Chapter 109: Start Again

After Alfiin's treatment was completed, there was no one for the time-travelers needed to be treated for the time beingโ€”the second lowest sanity value of Harmony was still in his early sixties, still above the safety line, so there was no need to worry.

The healing ritual requires a lot of monster essence to consume, and after killing the "Poison Water Walter", only about three people have been collected in total, so it's better to save some use.

With that out of the way, the traversers got down to business.

Redeem rewards.

"Killing monsters is indeed worthy of praise. "But...... I don't really have anything of value here. โ€

"Not necessarily. Kazune shook her head, "We look at 'value' from a different perspective. โ€

He discussed it with the village chief, and then the village chief took out an exchange table with a clearly marked price.

What can be exchanged on the table is either the knowledge of folklorists or the help of ceremonies - of course, the materials are brought by themselves.

THESE RITUALS VARY, WITH THE HIGHEST LEVEL ADDING A PERMANENT BUFF AND THE WORST BEING HEALING SANITY. The traversers picked and found that there were really many good ones.

For example, Panda finds a "Holiness Ritual" to work well, as it permanently increases resistance to Corrupted, Polluted, and Chaotic abilities.

His in-game character had also received these top-level rewards in the event at the beginning, but with the version of the game being updated again and again, the character was reincarnated again and again, and these buffs from a few years ago have been lost. HE DOESN'T REGRET THIS, BECAUSE THE BENEFITS OF REINCARNATION ARE FAR GREATER THAN THESE EARLY AND MID-STAGE BUFFS. But if you can get it again, why not?

However, to redeem this ceremony, the price is also very high. Needless to say, the amount of contribution required, the materials alone are a headache.

Eternal blood, divine breath, and immortal bones, these are the main ingredients, and the perfect level gems, mythril, and a large amount of gold and gem powder are the auxiliary materials. Panda asked Sanyu to help estimate it, deducting the three main ingredients that the castle could not make, just manufacturing those auxiliary materials would require almost half a year's magic conversion ration plan for the castle.

About one-third of the magic produced by the castle every day is converted into various precious materials. This is probably the most high-end "mine" in the entire human world, but for these top-level ceremonies, it is still a drop in the bucket.

Moreover, the biggest problem is still the three main materials.

They are all from the "Mad God World" final boss "Mad God".

In the game, this final boss is not difficult to deal with. Later in the event, it refreshes twice a day for an hour, from 12 to 1 p.m. and from 6 to 7 p.m. During these two hours, players challenge it as a guild, and as long as they deal enough damage, they can get the corresponding reward at 0:00 the next day. In the first few days, the mad god still had more health, and players could only get "Eternal Blood" and "God's Breath". Later, its health was finally worn out by tens of thousands of players, and the amount of recovery every day couldn't keep up, so it was killed twice a day, and then the players of the Grand Guild almost had a few copies of the "immortal bones" - to be honest, the final stage of that activity was really good, probably because the players in the previous stage hated it too much, and the game company was worried about being thrown feces, so it finally found out with a conscience.

However, when the game becomes a reality, the problem arises.

"Immortal bones", as the name suggests, are obtained from corpses to kill the god of madness. But with less than two hundred traversers, can you beat the god of madness to death?

The panda pondered for a long time and felt that this matter was a bit hanging.

Admittedly, their combat effectiveness is much stronger than that of the original gamers. And the means are no longer limited by the game, and all kinds of lethal tricks can be used. But in the face of the boss that required at least hundreds of thousands of active players to grind blood together for many days before they could finally be killed, can they really have much effect with their attack power?

Maybe...... Should we retreat and find something more reliable and able to gather the materials for the ceremony?

He searched the exchange list for a long time, and finally set his sights on the "Enlightenment Ceremony".

This ritual enhances the mind's ability to perceive, and in this world it is technically a double-edged sword - the exact effect is known by referring to Alfien. But if it's not in this world, the effect of this ritual is basically pure buff.

The point is that the materials required for this ritual are not advanced. In addition to gold, gems, and mythril, there are only two items that need to be collected, namely "Demon King's Heart" and "Tears of Sighing".

The former is the heart of the boss-level monster, and the latter is the remnants left after the ghostly monster is purified. The traversers have learned from the village chief that there are far more bosses in this world than a dozen in the game, and quest monsters like "Poison Water Walter" have also been counted in the ranks of the "Demon King". In this way, there are a lot of "Demon King Hearts" that can be obtained, which is enough for everyone to use. As for the resentful spirit monsters, you can go to places such as "Arkham" and "Longevity Village" to find them, and there are not a lot of them.

After discussion, there are still a lot of traversers who want to hold the "Enlightening Heart Ritual" - the traversers don't care about their strength or vitality, and for them, the best BUFF is to enhance their intelligence, followed by strengthening their perception. The former is impossible, so naturally the latter becomes the preferred choice.

Referring to the village chief's map, the traversers quickly selected a target.

To the north of Raccoon Town, there is an old cemetery with a "Ghost Fire Flange", and to the east of Raccoon Town, there is an abandoned mine with a "Puppet Girl Ilu" in it, plus the "Treeman Udil" in the ancient woods west of Raccoon Town, these three should be low-level bosses of the same level as "Poison Water Walter". The traversers decided to divide their troops into three routes, killing one of each. Then return to Raccoon Town to rendezvous, and then go to the "Longevity Village" that is relatively close to here to purify the resentful spirits.

"If all goes well, we will be able to collect enough materials in about 10 days. At the end of the meeting, Kazune said, "By the way, you can also collect some monster essences or something, which can be regarded as increasing the reserve of strategic materials." โ€

"It's a pity that there aren't many such weak bosses, if only there were more!" Raisa said with a smile, "It's really easy to fight this kind of boss!"

"If there were more, then everyone could put together a set of rituals with a constant effect, which would be good. โ€

"yes, it's a pity that there are too few of them!"

The traversers laughed and said goodbye at the foot of the mountain, and went to three places separately to start a crusade.

The militiamen watched them laugh and leave, and couldn't help but sigh at their strength. The militia captain couldn't help but say, "If they had come to this world earlier, maybe our world wouldn't have become as bad as it is now, right?"

"It's a little late now, but it's still too late, isn't it?" said Alfiein, who was too spiritually high to go out, and could only stay at home with peace of mind.

The militiamen nodded their heads again and again, their eyes full of hope for a better future.