortens the cooldown by 10 seconds. (0/2)

Column 3 talents:

[Sanctuary Grant]: Increases the ability of squads and team members within a radius of 100 yards to deal damage by 10%. Also, increase your total stamina by 6%. (2/2)

[Sturdy Heart]: After activation, your Angel Ward's damage reduction is increased by 40%, and the activation skill does not require energy. (2/2)

[Heart of Justice]: Requires 1 "Divine Wind" talent. Allows you to use the Holy Wind at all times, and abilities can be cast on allied players. (1/1)

[Blade]: Your Normal Attack has a 20% chance to inflict an additional 20% of the enemy's weapon damage. (0/2)

Column 4 talents:

[Shield Boost]: Converts 100% of the damage absorbed by your God's Shield into your HP for 10 seconds. And shorten the cooling time by 6 minutes. (3/3)

[Enhanced Sacred Realm]: When you are in the Sacred Realm, the light source regeneration speed is increased by 10%. Reduces the chance of being hit by melee attacks by 5%. (0/2)

[Broken Armor]: Increases the armor-piercing effect of the Holy Sword Strike by 2 seconds, and causes the target to take an additional 3% damage. When the Piercing effect is reset by the Holy Sword Strike, there is a 33% chance to reduce the armor of an enemy within 10 yards by 20% for the same duration as the primary enemy, and can be refreshed by the Holy Sword Strike. (0/3)

Strengthening the Sacred Realm and the Armor-Piercing Chain should be pointed, but since the talent points used earlier are already 17 points, plus the shield enhancement 3 points are just 20 points, you can point out the next column of talents. These two talents will be made up later. The talent in the next column is more important!

Column 5 talents:

[Light Absorption]: Gain a skill and absorb all remaining light sources, each of which will provide 10% of your maximum HP. CD time: 2 minutes, consumption: all light sources. (1/1)

[Light Burst]: Requires 1 "Light Absorption" talent. When you successfully use Life Strike or Light Shock after you use Light Absorption, there is a 15% chance to refresh a Light Cooldown for 6 seconds. (1/3)

[Holy Light Spread]: When you use a healing light or light source to absorb and restore health, you will deal 100% equal healing damage to all non-player enemies within 10 yards. When your health is at full level, enemies will take double damage. (3/3)

The talent of Light Burst is full, but wait until you come back and click again, leaving 1 talent point to use in the next column. The "Holy Light Diffusion" in this column is definitely enough VIP, and the output is definitely strong enough. When healing the Holy Light Healing, it can also be healed, the output is strong enough, and the ability to pull hatred is stronger!!

Column 6 talents:

[Enhanced Life Strike]: Increases your Life Strike Damage by 20%, Critical Strike Damage by 15%, and Critical Strike Chance by 15%. (0/3)

[Devour Dark Source]: Permanently turns 1 of your Dark Source into an Origin, which can be used as a Light Source and a Dark Source. However, the effect of your "Light Absorption" will not be able to absorb the origin and be used to restore health. (1/3)

The talent point of Devouring Dark Source must be full, and for Divine Talent, the light source is the strongest output. For example, both the Holy Sword Strike and the Divine Strike can be used to create hatred and prevent OT. Another enhanced life strike must also be pointed out, the life strike itself is strong enough, plus damage, plus critical hits, plus critical damage, it is definitely scary enough. Kill the boss with a strong output, and after the DEBUFF is full, go all out to strike the divine realm and hit the life!!

Column 7 talents:

[Who else is me]: Gain skills, support skills. Turn the tide and give me who else. Instantly refreshes the duration of the current positive status ability and increases the duration by 50%. When you refresh the duration of Angel Guard, you will not take more than 40% of your total health each time; When you refresh the duration of the "God's Shield", the damage absorbed by God's Shield will be reset, and God's Shield will be immune to 20% of the damage when absorbed. CD Time: 10 min, Consumption: None (0/1)

As a class without a shield, the Death Knight has a lot of injury-free skills. Whether it is the hero class Death Knight or the current White Bear's god-level class Light and Dark Emperor, there are enough injury-free skills. Angel Guard, God's Shield is its own injury-free skill, and there is one injury-free skill that can be learned, that is 3. The white bear feels that after pointing out the talent skill of "who else is me", the survivability of pulling the boss by himself will be stronger, so in terms of skills, he can barely try to kill the admiral! It's a pity that this skill can only be pointed out when the white bear is level 66!!

With the white bear's current divine talent, plus two legendary two-handed swords in hand, DPS ranks first. Even Niu Fuji's fierce thunder talent can't compete with the output of the white bear, and the divine realm strike is too VIP to use for group killing!

"Wait...... There is a situation...... "The white bear had just finished pulling a round of monsters, and found a 10-yard-tall dark yellow skeleton in the distance, patrolling with a sword in one hand and a shield in the other, it seemed to be a fierce creature!"