Chapter 194: Save the Fingers
Io?
Due to the fact that he wears an iron helmet, it is impossible to judge his identity from his appearance. But the goblins on the magical plane are not good people.
In this way, Io was indeed caught by the other party while tracking, and was forced to participate in this terrible game.
When Bell learned of this fact, he was about to transform and rush to the stage with red eyes. Eric and Newsom had a great deal of effort to stop him.
But the game, which only condemned prisoners participated, now added an innocent person. Now the casino has broken the law.
The torment game itself does have a lot of holes. Because the "crow" dealer who is the manager of the Gold Coast, it could not be easier for him to mix an innocent citizen among the condemned prisoners with iron helmets.
How many people he has arranged like this since the beginning of the game is chilling to think about.
Eric subconsciously looked at the unknown manager next to him, and replied under the spell of Arvin, that there were no illegal incidents in the casino, and he obviously didn't know these truths. I wonder what kind of expression he looks like when he finds out what kind of casino he works for.
Well, none of that matters. The most important question now is how to get Io off that damn table.
There is a way. There are two kinds of them: the disclosure of identity and the use of force. But neither of them seems sensible. After all, this is the territory of the "crow", and Eric doesn't know what the other party has to do. The consequence of this is most likely that they will not be able to save Io, but will instead put themselves and others into it.
So, there is no way.
So how do you save Io's fingers when you can't stop this terrible game?
Eric had a hurricane in his head.
Because the two players will have a win-lose relationship, the number of games in this game is obviously not fixed. But whether you win or lose, one finger is fixed in a game.
So, up to nine rounds – the winner loses four wins, five wins, and loses four fingers. The other player wins four and loses five, losing all fingers and ending the game. At least five rounds – The winner wins five rounds cleanly and keeps all his fingers.
From this point of view, the best result is, of course, Io win five small games and the opponent cuts off five fingers. But the probability of such a victory is simply slim. From a common sense point of view, it is almost inevitable that Io will lose his fingers.
For Io to win, he has to find a way to increase his odds in a seemingly nowhere to be found in a 21-point hand.
Only cheating.
Unlike the challenge game, Io's opponent at this time is not a manager who is proficient in cheating, so cheating is a little more feasible than before.
And because of his profession, Eric did arrest some gamblers and learned some cheating methods from them.
It is said that a very small number of good gamblers have a technique called "card counting". Guess and calculate the probability of what card will appear next based on the cards that have already appeared on the table, and then adjust the bet amount according to the probability. As a result, they will become the winning generals at the table. Although in the end they tend to be targeted by casinos and threatened never to show up here again or they will be broken doglegs.
Eric and others obviously don't have such technology.
Some gamblers with little theoretical knowledge have good brains, and they have come up with ways to bribe dealers. Sometimes they are not satisfied, and they will even enlist the dealer to be a ghost to make a lot of money together. Not only will this let them know what the next card will be, but the dealer will even be able to deal the right number of good cards directly to your hand.
But this obviously doesn't apply to this game.
And the guys, who don't have that much money to bribe the dealers, came up with a way to cheat in the gang. They will have another accomplice stand behind their opponent and get information when the opponent looks at their hole cards, using a code (a special gesture or touching a specific part of their body) to relay the information to their partner in the middle of the hand. This way, knowing your opponent's hole cards, you can choose exactly what you want to do next, whether to hit, raise or fold. It's not as good as the first two, but it's a good way to increase your win rate.
Companions, there are them by their side. The problem was that no one could stand on the table and watch the game unfold from behind Io's opponent. Even if Arvin had a good eye and could see the value of the card, how would he tell Io what he saw? They have never made any poker codes between them.
Eric stared at Io, worried. While these methods are good, they don't seem to work in the present.
By this time, the goblin had already flown to Io's side.
The flying green creature suddenly made Eric realize something. Then he patted his head and complained that he was such a fool, wasn't that his companion?
The leprechaun can not only peek at the opponent's face card points, but also fly over to inform Io. This is great! This allows Io to decide whether to continue to hit and to know if his opponent has busted in the first place, which greatly increases his win rate.
But there is an important problem with this approach that needs to be addressed. That's how to tell Io about this method and let him command the leprechaun to perform these complex movements.
At this stage, you can't continue to bury your head in your own thoughts. Eric pulled Arwen over and told him what he thought. In his eyes, Arwen was also a smart child, and he knew more about goblins.
"Oh my God, Eric, you're such a genius!" Arvin's first reaction was when he heard this.
And he didn't disappoint Eric: "It's all right! The leprechaun doesn't understand us, but he has a good ability to record pronunciation. I could say a few simple words to it and let it fly over and relay it to Io. Io could understand what we were going to say, and then he could translate it into fairy language to tell the goblin. That's how we've talked a few times before. ”
Arvin said with joy.
When Eric heard this, he immediately decided to follow the plan.
So Arwen first asked Bell to raise his arm and make a few gestures to summon the leprechaun away from Io. Then he whispered to it, like a witch casting a spell: "Cheating... Behind the opponent's back... Peeking at the cards..."
With all that done, the elf flew back to Io's side and lay down on the iron helmet.
The plan went well. Both Arvin and Bell were happy.
Eric didn't dare tell Arwin that this method wasn't a fool's proof. If your opponent is lucky enough, a peek at the face down card won't change the outcome. At that point, I'm afraid I'll need to forcibly cure it with the "Rejuvenation" potion in Eric's hand. It's just that it takes a lot of money to make people grow broken bones, so I have to pull down the neck and ask the Pelos family for some as a last resort.
This worry seems unwarranted, as Io's win rate has indeed increased a lot.
But one voice is also telling Eric that it's not fair to another player. And this made Eric's conscience a little uneasy.
He didn't know if the guy who was Io's opponent was a normal death row prisoner, if that person was an innocent brought by the Stewards like Io...... Eric suddenly became suspicious of his own thoughts, but all he could do at this point was try not to think about it.
At this time, the dealer has also done all the preparations.
The game begins.
The VIPs present also finished their bets, and the amount on both sides was almost equal. This is very common because there is no basis for this bet and you don't know which of the two players is better at this kind of hand, so it is a matter of mood.
The dealer deals cards to the two players. Two per person, one bright and one dark.
Both players' hands looked a little shaky. Once you lose this game, the consequences can be far more painful than the pain of losing money. Stress and anxiety are inevitable.
Io's face card is 3 and the value is small. The cards are not visible, only Io himself knows.
Io's opponent's face card is a King. Concealment is unknown.
The atmosphere was very solemn.
The elves had long been standing by Io's opponents. The moment the opponent checks his or her hidden card, the elf will know the value of that card and fly back to tell Io.
The other party looked at the card, and then he made a move that shocked Eric and the others - he turned the card over directly.
Blackjack.
And the dealer also said the standard celebratory phrase:
"Good luck, eat chicken tonight!"
Io, lost the first game.