Chapter 1259: The Three-Piece Demon Dyeing Set
The energy matrix is much better, after manufacturing, there is also a special cultivation workshop, which is debugged, and the final step can be completed in half a month.
The new robot, the main computing core, is encapsulated with the energy matrix. When the robot didn't have the Energy Matrix installed, it only had a sub-computing core.
High-metal robots are easy, and biochemical robots are lying in the culture cabin one by one. Install the Energy Matrix to activate. Previously produced models, it will not be said to be useless. The new type of demon dyeing also has an evolutionary function, and when the old robot is almost damaged, it can be devoured by the new type of demon dyeing.
Biochemical robots originally produced less, messy models instead, all kinds of derivative models, experimental products, now the Apostle series is finalized, those will be used to the end of life, no longer postponement maintenance.
The Sun Magic Legion has all begun to reorganize, train, and adapt to new weapons.
The equipment on their bodies also has to be replaced, and there are still accurate shooters in the army, but the matter of long-range accurate shooting will eventually have to be handed over to the robots and constructors.
The magic musket is more and more emphasizing the power of the demon and breaking the demons, and it no longer has the meaning of large-scale suppression.
Because the power of the technological musket has increased, it also has the ability to break demons.
This update of equipment has affected even the Unicorn Knights, who have always been silent. Unicorn builds, its own energy does not need to be improved. However, in the Knights, there are mechanical unicorns, which belong to the cyborg series. Mechanical Unicorns were originally metal structures, but now they are all Bio Unicorns, and they are equipped with Bio Unicorn Riders.
This is the strongest combat force in Rhode Island, and everything is the best.
Then things like the Fire Raven Legion, the Bering Flying Legion, the Asra Academy Legion, and the Mithril Legion are also prioritized for changing equipment.
If the equipment is changed several times, a large number of relatively new weapons will be replaced, and it just so happens that there are other legions below that are also in urgent need of high-level weapons, so they will change hands layer by layer and equip them.
The replacement of new equipment is much more significant than before. First of all, in terms of quantity, this time the whole army should be equipped, and there will no longer be an experimental nature. There are standards for the number of combat units, robots, and builds.
A standard battalion, with fifteen times as many robots as humans. And then there will be some supernumerary robots and builds, and the number varies.
The complete regiment was 150,000 men, with a total of twenty-five battalions, each with 6,000 men.
One of the command battalions, four flying battalions, four heavy battalions, and twenty standard battalions. In addition to the standard battalion, the rest of the battalions, there will be more robots and constructs.
For example, in a standard squad, there are eighty demon stains.
Dyeing is a standard low-level robot, with a build level of five, that is, coming out of the factory, and that's it. As for the upper limit of future upgrades, it is only level thirty-five, and it is impossible to reach the legendary level. The computing core and energy matrix of the dyed demons give the dyed demons an absolute advantage in cost, and they can be equipped in large quantities, but they also cut off a higher level of development.
The Blade Demon now has real combat power, but each squad only carries a few, does not occupy the establishment, and uses a miniature energy matrix, which is expanded, that is, the size of a fist.
Armored Trojan horses are cheaper than robots, but they don't have much computing power, and they are used as war horses, mainly because they are too easy to make, and materials are everywhere. Each squad is equipped with about ten, which is still not a thing, and you can take it with or without when you walk with the army.
The terrain is more complex in the battle zone, and it's still good to bring it, although the demon hunting spider is good, but the demon hunting spider itself, now that the attack ability has been improved, there will be combat missions, not just a supplementary unit.
Armored Trojans, which can also carry some supplies.
In areas where chariots are difficult to pass, these Trojans are a great way to conserve stamina.
In the standard squad, the real combat power is still the construction and biochemical robots. The construct is a level 25 commander magic construct, which can be used as the center of the mobile magic net, so the number of spells cast is more than that of ordinary magic constructs, and the types of spells are even richer.
Two level 20 heavy samurai, and two level 20 assaulters, both of which are combat magic constructs.
Then there are five mutants, mutants are low-level magic constructs that start at the fifth level, and they were first created because only magic constructs can control magic weapons instead of humans. Robots can't do it, unless it's a legendary-level robot that touches the level of laws.
However, mutants, like dyers, can also be advanced, and the same upper limit cannot reach the legendary.
A squad, with these five mutants, is not yet used for fighting, mainly with two tanks. Whether it is a heavy assault tank or an armored personnel carrier, it is equipped with magic weapons. There are only five people in a team, and it is impossible to control the chariot, and you have to command the robots to fight.
Three on heavy assault tanks and two on armored vehicles.
In terms of biochemical robots, there are five knight apostles at level 20 and five heavy apostles at level 20.
Charging into battle, you have to rely on these two biochemical robots.
Flomo has two corpses, detecting and compensating for the lack of air strikes. There are five demon hunting spiders, in addition to combat effectiveness, this thing is very good in terms of passing ability and carrying ability.
A standard squad, with so many combat units, can basically carry out patrol missions on their own.
In addition, in addition to the standard configuration of the army, some weapons and equipment outside the establishment will be distributed according to the mission, such as large robots such as cyclops.
In a standard squadron, there are five fire demons in total, all of which are in the command team.
Standard squads, normally not equipped with large robots. There are Heavy Apostles and Knight Apostles, and attack power is not an issue.
Looking at the configuration, you can know that the standard teams are already so rich, and the rest of the teams will be better equipped. With good equipment, the magician can be liberated, and there will be no one less to give to the standard squad. In the future, if there are any more magicians, they can be arranged to study the work.
The battlefield is a place to train people, and you can't lock a magician on the battlefield.
Glass is proud and deserves this achievement. The improved energy matrix improves the combat capability of the robot and solves the problem of lack of manpower.
There are one hundred and fourteen combat units in a standard squad, not counting the extra number of blade demons or the occasional ration of weapons outside the establishment model.
There are long-range cannons on the chariot, and Flomo can at least drop an incendiary bomb or something. There are five advanced magic builds for magic, and ten cyborg for melee. As for the miscellaneous soldiers, the demon dyeing is a miscellaneous soldier, but the combat effectiveness is not weak, and the fifth level is the foundation.
What does level 5 mean? It means that by strength alone, when it comes to melee combat, this robot has the ability to break demons.
Magical defense is also divided into levels, and if a warrior gets close to a mage, can't he break the defense? Although the demon does not have the ability to break the demon like battle qi, it has a weapon.
Because of the change of energy, the demon-breaking ability of the demon dyeing is not bad.
The demon is two meters tall, and his current weapon is also an electromagnetic short spear in his early two meters. The failure of the plasma bomb before was due to the problem of the underlying law, but fortunately it was abandoned early, and if it is replaced by today's law, it can only be used as an incendiary bomb and lost. However, the electromagnetic short spear is a successful model, and after several modifications, the output of the ion layer can be precisely controlled, and the life of the weapon is normal.
No matter how the law is restricted, there is also a limit, the temperature of the electromagnetic short spear is no different from high-level fire magic, and the demon-breaking effect is of course first-class.
The secondary weapon of the demon is the Gravity Fist, and then the Abyss Musket.
The technology of the Abyssal Musket, of course, comes from the Apostle's Scepter, but it requires a firearm to complete the firing. And the Apostle of Asra is using more advanced technology, firing with bare hands. The body of the Apostle of Asra creates a magnetic field that is much more powerful than the Abyss Musket.
Electromagnetic short spear, gravity fist, abyss musket. The three major equipment of demon dyeing are enough to make it a qualified warrior.
Xia He himself felt that the appearance of this weapon was a thing that broke the balance, giving the robot a powerful ability to break demons, ordinary armor, one shot piercing, what kind of battle qi defense, magic defense, after a few shots, it was almost gone.
It's just that the low-level Abyss Musket, the projectile attribute is unchangeable, and this projectile can do as much as it wants. Unlike the Apostle Scepter, it can be used to deliver special strikes against different targets under the control of the Apostle Asra.
Of course, the power is not the same, even if the same level of weapons has different lethality.
The Abyss Musket in the hands of the Demon Dye is a basic model with eight built-in special projectiles and four attributes. The magazine capacity is twelve, all of which are balanced attributes, have no protrusions, and are not very easy to target.
Tech weapons have been improved, as have magic weapons.
According to the principle of Asla's Fury, the magic musket designed has a lethal effect that once again surpasses that of technological weapons. This is the effect, not the attack strength in the normal state.
However, high-level magic muskets can only be equipped with soldiers above non-commissioned officers, and ordinary soldiers cannot have one each.
The low-level magic musket has a long-range attack effect that is not as good as the abyssal model technology musket.
Therefore, in the army, above the non-commissioned officers, they are equipped with Rhode Island-type magic muskets, and the soldiers are only equipped with magic muskets for self-defense, that is, close combat, battles within 100 meters. Regardless of the range, the power of the magic musket is still considerable.
This is the difference with the attributes of the technology musket, the technology musket, in a large range, there is not much difference in attack power, and the range is abandoned, just to reduce costs.
Then there is the demon dyed without shield-type equipment, low-level robots, and the defense power reaches a certain level. Especially with the energy matrix, each piece of the demonic armor can improve the defense ability. In the past, the shield was not as defensive as a single structure on the armor.