Chapter 337: The Third Fusion (Two Chapters in One)

The first is his passive skill for cell division.

Cooldown: 300

Every time Zach hits an enemy with his skill, a small piece of his slime splatters out. Zach can reabsorb this slime to restore 4% of his health. Upon taking fatal damage, Zach will split into four pieces of cellular tissue and attempt to reunite. If, after 4 seconds, there are still cells and tissues still alive, then he will respawn and regenerate 10-50% health, depending on the amount of tissue alive. Cell tissue inherits a portion of Zack's maximum health, armor, and magic resistance.

This was followed by his first Action Skill, Extended Strike.

Range: 550

Cost: 8% of current health

Cooldown: 9

Zack's arm extends and captures the first enemy hit, dealing a certain amount of magic damage and temporarily slowing the target. Zack's next basic attack is replaced with a long-range slap, which again deals initial magic damage and slows.

If Zack captures a different enemy with each attack, he will throw both targets at each other, and if the two targets collide with each other, he will deal a certain amount of magic damage in an area.

His second Action skill is called, Unstable Matter.

Range: 350

Cost: 4% of current health

Cooldown: 5

Zach's body erupts, dealing magic damage equal to eight percent of their maximum health to all nearby enemies.

Absorbing slime reduces the cooldown of this skill by 1 second.

His third active skill is the Rubber Slingshot.

Range: 1200/1350/1500/1650/1800

Landing range: 300

Cooldown: 24/21/18/15/12

First cast: Zach faces the hover and charges for 0.9/1/1.1/1.2/1.3 seconds.

Second Cast: Shoots Zack towards the target, knocking nearby enemies into the air for 0.5-1 seconds and dealing a certain amount of magic damage. Zach spawns additional slime for each enemy hit.

His ultimate is kinetic pinball.

Damage radius: 300

Shot Distance: 400

Cooldown: 130/115/100

First cast: Zach squashes himself, giving him immunity for up to 2.5 seconds. Any enemy standing on top of him is slowed by 30/40/50%.

Second cast: Cast again after at least 1.1 seconds of charge, causing Zach to suck enemies standing on top of him and move them towards the target location. While in the air, Zach is in a state where he cannot be stopped. After landing, nearby enemies take a certain amount of magic damage and are temporarily slowed.

I saw that at this time, Li Yifan's body became as soft as an eraser, but it was so strong and powerful.

This is the benefit that the cyborg has brought to him, allowing him to have an immortal body.

This is something that the funeral official never thought of, and his mouth kept screaming, and the words seemed to be, "Why didn't I think of it, it can still be like this, right......"

The seventh hero chosen by Li Yifan is named the lava behemoth - Moffett.

Moffett's formidable lava defenses were exactly what he needed for a hard, thick shell.

There is a place of great harmony where everything is one. Lava is the essence of all creation, and the inhabitants here are a special component. The place is symmetrical and completely stable, which is why it is extremely beautiful. The lava creatures that inhabit it are aware of their identities and do their duty to the fullest. They work and live like social creatures or beehives. Moffett always strives to give his full potential as part of the whole. He is a brilliant creature who fulfills the task of maintaining the perfect order of his people.

One day, the spatial rift opened without warning. Moffett crossed the universe and was summoned to the Land of Runeterra. For him, the transfer was painful and thrilling, for he was cut off from the song of his people and his lava, which had been with him since the day he was born. Trapped in the summoning circle, Moffett gets angry, and the person who summons him begins to make requests. Runeterra is a world that is close to destruction due to the massive energy difference caused by the overuse of magical energy. It takes the hero to take it out of chaos and back to order. So summoners summon the lava behemoth and ask for his help. After examining his fears and apprehensions, Moffett felt that it was a noble goal that he was willing to accept—perhaps not entirely. Today, as part of League of Legends, he attacks those who disturb Valoran's order, especially those who use disorderly magic. Unfortunately, Moffett also begins to change, as he is forced to face his deep loneliness alone in this vibrant world.

Watch out, chaotic creeps! The lava behemoth is coming.

His passive ability is Granite Shield.

Moffett is protected by a rock shield that absorbs up to 10% of his maximum health, and resets if he is not attacked for 10 seconds.

His first Action Skill is Earthquake Fragments.

Cost: 70

Cooldown: 8

Range: 625

Moffett shoots a rock shard from the ground to the target, dealing 70 magic damage and stealing 26% of the target's movement speed for 4 seconds.

His second Action Skill is called, Savage Strike.

Cost: 25

Cooldown: 12

Sputtering radius: 225

Passive: Moffet's armor is increased by 30%, tripling when [Granite Shield] is active.

Active: Normal attacks deal additional physical damage to the target and nearby units. Lasts 6 seconds.

His third Action Skill is Trembling.

Cost: 50

Cooldown: 7

Range: 400

Moffett hammers the ground, dealing magic damage to nearby enemies and reducing the target's attack speed by 50% for 3 seconds.

Increasing the armor increases the skill's damage by 30% of Moffett's armor.

His ultimate move is unstoppable.

Cost: 100

Cooldown: 130

Distance: 1000

Moffett blasts into the target area, dealing magic damage and throwing all enemies into the air for 1.5 seconds.

Then I saw Li Yifan in the sky, and the phenomenon of solidification began to appear on his body, as if it was a sculpture, but it was so soft.

This time, even the funeral officials were a little at a loss, where would he know the secret, he only recognized one thing, that is, as long as Li Yifan could continue to evolve.

The eighth hero chosen by Li Yifan is the snowman knight - Nunu.

In fact, what he wanted was Nunu's ice and snow power, and he needed this powerful ice element.

Sometimes, the bonds of friendship are even stronger than the bonds of blood. When a fearless boy and a terrifying snowman are connected through friendship, the bond becomes a force to be reckoned with. When given the responsibility of domesticating this terrible monster, others will use chains, but Nunu will use friendship. Nunu and his strong friend Willampu have become inseparable partners. Through the mystical powers of the snowman, the duo combine youthful energy with savage strength to overcome obstacles that are insurmountable for any duo.

Nunu has only vague memories of his parents and the days before he joined the reclusive Frost Guardian clan. Nunu has never been popular among the guardians. His wanderlust and compassion always made him unhappy with the clan elders, and the boy often dreamed of places far from the shadows of the Frost Guard castle. Sometimes, he doesn't just dream, making his guardians miserable. This phenomenon is even more pronounced when Nunu becomes the apprentice of the tribe's animal trainer and is accused of tending to the creatures under his reins.

The Frost Guardian keeps a herd of Freljord's wild animals to drive, but the most unique of these collectibles is the Yeti: a rare creature with mystical qualities and native brute strength. The trainer taught Nunu that feeding him a little vegetarian diet and whipping it often could make the vicious beasts docile, but more often than not, Nunu took good care of the creature and learned that the snowman was not a ferocious monster.

When he sees his new friend Willamp growing thinner and weaker, Nunu begins to secretly feed minced meat to the snowman, hoping to restore him. As the days passed, Willump grew stronger and unwild—the exact opposite of what the trainer demanded. Nunu hopes to convince the trainer that the snowman is not dangerous, but things often come unexpectedly. The next time Nunu arrives to deliver food to Willamp, he finds that the snowman's cage has been broken, leaving only a rough drawing of the snowman saying goodbye. Without hesitation, Nunu rushes into the wilderness in search of his friend.

When Nunu finally catches up with Willamp, he finds the snowman cornered by the Beast Tamer and the Frost Guardian warriors. Nunu fears that the Beast Tamer will hurt his friend, so she pounces between the snowman and the Beast Tamer's whip, but the cruel Beast Tamer will not stop. When the furious beasttamer raised his whip again, the snowman swelled up in an extraordinary rage. Even after being abused so many times, it never worried about itself, but the boy, showed his friendliness and finally touched its heart. The snowman goes berserk and causes the trainer to spill blood on the snow.

Out of fear of Willump's rage, the remaining Frost Guards fled. Nunu realizes that there is no turning back. He yells at the snowman to run for his life before anyone else comes to kill him, but the snowman refuses to leave the young boy. There are two choices before him, either go into exile with his only friends or spend the rest of his life in the captivity of the Frost Guard. And Nunu chose the only reliable path. Nunu jumps behind the mighty snowman and begins his great escape with the snowman. From the castle where they had been staying for a long time, the pair took their first steps into the wild world.

"Werump and I have a whole world to explore. Get out of the way!" - Nunu.

His passive ability is, Spell Fantasy.

For every 5 attacks Nunu, the next spell will not consume mana.

His first Action Skill is Devour.

Cooldown: 12/11/10/9/8

Cost: 60

Range: 125

Nunu orders the snowman to bite a monster, dealing a certain amount of true damage and restoring a certain amount of health to herself.

Passive - Feeding the Snowman: For each large monster devoured, Nunu gains increased size, 2% max health, and 10 non-combat movement speed for a second (up to 5 stacks).

His second Action Skill is Blood Boil.

Distance: 700

Cooldown: 15

Cost: 50

Nunu and the target ally are enthusiastic, increasing their movement speed by 12% and attack speed by 45% for 12 seconds.

If Nunu chooses himself as the target of [Blood Boil], then this skill will automatically select the nearest ally to share the acceleration effect.

His third Action Skill is called, Hail.

Range: 550

Cost: 70

Cooldown: 6

Nunu throws an ice ball at an enemy unit, dealing magic damage and reducing its movement speed by 60% and attack speed by 25% for 2 seconds.

His ultimate is absolute zero, and that's the main thing.

Range: 650

Cooldown: 90

Cost: 100

Nunu summons an Arctic storm that lasts for 3 seconds, slowing the movement speed of nearby enemies by 50%~90% (based on guide time) and attack speed by 25%.

At the end of the storm, deal up to very explosive magic damage to all enemies within range, depending on the time the skill is channeled.

Seeing that Li Yifan broke through, the surrounding air instantly condensed, and these fake void fears all felt cold.

Only Li Yifan knew that this was Nunu's absolute zero.

But there is one person who has not been affected, that is, the funeral bureaucracy, he looked at Li Yifan intently, and Li Yifan also looked at him like this, this is not over yet.

The ninth hero chosen by Li Yifan is the Scarlet Reaper - Vladimir.

In the mountains between Noxus and the Plains of Storm, there is a temple that hides many terrifying secrets of witchcraft. There were corpses scattered around the temple, and these corpses belonged to those who had accidentally broken into the temple and had their blood sucked dry. The bloodless corpse aroused the curiosity of the young Vladimir. During his escape from Noxus, he trekked through mountain after mountain. A day earlier, the teenage Vladimir had brutally murdered two boys his age, simply because he enjoyed the thrill of watching blood gush out. Vladimir soon realized that his desire to kill could no longer be suppressed, and if he remained in Noxus, he would sooner or later be punished for it, so he did not hesitate to leave the city-state and go south.

Vladimir traced the corpses along the road to the broken stone temple, where an old monk looked up and down with his blood-colored eyes. Vladimir looked back at the evil gaze of the old monk with enthusiastic eyes, which surprised the old monk. After learning about the boy's desire for evil, the old monk decided to teach Vladimir how to control the blood in his body. Passing travelers became the target of Vladimir's practice. When Vladimir learned his last lesson, the old monk warned that if he failed this time, the end would be death. Vladimir did not fail, but this success brought terrible surprises. During this ritual, every drop of blood that flowed from the old monk's body was infused into Vladimir's body, and the infusion of blood brought him the magic essence of the wise man and the magic of the previous blood magicians.

Alone and suddenly losing his purpose, Vladimir decides to return to Noxus and asks to join League of Legends as a way to prove his supreme skills. When the Noxus High Council learned of the terrible fate of the palace guards, they recommended this talented young man to League of Legends.