Chapter Thirty-Three: The New Orcs of Dravidian

After studying the map, Gauss set off for Blackstone Mountain.

The map of Azeroth is not only available in the library of Stormwind, but also in the library of Nomorigan.

Although the maps that can be made public in the library are not precise and detailed, important geographical features, as well as large mountains, rivers and lakes, are certainly marked. Blackstone Mountain is not too far away from Stormwind, and of course it is even more so.

Gauss rode the Starlight Cloud Flying Dragon, flew over the North County, and it didn't take long for him to enter the Burning Plains.

The Kingdom of Storm is located in the south of the Eastern Continent, and from the Kingdom of Storm to the north, to the Dwarven Kingdom of Kazmodan in the Central Continent, the Burning Plains is the necessary passage. Although since ancient times, this vast area of plains, hills, and mountains has been in a dry and hot state at any time, but in the end, it was only after the Black Iron Dwarf Emperor Thorison summoned the Fire Elemental Lord Ragnaros that the Burning Plains really became a region that ordinary creatures could not live in.

Now, in addition to the beasts, the larger groups living in the Burning Plains are basically only elemental creatures, fire-bellied ogres, black iron dwarves, black stone orcs, and kobolds who can endure all harsh environments.

Referring to the factions of these races, it is immediately clear that the Burning Plains are the real land of chaos.

Although nominally, the Burning Plains is the territory of the Stormwind Kingdom, and the human race of Stormwind City has established a military base in the Burning Plains, there is no doubt that the dominant force in the Burning Plains is not the Azeroth Alliance.

The Alliance doesn't work, and neither does the Horde.

In the Azeroth tribal camp, only the Orc Fire Mark Clan settled on the Burning Plains, even if Red Black Hand, who led the Black Stone Orc Clan, also came to the Burning Plains and quickly conquered the Burning Thorn Trolls and the Fire Mark Clan, but the powerful Black Stone Orc Clan, too, was unable to dominate the Burning Plains.

Of course, just as the Black Iron Dwarves are not part of the Alliance, the Black Stone Orcs are not part of the Horde.

Therefore, none of the major forces on the Burning Plains belong to the tribe or alliance camp.

To the northwest of the Burning Plains, there is the Scorching Canyon, and the Black Rock Mountain connects the two places, which is considered a transition zone.

Gauss estimated that the area of the Burning Plains and the Scorching Canyon was about 200,000 square kilometers, which was larger than the entire Elwyn Forest area.

However, in such a vast area, from the perspective of the energy vein, the central source is the Black Stone Mountain.

Ragnaros, the Fire Demon King, broke the barrier between the Fire Elemental Plane and Azeroth in the depths of the Blackstone Mountain Leylines, so the elemental power gushing out from the Fire Elemental Plane was centered on the huge Blackstone Volcano, and it continued to penetrate outward, so that the entire landscape of the Burning Plains and the Scorching Canyon was changed.

Blackstone Mountain can be successively looked upon by the Black Iron Dwarf Clan, Nefarian's Black Dragon Legion, Twilight's Hammer Cult, the Blackstone Orc Clan, and the Iron Tribe Vanguard, and build dungeons or underground bases here.

In fact, Gauss, entering the area of Blackstone Mountain, was also a little confused for a while.

What he saw was not just a volcano, but a volcanic mountain range, and the area was extremely large.

Fortunately, Gauss at least knew that the most majestic volcano was called Blackstone Mountain.

He put away his mount, spotted the Blackstone Volcano, and flashed along the way.

When the majestic building built against the mountain appeared in front of him, Gauss naturally knew that the Black Stone Tower had arrived.

Casting invisibility, he wandered around and spotted several camps.

Several camps, belonging to different forces, are distinct from each other.

Among them, the largest camp not only has two black dragons residing, but also can be seen everywhere, Twilight's Hammer cultists of different races, so it is not difficult to guess that this is a joint camp established by the remnants of the Black Dragon Legion and Twilight's Hammer.

Interestingly, the followers of Twilight's Hammer apparently dominate the entire camp.

Those two black dragons, although they are legendary creatures, seem to be in a subordinate position.

Of course, maybe the two black dragons have already joined Twilight's hammer.

Think about it, although the mutation of the void energy has made the Black Dragon Legion and the Twilight Hammer, most of their strength, have been imprisoned by the dimension, but there is no doubt that the Twilight Hammer, as a sect organization, naturally has the characteristics of "wildfire is inexhaustible, and the spring breeze blows and grows", and the vitality is super tenacious, and after thirty years, the strength has recovered fifty or sixty percent, which should be expected, while the Black Dragon Legion is not, without Deathwing and the main force of the legion, even if a few black dragons are left behind, the strength cannot be restored.

There are several other camps, belonging to the Iron Tribe, the Blackstone Orcs, and the Firebelly Ogre.

As for the Black Iron Dwarves, they have been seen in various camps, but they have not found their own camps.

The camps were not too far apart, and it was surprising that Gauss could be safe with each other.

But soon, he figured out what was going on.

It turns out that these camps have a vice-primal entrance nearby, and the direct purpose of each camp is to guard the vice-primary, hoping that one day, the comrades inside can break through the dimensional barrier and return to Azeroth.

It's not hard to understand why such a thing happens.

After all, Nefarian and the Great Chieftain of the Black Hand must be in the Vice-Primary, with the identities of these two, at least the remnants of the Twilight Hammer, the Black Dragon Legion, and the Blackstone Clan, if they hold on for another thirty years, they will not give up hope.

This is not the same as the prison dungeon, Nomorigan, the situation.

There are only criminals in the prison dungeon, and Nomorigen has been abandoned by the gnomes, while on the side of Blackstone Mountain, the heads of several powerful forces and the backbone of the force are imprisoned in the deputy yuan.

Gauss figured out the situation in Blackstone Mountain, so he quietly turned around and entered a vice-primary.

The first place he entered was the upper level of the Blackstone Tower.

The upper floor of the Blackstone Tower, if it corresponds to the game, should be entrenched inside, the vanguard of the Iron Tribe. Speaking of the Iron Tribe, although similar to the game, before the Day of Tranquility, Azeroth also invaded, their lair is not Draenor in parallel timeline, but in Dravi in the same timeline.

Dravi is very interesting, according to Gauss's understanding, it is actually the Draenor in the game.

However, in the real world, time is irreversible, and it can be said that it is the only truth, so the parallel world of Delano is naturally impossible.

Draenor is still turned into an outland, and the real World of Warcraft is another Dravid.

Gauss steals a book from the Iron Tribe camp that describes something about Dravid.

Through this book, he got a rough understanding of Dravid.

Planet Dravi, originally called Snoon, is the home of races such as Goron and Ogre, and the Orc clan is an outsider.

Probably at the same time that Gul'dan formed the Council of Shadows, some orc tribes who were dissatisfied with Gul'dan, with the help of the Draenei, left Draeno and migrated to Snown. When Draenor was destroyed and the wreckage turned into an outland, the orcs who lived in Snorn, because they didn't know Gul'dan, had led the Orcs of Draenor to invade Azeroth, and had another destination, in order to commemorate the destruction of their hometown, they renamed the planet Snorn to Dravid, to show that the Orcs of Draenor were not cut off, and there were still branches.

Although the Iron Tribe later unified the rise of the Orc Clan, divided Dravi with the Ogre, and why he turned against the Draenei, the process in between is not discussed in the book, but Gauss has already understood that Dravid's Iron Tribe is a new and powerful orc force, and it has nothing to do with the Orcs of Azeroth's tribe except for the same ancestral land.

Since the Dravidian orcs entrenched on the upper floor of the Blackstone Tower are the vanguard sent by the Iron Tribe to invade Azeroth, according to Gauss's understanding, the number should be at least more than a thousand, but he didn't expect to enter the dungeon, but what he saw was that the upper layer of the Blackstone Tower was empty and lonely everywhere, not to mention the orcs, not even a living thing, he didn't see it at first.

Casting invisibility, he cautiously searched for it.

In the end, Gauss still found the orcs, but there were only a dozen of them, and the number was really small.

The weakest of these orcs of the steel tribe of more than a dozen people is also epic heroes, and three of them seem to be legends of the thirteenth and fourteenth orders.

This should be all the remaining Dravidian orcs on the upper level of the Blackstone Tower, after the day of tranquility.

These dozen Dravidian orcs, all guarding one area, seemed to be guarding against something.

Along with them, there was a Freak Dragonman, an Ancestral Dragon, and a three-headed Void Dragon.

Gauss was careful not to alarm them throughout.

These Dravidian orcs would never have thought that someone would be able to break into the upper floors of the Blackstone Tower.

Without vigilance, no matter how many legendary professionals there are, it is impossible to spot Gauss.

Gauss thought about it, and quietly withdrew from the area.

He planned to scavenge the rest of the upper floors of the Blackstone Tower before confronting the Dravidian orcs.

Elsewhere, it was a real no-man's land, so the looting went incredibly smoothly.

However, in the process, Gauss made another discovery.

He found a secret altar, and around the altar, there were the bones of Bai Sensen.

Those bones, the flesh and blood have long been melted, but the equipment on the body is still wrapped around the skeletons.

The altar is arranged, and the messy inscriptions on the wall reveal some news.

Gauss glanced at it a few times, and probably understood that this altar was the Dravidian orcs on the upper level of the Blackstone Tower, colluding with a Void Lord named Balesib, hoping that this omnipotent Void Lord could project his power to help them get out of their imprisonment.

Judging from some words, this Void Lord named Baleszebub is most likely a powerful being comparable to the true God.

Void Lord?

For some reason, Gauss thought of the Void Lord again.

If Ballyzebub had something to do with the Void King, the problem would be much more serious.

This at least shows that Dravi's Iron Tribe and the Ogre Race have fallen into the hands of the Void Lord.

However, there is no evidence, Gauss is not enough, so he uses it to scare himself.

He summoned a bunch of pets and put away all the equipment in the skeleton.

The inscriptions on the wall were made by Dravidian orcs, and they were carved by hundreds of Dravidian orcs at different times.

These inscriptions also reveal that the Dravidian orcs on the upper floor of the Blackstone Tower, after being imprisoned, did not survive by killing each other and feeding each other like the criminals in the prison copy, but whoever could not endure the prolonged hunger or despair would come to the altar, carve their last words, and then commit suicide to meet death.

Judging from the number of skeletons, Gauss was not wrong, this vanguard of the Steel Tribe has indeed more than 1,000 members.

There are thousands of Dravidian orcs left behind, and there are naturally thousands of pieces of equipment.

Thousands of pieces of equipment, although it is still the most sophisticated, but there are not a few epic ones.

This may show that there are many epic heroes in the vanguard of the Dravidian orcs.

As Gauss put away his equipment and left the altar, he thought about it for a moment and sighed unconsciously.

Elemental creatures do not rely on food to survive, and mythical-level creatures or professionals can also rely on magic to survive if they condense immortal divinity, but non-elemental creatures under the mythical level, if they are imprisoned and lack food, what can they do except wait for death?

The upper level of the Blackstone Tower is not the same as the prison dungeon and Nomorigan.

The prison dungeon and the monsters of Nomorigan are not very high, and in less than thirty years, they will starve to death.

Even if there are elemental creatures in it, presumably those non-elemental creatures will not be left alone until they die.

The dungeon creatures are dead, although not a hundred, but at least, they can start all over again.

The dungeon creatures are strong enough, and they will always die, but they are even more embarrassed, not only do they have to witness their companions who are not as strong as themselves, and they die one by one, but even if they are the only ones left, they have to endure all the time, and there is no end if they don't die.

Unfortunately, the upper level of the Blackstone Tower, that's it.