Chapter 651: Tactical Requirements Analysis Method

A wave of packs and clamps temporarily eased the situation of CK, and the attack of the second team was also disintegrated, and Xiaoyu did not dare to organize an attack anymore. This wave of attacks just now gave away all the small advantages that had been built-up. All you can do now is wait for the next opportunity.

The next opportunity, Xiaoyu thinks that it is the first team fight of this game.

The Demon Drinker Knife of the top single crocodile has been made, and the mercury shoes, plus the health bonus provided by the crocodile's ultimate, are perfectly fine to resist the first wave of damage. The blind monk only needs to kick away the crow or Zack who came in in time to make trouble, because of the equipment, Xiaoyu hopes to be able to kick the crow away, because the crow's golden body has come out. The rest is Clockwork's R flash, Xiaoyu means to play Clockwork as an assassin! In the case of the front support, Clockwork sprints from the flank to cut in, as long as R flash big eyes and Verus are two, and then QW is directly seconded! In this way, the team battle will be won. It is impossible for the three of Raven, Fire Man and Zack to come over and fight five, and it is easy to be kited without an outbreak.

In this case, as long as the clockwork opens the golden body in time, Ember's ultimate and Zyra's ultimate can keep the clockwork behind the golden body in time, although it is unlikely to kill again, but it is a very good thing to be able to exchange zero for two. It's best to be able to turn human heads into the advantage of towers, or the advantage of elemental dragons. In this way, a little bit of grinding still has a great chance of winning, after all, CK's lineup has not played any special role so far. Everything seems so ordinary, so as long as the economy is still suppressed, plus the control of the vision after pushing the tower, it is just like an ordinary game. Without error, the scales of victory must be tilted.

Xiaoyu was right, but she couldn't understand the horror of the fire man, let alone the horror of the CK lineup!

Xiaoyu keeps clicking the mouse on the map to arrange it, she has her own set of layout methods, but it is not perfect, because there are only four map markers available in League of Legends to choose from. There is no way for Xiaoyu to arrange it very perfectly with just four logos.

The teammates looked at Xiao Yu's arrangement seriously, and after a while, they understood Xiao Yu's thoughts. Xiao Yu thinks that this team battle should be carried out in the lower lane, firstly because the outer tower in the lower lane has fallen, secondly because the elemental dragon is in the lower lane, and third, the terrain in the lower lane is complicated.

The outer tower is naturally stretched when the battle line falls, and it stands to reason that this is exactly what the-stirring stick likes to see, because the outbreak of the-stirring stick hero is limited, so he likes to chase the opponent online, and the longer the line, the higher the success rate of the pursuit.

As for the elemental dragon, the closer the better, once the team battle is won, you can immediately turn into the elemental dragon after directly taking the tower. This is a condition that the middle and upper roads do not have.

Complex terrain is a prerequisite for clockwork, clockwork is not like a mouse, Tyrone has stealth, not like crocodile, small fishman has a breakthrough, if the clockwork wants to go around, it must be a sprint and a very short distance approach, so that the enemy can be caught off guard. The terrain is complex to make the clockwork better hidden.

Everything is properly arranged, and whether you can establish an advantage depends on this wave!

The crocodile went home directly after clearing the line on the road, and the amount of blood on the tower was not much, and the crocodile was ready to give up the tower and go home directly to the lower road. Brother Bao was afraid that it would be a trap, so he cleared the line by himself and then clamped himself, so he began to control the line and did not push the line.

Bai Feng smelled a hint of conspiracy, because it wasn't just the crocodile that moved. The other party's double road also went home. At this time, it is indeed no problem to change the road up and down, but at this time, isn't it afraid that CK will directly steal the elemental dragon?

Sure enough, as soon as the lower road is returned, the clockwork in the middle lane disappears, that is to say, the blind monk of the other party is very likely to be buffed in the blue, so that the clockwork in the middle lane just comes to guard the elemental dragon while taking the blue.

"It should be more than that, what they want more than the outer tower on the road is this elemental dragon!" Although according to common sense, this kind of up and down line change is a very common way to play, and it is also a play style that has been tested many times, but Bai Feng thinks that this is definitely not the case!

This is a method that Bai Feng developed together with the psychotherapists in the team in his previous life - tactical needs analysis.

This method is based on the classic "Maslow's Theory of Needs" and extends to League of Legends.

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Maslow's needs theory divides human needs into five levels from low to high, namely: physiological needs, safety needs, social needs, respect needs, and self-actualization needs. In fact, it is the stage of what people are pursuing, and the things pursued by different stages are different, and every time they reach one level, they will continue to move forward to the next level. It's like playing a game.,The first level of the boss is a physiological need.,It's also the most primitive need.,It's close to instinct.,Eating is a physiological need.,Because if you don't eat, you'll die.。 The second level of the boss is the need for safety, when the basic solution of eating, drinking, etc., it is natural to require health, safety, morality, etc. The next level is also one level after another.

After Bai Feng learned about this classic theory from a psychotherapist, he began to privately make this way of understanding compatible with League of Legends, and he also divided League of Legends into five levels, unlike the "Maslow Needs Theory", Bai Feng's rating is based on the length of the game, not like fighting a boss.

The tactical requirements analysis method is based on 0-10-15-30-40-60 minutes, so that there are a total of five phases.

The first stage is called the stage of establishing requirements by Bai Feng, that is, 0-10 minutes, there is actually no demand at this stage, but Bai Feng still ranks the demand level for this stage, the first need at this stage is to make up the knife (development), and the second need is to be familiar with (tentative) the other party's operation. At this stage, because the first need is to mend the knife and develop, it is relatively peaceful, and no one will come out to be a demon. Because of the needs of development, the jungler is likely to appear on the line, at this time, it is necessary to empathize, if I am the opponent's jungler, then which way will I choose, why will I choose this way? After making a quick judgment, let this way be careful. Then the meaning of the existence of this stage is the stage of establishing requirements and making adjustments to subsequent requirements.

The second stage is 10-15 minutes, this stage is called the transitional demand stage by Bai Feng, this stage is in demand, but many teams have chaotic needs when they appear in this stage. Although it is chaotic, there are still traces to follow, and the first demand point is the suppression of the vision! This is why Taoqiu will push the tower as soon as possible, so that the vision can be suppressed. So in most games, the first outer tower is bulldozed during this time period. The second demand is the human head and the dragon, in this stage, the human head and the dragon are parallel needs, there is no distinction between superior and inferior, because in this stage, both the human head and the dragon are of great help to the subsequent development. The head can give a single person the lead and the field. Dragons can help teams build up some unseen strengths in the later stages.

The third phase is 15-30 minutes, this phase is very long and the second longest of the five. Bai Feng calls this stage the chaotic demand stage. At this time, the first demand will be converted between the defense tower and the elemental dragon, why do you say that, it depends on the attributes of the elemental dragon, if it is an attribute that does not match the lineup, then the defense tower must be the first demand, if it is matched, such as the current second team, that is, the priority level of the elemental dragon will increase, and the defense tower will be reduced. But no matter how the two needs go up and down, there is a surprise. That is the great dragon that surpasses both. The needs of Dalong can be said to be certain at this stage, which needs to look at the lineup.

For example, if there is a team of heroes who are very fast at fighting dragons, such as Snake Girl, Wayne, and Flea, the priority of the big dragon should be raised first.

The third demand is the red and blue BUFF, and at this time, the mid laner and ADC begin to have a demand for the BUFF. The fourth requirement is leveling, as reaching level 11 before teamfights is a key to learning the second-level ultimate. Some teams will even use this time node to play a tactic - Tibetan level 11 tactic. That is, to hide the person who has reached level 10, and instantly let the person have a lot of experience, but not to level 11. Then this hero returns to the line and starts to fight against the opponent, and in the process of fighting, let the skill hit the creep, instantly upgrade to level 11, and use the second-level ultimate to cause the opponent to misestimate the amount of damage. This is a result of the details of the kill. It only works when the masters are dueling.

The fourth stage is 30-40 minutes, which is called the tactical demand stage by Bai Feng, that is, the biggest need in this stage is command. Once the game enters 30 minutes, then the power of the conductor begins to show, a good conductor, and a bad conductor are very, very obvious at this stage, and many battles are separated in this time period, because the game can enter this time period, indicating that it is not a crushing game, then the command is very important. So the first need is to command. This is a rigid need, no matter which team, this is the first need. The second requirement at this stage is to return to the game, and two requirements will be very important at this point in time - the Great Dragon and the Ancient Dragon. The level of demand of the Great Dragon is slightly higher than that of the Ancient Dragon. The third requirement is the lane, and the fourth requirement is the buff. Although the buff at this stage is more prominent than the previous stage, the line is even more important, because when it reaches this stage, the hero's ability to dismantle the tower has made a qualitative leap.

Finally, it is 40-60 minutes, this stage is the longest stage of the whole stage, and Bai Feng calls it the game demand stage. Once the game gets to this stage, it's a lot of work. Being able to enter this stage shows that the command level of both sides is also about the same, so the first requirement is the troop line, and the troop line must be in good condition. The second demand is the double dragon, and neither of the two dragons can be placed. The third is the BUFF. Nothing else is left to think about. So why is it called the game stage? Because at this time, the bet is on who makes a mistake first, and one mistake will lead to the defeat of the whole game. The more powerful one is to create opportunities for each other's mistakes, and the weaker ones are the legendary rookies pecking each other, you make a mistake, I make a mistake, everyone hurts each other, who is afraid of whom?