Chapter 100: The Resistance of the Nords

The special technique of mimicking the arcane energy circuits of living organisms and creating new energy channels in oneself is the essence of the Combat Shaping Energy System. Pen × fun × Pavilion www. biquge。 infoThe most important and basic power of a Combat Shaping caster is an intact, high-level arcane rune circuit.

In this category, there is no doubt that the highest-level arcane rune circuits are the ones created by the imitation dragons. Once a dragon-like arcane circuit is formed in the body, the essence of the person's life has begun to shift towards the dragon.

Every breath and breath is the flow of arcane magic, the lifespan begins to become longer, the physique begins to become stronger, and even has the qualification to learn dragon magic. The knowledge of arcane rune forging at this level is very rare. After all, even most of the xenomorph dragon descendants would have a hard time getting this level of inheritance. However, this knowledge is still there. It's like the arcane rune circuits of the Storm Dragon that Hiko sorted out from the notes his mother had left behind.

It can be said that if it weren't for the Nord anti-demon system. The Storm Dragon's knowledge of the arcane circuits was his best foundation. It's just a pity that the Nords' natural physical problems cut off this possibility for him. But that didn't stop him from learning about arcane runes.

Looking at the wind and snow lingering on the body of the battle mage opposite, and the layers of tattoos on his exposed skin, which shimmered with a strange light. He knew that this battlemage was an enemy who specialized in combat shaping and had successfully shaped arcane rune circuits within himself.

And judging from this level of energy reaction, I am afraid that the level of the arcane circuit created on his body is not low, and I am afraid that it is at least from some kind of monster with supernatural powers. I just don't know if it's an ice giant, a frost troll, or something terrible.

This needs to be touched to be judged, and with this in mind, Hiko rushed straight towards him.

Seeing Hiko's direct action of charging, the battle mage also tightened his heartstrings and puffed up his breath to meet him. He first held out a hand to Hiko, as if he had shot the soldiers who were about to flee in the first place, and let one sharp ice pick after another shoot towards Hiko, with the sound of the howling wind.

At the same time, his other hand began to wrap up a thick layer of ice. The ice piled up in the form of a sword as he ran. Although the shape looks a little rough and irregular, Hiko has no doubt about the sharpness of these ices.

It was something made with supernatural magical powers, and if it wasn't lethal, he couldn't just make it for fun and good-looking.

So his idea can be seen at a glance, that is, to use this kind of ice pick to open the way, limit Hiko's movement space, and then use this ice blade to directly engage in hand-to-hand combat with Hiko.

This is the most typical combat method used by a battle mage with supernatural powers of the ice element. And the core of this method is to use the negative impact of ice magic on one's own enemies.

The most notable feature of the Ice Attribute, one of several natural attributes evolved from arcane energy, is its ability to freeze. The ultra-low temperature generated by the onset of this elemental force will have a direct freezing effect on everything around it. Of course, most of the time, this elemental power can't directly freeze your target. But it can work subtly in this direction.

Just like when targeting a creature, this elemental power can't directly freeze a creature into a block of ice. However, using ultra-low temperature, it can affect the body's own defense mechanism of a living being, causing it to continuously lose heat and physical strength in low temperatures, and be damaged by freezing little by little.

In this process, the organism will gradually become sluggish, the body will begin to fail and lose its sense of temperature, and even begin to numb the nerves and muscles little by little, completely losing the perception of the body.

In this case, the biological reaction is reduced to a minimum, and the exertion of physical energy begins to increase indefinitely. It's good that the time is short, but after a long time, the creature will generally lose the ability to resist. And at that time, it was the time of his death.

This is where the ice attribute nature power is troublesome and disgusting. Many times, in many cases, some guys who meet opponents with such abilities would rather be frozen directly into an ice cube than be tortured to death by the cold so little by little. Therefore, a quick solution has become the best way to deal with this kind of person, and in order to fight back against this way. Most of the people with ice abilities will learn a skill that can delay their enemies, allowing their enemies to be delayed to death little by little in the torment of irritability and cold.

This battle mage obviously had this intention in mind when dealing with Hiko. It's just that he underestimated a little, that is, the Nords' innate resistance to demons.

The Nords' innate resistance to magic makes them extremely resistant to all kinds of spell damage. For example, those previous low-temperature freezing injuries must be a painful torture for ordinary people. But when it comes to the Nords, it's not a problem at all.

Their constitution is such that this level of hypothermia does not affect their activities at all. Not to mention those terrible freezing damages, even if they are a little numb to their senses, they may not be able to do it even if they are a little sluggish. This means that unless it's the kind of cold that can freeze a living creature in an instant, most of the ice won't work against the Nords at all.

This is the natural advantage of the Nords. When it comes to supernatural powers like magic, they inherently have a greater advantage over ordinary races. Although they can still be injured by magic, like in the current situation, if they were directly stabbed by those ice picks and sharp blades, then even a Nord like Hiko would be hurt. However, they are almost unaffected by everything else. And that's what matters.

This is tantamount to knocking the caster back into the realm of the supernatural back into the realm of mortals. And to confront a guy who has never only known how to play spells with half a bucket of water created by magic and a Nord man, the end is naturally self-evident.

That's why the caster community calls the Nords the last enemy they want to meet. A skilled warrior is troublesome enough, a skilled warrior who is not negatively affected by magical arcane is simply a natural nemesis of the spellcaster.

The battle mage who was hostile to Hiko realized at this moment why his predecessors would determine such a statement. Because in a frontal battle, the Nord man's physique is really not the slightest bit of reason for the spellcaster.

According to his previous experience, under this level of icicle shooting, even if his own enemy can directly dodge all the icicle shots with his nimble skills, the ultra-low temperature that lingers on the icicle will cause him serious damage. He'd seen a lot of enemies get bruised and frostbitten just by being grazed with an ice pick. More people were just approached by these ice picks, and their bodies began to shiver uncontrollably from the cold, and became sluggish.

But this phenomenon did not appear in the body of Hiko in front of him at all, and he was still alive and fast, like a cheetah. After slashing the ice pick that would shoot him with the long sword in his hand, he still rushed in front of him at that amazing speed, and directly used the long sword in his hand to complete a confrontation with his own ice blade.

Battlemages are more proficient at fighting than the average spellcaster, but that doesn't mean they can compare to the battle-hardened warriors in terms of their true combat skills. After all, they are still one of the spellcasters, and sorcery is their essence. So in this level of confrontation, he immediately felt an extremely heavy pressure.

The ice attached to his arm immediately appeared in large quantities of fragments in the first impact confrontation. And he himself felt a bout of unbearable muscle soreness in his arm. This made him subconsciously retreat to avoid another confrontation of power with Hiko. But Hiko didn't give him that chance at all.

He continued to exert his power on the sword in his hand, and his body began to trick towards the battlemage. There was no doubt that if Yuhiko had been kept at such a dangerous distance, this battle mage would have been defeated in no time. There has never been a reason in this world for spellcasters and warriors to play melee all the time, and distance is what he should do. But now the problem is, he can't.

The soreness in his arm was getting worse and worse, which meant that he had completely fallen to the bottom in the fight of strength. And this disadvantage means that he can't get out easily. Anyone who has experienced a head-on confrontation knows that if two people have the same strength, then it is good for one person to take the initiative to get rid of the other. But if there is a huge disparity in strength, then once there is an entangled confrontation, it will be difficult to get out again. Forcibly withdrawing will only knock you to the ground. And in this case, once this happens, it is absolutely fatal.

So the battle mage had to struggle to maintain the strength in his hands, and had to focus on Hiko, who was already about to stick to himself. He cared a lot about Hiko's other hand, although there was no weapon in that hand, but at such a close distance, even if there was no weapon, it was a mortal threat.

The Nords' fists are just as deadly. The battlemage had never forgotten this, so he was always on high guard against it.