Section 657 Manner of recreation
"One more point. Sanders continued: "You are here to build the fantasy area of Witch Town, and to supplement it with such a strong sense of the Nightmare Realm, in fact, you want to make people feel terror and awe of fear. Am I right?"
Angel nodded like garlic.
To be precise, when he built the illusion, he conceived a theme for each area, and the theme of Witch Town was indeed "fear of fear".
"It's well conceived. Sanders first gave affirmation, but as soon as the conversation changed, it was a cold criticism:
"But by your standards, you can only make mortals and a very small number of weak-willed apprentices have this sense of 'fear of fear'. For wizards, this is not up to the mark, at best it feels like something new, and the rest is useless. ”
"Even, the slightly more mature apprentice, with the fact that you deliberately manipulate your emotions, would not have been able to find the cat, but because of this, you saw through this illusion. That's where you fail. ”
Sanders's point points out Ingres's own blind spots.
Grea had also experienced the Witchtown Vision, and she understood what Ingres was trying to say, but she, like Sanders, had come to this conclusion with a condescending overlook, not a real conclusion that came out of the fright.
Although the conclusions are all the same, the way in which they are drawn is different, and the effect of the illusion is also different.
If you can come to the realization after the experience, then this illusion can be regarded as having a real effect.
When Ingres understood this, he also knew why Sanders was disappointed.
As far as the illusion of Witch Town alone is concerned, although the effect looks good, it does not achieve the "theme" perfectly.
"There are two ways to solve it, either to strengthen your emotional manipulation and make your emotional tolerance better than everyone else's. Either you can strengthen your illusion construction ability, so that even if others find out that it is an illusion, they will not be able to break it. ”
Sanders coldly said the solution, and then strode to the lonely cabin.
With his familiarity with Ingres, and his visit to Witch Town, he can roughly guess Ingres's bad taste. Sure enough, in the oil painting of the hut, he found the platform where he left.
The two walked directly through the painting and entered the platform depicted in the painting.
In the process, Ingres still lowered his head to reflect on his mistakes, but did not notice the slight curvature of the corners of Sanders's mouth.
Although Sanders said it harshly, he was still quite satisfied in his heart.
Although he directly pointed out the flaws of Ingres's illusion, in fact, looking back, Ingres's construction of this illusion itself was not murderous, but purely for the purpose of satisfying Grea's requirements. So, even if there is a slight flaw, as long as Grea's requirements are met, it is not a big mistake.
His original words were to examine Ingres' level of understanding of illusions. On this point alone, Ingres has given him a satisfactory answer. Not only is there no big problem with the logic of the illusion, but also from the construction of this series of illusions, including the setting of using "painting" as a channel to enter the platform, Ingres's unbridled imagination can be seen.
If the illusion system lacks imagination, it is equivalent to a bird lacking wings and a fish lacking fins.
So, in every sense of the word, Ingres did a great job. However, how could Sanders, who has never liked praise, easily say words of appreciation, he must pick bones in eggs and look for dust with a magnifying glass.
On the rest of the journey, Sanders also saw another layer of Ingres' setting for the illusion.
He encounters a group of characters wandering through the illusion, who appear to be living individuals, but who are just some key clues to each area. Sometimes these threads are a thought-provoking story, and sometimes they highlight the theme of the area.
This kind of illusion, which is advanced layer by layer in the form of clues, does not seem to have any merits worth mentioning. But Ingres's construction skills are extremely high, just like looking at other people's lives, and extracting the most wonderful stories of other people's lives and putting them in a fantasy world, which makes people feel like they are watching it.
This feeling is a bit like Sanders seeing an interesting book, and when he finishes reading it, he will close the page and slowly recall the plot that brought him understanding and enlightenment.
Ingres is the most exquisite part of it, presented in the form of a fantasy. And the way of presentation is to let people take the initiative to experience other people's lives, and in this intertwined process, they can clear the fog little by little and find the stories behind the characters.
For Ingres's idea and construction, Sanders did not criticize or praise, but in his heart he agreed.
If you have leisure time, or a busy break, it is a good enjoyment to comprehend the enlightenment brought by the story in both the posture of an eyewitness and a bystander.
In Sanders's eyes, this is a very creative idea and a very high-level pastime. As a former veteran aristocrat, even if he has become a true wizard, he will sometimes sip a fine wine and read a book on a sunny afternoon.
Whether mortal or written by a wizard, it is a form of entertainment to pass the time.
And these illusions constructed by Angels are also a very interesting and high-level entertainment pastime. Sanders probably understood a little now why Grea wanted Angel to refine the illusion.
In the following time, Sanders also followed the example of Grea at the beginning, and looked at the other areas in a casual manner.
The more he watched, the more surprised Sanders became, and unconsciously, Ingres's attainments in the illusion realm had slowly come to such a height.
Angel's strength, because he can absorb the breath of the Nightmare Realm to cultivate quickly, looks a little watery. But his level of illusion and the concept of illusion are really self-taught. To be able to reach such a level in just a few years is why Sanders was surprised.
Of all these fantasy areas, Sanders stayed the longest in Monument Valley.
This area of Monument Valley, from the basic concept of the illusion, has no logic at all. Strange bricks, weird geometry, and that weird color scheme.
Sanders shook his head at first, but when he actually walked into Monument Valley, he found it to be an extremely interesting place.
A shadow of reality and illusion appeared in front of him.
This shadow corresponds to all the strange buildings in the valley.
And as Sanders entered the valley, a plot character named Ida also walked into the valley.
Sanders is currently going to use the phantom in front of him to get Ada out of this strange valley.
"Am I in charge of this Ada's fate and movements?" said Sanders, raising an eyebrow and playing with a strange feeling.
Each of his actions will cause the buildings in the valley to change dramatically, either sinking, or standing, or showing a 180-degree reversal.
And the strange girl named Ida follows the changes of the valley and begins a journey over the mountains.
Sanders didn't understand the operation at first, obviously in his eyes, there were two completely disconnected roads in the shadow, dozens of meters apart, and there was no other path to be found, how could Ada cross it?
Sanders even thought about flying up and taking Ada into the next way. But this is clearly not the answer to this puzzle.
That's right, Sanders thinks it's a puzzle, and all he's going to do is decipher.
Sanders looked back at Angel and saw that he was holding back a smile, seemingly excited to stump Sanders.
However, Angel had forgotten that when he was playing Monument Valley on the holographic tablet, he was also stuck for a long, long time......
This Monument Valley is actually a decryption game on a holographic tablet. Ingres thought it was interesting and put it in the fantasy world as a little easter egg.
It didn't take long for Sanders to discover the answer to the puzzle. Visual dislocation, slightly deflecting the phantom in front of you, and the broken bridge in another perspective becomes a pathway. This is probably a mindset, and this decryption is a way to break the mindset.
"Interesting. Sanders muttered to himself.
After solving the first puzzle and understanding the mechanics, the rest is much simpler.
From beginning to end, Sanders stood in front of the valley without moving, just manipulating the phantom in front of him, allowing Ada to run out of the valley in front of him. However, after Eren left the valley, the valley in front of them changed dramatically again, and a pink castle rose from the ground, and Ida walked out of the gate in the castle.
The phantom in front of Sanders has also become a castle. Obviously, this is again a new decryption.
Instead of continuing, Sanders left Monument Valley with Angle. When he left, it didn't mean that he didn't like Monument Valley, he simply felt that it was time to stop and go to the Mysterious Mountain.
Sanders was surprised by the strange decryption fantasy of Monument Valley, and had no idea how many wonderful ideas Ingres had in his head.
Moreover, he still has some doubts about Monument Valley, such as a monument he saw when he entered Monument Valley.
It reads: "This is a journey to seek forgiveness. ”
So, that Ada's adventure actually hides an untold story?
Until sitting on the cat bus, Ingres was still snickering, but Sanders said expressionlessly: "There are too many illusionary flaws in Monument Valley, from color and architecture to anti-natural logic...... And so on, there are problems. ”
For the next few minutes, Sanders critiqued the illusion.
When Ingres himself began to doubt life, Sanders suddenly changed his words and said seemingly naturally: "When you go back, you can refine a fantasy about Monument Valley and give it to me, and I will analyze it more deeply so that you can improve it." ”
Ingres: "......"