Chapter 544: Breaking into the Tower is in progress
Andy, who is just starting to get into the magic web, doesn't know so much about his contractor, Sophia, and he's busy learning about the Tower of Glory right now.
Among Gensokyo, the Tower of Glory stands out, the towering minaret in the center of every city. It is said to be able to simulate any environment and creature, allowing players to engage in combat trials from easy to difficult.
The Tower of Glory on the Plane Battlefield is still the setting of the Alliance Tower of Glory in the Continuation of the Astral Plane, with a total of ninety-nine floors, and every ten floors represents a power level.
After entering the Tower of Glory, the player will refresh the various opponents in the Tower of Glory corresponding to the current level of power, and only by defeating all the opponents of the current level can they start to enter the next layer.
And in the next layer, there will be even more powerful opponents.
And every time you encounter five layers or multiples of five layers, you will encounter some powerful elite opponents, which is what alliance players call the boss layer.
The difference is that the bosses encountered in each layer with a single digit of five are simpler, while the boss encountered in the layer with a single digit of zero is much stronger!
Of course, in the plane battlefield, there is a difference between the opponents refreshed by each layer of the Tower of Glory and the Tower of Glory in the magic net of the Astral Alliance. It's a bit more adaptable here, and there are many monsters unique to the battlefield of the plane. It retains the boss battle when the single digit is five layers, but the campaign mode will be turned on when the single digit is zero.
In this way, the difficulty of the Tower of Glory here is even higher than that in the Astral Alliance, and of course, the rewards are also richer, and many rare skills that can only be used in the plane battlefield are also within the scope of the rewards.
Players will be rewarded with a little Faith Token for each floor of the Tower of Glory, and if they encounter a difficult level such as the fifth or tenth floor, the reward of Faith Token will be doubled. Of course, even if it is doubled, it is actually not much, but it is better than nothing. Obtaining faith coins is not the main purpose of players entering the Tower of Glory, in fact, every time you enter the Tower of Glory, you have to pay an entry fee first, it is difficult for ordinary players to return to their capital by breaking through the Tower of Glory, and only some rare elite players are just able to barely break even, and it is difficult to make money with this for thousands of years.
The real gain in the Tower of Glory is that at the end of each tower break, the Tower of Glory will give the player a final settlement. Players are scored according to their performance, divided into S, A, B, C, D and other levels, of course, each level is also divided into three sub-levels, such as S-level is divided into S+, S, S-.
As long as you achieve a grade A or above, you will be able to enter the Vientiane Library in the Tower of Glory, where you can learn many skills.
Of course, there are also corresponding levels of skills, and the skills that can be learned at the five levels of A, A+, S-, S, and S+ are also different.
Those who can get a high score will be able to enter the Vientiane Library to learn powerful skills, and if they learn strong skills, they will be able to better improve their combat power and then achieve a higher score. In this way, it enters a virtuous circle, which is one of the talent training models in the alliance.
For true elite players, they will only get stronger.
Of course, in order to prevent players from learning skills and chewing too much, there is a rule in the alliance that they can only enter the Vientiane Library at most once a month. And in order to prevent players from repeatedly farming the tower to get a high score, the Alliance charges double the entry fee for the second time of the day to enter the Tower of Glory for the first time, double the entry fee for the third time, and so on.
Therefore, it is cost-effective for players to enter the Tower of Glory only for the first time every day, and if they enter twice in a day, they will basically lose money. Of course, for the local tyrants who are eager to get high ratings and learn strong skills, these entry fees are nothing, and they will repeatedly brush the tower and then learn skills when they get the highest score.
Fortunately, Sophia gave Andy the 10,000 Faith Coins to open the magic net and a balance of 5,000, which is enough for Andy to open the Tower of Glory once.
After paying an entrance fee of three thousand, Andy entered the Tower of Glory. Then the scene changed before his eyes, and he appeared in a forest.
Andy wasn't surprised, he knew it was the Tower of Glory's scenario simulation feature. He looked around for his opponent, and finally found a snake the size of a small thumb behind a large tree. The little snake hissed at Andy, and its sharp triangular head showed that it would never be too easy to be bitten by this guy.
Unknown viper, this is the monster on the first floor of the Tower of Glory. The opponents from the first to the tenth level are only equivalent to the apprentice-level strength below bronze, and Andy is a little embarrassed to fight this thing.
With a whoosh, the poisonous snake rushed towards Andy, and then Andy casually pinched it in his hand, pulling his head with one hand and his tail with the other, and pulling it to both sides. With a snap, the viper broke into two parts.
That's it, let's get to the second floor.
A wild boar rushed over, was kicked by Andy, and got it, and entered the third layer!
Enter the fourth floor......
The little boss of the fifth layer, the Polar Colorful Tiger, did not cause Andy the slightest trouble, and Andy fought all the way to the tenth floor.
There was actually a hero on this floor, but it was only a level 1 heroine, with thirty soldiers armed with swords and shields. But both heroes and soldiers were easily dealt with by Andy one by one.
A thousand-fold attack, a thousand-fold life, Andy estimates that he is a torturer below the forty floors.
Sure enough, Andy entered the fortieth floor all the way unimpeded.
On the thirty-fifth floor, he actually met his old opponent, the Frostwolf King in the Andrith Wasteland. When it rushed at Andy with his little brother, the result was predictable, and it was easily crushed by Andy without accident.
Seeing the current state, Andy felt that he could still continue to crush the ten or twenty layers without a problem.
But he didn't expect that on the fortieth floor, he was in trouble.
The appearance on the fortieth floor was a level 6 hero with a thousand-man cavalry brigade.
However, because it is a campaign mode, Andy's side is not without helpers, and his men are 10 times larger than the other party, but unfortunately his men are militiamen with rudimentary equipment.
Despite being militiamen, they can also make the difference between victory and defeat of a war if used correctly, as they can also provide a Morale Boost to their heroes. Of course, the premise is that they need relatively reliable heroes.
Andy saw that there was a huge difference in strength between the two sides, so he decided to pass the level, and as soon as he gave the order, tens of thousands of troops rushed forward.
The virtual hero on the opposite side was stunned when he saw this situation, shouldn't this cavalry charge the infantry for the other party's defense, how could it be the other way around? Once the opponent rushed too deep, his cavalry would be greatly reduced in power because there was no effective charging distance, so this hero also gave an order and rushed forward with the cavalry.
As soon as the two sides fought, the opposing hero found out that there was a problem. Naturally, those militias were not their enemies. But these are just cannon fodder for the enemy, and the killer of the other side is the hero with the white beard.
He swung his staff across the battlefield, killing an enemy with each swing......