Text Volume 1 Text_Chapter 33 The Eight Princes
Half &span css=&ot;ntext_k12&ot;>&/span> months later&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> can already see &span css=&ot;ntext_k9 from afar&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> outline&span css=&ot;ntext_k2&ot;>&/span>&/p>
Although the golden crown black eagle can travel thousands of miles a day&span css=&ot;ntext_k0&ot;>&/span> but that &span css=&ot;ntext_k5&ot;>&/span> limit &span css=&ot;ntext_k1&ot;>&/span> speed &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot; ntext_k4&ot;>&/span> general&span css=&ot;ntext_k21&ot;>&/span> can travel 600 miles a day, even if you can travel 600 miles a day&span css=&ot;ntext_k8&ot;>&/span> wrong&span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>& span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> also need to eat and rest&span css=&ot;ntext_k0&ot;>&/span> cause&span css=&ot;ntext_k20&ot;>&/ span > only costs &span css=&ot;ntext_k18&ot;>&/span> half &span css=&ot;ntext_k12&ot;>&/span> months &span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k3&ot;>&/span> from cloud&span&span&&ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span&sp css=&ot;ntext_k4&ot;>&/ span > follow the topographic map&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> road&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_ k6&ot;>&/span> also encounters &span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> less things&span css=&ot;ntext_k0&ot;>&/span> of course, the most important thing for him to pay attention to &span css=&ot;ntext_k1&ot;>&/span> natural & span css=&ot;ntext_k5&ot;>&/span> cloudwater&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> message&span css=&ot;ntext_k2&ot;>&/span>&/p>
Semi-&span css=&ot;ntext_k12&ot;>&/span> month time&span css=&ot;ntext_k0&ot;>&/span> has already made Yunshui &span css=&ot;ntext_k3&ot;>&/span> &span css=&ot;ntext_k10&ot;>&/span> battle &span css=&ot;ntext_k1&ot;>&/span> messages spread all over the Quartet &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> also from the &span css=&ot;ntext_k14&ot;>&/span> and you know that &span css=&ot;ntext_k18&ot;>&/span> and finally &span css=&ot;ntext_k1&ot;>&/span> result&span css=&ot;ntext_k2&ot;>&/span>&/p>
"I didn't expect that Yunshui &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> main gathering Quartet powerhouse&span css=&ot;ntext_k0&ot;>&/span> lured the ambush but finally &span css=&ot;ntext_k5&ot;>&/span> let &span css=&ot;ntext_k10&ot;>&/span> demon wind escape&span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> also lose&span css=&ot;ntext_k18&ot;>&/ span>&span css=&ot;ntext_k4&ot;>&/span> glass Aquarius Pill&span css=&ot;ntext_k2&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> it is rumored that &span css=&ot;ntext_k10&ot;>&/span> Demon Yufeng is also seriously injured and dying&span css=&ot;ntext_k0&ot;>&/span> are searching for &span css=&ot;ntext_k13&ot;>&/span> and hunting for &span css=&ot;ntext_k2&ot;>&/span>"&/p>
After summarizing the various small &span css=&ot;ntext_k19&ot;>&/span> messages, &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&/span ntext_ k18&ot;>&/span> result&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> &span css=&ot;ntext_k20&ot;>&/span> the relationship between the &span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> due to &span css=&ot;ntext_k20&ot;>&/span> only&span css=&ot;ntext_k5&ot;>&/span> pay attention to &span css=&ot;ntext_k4&ot;>&/span> span css=&ot;ntext_k0&ot;>&/span> doesn't pay much attention to &span css=&ot;ntext_k0&ot;>&/span> him&span css=&ot;ntext_k1&ot;>&/span> gaze &span css=&ot;ntext_k0&ot;>&/span> more&span css=&ot;ntext_k1&ot;>&/span> put &span css=&ot;ntext_k13&ot;>&/span> is about to arrive&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot; ntext_k11&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k10&ot;>&/span> Xia Dynasty&span css=&ot;ntext_k13&ot;>&/span> flood&span&span css=&ot;ntext_k10&ot;>&/span> land&span css=&ot;ntext_k11&ot;>&/span> only&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> low-level countries&span css=&ot;ntext_k0&ot;>&/span> but even if it is like &span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> is still wide&span css=&ot;ntext_k0&ot;>&/span> based on &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> &span&span>&>ntext_k19 span span css=&ot;ntext_k1&ot;>&/span>info&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k10&ot;>&/span> Xia Dynasty total &span css=&ot;ntext_k15&ot;>&/span> nine&span css=&ot;ntext_k12&ot;>&/span> county&span css=&ot;ntext_k0&ot;>&/span> per &span css=&ot;ntext_k12&ot;>&/span> county&span css=&ot;ntext_k3&ot;>&/span> countless &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> 10 million&span css=&ot;ntext_k2&ot;>&/span>&/p>
For example, Qingshan&span css=&ot;ntext_k3&ot;>&/span> and Yunshui&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> are all &span css=&ot;ntext_k5&ot;>&/span>Chiyunjun&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>town&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span> nine counties&span css=&ot;ntext_k1&ot;>&/span> center&span css=&ot;ntext_k0&ot;>&/ span> &span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> although only &span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> &span css=&ot;ntext_k3&ot;>&/ span> city&span css=&ot;ntext_k0&ot;>&/span> but &span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> the most &span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_ k1&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> because it &span css=&ot;ntext_k1&ot;>&/span> footprint &span css=&ot;ntext_k0&ot;>&/span> is enough to achieve half &span css=&ot;ntext_k12&ot;>&/span> shire &span css=&ot;ntext_k2&ot;>&/span>&/p>
In a semi-amp> &span css=&ot;ntext_k12&ot;>&/span county&span css=&ot;ntext_k1&ot;>&/span> a vast area was built &span css=&ot;ntext_k4&ot;>&/span> block&span css=&ot;ntext_k3&ot;>&/span> city&span css=&ot;ntext_k0&ot;>&/span> can be foreseen&span css=&ot;ntext_k16&ot;>&/span> block&span css=&ot;ntext_k3&ot;>&/span> the city's &span css=&ot;ntext_k5&ot;>&/span> &span css=&ot;ntext_k1&ot;>&/span> pong&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k20&ot;>&/span> &span &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> sitting cross-legged&span css=&ot;ntext_k13&ot;>&/span> Golden Crown Black Eagle &span css=&ot;ntext_k1&ot;>&/span> back&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> far &span css=&ot;ntext_k1&ot;>&/span> you see &span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span> like a beast of the wilderness&span css=&ot;ntext_k1&ot;>&/span> pang&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>City&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> like a green mountain&span css=&ot;ntext_k3&ot;>&/span> so small & exquisite&span css=&ot;ntext_k0&ot;>&/ span> also &span css=&ot;ntext_k8&ot;>&/span> like Yunshui&span css=&ot;ntext_k3&ot;>&/span> that kind of heavy &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_ k5&ot;>&/span> gives &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> stocks&span&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> sense of majesty&span css=&ot;ntext_k2&ot;>&/span>&/p>
That's right&span css=&ot;ntext_k0&ot;>&/span> &span css=&ot;ntext_k5&ot;>&/span>majestic&span css=&ot;ntext_k0&ot;>&/span> from afar&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/ span>&span css=&ot;ntext_k3&ot;>&/span> as &span css=&ot;ntext_k4&ot;>&/span> &span ntext_k1&ot;>&/span> none&span css=&ot;ntext_k11&ot;>&/span>titan&span css=&ot;ntext_ k0&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> are too small compared to &span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k21&ot;>&/span> because of the smallness&span css=&ot;ntext_k0&ot;>&/span> that's why &span css=&ot;ntext_k15&ot;>&/span> heavy &span css=&ot;ntext_k1&ot;>&/span> awe&span&&ot;ntext_ k0&ot;>&/span> and majesty&span css=&ot;ntext_k2&ot;>&/span>&/p>
Rising &span css=&ot;ntext_k1&ot;>&/span> glows pale gold&span css=&ot;ntext_k1&ot;>&/span> glow&span css=&ot;ntext_k0&ot;>&/span> will have the entire &span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_ k3&ot;>&/span> shrouds &span css=&ot;ntext_k0&ot;>&/span> just as &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> Titan &span css=&ot;ntext_k0&ot;>&/span> let &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> dare to look directly at &span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> swooping with the golden crown and black eagle swooping&span css=&ot;ntext_k21&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span> to find &span css=&ot;ntext_ k12&ot;>&/span> place landing&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> around&span css=&ot;ntext_k0&ot;>&/span> any form of &span css=&ot;ntext_k1&ot;>&/span> fly&span css=&ot;ntext_k0&ot;>&/span> even if you &span css=&ot;ntext_k5&ot;>&/span> metamorphosis&span css=&ot;ntext_k1&ot;>&/span> strong&span&span&&span ntext_k0&ot;>&/span> &span css=&ot;ntext_k8&ot;>&/span> allow &span css=&ot;ntext_k2&ot;>&/span>&/p>
"&span css=&ot;ntext_k8&ot;>&/span> know&span css=&ot;ntext_k19&ot;>&/span> where does &span css=&ot;ntext_k1&ot;>&/span> ling&span css=&ot;ntext_k17&ot;>&/span> teacher&span css=&ot;ntext_k0&ot;>&/ span> actually &span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> sito&span&span&ntext_k11&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>charm&span css=&ot;ntext_k0&ot;>&/span> &span & & ntext_k3&ot;>&/span> &s&&span&s&&sp; &sp; css=&ot;ntext_k13&ot;>&/span> spirit&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> should barely reach level 5 &span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> defend against sublimation realm warriors&span css=&ot;ntext_k1&ot;>&/span>full &span css=&ot;ntext_k4&ot;>&/span> hits&span css=&ot;ntext_k2&ot;>&/span>"&/p>
&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> eyes like a torch&span css=&ot;ntext_k0&ot;>&/span> with him&span css=&ot;ntext_k1&ot;>&/span> vision&span css=&ot;ntext_k0&ot;>&/ span > quickly see &span css=&ot;ntext_k16&ot;>&/span> &span &span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> &span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_ k4&ot;>&/span>Giant&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> spirit&span css=&ot;ntext_k17&ot;>&/span> run&span css=&ot;ntext_k0&ot;>&/span>nai&span css=&ot;ntext_k5&ot;>&/span> fifth-level spirit&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
Martial arts&span css=&ot;ntext_k19&ot;>&/span> has been developed for more than 100 million years&span css=&ot;ntext_k0&ot;>&/span> countless warriors&span css=&ot;ntext_k13&ot;>&/span> martial arts&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span> climbing&span css=&ot;ntext_k0&ot;>&/span> but also &span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> some geniuses find a different path&span&&ot;ntext_k0&ot;>&/ span> makes the martial &span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> a hundred flowers bloom &span css=&ot;ntext_k1&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>
Similar to alchemy, forging&span css=&ot;ntext_k0&ot;>&/span> &span&span&ntext_k5&ot;>&/span> where &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> two kinds of &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k21&ot;>&/span> spirit&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> also &span css=&ot;ntext_k5&ot;>&/span> such as &span css=&ot; ntext_k20&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
Spirit&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> based on Reiki&span css=&ot;ntext_k0&ot;>&/span> imitate traces of heaven and earth&span css=&ot;ntext_k21&ot;>&/span> engrave texture&span css=&ot; ntext_k0&ot;>&/span> becomes &span css=&ot;ntext_k17&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>
Spirit&span css=&ot;ntext_k17&ot;>&/span> teachers are extremely rare&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> simply because they require extremely high &span css=&ot;ntext_k1&ot;>&/span> talent&span css=&ot;ntext_ k0&ot;>&/span> also requires &span css=&ot;ntext_k15&ot;>&/span> inheritance &span css=&ot;ntext_k2&ot;>&/span>&/p>
Otherwise, &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> groping for &span css=&ot;ntext_k0&ot;>&/span> it is extremely difficult to get the achievement &span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k20&ot;>&/span>&span ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/ span> level 5 spirit&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> contains &span css=&ot;ntext_k4&ot;>&/span> silk ether&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_ k19&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> visible &span css=&ot;ntext_k16&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> spirit&span css=&ot;ntext_k17&ot;>&/span> teacher&span css=&ot;ntext_k0&ot;>&/span> may be related to &span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k15&ot;>&/span>&span&span&span css=&ot;ntext_k2&ot;>&/span>&/ p>
&span css=&ot;ntext_k8&ot;>&/span>over&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> support&span css=&ot;ntext_k15&ot;>&/ span> "None &span css=&ot;ntext_k11&ot;>&/span> stamping" &span css=&ot;ntext_k0&ot;>&/span> inside &span css=&ot;ntext_k1&ot;>&/span> method &span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_ k0&ot;>&/span> can be &span css=&ot;ntext_k5&ot;>&/span> than the ring&span css=&ot;ntext_k17&ot;>&/span> is stronger &span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> only &span css=&ot;ntext_k5&ot;>&/span> with the current &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> strength&span css=&ot;ntext_k0&ot;>&/span> span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> level&span css=&ot;ntext_k17&ot;>&/span> can't be described&span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/ span>&/p>
Distance&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span&spa css=&ot;ntext_k15&ot;>&/span> tens of miles&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/ span>&span css=&ot;ntext_k6&ot;>&/span> then take the golden crown and black eagle to fall &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span>&span &span css=&ot;ntext_k15&ot;>&/span> special&span css=&ot; ntext_k1&ot;>&/span> monster dwelling place&span css=&ot;ntext_k0&ot;>&/span> you only need to pay &span css=&ot;ntext_k4&ot;>&/span> fees to let &span css=&ot;ntext_k14&ot;>&/span> help take care of &span css=&ot;ntext_k2&ot;>&/ span>&/p>
&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> foster the Golden Crowned Black Eagle &span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span> immediately walked towards &span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> nai&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> Xia dynasty&span css=&ot;ntext_k1&ot;>&/ span> supreme center &span css=&ot;ntext_k0&ot;>&/span>normal &span css=&ot;ntext_k14&ot;>&/span> can only walk into &span css=&ot ntext_k0;ntext_k16&>ot;>&/span>> unless &span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> or strong &span css=&ot;ntext_k10&ot;>&/span> warriors&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> total of &span css=&ot;ntext_k15&ot;>&/span> sixteen&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/ span>gate&span css=&ot;ntext_k0&ot;>&/span> per &span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> gates&span css=&ot;ntext_k15&ot;>&/span> hundreds of zhang wide&span css=&ot;ntext_ k0&ot;>&/span> but even if it is like &span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> &span > &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> groups also &span css=&ot;ntext_k5&ot;>&/span>bustling&span css=&ot;ntext_k0&ot;>&/span>bustling&span&span css=&ot;ntext_k2&ot;>&/span>&/p>
"Moxishi&span css=&ot;ntext_k2&ot;>&/span>"&/p>
With &span css=&ot;ntext_k14&ot;>&/span> swarm moving toward &span css=&ot;ntext_k3&ot;>&/span>gate&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/ span>&span css=&ot;ntext_k1&ot;>&/span> eyes fall on &span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>wall&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> whole &span css=&ot;ntext_k3&ot;>&/span> wall&span css=&ot;ntext_k5&ot;>&/span> are all &span css=&ot;ntext_k5&ot;>&/span> by &span css=&ot;ntext_k4&ot;>&/span> which emits a faint fluorescence &span css=&ot;ntext_k1&ot;>&/span> made of inky black striped stone&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span> stone is called moxistone&span css=&ot;ntext_k0&ot;>&/span> its hardness is only worse than that of meteorite&span css=&ot; ntext_k4&ot;>&/span> dots&span css=&ot;ntext_k2&ot;>&/span>&/p>
For example, &span css=&ot;ntext_k20&ot;>&/span> pang&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> wall is made of ink tin stone&span css=&ot;ntext_k0&ot;>&/span> can be seen in &span css=&ot;ntext_k10&ot;>&/span> the deep heritage of the Xia Dynasty&span css=&ot;ntext_k2&ot;>&/span>&/p>
"Forged Realm Warrior&span css=&ot;ntext_k2&ot;>&/span>"&/p>
Gaze&span css=&ot;ntext_k4&ot;>&/span>to&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> look at &span css=&ot;ntext_k13&ot;>&/ span>&span css=&ot;ntext_k3&ot;>&/span> garrison at the gate&span css=&ot;ntext_k1&ot;>&/span> soldiers&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span> some soldiers wear white armor&span css=&ot; ntext_k0&ot;>&/span> holding a silver gun&span css=&ot;ntext_k0&ot;>&/span> station&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> stand upright on both sides of the door&span css=&ot;ntext_k0&ot;>&/span>It's all &span css=&ot;ntext_k5&ot;>&/span> warriors&span css=&ot;ntext_k2&ot;>&/span>&/p>
At the same time> &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span also found &span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>ntext_k8> &span&/ span> revenue&span css=&ot;ntext_k3&ot;>&/span> fees&span css=&ot;ntext_k2&ot;>&/span>&/p>
You need to know that &span css=&ot;ntext_k19&ot;>&/span> even if &span css=&ot;ntext_k5&ot;>&/span> Qingshan&span&&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> want to enter &span css=&ot;ntext_k3&ot;>&/span> &span css=&ot;ntext_k5&ot;>&/span> you need to pay &span css=&ot;ntext_k4&ot;>&/span> pen in &span css=&ot;ntext_k3&ot;>&/span> fee&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot; ntext_k0&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span> calculate&span css=&ot;ntext_k5&ot;>&/span> unspoken rules&span css=&ot;ntext_k2&ot;>&/span>&/p>
From &span css=&ot;ntext_k20&ot;>&/span> it can be seen that &span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> discipline&span&ntext_k2 span&&span&>&/span>&/p>
"Wow!" &/p>
Suddenly, &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> behind &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> group suddenly messed up &span css=&ot;ntext_k0&ot;>&/span> horse&span css=&ot;ntext_k1&ot;>&/span> hiss also &span css=&ot;ntext_k5&ot;>&/span> clearly audible&span css=&ot;ntext_k2&ot;>&/span>&/p>
Can&span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span&ntext_k1&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/ span> are all &span css=&ot;ntext_k5&ot;>&/span> rich or expensive&span&span ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> want to mess with &span css=&ot;ntext_k5&ot;>&/span> non&span css=&ot;ntext_k0&ot;>&/span> then follow &span css=&ot;ntext_k14&ot;>&/span> group to separate &span css=&ot;ntext_k2&ot;>&/span>&/p>
"Wait!" &/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> slightly sharp&span css=&ot;ntext_k1&ot;>&/span> male voice sounds&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/ span>&span css=&ot;ntext_k6&ot;>&/span> instantly found &span css=&ot;ntext_k15&ot;>&/span> staring at you&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> wearing a pale gold armor&span css=&ot;ntext_k1&ot;>&/span> youth slowly&span css=&ot;ntext_k21&ot;>&/span> come&span css=&ot;ntext_ k0&ot;>&/span> him&span css=&ot;ntext_k1&ot;>&/span> downboard&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> black &span css=&ot;ntext_k0&ot;>&/span>firstborn silver horn&span css=&ot;ntext_k1&ot;>&/span> Strange Monster&span css=&ot;ntext_k2&ot;>&/span>&/p>
Youth&span css=&ot;ntext_k1&ot;>&/span> face is covered by a helmet&span css=&ot;ntext_k0&ot;>&/span> leaving only &span css=&ot;ntext_k4&ot;>&/span> double sharp as a knife&span css=&ot;ntext_k1&ot;>&/span> eyes&span css=&ot; ntext_k0&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> unscrupulous&span&&ot;ntext_k1&ot;>&/span> looking at &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span&span css=&ot;ntext_k2&ot;>&/span>&/p>
"&span css=&ot;ntext_k16&ot;>&/span>skin&span css=&ot;ntext_k8&ot;>&/span> wrong&span css=&ot;ntext_k0&ot;>&/span> take it away from this king!" &/p>
Youth&span css=&ot;ntext_k11&ot;>&/span> down saccade &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> ultimately satisfied&span css=&ot;ntext_k1&ot;>&/span> nodding &span css=&ot;ntext_k0&ot;>&/span> greeting&span css=&ot;ntext_k4&ot;>&/span> sound&span css=&ot;ntext_k0&ot;>&/span> leaving &span css=&ot;ntext_k2&ot;>&/span>&/p>
"Kid&span css=&ot;ntext_k0&ot;>&/span>8&span css=&ot;ntext_k9&ot;>&/span> look at &span css=&ot;ntext_k11&ot;>&/span> you&span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/ span> count you &span css=&ot;ntext_k1&ot;>&/span> creation&span css=&ot;ntext_k0&ot;>&/span> come with us&span css=&ot;ntext_k2&ot;>&/span>"&/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> following &span css=&ot;ntext_k13&ot;>&/span> behind the youth&span css=&ot;ntext_k1&ot;>&/span> silver armor soldier riding a horse&span css=&ot;ntext_ K21&ot;>&/span> out &span css=&ot;ntext_k0&ot;>&/span> you need to pull &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&/span &span css=&ot;ntext_k11&ot;>&/span>horseback&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> frowning slightly&span css=&ot;ntext_k4&ot;>&/span> frowning&span css=&ot;ntext_k0&ot;>&/span> he asked himself if there was &span css=&ot;ntext_k15&ot;>&/span> provoke any &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>ran&span css=&ot;ntext_k21&ot;>&/span> the aggressive gaze of that young &span css=&ot;ntext_k1&ot;>&/span> from that young man&span css=&ot;ntext_k0&ot;>&/span> but &span css=&ot;ntext_k5&ot;>&/span> making him extremely &span css=&ot;ntext_k8&ot;>&/span> cool&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>When the Silver Soldier shoots&span css=&ot;ntext_k0&ot;>&/span> his body&span css=&ot;ntext_k4&ot;>&/span>side&span css=&ot;ntext_k0&ot;>&/span> dodge&span css=&ot;ntext_k18&ot;>&/span> soldier&span css=&ot;ntext_ k1&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span>hand&span css=&ot;ntext_k2&ot;>&/span>&/p>
"Huh, kid&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> toast&span css=&ot;ntext_k8&ot;>&/span> eat and drink&span css=&ot;ntext_k0&ot;>&/span> you can get eight&span css=&ot;ntext_ k9&ot;>&/span>sub&span css=&ot;ntext_k1&ot;>&/span> grace&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> countless &span css=&ot;ntext_k14&ot;>&/span> coveted &span css=&ot;ntext_k1&ot;>&/span> thing&span css=&ot;ntext_k0&ot;>&/span> struggling also &span css=&ot;ntext_k5&ot;>&/span> useless&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> give me& span css=&ot;ntext_k11&ot;>&/span> come on&span css=&ot;ntext_k2&ot;>&/span>"&/p>
The Silver Armor Soldier also &span css=&ot;ntext_k5&ot;>&/span> Casting Realm Ninefold&span css=&ot;ntext_k1&ot;>&/span> strength&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> &span css=&ot;ntext_ k15&ot;>&/span>octae&span css=&ot;ntext_k9&ot;>&/span> sub support&span css=&ot;ntext_k0&ot;>&/span> for &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot; ntext_k0&ot;>&/span> he naturally &span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> put &span css=&ot;ntext_k13&ot;>&/span> eyes &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span> &span&span ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>dodge &span css=&ot;ntext_k18&ot;>&/span> him&span css=&ot;ntext_k1&ot;>&/ span>hand&span css=&ot;ntext_k0&ot;>&/span> complexion&span css=&ot;ntext_k8&ot;>&/span>full&span css=&ot;ntext_k0&ot;>&/span> reach out and grab &span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_ k6&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
"Find dead &span css=&ot;ntext_k2&ot;>&/span>" &/p>
&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> has already revealed the killing intent in his heart&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span> when I see the silver armor soldier inch in&span&&ot; ntext_k0&ot;>&/span> suddenly &span css=&ot;ntext_k8&ot;>&/span> then converges &span css=&ot;ntext_k0&ot;>&/span> hybrid umbrella swings &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>Draw &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span> arc&span&&ot;ntext_k0&ot;>&/span> directly slash&span css=&ot;ntext_k13&ot;>&/span> Silver Soldier stretches out&span css=&&ot; ntext_k1&ot;>&/span> right-handed &span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
Click&span css=&ot;ntext_k4&ot;>&/span>sound&span css=&ot;ntext_k0&ot;>&/span> Mixed Element Umbrella Terrible&span css=&ot;ntext_k1&ot;>&/span> force&span css=&ot;ntext_k19&ot;>&/span> directly the Silver Armor Soldier &span css=&ot; ntext_k1&ot;>&/span> right hand slash &span css=&ot;ntext_k0&ot;>&/span> bloody&span css=&ot;ntext_k2&ot;>&/span>&/p>
Suddenly&span css=&ot;ntext_k16&ot;>&/span> bloody &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> ntext_k14 around &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot; &ot;>&/span> swarm &span css=&ot;ntext_k0&ot;>&/span> screaming &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> group pushing&sjourg&span css=&ot;ntext_k1&ot;>&/span> leaving &span css=&ot;ntext_k2&ot;>&/span>&/p>
Everyone knows &span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span> burst &span css=&ot;ntext_k18&ot;>&/span> battle&span&&ntext_k0&ot;>&/span> if &span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> leaving &span css=&ot;ntext_k0&ot;>/span> I'm afraid it will be affected by &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>time&span css=&ot;ntext_k3&ot;>&/span> to give way to &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/span> block open space&span css=&ot;ntext_k2&ot;>&/span>&/p>
Soldier in Armor&span css=&ot;ntext_k1&ot;>&/span>screaming&span css=&ot;ntext_k0&ot;>&/span> bloodied&span css=&ot;ntext_k1&ot;>&/span>severed hand&span css=&ot;ntext_k0&ot;>&/span> and holding a hybrid umbrella&span css=&&ot; ntext_k1&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k16&ot;>&/span>&span css=&ot; ntext_k4&ot;>&/span> cut will turn around and want to go&span css=&ot;ntext_k1&ot;>&/span>8&span css=&ot;ntext_k9&ot;>&/span> sub&span css=&ot;ntext_k0&ot;>&/span> re-go &span css=&ot;ntext_k18&ot;>&/span> back& span css=&ot;ntext_k2&ot;>&/span>&/p>