My second character card
Name: Lepnina Irina (Π Π΅ΠΏΠ½ΠΈΠ½Π° ΠΡΠΈΠ½Π°)
Age 16 medium build
Gender: Female weighs 80 pounds
Race: Humans (Slavs) are 5 feet 4 inches tall
Identity: Young adventurer, with a white complexion
Neutral and kind, blonde hair
Faith Perot eyes blue
Dominant hand: 30 feet basic speed of the right hand
Lingua franca
Attributes: Innate Attributes: Final Attributes: Modifiers, Equipment Adjustments
Strength 1616+3-
Dexterity1212+1-
Constitution 1414+2-
Intelligence 88-1-
Perception 1010+0-
Glamour 166+3-
Total Level 1 Class 1 Priest
XP: 700 Level 1
Upgrade requires 1000
Part-time Penalty β
Weight-bearing degree, weight-bearing sensitivity, correction, verification penalty value running
Light load 89 lbs with no upper limit to normal upper limit*4
Medium load 173 lbs upper limit 3-3 upper limit *4
Heavy load: 260 lbs, 1-6 max*3
Weight capacity 260 lbs
Moved 520 pounds off the ground
Push/Pull 1300 lbs
Expertise and Competence
Extra dispels Fortitude
Field Pero/Goodness/Sun
Current HP10
Max HP10
The number of life dice is D8
Health 8+2
Total Defense, Base Value, Class Level, Race Attributes, Spells, Skills, Equipment, Body Type
οΌ‘οΌ£1710οΌοΌ+1οΌοΌ+6οΌ
Reflection +1---+1---
Tenacity +4 - +2 - +2 ---
Will +2-+2-+0---
First attack +1+1
Equip armor
Armor Name: Armor Type: Basic Defense, Max Agility, Modifiers, Armor Penalty Value, Cast Failure, Movement Speed, Weight
Phosphomethyl medium methyl AC +4 + 3β430 feet 30 lb
Equip a shield
Shield Name: Shield Bonus, Maximum Agility Bonus, Armor Verification, Impairment Weight
Heavy Wooden Shield +2 β -210 lbs
Equip weapons
Heavy Hammer Damage (M), Heavy Hit Range, Incremental Weight, 1, Damage Type 2
1d8x2 β 8 pounds blunt
Skill Points: 8
Upgrade Skill Points: 2 + Intelligence Modifier +1
Skill Name, Occupation Total, Skill Value, Ability Modifiers, Related Attributes, Other Modifiers
Knowledge (Religion) Duty 34-1 Constitution
Negotiate the 523 charm
Medical Profession 220 Perception
Items: Price (GP) Weight (lbs)
ββββββββββββββββββββββββββββββ
Mace 8G8 lbs
SCALE ARMOR 50G 30 LBS
Heavy wooden shield 7G 10 lbs
Ammunition magazine for 10 arrows 1G1 pound
BACKPACK 2G2 LLBS
HYDRATION BLADDER 1G4 LBS
Inheritance of the Silver Emblemβ
Heal Minor Injuries Wand (27 Inheritancesβ
ββββββββββββββββββββββββββββββ
In the backpack:
RATION (2 DAYS) 1G2 LB
Sack 1S1/2 lbs
Flint & Iron Sheet 1G-
Candles 10 1S-
Map case 1G1/2 lb
Parchment 3 pages 6S-
INK*216G-
Fountain pen 1S-
Spell Material Pack 5G1/4 lb
Chalk *101Sβ
Lamp oil 1 pint vial *55S5 lbs
HEMP ROPE 1G 10 LBS
Coin 4G-
ββββββββββββββββββββββββββββββ
TOTAL: 96G73 AND 1/4 LB
Remaining funds: 4G light load
Prepared Spells:
LV0 Brightness Water Creation Purifies Food
Character background: Irina once had an enviable happy family. Pen Fun Pavilion wWw. ο½iqugeγ infoHer mother was a paladin and her father was a priest. She grew up living in a religious environment. Unfortunately, however, when she was 10 years old, both of her parents died heroically fighting the evil undead. Since then, she has moved into an orphanage opened by the temple, where her life is not bad. Everyone respects her parents and sympathizes with her background. But since she decided to follow in her father's footage and become a pastor, she moved into the priesthood class at the orphanage. Her life went bad. She basically does everything a priest needs - some aspects, such as the use of weapons to fight, etc., can even be said to be perfect beyond the standard. But she was never able to cast a Rank 1 Divine Spell. For this reason, she was alone and sad for countless nights. "Am I too stupid?" she asked herself. After one sleepless night after another, after the sympathetic glances of others. She decided to go on an adventure and sharpen herself in the adventure, trying to hear God's voice in the process. Her belief in taking the risk was so persistent that the elders of the temple finally agreed to her adventure. Except that every junior pastor deserves everything. She also took the emblem and wand left behind by her parents. "Since I can't use the magic to heal minor injuries, let this wand help me walk on this dangerous land. She thought so. She hoped that she would be able to grasp the mysteries of magic before she used the magic in her wand - a bad boy once taunted her that "level 0 can count as magic, and dragonflies can count as eagles!" Sure enough, in her first adventure, she deeply experienced the incompetence of a priest who did not have level 1 magic. For this reason, she left the adventure party with her head down. Luckily, soon after her adventure began, she met her trusted friend, the dwarven bard "The Pioneer". She rescues the poet who is surrounded by the undead. And the other party made up a song to encourage her after learning about her situation. The two became very good friends, walked the land together, and continued to meet new partners.
Actually, I want to open another novel based on this......