Sodarland's system of power
Mage: Apprentice - Magician - Magician - Magister - Magician - Magician
Knights: Trainee Knight - Knight - Grand Knight - Templar - Templar
Swordsman (not limited to the light finger sword, but also includes various blades): Trainee Swordsman - Swordsman - Great Swordsman - Sanctuary Swordsman -
Templar
Each of the three levels of the middle section is divided into three levels, from the first to the third.
Knights and swordsmen are the highest of the Sanctuary, because in general, knights and swordsmen are the same in the use of power, whether it is knights and swordsmen, the strength of both knights and swordsmen rely on the holy source in the body, this is like a container, the larger the container, the tighter the contents of the container, and the stronger the person with the holy source.
Magicians are different, magicians practice spiritual power, which is equivalent to a manipulator and amplifier of magic power in the body, the higher the level of the magician, the more control power will come, the higher the multiple of magic amplification, and the faster the spell energy and speed will be cast. Therefore, mages need mana ore to provide energy.
In addition to these two things, the shamans of the orcs and the priests of the church belong to the level of mages, and the other martial arts belong to the swordsman
In addition, there is also the lowest level of the mainland aristocracy, auxiliary law, no rank and no mark, in general, it is miscellaneous.