Chapter 229: Difficult Negotiations
Although under the huge deterrent power of the "Infinite Burst of Divine Punishment", the necromantic forces chose to bow their heads and admit defeat, but the negotiations did not go very smoothly.
The differences between the two sides are too great.
For the necromancers, they do not have the ability to reproduce themselves, and they must be transformed from the living, which is a matter of life and death, and there is no need to back down. For the clergy, the dignity of life is one thing, and the fight against evil is another—the power of death itself tends to be dark and cold, and the rejection of life. This makes the necromantic almost certainly inclined to be hostile to the living, and to put it mildly, the necromancer must be evil, at most a difference in the degree of evil.
There are fundamental differences between the two sides on this major issue of right and wrong, and it is very difficult to reach a compromise.
Not only that, but the strength of the necromantic force itself also made it difficult for the negotiations to go down smoothly.
The necromantic forces are very powerful, and they control a large world called the Necromantic Realm, in which millions of necromantic people live. Although the vast majority of them are not self-aware, whether they are self-aware or not has nothing to do with strength.
The average level of a soldier in the Necromantic Realm is level fifty. There are a lot of legendary necromancers above level 70. Although the vast majority of Legendary Necrons are not self-aware, they are not truly Legendary powerhouses. But there are many ants that bite and kill elephants, even if they are not real legendary powerhouses, they can still kill legendary powerhouses if there are more of them.
In the "Battle of Life and Death" version of the big plot, there are a large number of players on the "living" side to be able to suppress the "dead". But now, the traversers, who have a total number of no more than 200 people, can only deter the undead, but they do not have the strength to beat them to their knees and beg for mercy.
Not to mention that there are only a dozen priests in the traverser, even if they are all priests, they can't enter the necromantic realm.
The necromantic realm is not connected to heaven, and the "damnation" cannot be released there. Without this big killing weapon, just relying on a group of immortal bodies, no matter how high the combat power is, there is no way to sweep away the entire necromantic realm.
Not to mention, the deeper you go to the Necromantic Realm, the thicker the Death Qi becomes, and the stronger the bonus to the Necromancy. If you go to the deepest part of the necromancy realm to fight with the "Thousand Souls" Walker, you can only do it if you have to let the group of more than 90 level bosses full of legends and even mythical equipment before the crossing go together and form a group of 100 people.
...... This is basically the same level of challenge difficulty as rushing into the depths of heaven and hell and angrily scolding the Great Demon King or the archangel.
In this world, high-level monsters can't be refreshed indefinitely, high-level tasks can't be done repeatedly, and high-level equipment can't be brushed to everyone. Even if the traversers develop indecently for a hundred years, it is impossible to reach the level in the original game. In this case, it is absolutely impossible to suppress the necromantic realm as it did at the beginning, so that the necromancers can be honest and even help fight Hell together.
The priests also know this, and they understand that the reason why the necromantic forces are willing to bow their heads and admit defeat is not because they can fight, but because they are shocked by the "curse" that the "aliens" can unleash indefinitely.
If it were to be relied on by the clergy themselves, it would not be known who would win or lose!
Don't look at them sweeping up the vampire clan, but in the necromantic forces, vampires can't even completely move to the necromantic realm, at best, they are just "peripheral forces".
There are three major factions of necromancy: the Resentful Souls, the Corrupted, and the Corpses. And although vampires straddle the two systems, they are a small force in both the Fallen Department and the Corpse Department.
Unable to get rid of the need for blood, they can't always live in the depths of the Necromantic Realm to cultivate, so that there is a lack of real top masters in the force, which is an irreparable wound.
Just by crusading against this group of guys, it doesn't prove that the clergy are really capable of completely suppressing the necromantic forces in the human world.
Not to mention anything else, as long as five or six legendary or even quasi-legendary-level resentful souls are necromancy, and release "death howls" everywhere in the world, it will not take a few days to turn the vast majority of civilians in a country into dead people.
No one can afford such a loss.
Of course, the necromancers know these things, so although they bow their heads, they are unwilling to back down on many issues - in fact, they offer the condition of "admitting defeat and promising not to cause trouble for the next fifty years".
Of course, it is impossible for the clergy to agree to such conditions, it is pointless to admit defeat or anything, and they are not noble knights who want to save face; fifty years without making trouble is good, but the time is too short.
Their demand is that the necromancers must stop spreading necromancy in the human world, and take away the necromancers and necromancers in the human world, and then separate the two realms, so that everyone will not interact with each other - if there are necromancers in the human world, they can still take them away.
The necromancers refused to accept this condition.
"Is it impossible for us to completely withdraw from the human world?"
In this case, the negotiations gradually reached an impasse, and both sides were agitated.
It was at this time that the panda unexpectedly got an invitation.
"What?, the Necromancy invited me to visit the Necromantic Realm?" he looked at the black-filled invitation and asked in surprise, "Why?"
"They say that we have too much prejudice against the necromancy, and that they wish we could see for ourselves and see what their lives are really like before making a decision. Roland replied.
"What is there to know? Isn't it just a bunch of ghosts and ghosts......
"It's useless for you to tell me this, they think we don't know them, and they're full of prejudices - and their reasons are very valid, we do lack understanding of the specifics of the necromantic realm. ”
"I think I know a lot about the ...... of the necromantic realm," Panda muttered, "I didn't have a lot of dungeons over there." ”
"But it is true that the clergy of the human world almost do not understand the necromantic realm. "So after everyone discussed it, we decided to send a representative to the Necromantic Realm to have a look." ”
"But how did you find me?" asked Panda.
"There must be masters in the delegation, right?" Roland smiled, "Of course we can't let the legendary powerhouse pass, if there is a trap, it will be sacrificed in vain." Therefore, our plan is to send the middle and low-level priests that each church is going to cultivate, and then find one or two masters to lead the team......"
Only then did the panda suddenly realize: "I am the 'team leader' you selected?"
"That's right, who is called the legendary level of the priesthood in the world, only you are immortal. Roland nodded repeatedly, "Are you going?"
The panda pondered for a while and replied, "Okay! I'll just go and see what the real necromantic world looks like!"