No. 390 Net Sense

The 390th network sense

If Wei Dongsheng wants to unveil the era of video reality, he must solve the shortcomings of CR-29000 and CR-18.

During this period, public opinion and some management suggested that Spring and Autumn should focus on promoting the Internet café model. Since the first-tier cities are at a premium, they will establish Internet café-style entertainment venues; Since the video reality equipment is expensive, it is necessary to engage in Internet café-style short-term rentals and charge for time. This scheme has a certain feasibility, and the contribution of ordinary Internet cafes to the popularization of computers is a template.

Wei Dongsheng vetoed the proposal.

Wei Dongsheng admits that the Internet café model has a certain feasibility, but the image reality Internet café is by no means the future that Wei Dongsheng is looking forward to. The times are moving forward, and the mature Internet culture has pulled netizens from Internet cafes to their homes and the ubiquitous mobile Internet. Now that we have reached the era of mobile Internet, image reality equipment should consider integrating with the mobile Internet, rather than re-taking the old road at the beginning of the century.

Considering reality in a compromise, Wei Dongsheng tried to launch a low-profile image reality device POPnet-8 (Net Sense 8).

popnet is a new coined word with a whole new meaning.

net is the net of the Internet, and the meaning is very clear.

The meaning of pop is relatively complex, first of all, it borrows people, and has the artistic conception of people_to_people; Secondly, it borrows the popular prefix, which has an easy-to-understand popular meaning.

The meaning of the Chinese named network sense brand is more straightforward, and the network sense is different from the sixth sense of sight, hearing, smell, taste, and touch.

When introducing the image reality equipment, he made a note that the so-called three primary colors of light are biological reasons rather than physical causes. Similar to the three primary colors of vision, hearing, smell, taste, and touch are all based on the perception of the objective world by human biological mechanisms.

For example, second only to visual hearing, the human ear is sensitive to sound waves in the frequency range of 1000Hz to 3000Hz, and the frequency range of sound waves that can be felt is 16Hz to 20000Hz. The frequency of sound waves in the objective material world does not have joy, anger and sorrow, but people can have a subjective impression of the objective world due to biological reasons.

Wait a minute.

Since it is a biological cause rather than a physical cause, it is impossible for the five senses of human beings to be an absolute truth that applies to both inside and outside the universe, throughout the ages. Looking back at the history of human evolution, the four-color vision of the reptile age 400 million years ago, the two-color vision of the mammalian age, and the three-color vision of human beings closer to their ancestors vividly depict the color perception gap of different biological structures. Looking forward to the future, human beings may be retro into two-color vision, four-color vision, or five-color vision or even six-color vision.

At that time, physics textbooks may talk about the six primary colors of light.

This simple cognition extends to the five senses, and the five senses are obviously not the absolute truth that will last forever. Looking forward to the future, human beings may lose some of these senses, and it is also possible to add some sensory organs or sensory equipment according to local conditions. In Wei Dongsheng's imaginary future, human beings need not and should not conservatively regard the morphological structure of the 21st century as the absolute truth that is universal to the universe and will last forever.

When it's time to add sensory organs, why not add them?

When it's time to add a sensory device, why refuse?

Imaging reality equipment should not stop at adapting to the biological structure of the five senses, and the brain-computer fusion technology that connects directly to the brain beyond the organs can completely create a sixth sense device similar to the eyes, ears, nostrils and other organs. Even if the current process conditions cannot perfectly simulate the functions of organs such as eyes and ears, we cannot resist denying the feasibility of sixth and seventh sense devices.

Wei Dongsheng's realm transcends the biological structure of the five senses.

This is where Spring and Autumn differs from Google, and it is also different from other virtual reality manufacturers. When Google launched Google Glass to adapt to the biological structure of the five senses of human beings, Wei Dongsheng was already standing at a higher level and trying to develop a sixth-sense mechanical equipment that surpassed the biological structure of the five senses.

The sixth sense created by Wei Dongsheng is the sense of net.

The ultimate goal of network sense is to perceive the colorful network world beyond the mouth, eyes, ears, nose and throat and other functional organs. Without keyboard and mouse peripherals, or voice gesture commands, users can use the network sense as a functional organ similar to the eyes and ears.

Limited by process constraints, the function of popnet-8 is relatively shabby, and it cannot shoulder the sixth sense in a short period of time. The current popnet-8 is a low-profile version of the image reality device that integrates the CR-29000 and CR-18, and the entity is very similar to the Spring and Autumn glasses equipped with the CR-18.

popnet-8 has three main parts of structure, one is a lightweight glasses that are very similar to CR-18 spring and autumn glasses parts, the second is a simplified electromagnetic signal patch that decorates the structure shape, and the third is a data cable with a special interface. Obviously, popnet-8 is similar to CR-18 in that it does not include the core and most energy-hungry computing unit.

Who will do the data for it?

The answer is smartphones.

In order to reduce the cost of popnet-8, Zhiyu Technology uses smartphones as servers, and the reason why the first product of -8 is named 8 is because the Sapientia series of smartphones has developed to Sapientia_8. In order to attract users to buy network-sensing image reality equipment, Zhiyu Technology simply skipped 1 to 7 and directly named the first-generation experimental product POPnet-8.

Compared with CR-29000 and CR-18, popnet-8 is relatively cheap, and the official price is only 2499 yuan.

The price of the Sapientia series of smartphones is fixed, and the official price of each generation is ten times that of I love you5200 yuan, with an image reality device popnet-8, a total of 7699 yuan. In order to promote the concept of image reality, Zhiyu Technology has launched another activity, adding one yuan to make up a 7700 package, and receiving several small gifts worth 388 yuan. Users who are interested in buying popnet-8 definitely don't mind adding one yuan to make up a 7700 yuan package, so the 7700 yuan package, which is jokingly called the double seven package by users, is a must for almost every popnet-8 user.

The market reaction was also very positive.

On the day of the Sapientia_8 and popnet-8 launches, the number of pre-orders worldwide quickly exceeded 3 million, and the market expectation was far greater than the Sapientia_3G release.

In order to show the image of smart phones, Wei Dongsheng launched the mobile game "Fruit"; In order to vividly display the image reality equipment represented by CR-18, Wei Dongsheng launched the virtual game "Table Tennis". Wei Dongsheng, who started with online games, has always regarded leisure and entertainment games as the most important means of promoting new products. In order to vividly show the charm of portable image reality equipment represented by popnet-8, Wei Dongsheng shocked the augmented reality game "Immortal Road Ruins" at the annual press conference of Zhiyu Technology in early March.

In order to fill the gap in the field of hourly payment after the departure of "World of Warcraft", Spring and Autumn Network launched an alternative work in the style of Oriental Xianxia "Fairy Road" a few years ago. "Fairy Road" has been quite successful, and after several years of development, it has far outperformed "World of Warcraft" in the Chinese market, both in terms of player size and profit. can be placed in a global vision, "Fairy Road" is not as good as "World of Warcraft", except for Japan, South Korea and Southeast Asia, the influence of "Fairy Road" in other countries is almost negligible.

It's not that the content of "Fairy Road" is lacking.

It is the cultural weakness of China over the years that has led to the lack of interest in worshipping the values of Huaguo Xianxia, just like even if there is an occasional wonderful movie in Huaguo, its box office in Europe and the United States is destined to be far from being comparable to Hollywood popcorn movies of the same level.

Of course, Spring and Autumn employees are by no means willing to accept the phenomenon of cultural weakness.

On the occasion of the unveiling of the era of image reality, Spring and Autumn Software produced "Immortal Road Ruins" in the form of a small world copy based on the world view of "Fairy Road", and moved some virtual scenes of "Fairy Road" to the real world. The gameplay of "Immortal Road Ruins" and "Immortal Road" is completely different, "Immortal Road" is an ordinary 3D online game, everyone sits in front of the computer desk with a keyboard and mouse to kill monsters and brush copies, while "Immortal Road Ruins" moves virtual N-PC and monsters and copies to the real world, and personally experience the ultimate fun of fighting with the demon king Xianzun.

In terms of the integration of virtual and reality, "Immortal Road Ruins" is slightly similar to Nintendo's "Pokemon_Go" launched in July 2016 in Thirty Years of Memory, refresh virtual monsters and virtual treasure chests in art galleries and historical monuments in the real world, guiding players to actively interact in the real world. "Immortal Road Ruins" can be imagined as an upgraded and enhanced version of "Pokemon_Go", or it can be imagined as a realistic recreation of the "Sword Art Online" sequence battle, which appeared in 2014 with great shock.

Of course, the flaws of augmented reality games are also very obvious.

In the case of Pokemon_Go, Pokemon_Go was the first hot moment of its existence, with hordes of players pouring into a handful of pet spawn points, and riots from Japan to the Netherlands. "The Ruins of the Immortal Road" is ten times more effective than "Pokemon_Go", and if it is not handled properly, it is easy to arouse moral questions.

Moreover, even if "Pokemon_Go" leaves the altar and the number of players drops sharply to 5 million daily active users, it will not be able to log in to the mainland Chinese market for a long time. There are many reasons why "Pokemon_Go" cannot be logged into mainland China, which not only restricts "Xianlu Ruins" from going to the world, but also makes "Xianlu Ruins" unable to operate without barriers in China.

The global operation tricks similar to "Pokemon_Go" did not work, so Wei Dongsheng could only change the operation strategy and adjust the target plan of "Immortal Road Ruins". After the adjustment, "Immortal Road Ruins" no longer pursues universal operation in China and even the world, but instead follows the Disney theme park and operates "Immortal Road Ruins" into a few models of Xianlu theme parks.

At the press conference in early March, the official server of "Immortal Road Ruins" was locked in the administrative area of Panyang City.

That is to say, the monsters, N-PCs, treasure chests, and dungeons of "Immortal Road Ruins" have and will only refresh in Panyang City. Unless players have traveled thousands of miles to immigrate to Panyang City, they can start "Immortal Road Ruins" anytime and anywhere, and can enjoy the new fun of superimposing real scenes and virtual scenes as they like.

Of course, being limited to operating in Panyang City is a choice that Spring and Autumn Group has no choice for.

If possible, Wei Dongsheng would prefer to include Yanjing, Shenhai and other cities in the operation area of "Immortal Road Ruins", and also refresh a number of bosses in the south of Aoyuqiao. However, the more advanced the technology of "Pokemon_Go The Ruins of the Fairy Road" is to reflect the virtual scene into the real world, the more likely it is to cause taboos in all aspects. In a short period of time, "Immortal Road Ruins" can only be temporarily limited to the test operation in Panyang City.