Chapter 157: Ice Land Palace (9)

A wasteland is a place where there is nothing, a complete zero. If you want to get a harvest from here, you have to start from scratch and spend a long time working hard little by little. It is extremely difficult to explain the hardships and tribulations in one sentence, and it must be impossible to describe them in a thousand words.

And when the wasteland finally becomes fertile, and the hard work is rewarded with a good harvest, the joy and refreshment in people's hearts are also not enough to describe what happens.

Even in modern times, where there is no real wilderness, there is still a place to appreciate this hardship and satisfaction, and that is MMORPG, especially the immersive somal games in which they are emphasized.

It is precisely because of this resonance that players of all generations will unanimously call the first strategy dungeon "Wasteland". Collecting intelligence from scratch, running in the team from scratch, accumulating experience from scratch, everything starts from scratch, it can really be described as a wasteland!

From this point of view, what Li Mengxi said to everyone that night is undoubtedly correct. The fourth boss in the underground ice cave labyrinth, this is the last for the dungeon, but it is the beginning for Li Mengxi and them.

The geographical structure of the underground ice cave dungeon is not complicated in general, the number of layers is only one layer, the location of the four bosses is distributed in the shape of an inverted "Ya", and the route between the four points is somewhat tortuous but fortunately, there is a map to make it clear. In addition, there is no patrol monster called "Little Brother" in the usual dungeons.

The only trouble is that the passage guarded by the third boss in the must-go place will not open until the first and second bosses are defeated one after another.

It can be said that there is no difficulty in exploring, just refer to the map to find the right route to reach the boss. On the other hand, the difficulty of the boss strategy can be seen only from Li Mengxi's three crashes. Even if the attack mode is rigid, the Snow Town Beast will cause that kind of chaos as long as there is a slight misalignment.

Although they have information about the boss's skills, as Li Mengxi said that night, after all, no one has seen it with their own eyes, so they actually don't know anything about the boss's actions.

Thinking about it this way, maybe the "little brother" monster is not set up in the maze, but also so that the challenge team does not get the basis materials for speculating on the boss's actions.

And from then on, there will be no more winding tunnels from the third boss onwards. Instead, there was a long corridor that led straight into the depths, apparently deliberately hewn, and was likewise unguarded.

Expecting that the final battle would take a lot of time, and after adding that the bosses in the ice maze were all one-time bosses who would not be resurrected if they were defeated, Li Mengxi and his party moved the camp to the big ice cave where the Snow Town Beast was before for the second time.

Waiting for them in front of them is the fourth and final boss of the maze, which everyone calls "lastboss". Because, this big ghost is a combination of three individual parts to form a whole. The requirements for the team are also different from the first three bosses.

The first is the location, after passing through the corridor behind the third boss, there is a detached Greek temple-like palace in the depths of the labyrinth, and the entrance to this palace is the headquarters of the Lastboss.

Because there is a visible frozen barrier at the front entrance, it is absolutely impossible to simply bypass it without defeating this boss.

Guarding the left and right sides of the wide staircase of the palace are the first and second parts of the boss - the two little snow town beasts. They usually sit motionless on their pedestals as if they were real stone sculptures, but when someone approaches the palace, they come alive and launch a ferocious attack.

These two snowstorms each have a quarter of the lastboss, which is a fifth stage of HP, and their strength is below the team boss but above the squad boss. They use only one skill each, in addition to their high-damage normal attacks.

The first Snowtownmon will unleash a charge, while the second Snowtownmon will release an ice breath, as if the third boss had been torn apart. However, they are much more complex than the third boss.

First of all, although their HP is relatively small, they usually have a much higher claw attack power, and often unleash triple hits, in which case consecutive hits will multiply the damage they deal. Li Mengxi: For the first time, they misjudged this damage value, and they insisted on holding out for less than five minutes, and they had to retreat with all of them.

Later, after repeated experiments, there were only two people who could continue to withstand the attacks of the two Snow Town Beasts head-on, one was Xun Hui who was wearing the "Concubine Yan Dragon Armor", and the other was Li Mengxi, whose strength was almost equal to that of the boss.

Moreover, in the attack of these two snowtown beasts, at least three consecutive blows must be borne head-on. The reason is all about skills.

They are very casual in their ability to unleash, and their target is the current opponent first. It's just that if the triple hit misses, the skill will always be used, and at this time, the charge will definitely be directed at the person who uses the most healing magic, and the breath will be aimed at the person who does the most damage to the third part.

Once the previous skill hits, regardless of the opponent's actual HP, it will definitely cause damage equivalent to three-quarters of its total.,It's easy to say.。 But the second skill is trickier.

If the breath hits only one person, it will be cut out of ten in an instant, and although the damage will be shared according to the number of people who hit multiple people, it will add the ailment of "Piercing Cold", which reduces the full stat value on the board, and the cold feeling actually brought by the board will weaken the speed of thinking and the body's ability to react.

Li Mengxi: The second time they retreated, it was mainly because of the rampage of these two skills. From this, they also came to a conclusion, I am afraid that the team of twenty people is the number of people who will be the base of the Raiders this lastboss.

In the face of the attack of the two Snow Town Beasts, a virtuous circle of sharing damage and expelling bad states can only be achieved by the four squads with a high degree of running-in.

After recognizing this fact, the reason why everyone hasn't given up is because of the artifact-level weapon "Haotian" in Li Mengxi's hand. The second Snow Town Beast's breath skill is essentially a magical move, so as long as Li Mengxi is used as a tank, as long as it relies on the effect of "Ten Thousand Laws Must Break", it can be completely immune.

In this way, the problem of achieving a virtuous circle is fundamentally non-existent, and the strategy of a team of ten people is possible.

However, after passing the level of the two Snow Town Beasts, there is still the last part of the lastboss behind, which is the key to this strategy. It was a huge octahedral ice crystal on the platform in front of the entrance, at the end of the large staircase upward, with a red light cluster like an eye in it. The HP is 10 dans, and the name is "Ice Pupil".

This combined lastboss makes it impossible to defeat each one because of its existence.

The "Ice Pupil" does not move, and its attacks are not affected by the hatred value, usually the attack is to shoot a red beam, because the speed is so fast, even Li Mengxi is reluctant to avoid it, let alone others. And once it hits, it will cause half of the current HP damage, and the attack is frequent, and the pressure on the supporters is quite high, if the treatment can't keep up, once there is a little accident on the Snow Town Beast's side, it will be wiped out. You know, this is a death game.

The third and fourth retreats were ultimately due to the lack of supporters, and in the end, Hephaestus, who was originally in charge of magic output, also served as a supporter for the attack team.

Fortunately, there is only one attack method of "Ice Pupil", and this is not the case with its tricky part. What really outrageous about this guy is the support skills.

When your HP decreases by a section or Snowchill dies, the "Ice Pupil" will stop attacking and become a defensive healing mode. It unleashes a shield that is immune to physical attacks and absorbs magical attacks, and under its protection, it leisurely unleashes a continuous total healing spell for a full fifth of the time.

It's not really that much healing, and the problem is the shield. The shield will only break if it has absorbed enough magic damage, but will increase the effect of healing magic by a factor depending on the number of attacks received.

Based on Li Mengxi's output, as long as this multiple exceeds six, all their previous efforts will be in vain.

However, Hephaestus' magic attack is not weak, but it takes more than twelve hits to break through this shield.

Their most recent retreat, the fifth, was offset by the fact that the results of their half-hour attack were neutralized in just five minutes.

On top of that, it seems that something very bad can happen if you don't take down all three parts at the same time. As for what it is? The information does not clearly mention it, so Li Mengxi and the others naturally can't be sure.

And it's a bit too early for them to think about such a question. But there are considerations that also show that everyone has not given up yet.

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