Chapter 9: The Old Days Reappear, a New Page

According to research, the world they traveled through was the world of the old online game "New World", which had been in operation for almost ten years.

And now, the system sound that echoes in the head unmistakably confirms this.

It's just that the timing is a bit strange.

In the game "New World", the version of the game is named after the epic. For example, during the closed beta phase, it was called "Prologue: Pastoral Song", and then during the open beta, it was called "The First Chapter: The Picture Scroll of the New World", and then it was "Chapter 2: The Ignited War", and even chapters, chapters, four, and five chapters...... Shortly before it ended operations, it underwent its tenth major revision, known as "The Final Chapter: Dragon of Doom".

Everyone has teamed up to fight the Dragon of Doom - although no team has managed to defeat the final boss until the end of the game. But many people think that if you really travel to the game world, you should travel to the time after the heroes kill the dragon of doom and the world is restored to peace.

It turned out to be the exact opposite of what they had guessed, and they traveled back in time to the point where everything hadn't even started, just the time period of the game's closed beta.

During this period of time, some of the heroes and heroes who will stir up the storm in the future have accumulated strength in obscurity, some have not yet experienced adventures and soared into the sky, and some have not even been born at all.

At this time, many of the old characters that players who have only entered the game in the later chapters have never seen are still alive and active on the world stage, composing the last few paragraphs of their own stories.

At this time, the world is still very peaceful, let alone the magic dragon or heaven and hell, even the orcs and necromancy have not yet begun to stir up the wind and rain, and even the war between several great powers has not yet broken out.

At this time, the "Legendary Class" and "Legendary Race" are not yet known, and the most terrifying boss that players have come into contact with at the beginning is nothing more than a level 20 necromancer "Hamer", and the best equipment they can get is nothing more than an epic "Skull Ring".

......

Inside the castle, the traversers were noisy and noisy, and everyone was excited.

Accompanied by the system prompt, a translucent window appeared in front of each traverser's eyes, and the character slot, inventory slot, and skill slot...... Just like when they first played the game. These windows can be opened or closed as you wish, which is very convenient.

"It's like a legendary brainwave-controlled deep VR game!" someone exclaimed excitedly.

More people are testing their skills, and as a group of veteran players, each of them has a whole bunch of skills. How to use these skills, and what will happen when they are used, need to be tried one by one.

The way to use skills is amazing, not only to give commands with your mind, but also to follow up with your body. For example, if a warrior wants to use the "slam" skill, he not only needs to give orders in his heart, but he also needs to really swing the weapon hard to hit it.

This may seem like a bit of a hassle, but it's much more convenient than it was before the system was turned on. At that time, the traversers had no way to activate their skills at all, and the warrior department could only rely on their own brawl experience to fight, and the spell department relied purely on using the spirit to sense magic and release it, which was hard and troublesome, and often failed.

Now that you use the skill this way, at least the chance of failure is greatly reduced.

Compared with active skills, the full activation of passive skills is more helpful to traversers.

The mystery of the "talented" nature of some of the previous traversers has finally been solved. Those who can learn to fight quickly are because they have "fighting specialization" and the like in their own passive skills, and those who quickly learn to shoot naturally have "shooting specialization".

Although the system was not turned on before, through training, they obviously activated these passive skills, and in just a few minutes, they went from scratch, from a novice who didn't know anything, to a practitioner with a good level.

The most pleasing thing for players is the activation of production skills.

All the while, players have struggled with a lack of production capacity. In reality, almost all of them are home-like creatures who are not diligent and do not distinguish between grains and grains, and occasionally there is one who can cross-stitch, and they have been shocked, and they have changed from rangers to sewing workers, similar to the president, and have become professional logistics personnel.

Now, with the help of production skills, almost every player has a certain amount of production capacity, which greatly relieves the pressure on logistics.

The only pity is that everyone's inventory is only the newbie's set of things - simple equipment and basic consumables, and a pitiful amount of money. The top-level equipment and a large number of precious props that they have accumulated by spending countless hours and energy to persecute and ravage countless powerful bosses are all gone, and they can't find a trace.

Just like the guild warehouse back then.

As one of the top guilds in the game "New World", their guild warehouse stores a large number of precious items and a large amount of money. The number of gold coins alone is already close to nine figures. But after the crossing, there were only some simple materials left in the guild warehouse, and there was not much food.

If it weren't for that, everyone wouldn't be so embarrassed that they would have to eat grass.

But no matter what, everyone finally got through the most difficult time. Now that the skill system is on, druids can farm, hunters can lure prey, no matter how embarrassed they are, at least they can let the summoner summon some demons and monsters - don't worry about poison, the strategy team has studied the "edibility" of various summons back then, except for some seriously poisonous monsters, most of the summons can be eaten after proper treatment.

Crunchy, chicken-flavored.

For the president of the trade union, Sanyu Wumengsheng, what makes him happiest is the opening of the chat system.

I don't know if it's affected by the crossing, the game's chat system has become quite inconvenient, and functions such as union chat, regional chat, and world shouting have completely failed. Even if it's the only private chat feature that works, you'll have to concentrate before you can open your friends list and send messages to your friends. After sending a message, it often takes a while to receive it, and the "network latency" situation is quite serious.

But no matter how severe the network delay is, the private chat system can still be used, which is the best news!

Relying on private chats, President Sanyu quickly contacted Panda and learned about the situation of the locals.

When he learned that the pandas had come to the novice village and lived in the "Old Ron's House", which was a collection of bars, restaurants, hotels, and grocery stores, and had established some prestige in the novice village relatively smoothly, he couldn't help but breathe a long sigh of relief.

Although the panda's methods of doing things are a bit too simple and crude, I have to admit that such methods have well established the image of the "powerful" and "reasonable" traversers. It's a great start for them.

With this beginning, everything that follows will be easy to do.

The life of the traversers in this world will open a new page from now on!