002 Blood Spirit King

White Bear is not the Dark Emperor character when he enters the game again, and now this number has reached its limit in this expansion. The white bear can't do much if he goes up again. This time the White Bear launch is to establish a Blood Elf Mage character, and after getting familiar with this character, wait for the next expansion to begin.

[Blood Spirit King]: Ancient Demon God Class Scroll. The class scroll that the Obelisk refined when destroying the starry sky in ancient times allowed a player of the Blood Elf race to obtain the "King of the Elves" special race and become the "Blood Spirit King" Ancient Demon God class. (This is the class scroll of the Ancient Demon God, which has great destructive powers.) )

Once a Blood Elf Mage is established, White Bear establishes a warehouse association so that Minor can retrieve items from the main warehouse. Among them, the Demon God Class Scroll is the most important, followed by a set of legendary cloth armor equipment left behind by the Demon King. After the Demon King reverted to the Demon King of Aurus, it needed the Night Marauder Claw instead of cloth armor, jewelry, and accessories. For the Demon King of Aurus, these cloth armor equipment is not needed at all, only the artifact Night Marauder Claw is much stronger than his soul enhancement, and it is useless to add other equipment. Because of this, the white bear has a set of legendary cloth armor equipment, accessories and jewelry.

System: Do you use the "Blood Spirit King" scroll? Your race and class will change after use. The Blood Spirit King is a mysterious profession in the ancient Blood Spirit Astral Body, who used their bodies as carriers of magic, used blood as spellcasting materials, and even sacrificed their lives for blood sacrifices when necessary. This is a horrific profession where a qiē life will end, including himself...... (The Ancient Demon God class only has one set of talents)

"Sure!"

This one doesn't win the question, and the white bear directly chooses to be sure.

System: Your race becomes the "King of the Elves" and your class becomes the "King of the Blood".

Career success! The appearance of the white bear blood elf has changed slightly, and the bright red hair has become slightly duller, but it can look more shiny. The eyebrows that used to be long with the index finger have become more slender, and the ears that have been sharpened have been shortened and become slightly longer than those of humans.

The white bear can see his own race special effects, which are somewhat similar to the race of the blood elves.

King of the Elves Race Talents:

[Arcane Torrent]: Silence skill. A torrent of arcane magic surged in all directions, silencing enemies within 12 yards for 4 seconds and restoring 8% of your maximum mana. CD Duration: 2 mins, Consumption: None

[Elf Resistance]: Passive skill. You master the mysteries of spells, reducing the damage they deal to you by 10%.

[King's Blood]: Passive skill. Your maximum health is increased by 20%, and every 10% health reduction increases spell damage by 5%.

Arcane Torrent has 4 yards longer radius and 2 seconds longer silence. The "Elven Resistance" of a passive skill is no longer a reduction in arcane damage, but instead becomes a reduction in spell damage. The King of the Elves race has an additional "King Blood" talent, which is a passive skill that increases the maximum health and increases spell damage as the health decreases, somewhat similar to the bloodthirsty troll talent of Mo Danxing, but slightly stronger.

The core talent of the Blood Elves is "Arcane Torrent", but among the racial talents of the King of Elves, the core talent is "King Blood", which is the most controllable talent that can increase the effect of spell damage with a high range.

The white bear is quite satisfied with the racial talent of the "King of Elves", and when he looks at the professional talent, the talent is no longer the same as the previous talent. The white bear discovers that this talent is divided into six rows, each with 3 different skills. White Bear looked at the talent explanation, which is that every time you reach level 10, you can choose a skill from the three talents in a row, and you can also choose one at level 20 until level 60. This is different from the previous talent points, and there are more choices. Among the previous talents, the white bear felt that many of them were must-have talents, but there were really not many options. Now choose one of the 3 talents this way, so you have to be careful.

Bai Xiong looked at the skills again, this "Blood Spirit King" was the most ancient demon god class, and he began to give a lot of skills. All skills are roughly divided into two batches, a batch of skills is generated at level 0, and the rest of the professional skills are obtained at level 30.

[Blood Sacrifice]: Specialized skills. The Blood Spirit King uses a secret method to attract blood in the body and activate the body's potential. Sacrifice 15% of the target's current health to activate body potential, increasing the caster's attack damage by 8% and spell damage by 5% for 12 seconds, stacking 5 times. When you use it on yourself, the effect is increased by 2%. Cast Range: 40 yards, CD Time: None, Cost: 5% of base mana

[Blood Spirit Summoning]: Summoning skill. The Blood Spirit King uses the mysterious Blood Spirit Enchantment to summon summoned creatures from the Blood Spirit Realm. The summoned creatures are related to the total equipment level based on their level, and your armor level and attribute type have a great impact on the summoned creatures. You can make a contract with 3 minions, which can be summoned specifically. Cast Time: 5 seconds. CD duration: 1 minute, cost: 5% base mana

[Blood Arrow]: Spell skill, level 1. Gather a Blood Arrow with blood to attack the target, dealing 28 to 39 Blood damage. When the "Blood Sacrifice" effect on your body stacks to 5 stacks, Blood Arrow always crits. Cast Range: 40 yards, Cast Time: 2 seconds, CD Time: None, Cost: 1% of current health

These skills are completely different from the mage skills that White Bear knows, and it seems that White Bear feels more like Warlock's skills. But look at it again, the skill is a bit similar to the skill of a mage. This type of profession is rarely seen in white bears, and it seems to be a relatively rare profession. I don't know what will happen if I practice this number. White Bear took a look at other skills and talents, and felt that the maneuverability of this class was very high.

If the mage is a perfect profession, then the Blood Spirit King profession is a more controllable and varied profession. Compared to the mage class, White Bear still wants to try this class. Judging from the talent selection, this seems to be a long-range tan, and while being good at spells, he also has a lot of melee blocking skills, and his flexibility is very high.

[Blood Boiling]: Skill over time, level 1. The Blood King directs the enemy's blood with a curse, causing it to boil, dealing 12 blood damage, slowing their movement speed by 30%, and dealing 4 blood damage every 3 seconds for 12 seconds. Cast Range: 40 yards, CD Time: None, Cost: 5% of base mana

[Blood Differentiation]: Restore fù skill. Mastering the mysteries of blood, the Blood Spirit King splits his blood into two points and restores 100% of his current health, but is affected by Weakness, which reduces spell damage by 10% for 8 seconds. CD time: 1 minute, consumption: none

[Tainted Land]: Area Skill, Level 1. The Blood King turns the blood of enemies into corrosive blood that contaminates the earth, dealing 18 damage to enemies and polluting the land within 10 yards, dealing 5 damage to enemies standing on the land every 2 seconds for 10 seconds. Cast Range: 40 yards, Cast Time: 3.5s, CD Time: 10s, Cost: 5% of base mana

In the previous classes of the white bear, 3 skills were basically given 5 levels apart. It's just that this profession gives a lot of skills at once, so that the white bear can try to operate at a low level.

[Spell Impact]: Damage Skill, Level 1. Channeling Miè's spell deals between 45 and 60 soul damage to enemies and interrupts their casting. Cast Range: 40 yards, Cast Time: 3.5s, CD Time: 6s, Cost: 12% of base mana

[Raid Imp]: Summoning skill. Summons a Raid Imp to lunge forward, swinging its dagger to deal damage to enemies, and attacking one of their allies if there are allies within 2 yards of them. Cast Range: 40 yards, CD Time: 10 seconds, Cost: 5% of base mana

[Arcane Blood]: Blood skill. The Blood Spirit King uses secret methods to create a secret blood from his own blood. Arcane Blood instantly restores 5% of your maximum health and refreshes the cooldown of Blood Differentiation. Arcane Blood can only be crafted up to 3 and disappear 15 minutes after the player is offline. Can only be used while not combat, Cast Time: 5 seconds, CD Time: None, Cost: 15% of base mana

Each class originally had three series of skills, and the Blood Spirit King class was no exception, but it unified these skills and gave them some optional skills. The Blood Spirit King's three-line specialization talents should be "Blood", "Secret Method", and "Enchantment". The Blood Specialization talent belongs to the tank attribute talent, but this Blood Spirit King is not a melee tank, but a ranged tank, which can be said to be a kite tank. The arcane specialization talent is a talent that belongs to the spell and control system, mainly spell change and control. Enchantment specialization talents are summoning and curse attribute talents.

[Teleportation Enchantment]: Teleportation skill. Placing an enchantment in one place and activating the ability when you are within 40 yards of the enchantment will teleport into the enchantment and remove all debuffs from you. Skills can be used in any state. When the distance exceeds 40 yards, setting the enchantment will reset the enchantment. CD time: 20 seconds, consumption: none

[Blood Explosion]: Blood skill, level 1. The Blood Spirit King causes the blood in the enemy's body to explode, dealing 150 to 300 blood damage and paralyzing them for 3 seconds due to blood loss. Deals double damage to enemies permanently immune to Paralysis effect. Cast Range: 20 yards, Cast Time: 2s, CD Time: 15s, Cost: 5% of base mana.

[Hemagglutination]: Arcane skill. The Blood Spirit King coagulated the blood in the enemy's body, and the blood was not channeled, and he was unconscious for 5 seconds. Cast Range: 10 yards, CD time: 45 seconds, Cost: 1% of max health

These are the skills given by the Blood Spirit King before level 30 of the class. When the White Bear reaches level 30, it will gain other skills. As for talents, it is to choose 6 out of 18 skills, but the white bear cannot be selected at level 0 now, and you can choose a talent skill for every 10 levels added.

"Try this profession...... "White Bear hasn't tried this profession yet, so he just has nothing to do.