Chapter 539: The Battle of the Pot (6) (Ask for a Recommendation Ticket!Ask for a Monthly Pass!)

Chapter 539: The Battle of the Pot (6) (Ask for a Recommendation Ticket!Ask for a Monthly Pass!)

Faced with the devil's general's questioning, Quest replied with only one sentence: "Complete my order, or...... Die. ”

For Batzu, this answer is not unfamiliar. Even the devil general used to be a small soldier.

And the long years of war have made these guys' tactical abilities very good, so Quest doesn't need to talk too much.

The tense and concise meeting ended after half an hourglass, and the devil generals left in a hurry, and they would mobilize their men before the war in their own way. Quest wouldn't add any more beaks to this, after all, he had other things to do.

The young blue dragon came to the Golem's manufacturing workshop, which seemed to have been off the product line one after another since yesterday, but in fact, when the Bato Expeditionary Legion was first gathered, this workshop began to carry out various preparations in the mode of zero zero seven.

Most of the resources obtained from the other Batow Fortresses were used in this workshop. Almost all of the mages in New Prosperity Town have participated in the work here. In order to increase their efficiency, all of their spell slots will be filled by the same spell.

Spells such as "Instruction", "Fabrication of Constructs", and "Creation of Minor Elemental Spirits" are all performed by low- and middle-level mages, while spells such as "Limited Wishing" and "Transfiguration" are left to those high-level mages to perform their work.

Originally, Quest planned to cast a spell on all the half-finished golems at the last moment, and then he and Sneijder concentrated on casting the "Activated Construct" spell, so as to summon an army of golems of sufficient size at one time. However, thanks to the Mithic core, they don't have to waste this part of the power, they only need to add a process at the end of the production line to etch the golem with the "activated construct" circle, as long as it is within the radiation range of the Mither core, the golem that is etched into the circle can operate normally.

The only drawback is that the Golem's attack range has been reduced, and it cannot cross the boundary of the Miser Energy radiation range. Otherwise, it will only take a very short time for them to revert back to half-finished golems, with no way to pose the slightest threat to their enemies.

It's just that the Golem was originally a defensive construct. In Quest's strategy, their main use case is really just to fight back. As long as they withstood the frontal charge of the demon legions, these golems lived up to their mission.

"The main ones made here are flesh golems, clay golems, and iron golems," Sneijder presided over the Golem Workshop as Shay was busy renovating the Traction City, and he introduced to the visiting Quest, "In addition to that, there are ten Clockwork Golems with higher intelligence - thanks to Mr. Shay's help, he has compiled a command program for them, and is responsible for directing the battle of the surrounding golems according to what is actually happening on the battlefield." ”

After listening to Sneijder's introduction, Quest nodded in satisfaction. According to previous reports, the Golem Workshop has produced about 3,000 Golems, and about 1,000 more will roll off the production line in the next ten hourglass hours. Even after the battle, as long as the city does not fall, the Golem production and restoration work can still be carried out here, and it will last for at least two days.

When the Golem Workshop was first built, due to material and resource constraints, Quest and Snead originally planned to produce dozens of high-end Steel Golems, or more high-end (and certainly less) Adamantite Golems or Mithril Golems as a supplement to the new Prosperity Town's combat power. However, after gathering a large amount of supplies from the Bartow Expeditionary Legion and obtaining the Mither Core, he decisively changed his mind and began to mass-produce mass-produced golems such as the Flesh Golem, Clay Golem, and Iron Golem, preparing to win by quantity.

And because of Sneiard's traditional craftsmanship and relatively low manufacturing costs, so far, the most people who have walked off the production line from this golem workshop are still flesh golems.

The golem is about eight feet (about 2.5 meters) tall and weighs around 500 pounds (450 pounds).

As the name suggests, they are assembled from corpses that have not been deeply decomposed. For each Flesh Golem, you need at least six corpses, as well as some special ointments, thick ropes and metal nails to stitch the corpses together, and bandages to reinforce the stitches.

The cost of creating the corpse of the Flesh Golem, based on the corpses of villains who died in a forced labor camp, is almost zero. And Quiz took a closer look, and found a few familiar faces - such as the boar man "Road Rage" who colluded with foreign enemies, and he was made into a relatively large flesh and blood golem.

And Snead also introduced that because that guy's brain is relatively fresh, and the desire to survive is relatively strong, plus the luck is better when it was manufactured, the flesh golem with "Road Rage" as the main body retains part of its mind and can use some combat skills before death.

"Is it possible that they will turn against each other?" asked Quest, not wanting some uncontrollable situation to arise, because those problems can be more difficult to deal with when they are on the battlefield.

Snead was clearly prepared and replied methodically: "In fact, after entering the battle, the Flesh Golem is likely to go berserk, and they will attack nearby living creatures indiscriminately. However, like all golems, the Flesh Golem is immune to spells of confusion and illusion, which enemies cannot use to influence them.

Fire and cold Shape spells work, but with the exception of some particularly powerful spells, the others only slow them down. Electroshock spells, on the other hand, are completely 'great tonics' for flesh golems, not only healing their injuries, but also increasing their speed.

The Clockwork Golems are equipped with small stun guns that can fire shocks similar to the effects of 'static tremor', and will shoot the Flesh Golem whenever it shows signs of rage or anti-water, which has been written into the Clockwork Golem's command program by Mr. Shay.

After receiving the electric shock, the flesh golem could not turn around at all, they could only accelerate their charge, and crashed headlong into the ranks of the demon legion. At that time, even if they go berserk, it will only be beneficial to us. Anyway, the flesh golem is just a consumable, and if it can bring damage to the demon legion, it will complete its mission. As you should have noticed, I've also added a lot of spikes to the Flesh Golem's fist to make it even more lethal when it goes berserk. ”

After listening to Sneijder's explanation, Quies also felt that there was no problem. He walked over to the flesh golem with "Road Fighter" as the main body, and patted its arm, "It's up to you to go to the battlefield, this time it's up to you to turn your elbows out." Hahaha......"

Read the URL: n.