The one hundred and first natural disaster

I continued to read the document, and this time I read it very carefully, and from the instructor's explanation and the information in my hand, I already understood the content of the job.

There are always people in the world who are going to die, and I don't know where the soul will go after death, but the client who put out this commission should know that he will take people who have lost their lives by accident or illness on Earth, or for other reasons, along with **, to Alcatraz Playground.

These chosen people will be assigned to the Facilitator's subordinates, and will be led by the Facilitator to enter a certain thematic world. We, the guides, are responsible for grooming them to be worthy warriors, the defeated or dead will continue their journey to the underworld, and the victorious will be left behind by the owners of the playground.

The real gamers in the Alcatraz playground will hire the people who stay behind to fight and fight in these worlds, to fight, to be given strange missions, to go to war, or according to the sources, to go on a hunt. When they defeat their opponents and complete tasks, they will be rewarded accordingly to improve their strength.

These people will be thrown directly into the playground, and they will definitely die in a very short time, and the theme world of Alcatraz Playground is a hundred times more dangerous than the outside, all I have to do is teach these chosen people to familiarize themselves with the rules of the game, and try to lead them to gain more power, so that the owner of the playground can choose like a hound.

There, the waste can only survive if it dies, and the strong can survive.

It's just that a strong person who can be played with wantonly is really considered strong?

"I want to be a facilitator of natural disasters. ”

"No problem, as long as you like. ”

Just like Disney Amusement Park has many theme parks, this Alcatraz amusement park is divided into hundreds of themed worlds, and natural disasters are the more traditional one. The theme world in Alcatraz Playground is said to be made of top-notch space cards, and the treasures, cards, and spells used inside are the same as those outside.

I chose the theme of the Scourge because the Scourge World has already used teleportation magic arrays on a large scale, which is exactly the direction of my research, and I hope to learn some additional knowledge outside of work.

The overview of the world of natural disasters is as follows: "The Great Demon King of Darkness has awakened, resurrected his legions, and launched a war against various countries on the continent, using a relatively stupid sixteen-front combat strategy, and launching attacks on sixteen major countries at the same time. However, he is the Great Demon King of Darkness, and his soldiers are sufficient, and he can play this kind of war without eating or drinking, without logistics and supplies. The countries on the continent are not very smart, they are not united at all, they have never thought of forming an alliance to resist, they are fighting for each other, and they are pulling each other's hind legs, and the tricks they use are jaw-dropping, like a lively PK contest titled 'Whose king is more stupid'. ”

The righteous side is fighting the evil side, and what I want to do is to lead a group of men and women who live comfortably in the city to survive in this world and train them to be brave warriors.

After I determined that these people were all normal deaths, I didn't care to fight for the right to sleep for the dead, if they didn't like to work for people after death, no one forced them to choose to continue their journey to the underworld.

After I chose the Scourge World, Instructor Verrell quickly gave me a guide employment contract, I signed my name on it, the guide contract changed slightly, and the details of the Scourge appeared at the back of the contract, and it seems that the confidentiality of this contract is quite high.

In addition to training novices, there are several additional tasks on the contract: the rewards are relatively lucrative, such as helping a certain player unify the continent, and if you can't do it that fiercely, you can kill a few famous generals under the Dark Lord or kill several famous leaders of resistance forces on the continent, and you can also get bounties for some players in the Scourge.

"On this contract, you are required to train more than 200 people on the list into warriors within the agreed time, this task is not easy, how many people do you plan to guide for the first time?"

"Ten!"

My answer was crisp enough, I read the terms of the remuneration of the guides, once these people become warriors, they will be graded according to the standards of the playground, from low to high, divided into ten grades. The sixth-level warrior is about the same combat power as the head descending division.

Although the level of this commission is relatively low, it is not something that a beginner like me can handle easily, and a seasoned guide can bring more than 100 people in one go, if I bring so many people, it is likely that there will be no one left in a small-scale conflict.

If there are more deaths, for example, there is no clean one left, and the contract is very fair and does not let me post compensation, but will just let me get out of the house immediately, and it is said that there are stains on the mercenary records.

The first time I took this job, I planned to do it safely, and it was not right to do it at any time. I'm there to teach them to fight, not to babysitter them.

I said goodbye to the bald instructor, I had an all-terrain map of Alcatraz in my hand, and I didn't need any guide to find the Alcatraz playground alone, so in order to avoid the various monsters that haunt the island at any time, I spread my magic wings and flew all the way over.

"It turns out that Alcatraz still has a rich area!"

I've been dealing with the monsters on the island for a long time, and I haven't been around for a long time, so I haven't visited all the areas of the island, and I don't have that much time to know that Alcatraz Island is hundreds of thousands of square kilometers, which is larger than most countries on Earth.

Following the address given to me by the instructor, I found the Alcatraz playground in a beautiful bay on Alcatraz.

It was located right next to that bay, and it took up dozens of kilometers of land, and not only did it have all the facilities of the playground on earth, but it also had a lot of quirky sports that I had never heard of, and the playground was so lively that it completely shattered the misconception that Alcatraz was rarely inhabited.

But what caught my attention was the seaside city next to the playground, which is not entirely correct, as it looks more like a super-mansion with a showcase and avant-garde architecture.

(To be continued)