The one hundred and first natural disaster

Continue to read the information, this time I read it very carefully, from the instructor's information, I already understand the content of this job. 【】

There are always people in the world who are going to die, and I don't know where the soul will go after death, but the customer who put out this commission should know that he will take people who have lost their lives in an accident or illness on the ball, or for other reasons, to Alcatraz Playground with **.

These chosen people will be assigned to the Facilitator's subordinates, and will be led by the Facilitator to enter a certain thematic world. We, the guides, are responsible for grooming them to be worthy warriors, the defeated or dead will continue their journey to the underworld, and the victorious will be left behind by the owners of the playground.

The real gamers in the Alcatraz playground will hire the people who stay behind to fight and fight in these worlds, to fight, to be given strange missions, to go to war, or according to the sources, to go on a hunt. When they defeat their opponents and complete tasks, they will be rewarded accordingly to improve their strength.

These people will be thrown directly into the playground, and they will definitely die in a very short time, and the theme world of Alcatraz Playground is a hundred times more dangerous than the outside, all I have to do is teach these chosen people to familiarize themselves with the rules of the game, and try to lead them to gain more power, so that the owner of the playground can choose like a hound.

There, the waste can only survive if it dies, and the strong can survive.

It's just that a strong person who can be wantonly ** is really considered strong?

"I want to be a facilitator of natural disasters. ”

"No problem, as long as you like. ”

Just like Disney Amusement Park has many theme parks, this Alcatraz amusement park is divided into hundreds of themed worlds, and natural disasters are the more traditional one. The theme world in Alcatraz Playground is said to be made using top-notch space cards. The treasures, cards, and spells used inside are the same as those outside.

I chose the theme of the Scourge because the Scourge World has already used teleportation magic arrays on a large scale, which is exactly the direction of my research, and I hope to learn some additional knowledge outside of work.

The overview of the natural disaster world is as follows: "The Great Demon King of Darkness awakened, resurrected his legion, and waged war against various countries on the Big 6, using a relatively stupid sixteen-front combat strategy, and attacking the sixteen major countries at the same time. However, he is the Great Demon King of Darkness, and his troops are sufficient, and he can not eat or drink. There is no need for logistical supplies, and this kind of war is a complete set of military taboos. The countries on the Big 6 are not very smart, they are not united at all, they have never thought of forming an alliance to resist, they are fighting for each other, and they are pulling each other's backs, and the tricks they use are jaw-dropping. It's like a lively PK contest titled 'Who's the King is Stupider'. ”

The war between the righteous side and the evil side is raging, and what I want to do is to lead a group of men and women who live comfortably in the city, survive in this world, and train them to become brave warriors.

After I determined that these people were all normal deaths, I didn't care to fight for the right to sleep for the dead, if they didn't like to work for people after death, no one forced them to choose to continue their journey to the underworld.

When I chose the Scourge World, Instructor Verrell quickly gave me a Guider employment contract, on which I signed my name. There has been a slight change in the Channeler contract, and the detailed information of the Scourge appears at the back of the contract, and it seems that the confidentiality of this contract is quite high.

In addition to training newbies, there are several additional tasks on the contract: the pay is relatively good. For example, if you can't do it so fiercely, you can kill a few famous generals under the Dark Lord, or kill a few famous resistance brains on the Big 6, and you can also get bounties from some gamers in the Scourge.

"On this contract, you are required to train more than 200 people on the list into warriors within the agreed time, this task is not easy, how many people do you plan to guide for the first time?"

"Ten!"

My answer was crisp enough, and I read the terms of the facilitator's compensation. Once these people become fighters, they are graded according to the standards of the playground, from low to high scores into ten grades. The combat effectiveness of the sixth-level warrior is about the same as that of the head descending division.

This commission is of a relatively low level, though. It's not that a beginner like me can handle it easily, and a seasoned guide can bring more than 100 people in one go, and if I bring so many people, it is likely that a skirmish will kill no one left.

If there are more deaths, for example, there is no clean one left, and the contract is very fair and does not let me post compensation, but will just let me get out of the house immediately, and it is said that there are stains on the mercenary records.

The first time I took this job, I planned to do it safely, and it was not right to do it at any time. I'm there to teach them to fight, not to babysitter them.

Saying goodbye to the bald instructor, I had a full-scale map of Alcatraz in my hand, and I didn't need any guide to find the Alcatraz playground alone, so in order to avoid the various monsters that haunt the island at any time, I spread my magic wings and flew all the way over.

"It turns out that Alcatraz still has a rich area!"

I've been dealing with the monsters on the island for a long time, and since I've only been around for a few days, I haven't visited all the areas of the island, and I can't have that much time since Alcatraz Island is hundreds of thousands of square kilometers, which is larger than most countries on the planet.

According to the address given to me by the instructor, I found the Alcatraz playground in a beautiful bay on Alcatraz Island.

It sits right next to that bay, occupies dozens of kilometers of dirt, and has all the facilities of a ball playground, as well as a lot of quirky sports that I have never heard of, and the playground is so lively that it completely breaks the misconception that Alcatraz is rarely inhabited.

But what caught my attention was the seaside city next to the playground, which is not entirely correct to call it a city, because it looks more like a collection of mansions and exhibition stands and avant-garde architecture.