Text Volume 1 Text_Chapter 26 Recasting the Hybrid Umbrella
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> not&span css=&ot;ntext_k14&ot;>&/span> leaving the chain&span css=&ot;ntext_k16&ot;>&/span>room&span css=&ot;ntext_k0&ot;>&/ span> fire&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> terror heat does not affect &span css=&ot;ntext_k18&ot;>&/span> &span css=&ot;ntext_k14&ot;>&/span> does not affect &span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> Divine Soul fuses geocentritis&span css=&ot;ntext_k0&ot;>&/span> so the aura also carries &span css=&ot;ntext_k7&ot;>&/span> silky hot&span css=&ot; ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> the body is more &span css=&ot;ntext_k8&ot;>&/span> has reached a big muscle& span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> its &span css=&ot;ntext_k18&ot;>&/span> are small&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/ span>地步&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> stand next to &span css=&ot;ntext_k16&ot;>&/span> & &ntext_k0&ot;>&/span> wave &span ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> wreckage thrown into &span css=&ot;ntext_k16&ot;>&/span> ding&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k16&ot;>&/span>ding&span css=&ot;ntext_k13&ot;>&/span> only &span css=&ot;ntext_k9&ot;>&/span>&span&span ntext_k16&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/ >In &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> span span css=&ot;ntext_k0&ot;>&/span> you can also forge &span css=&ot;ntext_k2&ot;>&/span>&/p>
Any &span css=&ot;ntext_k7&ot;>&/span> handles &span css=&ot;ntext_k0&ot;>&/span> &span css=&ot;ntext_k13&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> can simply &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> even if &span css=&ot;ntext_k8&ot;>&/span> the lowest level&span css=&ot;ntext_k1&ot;>&/span>treasure&span css=&ot; ntext_k0&ot;>&/span> also requires special &span css=&ot;ntext_k1&ot;>&/span> material plus &span css=&ot;ntext_k15&ot;>&/span> &span &&span & ot;ntext_k1&ot;>&/span> forging skills to be &span css=&ot;ntext_k21&ot;>&/ span> &span css=&ot;ntext_k0&ot;>&/span> &span can be &span css=&ot;ntext_k9&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span> forger compared to &span css=&ot;ntext_k16&ot;>&/span>ntext_ k0&ot;>&/span> is equally difficult&span css=&ot;ntext_k2&ot;>&/span>&/p>
However, &span css=&ot;ntext_k17&ot;>&/span> in &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span> can &span css=&ot;ntext_k9&ot;>&/ span>&span css=&ot;ntext_k16&ot;>&/span> to forge weapons&span css=&ot;ntext_k0&ot;>&/span> if this move &span css=&ot;ntext_k8&ot;>&/span> let &span css=&ot;ntext_k18&ot;>&/span> know about &span css=&ot;ntext_k0&ot;>&/span>I'm afraid that &span css=&ot;ntext_k13&ot;>&/span> how many people will be shocked &span css=&ot;ntext_k2&ot;>&/span>&/p>
Of course, &span css=&ot;ntext_k0&ot;>&/span> more &span css=&ot;ntext_k1&ot;>&/span> people will feel that &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> from &span css=&ot;ntext_k13&ot;>&/span> measure force &span css=&ot;ntext_k2&ot;>&/span>&/p>
After all, in &span css=&ot;ntext_k16&ot;>&/span> &span &span css=&ot;ntext_k0&ot;>&/span> none&span css=&ot;ntext_k3&ot;>&/span> touching the material &span css=&ot;ntext_k0&ot;>&/span> none&span css=&ot;ntext_k3&ot;>&/span> temper &span css=&ot;ntext_k0&ot;>&/span> difficult&span css=&ot;ntext_k9&ot;>&/span> to create a thousand tempered &span css=&ot;ntext_k1&ot;>&/span> magic weapon&span css=&ot;ntext_k2&ot;>&/span>&/p>
"Fighter of the Kind!" &/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> calm gaze&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> birch sap melts meteorite &span css=&ot;ntext_ k0&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> two-hand knot&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> basic&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> and hit &span css=&ot;ntext_k0&ot;>&/span> directly in &span css=&ot;ntext_k16&ot;>&/ span>ding&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> the palm of your hand shines&span&&span css=&ot;ntext_k0&ot;>&/span> per &span css=&ot;ntext_k7&ot;>&/ span > &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> &span &5&span &span css=&ot;ntext_k14&ot;>&/span> faint&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> in mid-air&span css=&ot;ntext_k7&ot;>&/span>flash&span css=&ot;ntext_k17&ot;>&/span> gone&span css=&ot;ntext_k2&ot;>&/span>&/p>
Bang bang bang!&/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> move fast&span css=&ot;ntext_k0&ot;>&/span> revolves around &span css=&ot;ntext_k16&ot;>&/span> ding&span css=&ot;ntext_k9&ot;>&/ span>&span css=&ot;ntext_k7&ot;>&/span> special &span css=&ot;ntext_k1&ot;>&/span> body&span css=&ot;ntext_k3&ot;>&/span> move &span css=&ot;ntext_k0&ot;>&/span> hand&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> snap &span css=&ot;ntext_ K17&ot;>&/span> out &span css=&ot;ntext_k0&ot;>&/span> collides with &span css=&ot;ntext_k16&ot;>&/span> and makes a dull &span css=&ot;ntext_k1&ot;>&/span>&span>&span css=&ot;ntext_k2&ot;>&/span>&/p
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> fast only&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/ span> and amazingly responsive&span css=&ot;ntext_k0&ot;>&/span> body&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> every &span css=&ot;ntext_k7&ot;>&/span> is &span css=&ot; ntext_k18&ot;>&/span> control to the extreme&span css=&ot;ntext_k0&ot;>&/span> the whole person is in the refining &span css=&ot;ntext_k16&ot;>&/span> room &span css=&ot;ntext_k0&ot;>&/span> gradually becomes illusory&span css=&ot;ntext_k2&ot;>&/span>&/p>
But if &span css=&ot;ntext_k8&ot;>&/span> look closely at &span css=&ot;ntext_k0&ot;>&/span> which &span css=&ot;ntext_k8&ot;>&/span> unreal&span css=&ot;ntext_k0&ot;>&/span> this &span css=&ot;ntext_k8&ot;>&/span> &span & &>>ntext_k7&ot;>&/span> generated when the speed reaches &span css=ntext_k1&ot;&ot;&/span ntext_k2>>>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> &span &span && Ot;ntext_k1&ot;>&/span> immerse yourself in forging&span css=&ot;ntext_k2&ot;>&/span>&/p>
Originally&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> can only be counted as &span css=&ot;ntext_k8&ot;>&/ span>&span css=&ot;ntext_k7&ot;>&/span> embryos&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>even if &span css=&ot;ntext_k9&ot;>&/span> meteorite&span css=&ot;ntext_ K11&ot;>&/span> main material&span css=&ot;ntext_k0&ot;>&/span> still barely reach the low-level treasure &span css=&ot;ntext_k1&ot;>&/span> level&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>& span css=&ot;ntext_k12&ot;>&/span> battle&span css=&ot;ntext_k0&ot;>&/span> has experienced &span css=&ot;ntext_k4&ot;>&/span> Ziang three&span&ntext_k1&ot;>&/span> pursuit&span css=&ot;ntext_k0&ot;>&/span> magma lake bottom&span css=&ot;ntext_k1&ot;>&/span> high temperature&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> Zihao&span css=&ot;ntext_k1&ot;>&/span> Xuan-level advanced martial arts attack&span css=&ot;ntext_k0&ot;>&/span> plus &span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span> &span css=&ot;ntext_k1&ot;>&/span> Tiger Triple Slash&span css=&ot;ntext_k0&ot;>&/ span> has long supported &span css=&ot;ntext_k13&ot;>&/span> living &span css=&ot;ntext_k0&ot;>&/span> so &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_ K5&ot;>&/span> will melt it &span css=&ot;ntext_k0&ot;>&/span> and &span css=&ot;ntext_k9&ot;>&/span> this &span css=&ot;ntext_k11&ot;>&/span> medium&span css=&ot;ntext_k0&ot;>&/span> cast five-finger &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k13&ot;>&/span> past this&span css=&ot;ntext_k8&ot;>&/span> last &span css=&ot;ntext_k1&ot;>&/span> hole cards&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/ span > to the point of life & death&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> &span &&span css=&ot;ntext_k13&ot;>&/span> will convert &span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_ k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> melt &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/span> and improve &span css= with the strength of &span css=&ot;ntext_k1&ot;>&/span> &span&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> &span css=&ot;ntext_k9&ot;>&/span> any &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> it&span css=&ot;ntext_k18&ot;>&/span> substance&span css=&ot;ntext_k11&ot;>&/span> medium&span css=&ot;ntext_k0&ot;>&/span> cast five fingers&span css=&ot;ntext_k3&ot;>&/ span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
Combining these &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> decided to forge &span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> &span &span &span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_ k12&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> level up&span css=&ot;ntext_k15&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>
For the forging &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> extremely high &span css=&ot;ntext_k1&ot;>&/ span> experience&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/span> and &span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> "None&span css=&ot;ntext_ k15&ot;>&/span>knot&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&&span&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&span&&ot; ntext_k1&ot;>&/span> weapons&span css=&ot;ntext_k0&ot;>&/span> will&span css=&ot;ntext_k9&ot;>&/span>embryo&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span>main&span css=&ot;ntext_k0&ot;>&/span> and branding &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
Before&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> branding &span css=&ot;ntext_k13&ot;>&/span> moving king&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> so &span css=&ot;ntext_k18&ot;>&/span> &span can be &span css=&ot;ntext_k9&ot;>&/span> direct &span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot; ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> &ntext_k13 span&span&>&/span>> &>ntext_k0>>ntext_k6 span& & span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span>&ntext_k1 span&span&>&/span>&span css=&ot;ntext_k9&ot;>&/ span> basic 4 &span css=&ot;ntext_k6&ot;>&/span> slap &span css=&ot;ntext_k0&ot;>&/span> while instilling &span css=&ot;ntext_k0&ot;>&/span> precise &span css=&ot;ntext_k1&ot;>&/span> manipulate the embryo &span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> forging &span css=&ot;ntext_k2&ot;>&/span>&/p>
Earthfire &span css=&ot;ntext_k0&ot;>&/span> reflects &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> perseverance&span&&span&ot;ntext_k1&ot;>&/span> face&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span> calm look&span css=&ot;ntext_k0&ot;>&/span> black&span css=&ot;ntext_k1&ot;>&/span> pupils are as deep as the night&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> amazing speed&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>Monstrous &span css=&ot;ntext_k0&ot;>&/span> highly concentrated &span css=&ot;ntext_k2&ot;>&/span>&/p>
Dawn of the Sky&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> finally reforged&span&&ot; ntext_k0&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> faint &span css=&ot;ntext_k1&ot;>&/span>> hum from >ntext_k0&span css=&ot;ntext_k16&ot;>&/span> span css=&ot;ntext_k7&ot;>&/span> black mans outpace lightning&span css=&ot;ntext_k0&ot;>&/span> from &span css=&ot;ntext_k16&ot;>&/span> intra-tripod lashing&span css=&ot;ntext_k17&ot;>&/span> out&span css=&ot;ntext_ K0&ot;>&/span> is caught by &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> and > &span css=&ot;ntext_k2&ot;>&/span>&/p
pass&span css=&ot;ntext_k10&ot;>&/span>black&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/ span > like steel casting&span css=&ot;ntext_k0&ot;>&/span> surface&span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> faint&span css=&ot;ntext_k1&ot;>&/span> ambilight&span css=&ot; ntext_k0&ot;>&/span> still &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> strands have not faded&span css=&ot;ntext_k1&ot;>&/span> warm&span css=&ot;ntext_k2&ot;>&/span>&/ p>
&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>unpretentious&span css=&ot;ntext_k0&ot;>&/span> no&span css=&ot;ntext_k14&ot;>&/ span> Tiger Blade&span css=&ot;ntext_k1&ot;>&/span> arrogant skin&span css=&ot;ntext_k0&ot;>&/span> also not &span css=&ot;ntext_k14&ot;>&/span> golden bells&span css=&ot;ntext_k1&ot;>&/span> gorgeous&span css=&ot; ntext_k0&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> only &span css=&ot;ntext_k8&ot;>&/span>deep&span css=&ot;ntext_k1&ot;>&/span> introverted&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> &span&span css=&ot;ntext_k7&ot;>&/span>&span css=&ot;ntext_k10&ot;>&/ span>&span css=&ot;ntext_k0&ot;>&/span> four feet long&span css=&ot;ntext_k0&ot;>&/span> wide three fingers&span css=&ot;ntext_k0&ot;>&/span> weighs 500 pounds&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_ k12&ot;>&/span> handle is semi-arc &span css=&ot;ntext_k0&ot;>&/span> easy to grasp &span css=&ot;ntext_k2&ot;>&/span>&/p>
Hold &span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> open &span css=&ot;ntext_k0&ot;>&/span> six feet in diameter&span css=&ot;ntext_k0&ot;>&/span> can completely mask &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> & octan &>>ntext_k0 span; ntext_k17&ot;>&/span> in &span css=&ot;ntext_k12&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span> four faint &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span&span css=&ot;ntext_k6&ot;>&/span>traces&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> semicircles&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/ span> at the center of the circle&span css=&ot;ntext_k0&ot;>&/span> then &span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> moving king&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_ k1&ot;>&/span>branding&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> moving king&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span> foundation&span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k9&ot;>&/span> nine basics&span&span&&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span> extension&span css=&ot;ntext_k0&ot;>&/span> &span css=&ot;ntext_k9&ot;>&/span> shapes&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> basics&span&&ot;ntext_k3&ot;>&/span> array&span css=&ot; ntext_k2&ot;>&/span>&/p>
only &span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>currently &span css=&ot;ntext_k1&ot;>&/ span> strength &span css=&ot;ntext_k0&ot;>&/span> no &span css=&ot;ntext_k3&ot;>&/span> completely branded nine &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_ k0&ot;>&/span> so also &span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> and a half &span css=&ot;ntext_k21&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>
"I've counted &span css=&ot;ntext_k8&ot;>&/span> intermediate treasure &span css=&ot;ntext_k1&ot;>&/span> the pinnacle &span css=&ot;ntext_k0&ot;>&/span> and so on my nine basics&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot; After ntext_k6&ot;>&/span> are restored, &span css=&ot;ntext_k0&ot;>&/span> &span can be engraved &span css=&ot;ntext_k9&ot;>&/span> &span &span > engraved &span css=&ot;ntext_k3&ot;>&/span> array &span css=&ot;ntext_k0&ot;>&/spanAt that time, you should be able to &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> pieces of semi-royal &span &span css=&ot;ntext_k2&ot;>&/span>"&/p>
Hand grip&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/ span>&span css=&ot;ntext_k5&ot;>&/span> Double-swing &span css=&ot;ntext_k0&ot;>&/span> in which power &span css=&ot;ntext_k0&ot;>&/span> the corners of the mouth appear &span css=&ot;ntext_k7&ot;>&/span> wipe satisfied&span css=&ot;ntext_k1&ot;>&/span>smile&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>作&span css=&ot;ntext_k11&ot;>&/span> weapons&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/ span>&span css=&ot;ntext_k18&ot;>&/span> special &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> select &span css=&ot;ntext_k0&ot;>&/span> due to &span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> & span&&ntext_k11&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_ k12&ot;>&/span> can be opened &span css=&ot;ntext_k11&ot;>&/span>shield&span css=&ot;ntext_k0&ot;>&/span> of course, more &span css=&ot;ntext_k11&ot;>&/span> important &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> large enough &span css=&ot;ntext_k0&ot;>&/span>Ability to engrave more &span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>array&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k15&ot;>&/span>knot&span ntext_k6&ot;&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> in "None&span css=&ot;ntext_k14&ot;>&/span> myriad&span css=&ot;ntext_k3&ot;>&/ span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/ Between span> and &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span&span> &span css=&ot;ntext_k0&ot;>&/span also each &span css=&ot;ntext_k14&ot;>&/span> ntext_k0&ot;>&/span> number lanes&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> overlay fusion&span css=&ot;ntext_k0&ot;>&/span> can be turned into &span css=&ot;ntext_k11&ot;>&/span>&span css=&ot; ntext_k3&ot;>&/span>&span&span&ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span> follow &span css=&ot;ntext_k13&ot;>&/span>same combination characterization&span css=&ot;ntext_k0&ot;>&/span> then &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> array& span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span> basic&span css=&ot;ntext_k0&ot;>&/ span> can be extended&span css=&ot;ntext_k11&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> and &span css=&ot;ntext_k3&ot;>&/span> arrays&span css=&ot;ntext_k13&ot;>&/span>same morphology&span css=&ot; ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k3&ot;>&/span> &span css=&ot;ntext_k9&ot;>&/span>attack&span css=&ot;ntext_k11&ot;>&/span>main&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/ span>&span css=&ot;ntext_k3&ot;>&/span> array&span css=&ot;ntext_k0&ot;>&/span> then &span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span> auxiliary form to refine &span css=&ot;ntext_ k16&ot;>&/span> forger&span css=&ot;ntext_k2&ot;>&/span>&/p>
It's a pity that &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> currently &span css=&ot;ntext_k1&ot;>&/ span> strength &span css=&ot;ntext_k0&ot;>&/span> no &span css=&ot;ntext_k3&ot;>&/span> cast any &span css=&ot;ntext_k3&ot;>&/span> or &span css=&ot;ntext_k3&ot;>&/span> array &span css=&ot;ntext_ k0&ot;>&/span> even if &span css=&ot;ntext_k8&ot;>&/span> basic&span css=&ot;ntext_k1&ot;>&/span> nine &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot; ntext_k0&ot;>&/span> only four &span css=&ot;ntext_k17&ot;>&/span> &span css=&ot;ntext_k2&ot;>&/span>&/p>
"&span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> next&span css=&ot;ntext_k0&ot;>&/span> &span &span ntext_k8&ot;>&/span> take Datian Clotting&span css=&ot;ntext_k16&ot;>&/span> to cast &span css=&ot;ntext_k10&ot;>&/span>!"&/p>
Place &span css=&ot;ntext_k20&ot;>&/span>&span css=&ot;ntext_k19&ot;>&/span>&span css=&ot;ntext_k12&ot;>&/span> next to &span css=&ot;ntext_k7&ot;>&/span> &span&sp next to &span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> has already had &span css=&ot;ntext_k14&ot;>&/span> and cares about &span css=&ot;ntext_k0&ot;>&/span> at this time, the great sky will coagulate&span&ot; ntext_k16&ot;>&/span> take out &span css=&ot;ntext_k0&ot;>&/span> sit cross-legged &span css=&ot;ntext_k16&ot;>&/span> next to the ding&span css=&ot;ntext_k0&ot;>&/span> start taking &span css=&ot;ntext_k2&ot;>&/span>&/ p>
Currently&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> strength&span css=&ot;ntext_k11&ot;>&/span>cast&span css=&ot;ntext_k10&ot;>&/span> realm ninefold&span css=&ot;ntext_k0&ot;>&/span> Actually&span css=&ot;ntext_k9&ot;>&/span>&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>vast knowledge&span css=&ot; ntext_k0&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> countless ways&span&&ot;ntext_k3&ot;>&/span> can open the spiritual vein&span css=&ot;ntext_k0&ot;>&/span> break through the open pulse realm&span css=&ot;ntext_k0&ot;>&/ span> but &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> but &span css=&ot;ntext_k8&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> wish&span css=&ot;ntext_k2&ot;>&/ span>&/p>
This &span css=&ot;ntext_k7&ot;>&/span> cut &span css=&ot;ntext_k0&ot;>&/span> are all &span css=&ot;ntext_k8&ot;>&/span> due to &span css=&ot;ntext_k11&ot;>&/span> cast&span css=&ot;ntext_k10&ot;>&/ span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
cast&span css=&ot;ntext_k10&ot;>&/span>environment&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span> martial arts&span css=&ot;ntext_k1&ot;>&/span> basics&span css=&ot;ntext_k0&ot;>&/ span>&span css=&ot;ntext_k8&ot;>&/span> strength&span css=&ot;ntext_k1&ot;>&/span> roots&span css=&ot;ntext_k0&ot;>&/span> build a solid &span css=&ot;ntext_k1&ot;>&/span> foundation&span css=&ot;ntext_ k0&ot;>&/span> in order to walk &span css=&ot;ntext_k15&ot;>&/span> in the path of martial arts&span&&ot;ntext_k1&ot;>&/span> farther &span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> world&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k8&ot;>&/span>The pinnacle of the Great Emperor's Realm&span&&ot;ntext_k0&ot;>&/span> so &span css=&ot;ntext_k18&ot;>&/span> is more aware of the impact of cast&span css=&ot;ntext_k10&ot;>&/span> on the future&span css=&ot;ntext_k1&ot;>&/span> &span css=&ot; ntext_k0&ot;>&/span> so &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> dare to be careless &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k13&ot;>&/span> may it be so fast&span css=&ot;ntext_k1&ot;>&/span> enter the open pulse realm&span css=&ot;ntext_k2&ot;>&/span>&/p>
"&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> I get "None&span css=&ot;ntext_k15&ot;>&/span> knots&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span> has been cast &span css=&ot;ntext_k10&ot;>&/span> &span css=&ot;ntext_k0&ot;>&/span> no &span css=&ot;ntext_k3&ot;>&/span> and cast &span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> so missed no &span css=&ot;ntext_k15&ot;>&/span>god&span css=&ot;ntext_k10&ot;>&/span> this &span css=&ot;ntext_k7&ot;>&/span> cast&span css=&ot;ntext_k10&ot;>&/ span>of&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> this&span css=&ot;ntext_k7&ot;>&/span> times&span css=&ot;ntext_k0&ot;>&/span> I'm absolutely going to cast God&span css=&ot;ntext_ k10&ot;>&/span>!”&/p>
&span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> &span&span css=&ot;ntext_k0&ot;>&/span> think of &span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/ span> world&span css=&ot;ntext_k1&ot;>&/span> regrets&span css=&ot;ntext_k0&ot;>&/span> for casting &span css=&ot;ntext_k10&ot;>&/span> more&span css=&ot;ntext_k11&ot;>&/span> longing for &span css=&ot; ntext_k2&ot;>&/span>&/p>
"None&span css=&ot;ntext_k15&ot;>&/span>knot&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span&span css=&ot;ntext_k13&ot;>&/span> single &span css=&ot;ntext_k14&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> that makes &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_ k5&ot;>&/span> regenerate Reiki fast&span css=&ot;ntext_k7&ot;>&/span> times&span css=&ot;ntext_k1&ot;>&/span> special breathing&span&&ntext_k3&ot;>&/span> also &span css=&ot;ntext_k8&ot;>&/span> from which &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/span>cast&span css=&ot;ntext_k10&ot;>&/span> &span css=&ot;ntext_k3&ot;>&/span>&span css=&ot;ntext_k0>&/span>Also make &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span> blush&span&&ot;ntext_k2&ot;>&/span>&/p>
World&span css=&ot;ntext_k14&ot;>&/span> Born Saint&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> Born Tyrant&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>ran&span css=&ot;ntext_k17&ot;>&/span> these are &span css=&ot;ntext_k8&ot;>&/span> sky&span css=&ot;ntext_k0&ot;>&/span> never &span css=&ot;ntext_k14&ot;>&/span> people have ever heard of &span css=&ot;ntext_k0&ot;>&/span> can &span css=&ot;ntext_k14&ot;>&/span> acquired&span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k11&ot;>&/span> special &span css=&ot;ntext_k10&ot;>&/ span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k17&ot;>&/span> &span css=ntext_k1&ot;ntext_k15&ot;>&/span> knot&span css=&ot;ntext_k6&ot;>&/span>&span css=&ot;ntext_k3&ot;>&/span>> span> no &span css=&ot;ntext_k15&ot;>&/span> god&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> but &span css=&ot;ntext_k8&ot;>&/span> &span css=&ot;ntext_k9&ot;>&/span> with the acquired &span css=&ot;ntext_k1&ot;>&/span> hard work &span css=&ot;ntext_k0&ot;>&/span> minted the most &span css=&ot;ntext_k11&ot;>&/span> peculiar &span css=&ot;ntext_k1&ot;>&/span> god&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
Legends&span css=&ot;ntext_k0&ot;>&/span> in the Emperor's Realm &span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> &&span&span css=&ot;ntext_k14&ot;>&/span> God's Realm!&/p>
If you want to condense God&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> first &span css=&ot;ntext_k0&ot;>&/span> you must make the muscles, bones, flesh, viscera, and epidermis&span css=&ot;ntext_k0&ot;>&/span> all reach the big &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k17&ot;>&/span> this &span css=&ot;ntext_k0&ot;>&/span> then &span css=&ot;ntext_k8&ot;>&/span> none& span css=&ot;ntext_k15&ot;>&/span>god&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> requirements&span css=&ot;ntext_k2&ot;>&/ span>&/p>
Today, &span css=&ot;ntext_k4&ot;>&/span>&span css=&ot;ntext_k5&ot;>&/span>&span css=&ot;ntext_k1&ot;>&/span> has reached the ntext_k0 of large &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot; &ot;>&/span> but its &span css=&ot;ntext_k18&ot;>&/span> three kinds of &span css=&ot;ntext_k0&ot;>&/span> but also &span css=&ot;ntext_k8&ot;>&/span> small &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot; ntext_k0&ot;>&/span> so &span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k18&ot;>&/span> you need to take Datian Coagulation&span css=&ot;ntext_k16&ot;>&/span> even quenching flesh&span css=&ot;ntext_k0&ot;>&/ Span > makes its own &span css=&ot;ntext_k1&ot;>&/span>flesh &span &&span css=&ot;ntext_k0&ot;>&/span> also reach the large &span css=&ot;ntext_k21&ot;>&/span>&span css=&ot;ntext_k2&ot;>&/span>&/p>
&span css=&ot;ntext_k15&ot;>&/span>&span css=&ot;ntext_k7&ot;>&/span> me&span css=&ot;ntext_k9&ot;>&/span> mortal body can conquer the heavens&span css=&ot;ntext_k0&ot;>&/span> this&span css=&ot;ntext_ k7&ot;>&/span>world&span css=&ot;ntext_k0&ot;>&/span>I reforged God&span css=&ot;ntext_k10&ot;>&/span>&span css=&ot;ntext_k0&ot;>&/span> the heavens and all worlds&span css=&ot;ntext_k0&ot;>&/span>&span css=&ot;ntext_k14&ot;>&/span> who can block it?&/p>