Chapter 10: The Sorrow of the Stalker

In this world, which is very similar to the game world, there are a variety of professions. Although there are still decades before the beginning of the plot, some special classes have not yet appeared, but there are still many classes active on several continents.

There are warriors who wield an energy called Fury to unleash all sorts of deadly blows and ferocious wielding, whether they are calm weapon masters, reckless berserk strikers, or defensive shields for their teams, devout monks who believe in the Light, who are all-powerful healers, reliable protectors, divine spellcasters, and perhaps even the controllers of the shadow forces that live in symbiosis with the Light, hunters who partner with wild beasts and herds, ranged sniper masters with bows and ballistas, rangers who survive in the wilderness, and frost who control them, a mage of fire and arcane, a stalker who hides in the shadows......

If you want to say that Marcus is the most afraid profession in the game, it is, of course, the professional mage of his own son, the most feared profession, which is the warrior with 99.99% of Dios and only 0.01% of the God of War. But now that you're in the real world, it's all different.

For Marcus, who has no resurrection ability and is no longer a player, awesome professionals have their own awesomeness, so any professional who is strong enough will bring pressure. But under the same conditions, there is no profession that can make Marcus feel difficult to deal with.

Just like playing a game, if you can't beat some tumor deck in a card game, join him, and if you get beaten by some unbalanced son class in an RPG, reroll one.

When [Nephilim Legend 3 Subsystem (Free Version)] has four character columns, Marcus has the potential to be a cancer. Although it is not a part-time job but a switch between four professions, it is enough for him to be prepared to deal with various situations. Even against those professions that have no game developers to balance even the superficial professions, and can be unscrupulous in reality - the reality is so unbalanced - he can choose a class that is also a cancer, and force it to open up.

And among these professions that can be forcibly opened at the very least, if there is one that is the least threatening to Marcus, it is none other than the Stalker.

Stalkers are difficult assassination masters, relying on their stealth abilities to skillfully hide their whereabouts, stealth in the shadows, and adept at taking enemies by surprise. They are either adept at assassinating with poison and blades, fanatics with daggers and pistols, or sharp and agile at striking at weak and vital enemies. But if the whereabouts are already exposed before the attack, the stealth cannot hide his whereabouts, and the target is prepared, then the advantage of the stalker will be lost a lot.

Unfortunately, [Nephilim Legend 3 Subsystem (Free Version)] inherits the system features in the Nephilim Legend 3 game. In the game, when you or your teammates encounter or kill some special monsters, the system bar will swipe out the message "Nephilim X encountered XXX" and "Nephilim X destroyed XXX".

This feature is carried forward in the [Nephilim Legend 3 Subsystem (Free Version)]. When Marcus activates this system, he can't do it like when he opens the [Azeroth and Warriors Subsystem (Demo)], all the various NPCs that can be seen, from humans to beasts to ghosts, have names and levels, as well as borders brought by various templates - of course, all you see above level 9 are skeleton levels, and that name can change with the identity and status of the other party's disguise- However, whenever an enemy appears or is killed within 75 yards, you can see the message in the system bar: Marcus encountered XXX, and Marcus killed XXX. And depending on the strength of the opponent, the color of the enemy's name is also different.

This way, whenever the system swipes out the encounter information and Marcus doesn't spot an enemy, there is no doubt that someone is sniping/ambushing/there is a stalker. Considering that the distance of 75 yards is almost 75 steps, which is not a long distance, the biggest benefit of this feature is actually to indicate the approach of a stalker.

Stealth is not stealth, and it is not a state of nothingness. When you know that a Stalker may be nearby, it's not hard to actively search for them - whether it's based on experience, alertness, perception, observation, or area damage skills. Fighting a stalker in a prepared situation and being attacked by an unsuspecting stalker are definitely two different concepts.

As a result, the stalkers in the mercenary team, whose name Marcus did not know, fell into tragedy.

If the other party is bent on leaving, then Marcus may not be able to leave the other party behind. However, since they have chosen to kill, for these stalkers who have not yet learned first-class life-saving skills such as [Disappearance], [Shadow Cloak], [Smoke Bomb], etc., once they are caught from stealth, and do not activate acceleration skills such as [Sprint] and [Speed Burst], all that awaits them is death......

The new steel sword whizzed in a blur of light, and then struck a defender who was rapidly advancing with a large shield.

In order to neutralize this force, he took four steps back in a row and slammed into the stone wall, barely holding the large shield in his hand.

At the same time, Marcus, who had thrown his sword and didn't look at it, had already aimed at the other stalker and started a charge.

This is not a skill from the system, nor is it a warrior's professional skill, this charge is just a dash in the true sense of the word, a rapid impact on the enemy, the kind used by ordinary people without extraordinary strength, not a starting skill that uses anger as an energy for a warrior professional to physically explode and generate anger.

"It's too slow!" Lowering his center of gravity, his shield raised, and Marcus, who was smashing into the stalker with a slight change of direction in the not wide passage with his anticipation and footsteps, accurately collided with the stalker, and the stalker wielding the double dagger clenched his teeth, blood spilled from the corners of his mouth, trying to parry Marcus's shield.

But how can it be that easy?

This time the impact has come with [Heavy Attack]!

The Stalker's dagger was the first to be unwielded, and he himself was immediately stunned. Marcus, who had taken out a long sword like a trick, unhurriedly aimed at the enemy's vital point and stabbed it neatly.

"Kill another ......," the young man who drew his blood-stained sword smiled and turned his head to look at the remaining enemies.

A defensive warrior with a large shield, a stalker who re-hides in the shadows but can't escape Marcus's perception.

"Kill the two of you, and you'll probably be left with the four hunters outside who are responsible for long-range support, interception, and pursuit, right? If it's on flat ground without the protection of this stone battlement, maybe you can really cause me some trouble......