Chapter 308: Target: Chaos Turns Black Iron
"The dwarves suffered the largest geological disaster ever recorded in the year 1500. The dungeon suffered heavy losses, and the underground network collapsed in a large area. ”
Kane continued to talk about the dwarves' past: "The background is that 60 years ago, a large number of manpower was lost, and the wealth accumulated for thousands of years was consumed. ”
The so-called wealth accumulated over thousands of years is naturally an economy developed through the expansion of mineral prospecting.
Constantly finding new mining sites, every excavation is an effective stimulus to the entire country's economy. People are energetic and create a great deal of creation, which is real wealth.
However, after ending the trade with the elves and fighting again, the dwarves undoubtedly fought a righteous war. It's not clear whether the face won or not, Lizi was a mess of losing, killed the elf king, and took the crown of other people's inheritance, disgusting people, and the old friend of more than 2,000 years became mortal enemies, and he also fought a battle to lose a lot of money. Quite sad.
As the saying goes, 'blessings are not double-coming, disasters are not one-way' geological disasters have made the dwarves worried, and the green skins and rats have come to the door.
Isn't this just the geological disaster that destroyed the dwarven dungeon city and the underground network, which is equivalent to the semi-collapse of the defense, the emergence of various major loopholes, and it is also naturally divided and surrounded.
At this time, if the greenskins and the nezumi don't know how to take the opportunity to dig out the heat, then they don't deserve to be called intelligent races.
What's more interesting is that this geological disaster caused by the erosion of the planet by the power of chaos lasted for hundreds of years, and 250 years later, in 1750 DC, the largest habitat of the greenskins thundered in the Thunder Mountains, volcanoes erupted, and the greenskins chose to migrate north.
There are two reasons, the first is that there can be a super killing carnival aaaagh! event, to put it bluntly, the dwarves with a tendon are like wild boars who do not fight to the death, and they are quite good at fighting, which is very suitable for being opponents.
The greenskins are so willful, they really regard war as the whole of life, and the tribal annexation in peacetime is for a super-large-scale aaaagh.
Another reason is that the dwarves are more effective in building, and the dungeon is much more powerful than the broken tent nests of the greenskins. Greenskins need such a transit station to migrate, after all, in the process of migration, it is difficult for fart spirits to have time to grow their tans, and greenskins need more time to obtain food, and it is important to have a reliable nest for them to rest.
The dwarf's outlet-style town system is just right for the greenskins to play frog jumping tactics all the way through.
From the point of view of war and peace, the Greenskins are a gang of scourges, and whoever is chosen by them is unlucky.
In the past few hundred years, the dwarves have been in full swing and in decline, and disasters have continued, and they have fallen directly from the golden age into the mud.
"With that in mind, it's natural that we can't support the adventurous dwarves who are still stubborn in their quest to cross the Dark Lands and go to the Mountains of Sorrow. There is also a communication dilemma here. ”
Hermin sighed, "Communication is so important, and the dwarves have taught us a lesson with their bad experiences." ”
Maria and Serene both nodded.
"Hmm. Kane said: "Communication is directly related to the effectiveness of conflict reconciliation, and once it fails, it is most likely to be a war against each other." However, the Chaos Dwarves eventually developed a grudge against the Dwarves, which also had a lot to do with the fact that their minds were distorted by the power of Chaos over the years. ”
"Before the geological disaster, the dwarves had little contact with the dwarves who chose to continue the adventure," he stressed. The dwarves thought it was a long and dangerous journey that led to this, but it wasn't. The dwarves were already resentful, believing that their countrymen were unkind and had made themselves rich, but they would not support them with their meager wealth. ”
"Later, when the geological disaster occurred, the contact was completely cut off. The dwarves felt that their compatriots were dead, and they also sang the praises of the deeds of the dwarves, from the perspective of bravery, perseverance, and fearless exploration. In fact, the Chaos Dwarves have been formed. ”
Kane noted: "The adventurous dwarves were in a dilemma, without assistance, and in despair, they deeply hated the dwarves who had abandoned them, and in the end only the god of chaos dwarves, Hasut, the father of darkness, answered their call, and they paid a very high price for Hasut's salvation." ”
Hermione smiled, "It seems that our target this time is this Hasuet." ”
"That's right, when it comes to Hasselt, it is necessary to popularize some of the root concepts of this universe. When this universe was first born, the galaxy was nothing more than a swirling speck of hot gas and dust. In the void and chaos, the stars gradually took shape, and the stars were born immediately after them were huge energy creatures. They are attached to the surroundings of the star and suck the energy of the star. ”
"Eventually, these creatures grew invisible wings, or energy sails, that traveled through the sea of stars on streams of high-energy ions, or stellar winds, leading star after star to death. ”
Speaking of this, Kane smiled: "With the knowledge we have, it is inevitable to laugh when we hear this, the stellar wind is not so sharp, it interacts with interstellar energy and matter at a certain distance, thus forming an observable area, which is the top layer of the heliosphere." Further out there is an interstellar void that is much wider than the star system, but there are not so many river-like stellar winds for this energy creature to ride the wind and waves. ”
Hermione, they laughed. Legends can't be too true.
"In any case, such creatures are possible, and they are called star gods after the later intelligent beings, about 10 billion years later. ”
"The first thing I came into contact with was the universe of World of Warcraft," Kane explained, "World of Warcraft was born out of Warhammer, and when you compare the two, you will find a lot of paradoxical things. It is said to be the result of the creation god due to copyright issues. A large copy of the world's articles, the universe is also the highest star god personality, conceived by the planets, and all disasters in the world can eventually fall on them. There are orcs and goblins in the world that are similar to the greenskins, and there are black iron dwarves who are similar to the dwarves of chaos, and the basic elements are all there anyway, but there are no subspaces and evil gods. ”
Kane explained: "The subspace statement is unique to this universe. It is said to be co-existent with the material universe, a parallel universe, an immaterial projection of the universe, an opposing and interdependent other side. There is abundant energy here, which is the source of the power of the psionic in the material universe, and the spirit of intelligent life in the material universe is also projected here, creating a bizarre subspace creature, at the beginning of the birth of the universe, the subspace was still very calm, but with the flourishing of life in the material universe and the use of psionic energy, the subspace gradually became unpredictable. ”
"The Four Evil Gods were born here, and Hasut was one of them. It's not an evil god, it's just a big demon. ”
The three of Hermione are all orthodox Holy Spirit-level gods, so they naturally know whether they are an important benchmark for gods or not, that is, whether they can freely control the power of faith.
The level of power of the gods makes it as easy for them to harness this power as they learn to ride a bicycle and master the basic techniques.
It's not okay if you haven't detected god-level creatures, it's good to have clever technology, such as Kane's God Kingdom Core and Faith Processing Equipment. can allow him to use this power indirectly, but in order to use it well, he must also have a root puppet, such as Gofrey and Alice in the 1853 incident.
If you don't have any of that, it's more troublesome. Not only is it costly and has side effects, but it also makes the conversion and feedback not good enough because of the inability to manipulate the power of faith deeply, and the believers also bear a high price.
It can be said that the belief system that Hasut used on the Chaos Dwarf, if it was in the DND universe, would not be competitive at all, it would not be big at all, and if it was bigger, it would be a wedding dress for others.
But in this world, Hasut was quite lucky, meeting a tendoned dwarf and having a near-perfect time to cut in. When the dwarves were desperate to call the heavens and the earth to be spiritual, they were caught by it, and not only concluded an alliance under the city that was almost equivalent to slaves + large animals, but also gained foolish loyalty.
Kane said: "Actually, the most enviable thing that made me decide to kill Hasut was that the Chaos Dwarves have always maintained the two characteristics of wisdom and creativity, which are fundamentally different from those beastmen who have degraded their minds and become only known about killing and killing, and the Chaos barbarians in the Arctic and Antarctic wastelands. The temperament and cultural customs that the dwarves have endowed with since they were created, and even the long life span, have made them withstand the influence of the forces of chaos to a certain extent. ”
Hermione said, "In other words, from the perspective of secular morality, the Chaos Dwarves are scum, but from the perspective of the development and advancement of the productive forces, the performance is okay?"
"It's not ok, it's very powerful. Hasut happens to be a great demon who has mastered the power of the fire element, and his mastery is actually very average, but after this power is given to the Chaos Dwarves, they are like a tiger with wings in production. They were the first people in the world to use gunpowder and muskets. Calculate the time, it has now been invented and begun to be used in practice. They also invented the Demon Engine of Enigmatic Power. Their army is rapidly moving towards near-modernization. ”
Kane said sarcastically: "If it weren't for the fact that the god Hasut is too incompetitive, needs a lot of blood sacrifice at every turn, and engages in cruel rule, and uses the loser of the competition as cannon fodder, it is possible for the Chaos Dwarf to push it to the altar first." ”
This is indeed the truth, and it is enough for the Chaos Dwarves to spread Hasuut, in order to solve the needs of blood sacrifice and production, and capture slaves all over the world.
Later, the dark lands could not be caught, so they used their products to trade with other forces, whether it was humans, ogres, greenskins, or chaos barbarians, all of them were traders of the Chaos Dwarves.
However, many of these forces are capricious and play black at every turn.
So much so that on the whole, due to reality, the Chaos Dwarves are unable to concentrate on development. Their population base never rose, and they had to replace the industrial population with slaves. Among these slaves, the adaptable, quick-trained, and qualified humans are eager to be free and rebellious.
And because of betrayal, the elves who are hated by the greenskins and can only hug the thighs of the chaos dwarves are synonymous with courtiers and villains, and their cleverness is used to deceive the subordinates and other things, which is also a tradition.
Others, such as orcs and ogres, are all first-class good rice buckets, and they really can't work hard. The main thing is that they are not attentive enough.
In fact, the orcs are high-level units in the green skins, and as long as they develop to a certain extent, they will automatically awaken to the Xueba mode, and have the black technology of puzzles that make any population sigh at themselves. A bunch of rags that the most talented human inventors can't use, under the operation of the orc tech kid and the skill master, it is easy to create very practical, and the firepower is still very good.
This kind of super-personality (which is different every time) has basically no repetitive manufacturing value (deliberately making up a bunch of rags, the cost will become extremely high) is invented by other races, and other races can't learn it, and they can't use it. But the greenskins can really do it badly, kick twice, hammer twice, and immediately operate normally.
Kane was envious of this for a time.
With this kind of technology, what kind of technology can we climb and what kind of fields can we plant? When we are strong, we will be strong, and if the enemy has cast iron garbage, we will make cast iron cannons, and if the enemy has steel garbage, then it will not be far off for the big garbage heaps of the greenskins to fly into space, and as long as there are a few big technical masters, everything is not a dream.
When I think about it later, although this kind of gameplay is quite punk, it is very interesting. But the shortcomings are also very prominent, when you go to the Jurassic, you can only have stone axes and wooden sticks, the technology depends on rubbing, the equipment depends on picking up, and the autonomy is too low.
He even thinks that this thing is made by some evil gods with evil intentions to trap those who are easy and evil. Because the species of green skin itself is definitely a creation of high-end technology.
Behind the mysterious black technology, in fact, is engraved in the genes, pointing to the essence of material observation and rich empirical knowledge. You must know that from the perspective of human beings, only those old technicians who have solid theoretical and practical skills, strong hands-on ability, and span multiple categories can make full use of various ready-made products to create a patchwork type.
That is, Greenskin's genes hide a hard-to-decode repository of information, and it has its triggers and ceilings. At the end of the big garbage pile, that is, the level of interstellar travel, it can no longer be used, because those technologies are not invented, but discovered and used.
This kind of pure take-it-or-leave-it doctrine, which has no possibility of subsequent development, is actually what he has always wanted to lose. The reincarnators are basically taking doctrines, seeking, trading, and plundering, all of which are ready-made, but playing like this will always be under the tolerance of Vientiane Gate, and they can't jump out of that pit.
If he wants to go higher, he must have his own creativity, stand on the shoulders of giants, and smash the existing ceiling with the hammer of creation.
That's why he's always attached great importance to R&D. Obviously, it is possible to quickly break into the high-end through drilling, but he would rather fill the pit step by step.
Those techniques that have been quickly and neatly obtained for one reason or another have converged into a big stride, and a big step will pull the egg.
It's like he was killed and reborn, throwing away his old skins and almost all the equipment of the Vientiane Gate. If he can't make up for the technology, then if any of the key technologies are lost, he will be in the pit. There is a technological fault, and there is no way to heaven.
He doesn't even need to lose it, as long as a certain world can't be used effectively because of the law, he will be miserable.
Too low adaptability, too vulnerable.
And if the technology is finished, then there is basically no such problem, and any situation can be accepted.
It is precisely because of this that he is not satisfied with quickly climbing technology, and getting the Star Destroyer out and pretending to be forced everywhere. I also hope that when I was reincarnated in my previous life, I couldn't make up for it due to the actual situation, and only the technical system with height and no width was fleshed out.
In this way, the Chaos Dwarves are more valuable. It is worth it for him to spend some strength and take some risks to kill Hasuet directly, and then borrow the corpse to resurrect the soul and make this 'Father of Darkness' god position bigger and stronger.
The question now is, have the Chaos Dwarves now expanded into the Gomuth Mountains?
The Humans of the Empire later called it Gorgas, a title that had a distinctly pejorative connotation. But it is more widely used by people, because the farming efficiency of the Chaos Dwarves is low, and even later they have not been able to get out of the dark place, but have dispersed.
The goblins rode their wolves happily to the savannah to the northeast, and the black orcs, who had been trained by the Chaos Dwarves to be orderly and brainy, went to the greenskins to claim supremacy, telling their greenskinned relatives that a little cleverness was not enough.
The Chaos Dwarves, on the other hand, were devoured by the Dark Lands, proving that the land was cursed and unfit for survival. As for the cause of destruction, their number is too small, and the whole civilization sits on the cornerstone of slaves, which is like a volcano they like, which is usually quite good, and the rich resources of geothermal energy can be used, but once it erupts......
Now that Kane is here, the Chaos Dwarves can change their name to the Black Iron Dwarves, and instead of dying easily, they will assist Kane in transforming the Dark Lands into an earthly kingdom that all beings look up to and evil gods fear......