Chapter 9: The Ruins

In the Explorer's Guild, the classification of ruins is mainly determined according to the degree of danger, and completely harmless ruins are called E-class, which means that although this ruins are left over from ancient times, there are no traps and monsters, and they belong to the ruins that even ordinary people can come and go freely. Pen ~ fun ~ pavilion www.biquge.info such relics are mainly used as tourism or as a historical record for scholars to investigate. There are countless E-class relics, and the main reason is the Calamity War, a world war that has destroyed too many principalities, large and small, and even empires. Naturally, there are many historical buildings and badly damaged former residences.

Secondly, there will be a monster in the first stage equivalent to a trainee professional, or a trap that can damage the trainee but is not strong enough to damage the full-time professional, and such a relic is rated as D rank. Because there is danger, but the level is not high. Any full-fledged professional can lead a squad on a full quest, so such ruins are primarily used as trials.

For newcomers who have not seen blood and have little combat experience. This is the best training ground, there will be no danger to life, but it can be a good exercise of one's ability to face crises, and play a good role in one's own positioning and strength in a state of cooperation. Every year, a large number of apprentice professionals will enter the D-level ruins for trials under the leadership of professional formal professionals, which has laid a solid foundation for creating a large number of explorers with rich combat experience and strong combat ability.

In addition, it is a C-rank relic that can only be stepped on by full-fledged professionals. This place is mainly filled with a large number of first-stage monsters, and even a small number of second-stage monsters equivalent to full-fledged professionals will appear. These monsters cooperate with the traps of the ruins, and because they are familiar with the terrain, they can always easily repel the apprentice professionals who come to explore, and even the regular professionals dare not say that they can retreat single-handedly. Therefore, the ruins with a danger level of C are mainly places where the exploration team composed of full-time professionals conducts formal exploration.

The number of C-class ruins is basically the same as the number of D-class ruins, although it is not countless, but it is definitely quite a lot. Even if the Explorers Guild has developed for thousands of years, it is estimated that it has only explored one-tenth of it.

However, when it comes to B-class ruins, the number is greatly reduced. Being able to be evaluated as B-level means that in the initial energy level judgment, there is a third-stage monster equivalent to an elite-level professional. In ancient times, when there was no stage evaluation basis, such monsters were called "lords".

Stage 3 monsters are usually group-dwelling monsters, with their second and first stage counterparts under their hands. Often in the exploration, if one of them is provoked, it will attract a large number of the same kind, and if you are unfortunate enough to even alarm the monsters of the third stage, there is no combat power of elite professionals, and it is possible to be wiped out.

Therefore, if you want to explore B-rank ruins, it is a hard rule to have at least two elite professionals in the exploration team. This is an experience that explorers have exchanged for their lives, and those who join the Explorers' Guild will abide by it regardless of their rank.

As for the A-rank relics, this is already the highest danger relic of the Explorer's Guild's public danger level. This danger index, expressed in the ruins, has a high-energy magic trap that can inflict heavy damage on elite-level professionals, and there are more than two or more third-stage monsters in the ruins. Such a relic is no longer just a relic that a single exploration team can fully explore. Most A-rank ruins are explored with at least three or more teams of elite professionals.

A-rank ruins are very rare, and this is the key place for the advanced six empires to obtain ancient magic technology. Once an A-level ruin is discovered, the six empires will reward it to stimulate the interest of elite explorers, and even take the initiative to organize multiple elite explorer teams to fully explore the ruins.

At present, there are only 307 A-class ruins found across the vast continent, and so far, there are less than 97 A-class ruins that have been fully explored. The rest are still carefully probing for information.

Of course, the A-rank relic is not the end. In the Explorer's Guild's rating, which is never public, there are also relics with S-class ratings.

The reason for the evaluation of S-rank relics is very simple, when there are more than 100 third-stage monsters in the ruins, such ruins will be evaluated as S-class regardless of whether there are traps or not.

In the thousands of years since the establishment of the Explorer's Guild, the ruins that can be called S-class have all been marked on the map as "inaccessible" dangerous places. These are the places where the general map selectively does not disclose information. Let the low-level professionals completely discourage the idea of going to such a ruin. Only those who have reached the level of Titled Elite can the Explorer Guild have the option to inform some information.

Just like a dangerous place whose existence is concealed, there are only 7 relics that have been discovered by the S-class evaluation.

The Principality of Sanlie is one of them. To put it bluntly, even in the S-class and in the middle, the ruins of the Origin Land are definitely the S-level of the S-class.

It's just because the energy level strength of the relics here has reached the master level. In other words, there are fourth-stage monsters here.

What it means to be a master can be seen from the guardian power of the six empires. Among the six empires, there are only four masters. They are the Holy Grace Knight Tarn of the Radiance Empire, Alice the Sword Dancer of the Ambra Empire, Zonke the Fool of the Banco Empire, and Miria the Holy Spear of the Dean Empire.

Although the Kazan Empire does not have a master, its army is very strong, and there is even a knight order, which is composed entirely of elite-level masters. This is a full 500-strong order, each elite equipped with the highest magic achievements of the Kazan Empire, enough to challenge any master.

As for the Ice Moon Empire, it is because it is far away in the northern wilderness, although it cannot be compared with other empires in terms of military strength and wealth, but because of its geographical advantages, it is difficult to attack, and it has become the only special empire among the six empires - an empire without the combat power of a master.

The ultimate fighting power of the Empire, the strongest guardian. That's what a master is all about. In the face of the masters, if they do not have the same combat power, they cannot protect their ruling class from force. Although the master may not be able to conquer cities and land like an army, it is impossible to fight a 10,000-strong army alone. But if you put down your subordinates and devote yourself to assassination, then the entire royal family of the empire without the combat power of the master will be slaughtered, and it may happen.

Although strictly speaking, the monsters of the fourth stage cannot be compared to the human at the master level, because the monsters that have reached the master level of the energy level alone will not have the combat experience, judgment, and proprietary combat skills that can be called terrifying. But the monsters in the fourth stage also have enough power to kill any professional who has not reached the master level.

However, Locke's team is an elite professional. Killing two fourth-stage demonized mechas, this feat is enough to be called great.

"So, when we go back, we should report to the Explorers Guild. Maybe we'll be the first S-Class explorer team in this millennium!" Nightcat proclaimed as he inspected the mechanism on the edge of the arch of the Origin Land.

"Yes, yes. The greatest team of explorers ever, the greatest night cats on the team, you've been nagging about the same thing countless times in the past three days. Please concentrate and open the entrance to this ruin as soon as possible. The egret stroked his forehead helplessly and said lamentingly.

Although they defeated the master-level demonized mecha, under the guidance of Locke, everyone did not feel complacent, but steadily recovered all their energy and combat energy, which allowed the night cat to explore, investigate the traps of the ruins, and prepare to move forward steadily.

"Do you think it's easy to explore the ruins?!" the night cat retorted angrily, "The mechanisms here are almost all connected, and they are completely unseen types, so they can't be judged to be effective at all. If the unfortunate misfortune triggers an error and triggers some unknown trap, I don't think we'll be unscathed. ”

"In this case, maybe we should rely on Nina's intuition of danger?" said the egret patting his head.

In the previous battle, Nina clearly had a huge gain. These days, the momentum on his body has been rising, and the egret is still sparring Nina during the three-day recovery period, and it is obvious that compared to before, Nina's sword skills have become more subtle. The egret, whose vision has kept up, feels that he has been distanced again, and this time the gap makes the egret suspect that it will be difficult for him to catch up with the auxiliary system. And no matter how tricky the egret attacked, Nina was able to dodge the counterattack one step ahead, as if she had predicted the egret's movements. In this case, Nina also found that Nina, who has extremely rich martial arts knowledge and rigorous inheritance, confirmed that she had unleashed her potential and obtained the abilities that a melee professional could only dream of.

Danger intuition.

This kind of ability to not rely on active judgment, but its own passive perception instinct, is called a bug by the egret, if you encounter a master-level demonized mecha again, Nina may not need to release the divine martial arts, and she can match one.

Although the egret also shines in the battle, but after reaching the subtle level, the requirements for the next stage of the auxiliary system promotion are too high, and it has entered a state of stagnation.

"I sympathize with your ignorance. "The only thing that can be determined now is that the third trigger, the seventh, and the ninth are harmless. As for the other sequences and triggers, it is impossible to determine the effect or meaning. ”

"Then just press one of these three traps. How can there be so much care!" said the egret and pressed on one of the harmless mechanisms pointed at the night cat, "Anyway, I can resist the master-level attack, what other trap can be stronger than the master-level attack?"

"You daredevil!" the night cat startled, and before he could pull the egret, the trap had already been triggered. "Hurry up and disperse, alas??!!"

Before he finished speaking, the arch in front of him actually shook, and the metal gate that blocked the entrance itself sank, and the whole moved downward.

The gate of the ruins is actually open!