Chapter 125
The nobles were never afraid to kill, and for them, the sword was not the best tool, but at least it was a good tool to use. www.biquge.info If you can solve the problem by killing, then killing is of course a good choice.
So there was no opposition, and they passed a resolution at once to "severely crack down on the movement of civilians in the territory to take their surnames".
After deciding on this matter, more than one of the great nobles showed relaxed expressions.
"There's one other thing that I'm a little bit worried about. The Marquis of Yuke continued, "After this policy is issued, will those adventurers who want to settle down give priority to the territory of the merchant faction? In other words, if they choose to settle in the north, they will definitely get a surname. ”
"Then they might as well go to the Northwest Republic. An earl said.
"The Northwest Republic is very strict, and many people are not used to it. Marquis Juke smiled disdainfully, "Many of the settled adventurers have saved money by doing shady business. This kind of person can't adapt to the environment of the Northwest Republic, and a black crow wants to force himself to pretend to be a white dove? ”
This analogy made quite a few people laugh.
"But for us, it doesn't matter if we come from a crow or a pigeon, as long as it strengthens us. I believe that the merchant faction should think the same way. "Then the question arises, since we can settle on either our side or the merchant faction, then of course it is more pleasing to settle on the merchant faction and start a family." ”
The great nobles frowned, a little worried.
At first glance, this may seem like a big deal, but it's actually quite a big deal. Settled adventurers are the best supplement to the reserve forces of each territory, they have both family property and ability, many of them are accepted by the lord as subordinates after settling, and even many of them have contributed to the subsequent wars and obtained knighthood - for example, among the two real knights of the Keane Male Domain, the family of the Knights of Oss comes from the settled adventurers, and even their neighbor, the Viscount of Samat whose territory is south of them, is also a settled adventurer.
This was a common occurrence and was found in most noble realms. In other words, if there is no supplement from these settled adventurers, relying on the aristocratic system to cultivate talents by itself, the positions of low-level nobles such as knights and even quasi-knights will not be filled at all.
Cultivating talents also requires time, energy and wealth, and the nobles have money, but if it is used to cultivate talents, then the wealth of most nobles may not be able to support it.
For example, in order to train a knight, he must first know a full set of combat skills, he must be able to skillfully use long and short weapons and bows and crossbows, he must be able to fight on horseback, he must be able to skillfully put on armor to go into battle, he must know how to command small-scale operations, he must have rich combat experience, he must be able to deal with most common emergencies, he must have sufficient force, he must be able to lead the team to break through when attacking, he must be able to stabilize his position when retreating, and he must be able to escape bravely and smoothly when breaking through and escaping......
Ordinary people, no matter how much they train, can't reach this point. Only those who are born strong and sharp are likely to be cultivated to this extent. This "premise" alone can eliminate at least 90 percent of the people. Of the remaining one-tenth of qualified candidates, it is often only one of thirty to forty people to be trained.
In other words, to train a knight, you need to select thirty or forty from three or four hundred young men to cultivate for a long time, and in the end, only one can become a talent.
However, although the "selection" link does not cost money, the training of thirty or forty people is really more than most barons and even viscounts are willing to afford.
In the process of cultivation, there needs to be enough nutrition, which means the cost of food, weapons, armor and various equipment, which means the cost of materials, and enough treatment, which means the cost of magic and medicine, and finally, it is necessary to make people really grow up through actual combat, which means the cost of various combat supplies......
If they don't have a choice, the nobles can of course cultivate talents in this way. But the vast majority of the nobles were reluctant to spend such money - it has been estimated that it would cost at least tens of thousands of gold coins to train a knight from among the commoners according to the orthodox method.
The nobility of the Gold Federation had relatively high incomes, but most of the barons probably earned no more than two thousand gold coins a year - half of them came from taxes, and the other half came from various industries operated by monopolies and the trading houses under his name. In other words, it would take five years of savings to train such a knight - almost nothing for five years.
A noble nobleman, maybe he doesn't have any expenses?
Of course not!
Therefore, most barons can not save much money, if they earn two thousand gold coins a year, then they can save five hundred gold coins, which is considered a good family.
In other words, it actually takes twenty years to train a knight.
This is obviously an unacceptable price, so in addition to the knightly training passed down from generation to generation by the nobles, the main way to supplement the knights is to select from among the settled adventurers.
Generally speaking, a mid-level adventurer can barely complete the work of a knight. But most of the time, when an adventurer wants to retire, he or she often has to have a high-level strength to be able to serve as a knight.
There are not many high-level adventurers, so most provinces choose to recruit mid-level adventurers to act as "quasi-knights" - knights with noble status who receive a salary but do not have a territory. The descendants of these would-be knights can become real knights if they compete and can go further in their father's career, while if they don't, they can only be demoted to ordinary officials.
On the one hand, they cultivate their own children, and on the other hand, recruit retired adventurers, this is the talent training mechanism of most noble domains.
If it is really as expected by the Marquis of Yuke, the retired adventurers have all gone to the territory of the merchant faction, then there may not be a problem in the short term, but after a long time, it will definitely greatly affect the talent replacement of the aristocratic faction, so that there will be a serious vacancy in the high-end force at the grassroots level of the aristocratic faction.
When the time comes, I am afraid that the strength and weakness of each other will be reversed.
There is no fool who can be a big noble, and when Marquis Yuke mentions it, everyone can expect this situation, and they can't help but feel a little worried.
For the commoners, the noble lord is sacrosanct, but for those adventurers who lick the blood all year round, the nobleman or something, when you are the thing, you are the thing, if you are not the thing, you are not the fart!
As long as there are enough benefits, let alone settling in another place, even if they want to attack the nobles, it will not be a problem at all.
They are the most realistic and only talk about interests. (To be continued.) )