145 Strongest drop ever

Just now, the Holy Dragon of the Divine Realm and the Dragon of Sin had such a great impact on the bang, which would definitely cause the surrounding players to come over. It can be very dangerous in the forests around Rainbow Main. If it doesn't run away for the duration of the Frost World, the White Bear doesn't know how many people will sneak up on him.

In order to deal with the werewolf leopard, the white bear's ultimate move is all opened, if a group of people come, the white bear will be invincible with two fists and four hands, and I don't know what to do. After such a fierce battle, after picking up items, return to the city if you can. That way, you don't have to worry about the unexpected.

In these seven rainbow forests, there are many sneak attacks when the two masters kill each other after the bombardment and pick up items, and even some players with slightly lower equipment and skills steal things or kill you when you have no skills or badges. In this public continent, players from all over the world are there, and even if players want to scold, they don't know how to scold. In this PVP forest, it is a world of the jungle, either you don't come in, and you have to be ready to be seconds at any time when you come in.

In the end, it was the Iron Dragonman who opened the Wrath of Fear to kill the Werewolf Leopard, and after turning on the Iron Will to remove the paralyzed state, the Iron Dragonman opened the Destruction Dragon Strike without the Werewolf Leopard even noticing, and killed the Werewolf Leopard with little health in one move. This one kills very quickly, and if the Iron Dragonman slows down any longer, then the White Bear will trigger either Guldas's guard or Guldas's rejection.

After returning to the main city of Oaker, White Bear found a place to see the equipment dropped by the werewolf leopard. The white bear glanced at the color when he picked it up just now, it was definitely a dark yellow light unique to the mutilated artifact, and this time the white bear felt rich.

【Bloodthirsty Serpent's Fanged Blade】

Broken artifact, main/off-hand, death will drop

Equipment Requirements: Rogues

dagger

Damage: Level *10 - Level *12

Poison Critical Strike Damage +200%

+Level*8 Agility

+ Level*5 Constitution

Grooves: 0

Poison Stone: Increases Poison Critical Strike Chance by 12%

Onyx: Backstabbing enemies in the back always deal a critical hit and increase damage by 40%

Shock Gem: Your Stun Skill has a 10% chance to put the enemy into Shock when it hits, and cannot be removed or immune to other skills except Emblem Skills and Self-Benefit

Vanishing Dust: Reduces the duration of your "Vanishing" skill by 50%, makes you invincible the moment you disappear, and increases the duration for which you will not appear when attacked after disappearing by 2 seconds

Streak Stone: When your skill effect gains stacks, you have a 22% chance to gain an additional stack (Rogue class has a 22% chance to gain 1 additional combo point when you gain a streak point)

Side Skill: [Bloodthirsty Demon Serpent Possession]

Side Effects: Poison Crit, Bleed Crit, and Backstab Crit have a 25% chance to allow your next ambush to be used without stealth, and the cost is reduced by 50% for 8 seconds. Under Shadow Dance, Ambush's critical strike chance is increased by 30% and the energy consumed is reduced by 10

Collateral Effect: After a successful hit, Piercing and Slice will gain the status of "Executioner", which makes your next backstab skill always critical, and increases critical damage by 100%, and the effect is stacked 5 times for 40 seconds. When a backstab without the "Executioner" status deals a critical hit, it allows you to immediately use the Bone Piercing or Rip skill, which is equivalent to 5 Combo Points, which do not cost Streak Points

Additional Effects: When your backstab or ambush deals damage, you gain 1 destruction point, and when your backstab or ambush deals a critical hit, you gain 2 destruction points. Destruction points stack 30 times for 20 seconds. You can spend 10 Destruction Points to instantly refresh the cooldown of Shadow Walk, 15 Destruction Points to refresh the cooldown of Sprinting, and 20 Destruction Points to refresh the Disappearing cooldown. At the same time, you can also consume 12 destruction points, which will make your next attack always deal 3.5x critical damage

Set Conflict: Only one of the effects attached to "Bloodthirsty Serpent's Fanged Blade" and "Bloodthirsty Serpent's Bloody Tooth Blade" can be chosen. The dagger in the main hand only gains a trigger effect, and the off-hand dagger only gains a 30% damage bonus

Set Effect:

Backstabbing while stealthy will deal double damage and double the number of combo points gained

(Double Dagger + Ring) Critical Damage will restore you to 10% of the damage effect

(Double Dagger + Trinket) reduces the cooldown of your Emblem skill by 30 seconds and is immune to debuffs for the next 2 seconds

Synopsis: Gain the recognition of the Bloodthirsty Demon Serpent and the Sin Dragon and become the strongest thief in the world.

Seeing this mutilated artifact dagger, the white bear knew how the werewolf leopard was so powerful that he dared to burst into the team and kill it in a group. In addition to his superb skill, this dagger gives him great damage and survivability. Now the white bear knows why this werewolf mad leopard can use so many disappearing skills.

If the white bear is not mistaken, this werewolf thief should not be able to find the binding prop, so he set this dagger to be forcibly bound. In this way, the Werewolf Thief's other dagger should be forcibly bound and will not fall. However, without this dagger, although the strength of the werewolf thief will not be greatly affected, the effect of the set is completely gone. This dagger effect has a conflict effect, if you get two daggers, you can only choose the effect of one dagger, and the other dagger can only be used as a powerful output equipment and enhanced output effect. This also has the effect of getting the set effect. Don't look at the effect of this set is so little, this gives the werewolf mad leopard a powerful destructive capital.

With only one dagger, the white bear didn't dare to be as arrogant as before. Or maybe this guy will do everything he can to get this dagger back. But if he gets to know a little bit about his personality, then he'll be miserable. White bears do not carry such valuable items with them.

【Ring of Chaos Sins】

Mutilated artifacts, admitted, forced death drops

Equipment Requirements: Dark Talent

Ring on the right hand

Lifesteal +15%

Shadow Attack Critical +35%

(3 layout properties are not enabled)

Side Skill: [Evil Dragon Descending], [(Skill not enabled)]

Side Effect: When the Ring of Chaos Sins is equipped as the 3rd Right Hand Ring, the layout attributes (Lifesteal and Shadow Damage Attack) are halved, and they are negatively affected by Chaos Sin, and their movement speed is reduced by 10%

Collateral Effects: When you wear the Ring of Sin, your Dark Series talents and skills will be enhanced by the Evil Force, but you will not be able to gain access to any other talent effects.

Collateral Effect: The Sinful Power of the Ring of Chaos will corrupt your primary weapon, and will be corroded if your primary weapon is a non-evil weapon, and will weaken the weapon's overall stats by 0.5% after holding it for 10 minutes or equipping it 5 times; When your primary weapon is an Evil Series weapon, Corrosive Power will strengthen your weapon, continuously activating the Evil Power of the weapon, increasing its power until you are no longer able to master it. Unholy Weapons will gain a 45% damage bonus and a 60% increase in Critical Damage when using an Evil Skill, but you will be 50% less effective and take 50% damage from that Skill when using any of the Hallowed Skills

Attribute On: If you have the Ring of Chaos Sin, you must trigger the negative power of evil in yourself or those around you, and the source of evil comes from killing. Each time you kill a player who is at least level up, you gain 1.0 Sins Points, which increases the amount of Sins Points you earn when you kill the next player by 10% for 30 minutes, stacking infinitely. Once there are enough Sins, the Ring of Chaos Sins will automatically activate the layout attributes and skills. Sins stack infinitely for 48 hours. When you remove the Ring of Chaos Sin, the point of sin will disappear.

Synopsis: Go and get the acknowledgment of the dragon of sin!

[Recognition]: If you want to equip the Ring of Chaos Sin, you must be recognized by the Dragon of Sin. At the same time, the power of sin will only recognize the strong, and once you drop the Ring of Chaos Sin, you will never be recognized by the dragon of sin.

[Forced Death Drop]: This equipment must be dropped when it dies, and this effect cannot be immune to any effect in any way. You can't store it in a warehouse or give it to someone else.

"How can there be such a ring......" White Bear felt too strange when he saw the effect of this Ring of Chaos Sin. Equipping this ring requires the approval of the Sin Dragon, which seems to be not a lot of difficulty. Moreover, this ring is guaranteed to drop, and once it is dropped, it is impossible to equip it again.

If you wear this ring, the White Bear's main hand weapon must be Frost Sorrow, otherwise it will be corroded, which is very bad, so that the White Bear's main hand can only carry one type of equipment. This evil corrosion will also strengthen the weapon, this is still endless, the white bear is afraid of the evil power of frost sorrow, if you wear this ring too much, I am afraid that whether you can use frost sorrow in the future is a problem. This ring cannot be worn casually, and it will also affect your talent.

Many of the attributes of this Ring of Chaos Sins have not been opened, and you must kill to get Sins Points to open. The White Bear knew why the werewolf Panther would kill in the main city of the rainbow, in order to activate the attributes of the Ring of Chaos Sin. These evil points are very confusing, and you must be able to kill a player within 48 hours, otherwise it will be reset. And you can't take off the ring, otherwise the sin will be gone. If you want to speed up the acquisition of Sins Points, you need to keep killing players.

White Bear has played the game until now, and the equipment picked up this time can be said to be the strongest drop in history, and two broken artifacts at once, which really scared White Bear. The white bear can now imagine the feeling of the werewolf leopard, who died and lived in absolute pain. It's hard to find a broken artifact, and this time two pieces fell at once, and if he can't find it, I'm afraid he won't have to mix it up in the high-end world of the game.

The Ring of Chaos Sin, the Werewolf Leopard can no longer be worn, but the Bloodthirsty Serpent Dagger can continue to be equipped. At first, the white bear also wanted to see the strength of this werewolf leopard, and he didn't plan to explode his equipment, and this time the white bear didn't know whether to give him the dagger back. To be honest, White Bear is not a good man, and if he wants to get the dagger back, he will have to pay some price!

[This chapter wrote me an afternoon!] Designing equipment is the biggest headache, and there's a lot going on behind it! I hope you don't mind in terms of word count, there's another chapter today! 】