Chapter 739: Planning

Charlotte replaced the Thur Silver armor, rode the Swiftbird, and left the mountain fortress with Renault. Victor forced the four dragon maids to sleep in the treasury so that they would not cling to themselves. Then, he climbed to the third floor of the castle alone, walked into a study, and waited for his vassals to assemble while pondering the plan of action for this raid on Ant-Man's lair.

Ant-Man is Victor's first clear mortal enemy and strong enemy since he was reborn. When he was weak, he needed to use the manpower and material resources of the York family to build fortress fortifications and adopt a passive defensive posture. Now, Victor's strength is strong enough, and as the situation gradually becomes clearer, he has the ability and necessity to turn defense into offense, and while the war mode of the Ant-Man army is not yet completed, he will go to the Everfree Forest to solve his own problems once and for all.

Of course, this isn't the only option on Victor's desktop. He is also sure that he will be able to defeat the incoming Ant-Man army on a frontal battlefield.

Ancient alchemists recorded that the queen could produce up to 600,000 Ant-Man units, starting from the nest of the Everfree Forest, passing through the nameless savannah, and then through the lizard swamp to reach the adjacent Randall Lark Mountains.

At such a long distance, it is impossible for the 600,000 Ant-Man army to be dispatched, considering that the queen ant must stay with a part of the troops, Victor estimates that the Ant-Man units that will really attack the Centaur Hills will not exceed 400,000, and they will march in batches, otherwise they will be hungry halfway through the process.

The larger the number of expeditionary forces, the slower they become, and there can be no mistake about that.

Theoretically, the Ant-Man Plague would break out in seven years, but the actual situation should be between seven and nine years, when Ant-Man's attack on the Centaur Hills is at its peak.

With the entire human kingdom on their backs and years to prepare, the House of York has logistical supplies, army mobilization, fortifications and tactical superiority, and is fully capable of annihilating 400,000 Ant-Man units.

But if it really reaches the level of full-scale war, the centaur hills that Victor and Sylvia have worked so hard to manage will definitely be beaten to pieces, and the huge amount of gold coins that they have saved with great difficulty will probably be divided up between the lord and the church. Moreover, the elimination of the army of ants who invaded the territory does not mean that the ant plague is over, the queen ant does not die, the ant colony does not die, and after a period of time, the ant colony will always make a comeback.

Victor has to make two preparations, one is to go to the Everfree Forest to find the elemental rune crystal that controls Ant-Man, and on the other hand, he wants Sylvia to guard the Centaur Hills and actively prepare for battle. It would be best if he could successfully deal with the Ant-Plague, and in case the raid plan failed, he would return to the Centaur Hills and face off against the Ant-Man army.

With the strength of the Raging Wind Sword Master, Victor will not be in much danger at all if he makes a trip to the Everfree Forest and faces the ant nest head-on. He was confident that he would be able to escape from Ant-Man's grasp.

The whole raid plan is simple: Victor takes Bertina to find the ruins of the ancient Assyrian Empire, search for the elemental rune crystals that control the Ant-Man colony, and then ask Bertina to close the Ant-Queen's Alchemy Tower.

The reality may be more complicated, as Trigoval's ancestral notes describe the general location of the Assyrian Empire and the altar of the gods, but that is more than 1,500 years old, and the crystals of the strange things that Issox has left behind are more than 20,000 years old.

A long time is enough to change everything, and let the fog of the unknown cloud cloud reality. Victor couldn't be sure if the Ant-Queen's Alchemy Tower's Elemental Symbol Crystal was still there, or if it was or if the coercive restraint on the Ant-Man colony was valid. However, the raid on the nest is worth trying, and Father Miller's precautionary layout gives Victor some confidence.

Victor would certainly be the quickest combo to take Bertina, Caligula, and the four dragon maids to the Everfree Forest, but it would be difficult for the seven of them to find a small elemental rune crystal in the depths of the Endless Forest, and losing any of them along the way would make the team's situation even more dangerous.

The entire raid plan requires high-end force, as well as a certain number of eyes, ears, minions, bait, and victims. Fortunately, the last thing Victor has in his hands is cannon fodder, and he can now mobilize two hundred source blood militia at any time, as well as alchemy mastiffs, alchemy dragon lizards and alchemy crows to drive away.

The larger the team, the higher the margin for error and the slower the movement. Based on the information available, Victor estimated that the most appropriate number of people should be limited to 300, including mastiff and dragon lizard units.

As for the functional structure of the team, this is not a problem at all. The physical fitness of the Level 3 Source Blood Militia is comparable to that of the mid-level Bronze Horseman, and its physical fitness, self-healing, and environmental adaptability are superior. They are equipped with gathering skills, are good at surviving in the wild, understand the habits of various monsters and beasts, and also know how to identify plants, can mix potions for different purposes, and are all-round arcane guards. It's a pity that the time for the birth of the third-level source blood militia is too short, and their rigid thinking and rigid behavior are their fatal flaws.

The newly-born alchemy humans can't stand alone, and all of them are useless. They need experienced captains, intuitive leaders, and calm and rational tactical commanders.

There is no better commander than the Knights, and the only Randall Knights who can keep secrets are Charlotte, Brandon, Klaus, and Todd at the moment. House Randall's fierce warriors Rogers, Red Wolf and Marcy can lead the way.

Victor plans to have a family knight partner with a fierce warrior and a dragon maid to form three teams with a core of three. One team is the striker, the other two are the left and right wings, and he himself leads the main team in the center.

The dragon maid, who has a spiritual connection with the master, serves as the herald of the peripheral team, and Victor can grasp the dynamics of the three teams in a timely manner through telepathy, and quickly make coordinated deployments according to different situations, without worrying about the dilemma of the team getting lost or being helpless by the enemy.

If all the members involved in the raid are regarded as a complete collection of life, it must first have a multi-type, multi-level, and three-dimensional perception method.

Each squad has the perception of ordinary people, the psychic perception of fierce warriors, the dragon perception of the wurmians, the bird perception of the alchemy crow, the wild perception of the alchemy mastiff, and the unique perception of the alchemy dragon lizard - super smell and heat source sensing.

Due to the uneven strength of the team members, their judgment and reaction to danger prediction are also very different. The fierce beasts, poisonous insects, and deadly traps guarded by the alchemy mastiff were nothing at all in the eyes of the dragon maids, and the threat they perceived was at least the existence of the golden rank.

These are the so-called multi-level, multi-class, and full-stereoscopic perception methods.

Perception is the key to victory, and Victor not only has extremely strong perception, but also extraordinary analytical skills. Super vision, super smell, super hearing, blindness and over-the-horizon perception, as well as subtle insight into the wind element, these natural abilities are all **-3 unified optimization, and can complete and present the collected information, which is equivalent to a perceptual field.

However, there are limits to Victor's realm of perception. On the one hand, it is reflected in the distance, a radius of 22 kilometers is already a field of perception that even the Golden Knight is jaw-dropping, and if it is farther, it will be relatively difficult to compare and complete the information; on the other hand, Victor's perception method generally belongs to a large category, which does not involve psychic premonitions, elemental perception, alien and insect perception, etc.

Victor's chosen vassals make up for both. The forward and left and right flank squads are operating at a distance of 20 kilometers from Victor, which can increase the detection range by at least 10 kilometers and the danger warning range by 30 kilometers. As soon as the outer team senses that danger is coming, the alchemy crow flies over to lock on to the target, and Victor can grasp the anomaly through telepathy with the dragon maid as soon as possible.

With such a large range of perception and such a wealth of perception methods, almost no enemy could threaten the safety of Randall's expeditionary force.

Victor's chosen men are the best of the best, and a large number of enemies can't catch up with them, but the powerful ones who can catch up with them will have to face the Raging Wind Swordmaster, the gold-level dragonmen, the alien beasts of the Wizard of Emerson, and the quasi-glorious god of war Caligula. If it were chasing after the outer squad, His Highness Randall wouldn't mind killing it.

Except for the brainless and bloodthirsty alien creatures, no monster dared to challenge the team led by the Sun Elves alone.

The way of perception evolved by the laws of reality is inevitably limited by the environment, Victor's team is fine in the open area, once it enters the densely vegetated forest, the alchemy crows flying in the sky are basically useless, and the team's perception range and efficiency are greatly reduced.

Therefore, Victor wants to bring the wizard of Imerson, who can not only control the creatures in the forest, but also possess the puppet, temporarily gain the perception of alien creatures, and detect the enemy from a distance.

Imerson makes up for the team's shortcomings with his sorcery talents, but he can only scout on a single target. In a sense, the best way to perceive is actually the elemental perception of high-level knights, which is the law of chaos from the elemental sea, which is not limited by any environment and terrain.

Victor originally planned to recruit a high-ranking knight to accompany him, and he thought that only Trisley would be more suitable, but Trisley knew about it, and Sylvia must also know, so Victor would be in big trouble.

His original intention of secretly building the mountain fortress was aimed at the York family, and the secrets of Mithril, Thorium, Saron Magic Iron, and even the Evenson father and daughter and the Alchemy Tower will all be exposed...... These things are relatively small compared to the husband and wife relationship between the Raging Wind Sword Saint and the Divine Knight. Sylvia must be angry, she will still be happy in the end, and then take Bertina away from Victor and put her under her control.

In other words, Sylvia didn't allow Victor to venture into the Everfree Forest at all, and even if she did, she would have to destroy the main force of Ant-Man's army first to minimize the risk before she could rest assured.

If Victor insists on going, Sylvia will also walk with him to ensure the safety of her lover. The two highnesses left at the same time, and the kingdom of Centaur Hills and Gombis had to be chaotic.

And that's not even the worst.

The Divine Knight is equivalent to the incarnation of the Elemental Sea, and her appearance may stimulate the King of the Spirit Realm in an unknown state, causing a series of changes. Suppose Sylvia slays the Old Gods in place of the will of the Creator, she herself may not be spared.

It's like Sylvia knows that her lover is a powerhouse in the Sanctuary, but she just doesn't want him to venture into the Everfree Forest. Victor also doesn't want Sylvia to face a life-or-death decision, and he has a strong sense of protection for his wife, even though Sylvia is a god knight.

The mind is in charge, and it is his own destiny that is in charge, and Sylvia is also included in it, and reversing her premature assimilation by the elemental sea is the highest challenge set by Victor, which may not succeed, but it is the source of strength for him to move forward.

The Alchemy Tower, and Ant-Man are the troubles that Victor is in. Sylvia's early intervention to detonate the torrent of fate for the revival of the alchemy empire is not a good thing for her or Victor.

Solve his own troubles, and Victor has been preparing for this for 12 years, and will not change his decision because of Sylvia. He weighed it again and again, and still thought it was more appropriate to hide it from his beloved wife and leave home secretly.

Staffing from a perceptual perspective solves the most basic survival problems of the team. Victor then began to consider the team's potential for continued hematopoiesis and development.

The three peripheral teams are responsible for vigilance, reconnaissance, and search tasks, emphasizing mobility and flexibility, and the number of people does not need to be too large, but they must be elite and strong. They have a wide range of actions and can take care of the responsibility of gathering resources. It's a pity that the four skill slots of the Source Blood Warrior are only loaded with one gathering skill, and they basically don't know how to process materials. The main force, on the other hand, is in a relatively stable situation and is capable of undertaking logistical tasks, including resource reserves, armament repair and processing, troop rest and rotation, and medical treatment for the wounded.

Victor plans to recruit 30 alchemist militiamen from mercenaries and swamp scouts loaded with forging or building skills to serve as artisans. In addition, he also has to select several sword-wielding maids in the Mercury Manor to serve as medical assistants for Pastor Dane, and also take care of the diet and daily life of the Emerson father and daughter.

The most crucial figure is the wizard of Imerson, who can make good use of his abilities to continuously create cannon fodder, adopt more flexible and diverse tactical tactics, and effectively reduce the casualties of the team.

Victor also had a startling idea, there were a large group of orcs on the nameless savannah west of the swamp, and they knew the cyclical habits of the ant-men, but the next ant tide would be different. With its ability to reduce the steppe orcs to the military rations of the ant-men, it is better to support an orc force. It is best for them to fight the ant tide and delay the outbreak of war for the human kingdom, but at worst, they must know how to organize scattered tribes to avoid the impending disaster, so that the vast army of ant-men has no meat to eat.

As long as Emerson is given time and military support, he can develop a powerful alien army!

If the operation in the Endless Forest is unsuccessful, this is Victor's backup plan.