518 skill completion
In the American zone, white bears have three weaknesses, the first is that they don't know English! I can't understand what others are saying, and I can't speak, it's like a deaf and dumb person! Many professional players in China who do not study also encounter this situation when they come to the United States, which is very disadvantageous. I can't communicate with my teammates, I can't understand commands, and I don't have many friends at all. If you want to play a combination, who wants you if you don't know English? Unless you form a Chinese team.
On the side of the rest area, many people pointed at the white bear and said something that the white bear could not understand. This white bear didn't bother to go to the translator and let them say it. Of course, there are also some professional players whose friends have been blown up by the white bear, and the professional players come to shout and insult the white bear, but the white bear doesn't understand it and treats them as idiots. Because in the Diaca underground game arena, no one dares to cause trouble here, especially a player as highly regarded as White Bear.
The second weakness is that the white bears have no experience in the arena, which is important. For example, if the opponent of the white bear in the first game is a Beastmaster hunter, then the white bear must master some skills to find the location of the trap, avoid the timing of the fire, and so on. Since it is said to be experience, it is the accumulated combat skills, which are not mastered overnight. Not to mention that the white bear has never been in the arena at all, and he doesn't know anything about it. In addition to these, the White Bear also has to deal with the psychological pressure caused by some arena spectators.
As for the third weakness, the white bear doesn't know the rules of the arena, if it weren't for the unscrupulous police asking the white bear if he knows some of the rules of the arena, the white bear would not know that the arena has two new rules: "skill completion" and special movement bonuses.
Skill completion is the skill damage effect of 30%-115% according to the gesture, distance, opponent's resistance method, hit direction, and fluctuation effect of each melee skill of the player. It's very difficult to just throw skills and then set fire. If a melee ultimate is thrown out casually without considering various factors and has a 30% effect, it is not an ultimate, and it can't even be called an ordinary skill. The legal system also has a saying about skill completion, which is a delay in the effect of casting spells while moving. For example, a spell takes 2 seconds to cast, and if you cast the spell while moving, this will cause sluggishness, depending on the player's actions and footwork, and the cast effect will be 40% to 100% slow.
For the control skill, this is a regular decreasing spell of the same kind, which lasts for 15 seconds. To explain the Warlock's Dread skill, that is, after the White Bear uses a Dread skill, the target will have a Dread Spell Decreasing effect for 15 seconds. The decreasing effect of the Dread spell reduces the effect of the next Dread spell by 33% on him, stacking 3 times. If there are 3 stacks of fear spell decreasing effect, the fourth fear spell will be directly invalidated, but the spell decline will be recalculated, that is, the first fear spell of the white bear will not be reduced. Similarly, the Thief's Kidney Strike and the Spell's Sheep Transformation have a spell decreasing effect. Some of these special abilities do not participate in spell reduction, such as Thief's Sneak Attack and Warrior's Charge.
This spell decay is to avoid the constant use of the control skill. Take the White Bear's Fear skill, which causes enemies to flee for fear for 20 seconds, with any damage pair likely to interrupt the effect, with a cast time of 1.7 seconds and a common cooldown of 1.2 seconds. It can be said that this fear spell has no skill cooldown like the sheep transformation technique, only the common skill cooldown, and if there is no spell reduction, this skill can be used infinitely. And that's not even counting the fact that White Bear has other fear skills.
Special Movement Bonuses are more difficult moves that bring additional positive effects to attacks. This is unique to the arena and will not be seen in both field PVP and dungeons. The most commonly used arena move bonus technique is the "Pythagorean Assault". This can be associated with the Pythagorean theorem of triangles in mathematical graphics.
Pythagorean assault is assuming that the opponent moves at a fixed point or within 1 yard of this fixed point, you can quickly walk out of a right-angle position around the opponent, and then choose an angle to attack, which will cause an additional 10%-30% skill effect depending on the way of moving, the angle and the opponent's response. The simple explanation is that the enemy is frozen, you quickly want to move forward next to him, then turn 90% right angle and go up, then choose an angle to make your current position, the enemy's position and the line you started running to form a straight line, quickly turn the angle to attack the opponent, get an extra bonus effect. Often, the enemy's back is the decisive factor in the angle of the last hypotenuse you choose to enclose the triangle. Because you can't miss, dodge or parry in the back.
Thieves and mages prefer to use this Pythagorean assault arena technique. The principle of thieves is that after the enemy is immobilized or controlled, he will sprint and throw an ultimate, or concentrate on the fire when the opponent does not have a badge. The mage is to freeze the opponent and then run directly to the Pythagorean assault route, and throw spells behind his back to get a skill bonus effect. Don't underestimate the effect of 10%-30%, a little fluctuation can determine the outcome when the master is overplaying. Therefore, many masters are quickly training this kind of arena movement skills in actual combat, controlling zhì, starting, turning angles, looking for hypotenuse angle attacks, and doing it in one go! Some high-end thieves can complete an assault in less than 1 second after sprinting, and then continue to walk the Pythagorean!
Of course, the Pythagorean assault is just one of the more commonly used arena moves. However, since the White Bear didn't know anything about this at all, he thought that it would be like fighting in the main city arena. This also allows the unscrupulous police to be powerful in front of the white bear, and in the history of the unscrupulous policeman knowing the white bear, it seems that this is the first time that the white bear has expressed his ignorance!
The skill completion and special movement bonus effects made Bai Xiong suddenly have a headache, and this time he went directly to the forum to make up for his knowledge and read some commonly used Demon Warlock Arena movement skills. Now that it's about to start, it's impossible to say that it's impossible to create an arena movement technique, and the white bear himself won't spend so much time here, just copy others directly, so as not to waste time.
The painful white bear has to refer to some similar melee skill completion because of the modified skills of the demon king race, and in less than 10 minutes, the white bear quickly browsed it, and then the white bear appeared.
Demon King Incarnation!
The white bear directly transformed into the demon king, his whole body was steaming black, and two light green death flames swirled around, and after summoning the black storm, the white bear walked towards the arena.
At the moment when the white bear walked out of the rest area, the audience cheered, and some excited buddies stood up and even jumped up! At this time, the white bear finally knew how to pronounce the English name of his game ID. With such a group of spectators cheering for your appearance, the white bear feels not pride in his heart, but a kind of responsibility!
Or that's where the never-say-die spirit of the American pros comes in, even if they lose, they still want to get applause and cheers next time!
Appearing in the arena opposite is a Huntress player, Beastmaster talent, with a ghost bat pet. A lot of the equipment is legendary outfits, and it seems that he is a very strong professional player. The white bear's current equipment is not bad, the cuirass, shoulder armor, shoes, and handguards are all legendary level, but the hat, cape, belt, jewelry, and staff are not. Coupled with the effect of the white bear's demonic knowledge talent, the white bear's survivability is strong enough, but the output is relatively weak, and this is supplemented by the dark tyrannosaurus.
Before the competition began, a commentator would introduce the two duelists, but the white bear didn't understand what he was saying and waited for the duel to begin. For hunters, the white bear remembers some experience and said that don't let him pull the distance, the kite is smooth and sneak first, otherwise it will be difficult to fight next.
There are two ways to suppress hunters, one is melee and the other is to kill pets. Comparatively speaking, the melee card hunter blind spot is more difficult, on the one hand, because the hunter has trap skills, escape skills, and slow down control skills. It's not that easy to kill a pet, and it's hard to take your pet away once a hunter disturbs you. Pets also have resurrection skills, recovery skills, and burst skills, and it's not so easy to kill. But if you kill the hunter's pet, you're basically winning!
The huntress opposite, the high-end PVP professional player of the Dark Top team, has always had the title of invincible heads-up. So far, the number of times you have lost in a one-on-one competition can be output with one pair. Usually, she rarely comes to the arena, but this time it was because the white bear suddenly came out that she came to sign up for the first battle against the white bear. Don't ask, the White Bear has exploded so much equipment from the Dark Peak team, it's fake that they don't send someone over to take revenge!
Compared to mages, the white bear feels better for the hunter, at least not being brainlessly accused of being slowed down. Yes, I haven't officially fought with the hunter in the arena, but the white bear feels that he is not so easy to lose, at least it will not be a problem to hold on for a few minutes.
Collision!
The Black Storm immediately rushed towards the Hunter at the opening moment, and at the same time, the White Bear also quickly threw the Shadow Arrow to deal damage, and at the same time quickly approached the past, entering the range of the 30-yard Dread skill.
The white bear thought that the Black Storm's collision would cause a high output, but just as the Black Storm was about to hit the Hunter, the ghost bat flying behind the Hunter fired a sonic skill, interrupting the Black Storm's skill and causing it to jump around in pain. The first time a white bear has seen this ghost pet, it seems that it is dedicated to PVP.
―1778
The damage caused by the White Bear's Shadow Arrow is not optimistic, and it seems that this hunter has a lot of Shadow Defense Gems, which are specifically aimed at the White Bear. And when the hunter started to shoot the white bear's arcane shot, he directly pulled the white bear close to 3000 HP, which is a big difference!
Demon Leap!
Dispel Shot!
The white bear originally wanted to fly over and get close to the hunter and surround it with the black storm, but he didn't expect to be directly confused when he flew up just now, fell to the ground, and couldn't get close! White Bear felt that the huntress seemed to know her attacking style......