Chapter 279: Mysterious Lady!
With command, the adventurers' movements become sharper, with five warriors, two marksmen, and a spellcaster on their way to exterminate the Dreadclaw, while the rest of the adventurers return to the caravan and be ready to protect themselves at any time - after all, the Dreadclaw is a group of predators, usually three to ten in small tribes, constantly migrating and hunting in the dark regions.
In fact, on the other side of the tunnel, there were four other Dreadclaw figures hidden in the darkness, but Ron controlled his aura and swirled them slightly in front of their noses to scare them away—the demigod's breath had the same effect as the dragon's power.
"There's only one Dreadclaw!"
"It's lonely, kill it!"
After waiting for a while, no other Dreadclaw appeared, and several adventurers who had gone to exterminate the Dreadclaw had reached a close enough position, and immediately the adventurer's temporary command shouted loudly - not only for the revenge of the dead Sasha, but also to increase the income of the adventurers - a dreadclaw's corpse could be exchanged for hundreds of gold coins, and in some gray dwarf cities, the claws of the dreadclaw could even be exchanged for trading places, and a large number of underground merchants would come to buy them.
The sword was unsheathed, the bow was wound, and the five warriors and two archers immediately attacked the dreadclaw, and the dreadclaw immediately jumped and dodged - compared to the adventurer, the dreadclaw was much more agile, and if it weren't for one of his sharp claws and half of the corpse and constantly eating, perhaps the caster in the path of the jump would have become an undead.
"Give me peace!"
The only merchant who could be around Tim's campfire was the merchant of the caravan, and although Ron didn't have much contact with adventurers, he used to be an adventurer, so he naturally had a natural liking - so he controlled his breath and shook in front of the dreadclaw, and immediately the monster more than three meters tall fell from the sky and lost its balance.
"Kill it!"
Such an opportunity would not be missed, and together with the adventurers guarding the caravan, more than a dozen weapons pierced the body of the dreadclaw, and several arcane missiles pierced the dreadclaw's head, sending him completely into the arms of the god of death - and then the dreadclaw's bones and claws were stripped out and bought by a caravan merchant - of course, half of the money purchased by the merchant was kept for Sasha's settling-in fee, and the other half was divided among all the adventurers according to the amount of money they had paid - Of course, Ron, who had the most credit, didn't get a penny.
"May you enter the kingdom of the god of war, sublimate into a heroic spirit, and fight for the god of war!"
A roaring bonfire ignites, reducing the remaining half of Sasha's body to ashes, and then placing it in a small sealed jar - one of the adventurers' final destinations, which will be handed over to Sasha's family upon their return to the city.
An hour after killing the Dreadclaw and seeing Sasha off, the caravan set off again—and then two hours later, a gate glittering golden in the firelight appeared before me.
"The Grey Dwarf's Copperforge has arrived!"
It has to be said that the Grey Dwarves have the same talent as their counterparts on the ground, with two heavy brass gates spliced together with cyan bronze rivets to create a lifelike pattern of the Grey Dwarves holding a copper furnace aloft - something that only a race skilled at digging and smelting minerals can do.
Behind the Bronze Gate, there is a circular city, modeled after the central forge area, which is divided into six different areas, one of which is the trade area where the caravans are stationed, and there are a large number of weapon shops scattered throughout the trade area.
"Come, come, take a look, take a look!"
"The weapon of the copper hammer is extremely sharp, and the shield of the copper hammer is extremely hard~"
"Definitely what you need! Come and buy! Come and buy!"
Listening to the shouting in the streets, Ron wanted to step forward and let his shield and weapon collide with each other, but in the end he held back—not only gray dwarves and caravan members but also creatures of other intelligent races were in and out of the weapons store in the trade area, talking loudly and haggling over the price—including orcs, lizardmen, humans, halflings, but there was no sign of the dark elves.
After wandering the streets for a while, Ron returned to the caravan station, where Tim was having a heated conversation with the visiting grey dwarf merchants, the outcome of which would determine the price of salt and ale in Fort Copperforge in the near future.
The Grievs don't make wine, and there's no food underground to make ale - so caravans like Tim with large amounts of salt and ale are in high demand, and Tim doesn't set up stalls in the trade area, which doesn't sell quickly enough and is prone to other problems - he's looking for a Grievin merchant who can eat all the goods.
Ron was able to understand the conversation between the two men - in fact, after becoming a demigod, he automatically had the gift of knowing all languages - and when Tim brought out a bottle of special ale made by the halfling, Ron knew that the deal was successful - except that Ron's remaining half of the table salt was not sold, but only the remaining ale was exchanged for a portion of the precious minerals.
As for the other merchants, they also have their own channels, some of them have already processed all the goods and will leave on the caravan back to the surface, and similarly, Tim's caravan will also have some new people to join.
So, when the caravan assembled two days later, Ron saw many new faces—orcs and humans—and one of the human women caught Ron's attention.
He was tall, dressed in a wide black robe, with a black feather mask on his face, showing only the shape of his lips - but for some reason, Ron felt a strong sense of unease when he saw her.
"Let's go!"
Tim's voice rang out over the crack of the brass door opening, and then dragged the heavy wagon behind them, and the bantams began to think about traveling deeper underground—through caverns deeper than the Black Mountains, the caravan would pass through the second level, to the third level of the Dark Realms.
As for why they didn't stay in the second layer, it was because the race of the second layer was cavemen, they were very weak and useless except for industriousness - they did not have their own writing, did not have their own civilization, did not have the inheritance of combat skills, and did not have the talent for magic - in fact, they did not have any characteristics of a civilized race other than planting crypt plants to make a living and have their own language.
If it weren't for the fact that cavemen reproduce at a rate comparable to that of rodents, perhaps they would have perished in the annual Dark Elf hunt.
Strangely enough, though, along the way to the entrance to the third floor, Ron saw lizardmen in addition to cavemen.