Chapter 30: Pirate Chess Gamble!

The sea otter asked, "You stupid brain, how can you remember it so clearly?" ”

Du Yu smiled innocently: "Don't look at me like this, I never forgot the geography back then, I didn't expect it to come in handy." Maybe we'll win over their treasures. ”

Sea otter Wang Peng could only lament that he was a scumbag in school, but after thinking about it, Du won the bet and he also had a lot of benefits, so he forgot about this suspicious detail. Who cares if a companion picks up a treasure?

Being able to draw this map is naturally not something that will not be forgotten, in fact, the memory of space to adventurers will be deleted once. Knowledge that wins the great advantage of the plot, like geography and history, will be ruthlessly obscured. It is even more impossible to memorize such a professional nautical map.

Of course, what Du Zhen relied on was Shi Guoliang's generous gift - a Caribbean nautical chart purchased from the Reality Surveying and Mapping Bookstore!

Of course, a lot of the key information on it, such as coordinates, key islands, and reefs, was consciously deleted by Du Pre. What comes out is nothing more than a crippled version of 50% of its value. The real map was properly stored by Du Pre. But Rao is so, it is shocking enough!

Swan looked at the map, he really couldn't put it down, and he secretly hated in his heart, if he had known that this young man had the ability to experience this experience, how good it would be to get his father's subordinates, and now he was preempted by Norrington and became his man.

With this map, Jack, Howling Wind, Captain Mustache and others have recognized Du's pre-entry into the game. It seems that they obviously think that taking out this priceless nautical chart and participating in this gamble is the manifestation of Du Yu's lack of knowledge and lack of brains!

"Bet on what?" Jack snatched the map from Swan's hand, fearing that Swan would remember it too much, so he quickly tied it up and threw it into the pile of bets.

"Bet size?" Swan blinked and glanced at the female dealer. Don't forget, this casino is her family's property, the dealer, it's all her own family!

"It's child's play!" With a wave of the whistling wind, he rejected the proposal.

"Bet on the sieve?" Swan continued.

"Miss Elizabeth," Jack said softly, "we all know that this casino belongs to Governor Swan. Therefore..."

"This kind of gambling that can be used to fool us."

When Swan saw the eyes of Captain Mustache and Du Yu, he knew that his wishful thinking had failed, and he puffed up his anger: "What do you want to bet on?" Don't tell me bet on fights! ”

"Bet on pirate chess!" Howling Wind threw out a burden, and sure enough, he was a gambler, and even carried the gambling equipment with him.

"Pirate chess?" Du was curious.

"This pirate chess, called naval chess in Port Royal, is not popular among pirates, only pirate captains and pirate kings, as well as literate pirates will play, of course, the latter number is too small." Will smiled contemptuously and said, "It's a multi-player game, or a game. The six of us are divided into two groups, pirates and navy, according to the camp, but within the camp, there is also both cooperation and struggle. At the end of the game, it's about who will be left with the ship left untouched. ”

"It turned out to be similar to a military chess game," Du Yu suddenly realized.

In each person's possession, there is a heavy gunboat similar to the Courage, a fast gunboat similar to the Black Pearl, a ramming interceptor similar to the Flying Dutchman, a broadside battleship similar to the Queen Anne's Revenge, and a command flagship that has no attack capability but other ships are given bonuses within a certain range.

Even the chess pieces of these five warships are vividly done, like the three legendary warships and the British flagship, obviously these warships are similar to superstars in the hearts of the British army and pirates.

Then there's the edge picking.

Swan did not hesitate to choose the naval camp.

Will hated pirates even more and chose the navy.

There are three left. Jack picked up the Black Pearl and gently placed it on the pirate's side. Howling Wind is the Pirate King, and certainly won't choose the Navy.

The strangest thing is the bearded captain. It is said that merchant ships hate pirates the most, but he chose the side of pirates!

Then, Du Pre only had to choose the navy.

The 3v3 game begins.

Six bands of pirates and navies sat around a round table at intervals, each surrounded by enemies.

There is only one rule of victory, that is, there is only one force left, and the winner takes all.

The rules of this game are not so simple one-on-one, but about playing together!

Within the navy and pirate camps, first of all, we must fight a big cooperation. Of course, if you are too confident in your chess skills and conducting skills, you can also choose to not recognize your six relatives and see who is playing whom.

In order to prevent everyone from cowering in their own territory, several special islands have been set up, concentrated in the central sea, with skull flags and a treasure chest. The first ship to occupy the island gets a chance to draw a card, which is usually a good thing and gets a huge advantage bonus.

Heavy gunboats, fast gunboats, ramming interceptors, broadside battleships, command flagships, although there are only 5 types of ships, how to arrange troops, but it is a great test of a pirate king or admiral's naval command art.

No wonder the pirates are not interested in this, they are all cannon fodder, where is the point of thinking about such lofty tactical issues?

The destruction of the flagship, even if the fleet is completely defeated, is the top priority that must be protected.

There is only one piece of the battleship that can be moved in each round. Heavy gunboats are the slowest with only 1 block of movement, fast gunboats and interceptors are fast, 3 blocks, and command flagships and shipwrights are 2 blocks.

The entire table is distributed into a spiderweb-like hexagonal grid, densely spread out.

Even more interesting are the six people here.

Howling Wind and Jack are both pirate kings, experts in fleet warfare, and have obvious advantages in naval chess, which is why Howling Wind proposed to play this game in the first place.

Will and Swan, although they are two games, are actually one at all. It can be predicted that Will will sacrifice himself decisively in order to win for Swan. The cooperation between the two of them will be the closest.

Look at the bearded captain, he did not hesitate to arrange the troops, and he was like flying, and he was obviously a big expert.

Only Du Yu looked at the 5 ships in his hand with a blank face, not knowing where to put the road.

The sea otter was so anxious that he pushed Wang Peng: "What about your true eye?" Without this thing, how did you win these pirate kings? ”

Wang Peng shrugged: "I rub, mine is the eye of truth, not the eye of mind reading, where do I know how they play chess?" ”

Du Yu smiled slightly.

These two people are like this, with the advantage, they rush faster than anyone else, and when they see this, they shrink their heads to the turtle.

He did the same, commanding the flagship in the center, the Spirit trailing behind, the Black Pearl in the vanguard, and the Dutchman and Queen Anne Avenger in flight to protect the flanks.

Once everything is settled, the game begins.

The cards are played in order of bet value. Du Pre first, Jack second, Swan third, Howling Wind fourth, Will fifth, and Mustache sixth.

Du pre-slowly picked up the flagship, hesitated to put it down, picked up the Black Pearl, and put it down again, and performed the rookie style to the fullest.

Xiaofeng admired Du's ability to draw charts, and snorted coldly at him when he played chess: "If you don't leave for three seconds, you will automatically give up." Three, two, one. ”

Du Yu looked dazed.

He was sentenced to give up voluntarily.

At this time, even Wang Peng and Sea Otter, who also didn't understand, covered their faces, and they really didn't know how badly Du would lose.

Captain Jack prefers the Black Pearl the most, and with a slight blow, the Black Pearl chess pieces will automatically sail on the chessboard table, as fast as the king of speed in the Caribbean!

He had already placed the Black Pearl in the front position, and used the Black Pearl's speed to move 3 blocks in a row, and the Black Pearl was very close to the first reward island, Fengshen Island. The treasure chests on this island are marked with one of three rewards:

[God of the North Wind]: When the back is facing north to south, the ship's speed is +2 until the end.

[Aeol's Favor]: Movement speed +1 on the whole map.

[Sail with the Wind]: Within one turn, the ship moves +3.

Obviously, Jack, who is good at using the Black Pearl. Spello, the idea is to be the first to capture Anemo Island and further expand the Black Pearl's speed advantage to no one!

You must know that the flagship does not have much defense, and if the Black Pearl's speed advantage soars, it will really be a sword to seal the throat!

Miss Swan moved the gunboat in front by a block with a swift hand. She pursued the tactics of average. The fleet moved almost in parallel. Going like this, except for being slowed down by gunboats, the fleet had few outstanding weaknesses.

But Du Zhen's eyes were like torches, and he quickly saw that Miss Swan's seemingly careless layout was actually pointing to the central sea.

Howling Wind smiled and moved the Black Pearl three blocks to occupy the nearest island, Vulcan Island. There is a small arsenal on it. The reward is also one of three options:

[Curve Canon]: The ship's front and rear guns gain the same attack power as the side

[Barrel Improvement]: The ship's gun fire range is +1

[Skilled Gunner]: During the first round of the battle, the ship shoots two rounds

Du Yu quickly understood that this howling wind admired artillery, and after controlling Vulcan Island with the Black Pearl, he used the Courage to come up and strengthen the Courage, which was already strong and sharp, into an invincible artillery god!

Here it is necessary to explain the relationship between the winners and losers of the chess pieces, in addition to the flagship, the other four battleships equipped with artillery can fire at a distance, of course, the firepower is completely different. Sink the opponent and win. The beauty of this naval flag is that it can perfectly interpret the loss of various ships in naval battles, like a miniature troop push, and there is no need to worry about being tired in front of everyone's eyes.

The general angle of fire is the flank artillery array, which is the typical T-shaped tactic, and everyone tries their best to do that horizontal one, and the unlucky one is a vertical one.

[Curve Cannon] can turn the T-shaped tactic into a cross tactic, [Barrel Improvement] can make the Spirit go farther, and [Skilled Gunner] is even more valuable. The 240 guns of the Courage, once fired continuously, the opposite side may not even have the strength to resist.

Next it's Will's turn. Turner.