Chapter 196: Gods
Detailed rules need to be developed for the classification of book materials. The charismatic realm, like the wizarding world, has a wide variety of materials, and the Port West Central Library, as the starting point of the New World, has more materials than ordinary libraries.
Ciri himself had not studied the method of categorizing and storing materials, but he had seen how the Academy's integrated spatial management system categorized materials, and with a slight improvement of that complex set of rules, it would be enough to handle all the library management in the Divine Grace Realm.
Under the command of Xi Rui, all the traveling scholars in the central library worked for more than a month with the help of many assistants to organize all the materials. Now, no matter what kind of book material you need, you can easily find it by following the prompts in front of the bookshelf. Of course, the return and sorting of books is much easier, the whole library becomes more organized, and the workload is greatly reduced.
The traveling scholars finally have time to look through their favorite books and no longer have to worry about running every day. They generally live in poverty, and the motivation to support the traveling scholars to choose this profession comes from the love of knowledge itself.
Xi Rui has won the respect of the traveling scholars with his own knowledge, and whenever he meets other traveling scholars, the other party will take the initiative to say hello, which is the respect of the traveling scholars for the truly insightful people.
Usually, if there is a problem that cannot be solved, they will ask the traveling scholar for help, and if other traveling scholars are also helpless, they will recommend others to ask for help from Master Xirui. As Ciri helped more and more people, word of mouth spread and he gradually established a prestige in Port West, and his reputation spread farther and louder.
Managing a large library was much easier for Ciri to gather information, especially the New World's Initiation Library, which contained a large number of materials copied from other large libraries and original books donated by the Church and the nobility.
These books contain things that would never be recorded in any church, such as about God and the origin of the world, and they also record things that many church books would also record, such as the Wars of God and church history. Of course, in comparison, the record here is undoubtedly more objective and credible.
No one knows exactly how the charismatic realm originated, only speculation has been handed down. Nowadays, the Church is in power, and the most mainstream theory of the origin of the world is that the gods created the world, which is basically the story of many gods working together to create the whole world.
But this claim is simply ridiculous and has no credibility. Because in this statement, all the gods have a place in the creation of the world, even some of the gods who are clearly created as a result of civilization are also involved in the creation of the world. This argument is probably intended to deceive fanatical believers who are obsessed with the belief in gods.
Among the various theories, Ciri agrees with a theory of world inheritance that is not of world origin. This doctrine holds that the charismatic realm originated from the previous era, a product of a cataclysm, and that the gods were the survivors of the previous era. This doctrine gives many examples to support its views, and unlike the vast majority of claims that the charismatic realm is the only world, it predicts the magical world as an outworld early on, and speculates that the charismatic world and the magical world are in fact homologous worlds.
In a world ruled by the gods and the Church, this doctrine has developed slowly, and its results have been shelved and retained in the forbidden realm of knowledge. flat
No one is allowed to look at it.
There are many gods in the Divine Grace Realm, but they are broadly divided into two categories--- Primordial Gods and Civilized Gods.
Primordial gods are those who represent the essence of the world, such as the elemental gods, and some gods who represent the laws of natural phenomena. Primordial gods tend to be less or even less dependent on faith. Of course, there are exceptions, such as the Lord of Dawn was originally a primordial god, but later his priesthood was mixed with a large number of other civilization attributes, resulting in him being greatly influenced by faith.
Civilization Shrines appeared because of the emergence of civilizations, and they are extremely dependent on the beliefs of believers, and their strength comes from this. The churches of these gods are the strongest, but they also tend to change in some way because of the beliefs of their followers. There have been some stupid and absurd changes in some gods in history, not necessarily from their original intentions, but probably from the influence of their believers' beliefs.
The gods all have their own camps, priesthoods, godheads, divine domains, and the kingdom of God in which they live, and they have their own churches, emblems, believers, and doctrines in the main plane. Many gods also have friend and foe affiliations.
The camps show the tendency of the concept of gods, and are mainly divided into nine camps: orderly goodness, neutral goodness, chaotic goodness, orderly neutrality, absolute neutrality, chaotic neutrality, orderly evil, neutral evil, and chaotic evil. Of course, the faction of the gods may change, but this is rare.
The priesthood represents the scope of the gods' authority, that is, the scope of the gods' work, and at the same time represents the gods' ideological ideas. Similar priesthoods can be merged, but only if you defeat each other and snatch the opponent's priesthood from each other. Therefore, gods with similar or opposite priestly positions are potential opponents and major enemies. The priesthood can also affect the power of the gods to a certain extent, and many gods can know that their power is strong just by looking at the priesthood.
The Godhead is a standard used to measure the specific strength of the gods, and it complements the priesthood. It is known that there are 20 levels of godhead, with 0 godhead being quasi-gods, 1-5 godheads being extremely weak gods, 6-10 godheads being weak gods, 11-15 godheads being medium godheads, and 16-20 godheads all being gods with strong divine powers. Godheads are not static, they tend to change due to social changes, wars of the gods, clerical snatching, etc., especially for civilized gods.
The Divine Domain represents the embodiment of the power of the gods, and is one of the main means of warfare of the gods, which is generally closely related to the priesthood, but completely different. Sometimes, because of the change of priesthood, there will also be some changes in the divine domain.
Gods do not reside in the main physical plane, and due to the rules of St. Moss on the main plane, even god incarnations and miracles cannot appear often. The gods reside in their own kingdom, and it is speculated that they should be special subordinate planes of some kind of main plane, but they are different from those of nature.
The kingdom of God is the main battlefield of the gods and the last territory of the gods, and when a god falls for various reasons, the kingdom of God becomes the tomb of the gods. And if the fallen god is lucky enough, even after the fall, he will be able to gather faith from some of the faithful in his kingdom. When he has accumulated enough faith, the fallen gods can still be resurrected and re-ascended to the throne.
However, there are not many such examples, as the victorious church that defeated him did everything in its power to purge the remnants of the church that believed in fallen gods.