Chapter 454: Fourth System Update

Halloween is only one day, but some events such as the Headless Horseman will last for seven days, and players have a chance to farm this boss once a day, which gives some small guilds and mercenary groups who can't defeat the boss for a while have room to survive.

Otherwise, only the Grand Guild can defeat the headless, and the player's mood will be very bad.

The Sword of Judgment has more than 10,000 people, and it can organize more than a dozen teams, but in fact, it is not as many as the numbers on the surface to be able to participate in the battle of the Headless Horseman.

More players don't have this level and quality yet.

Even so, four or five teams would defeat the Headless Horsemann every day.

The explosion rate of the Reins of the Headless Horsemann on the second day was significantly lower than on the first day, and according to incomplete statistics, the entire dawn of the dawn was born on Halloween with no less than 130 Headless Horsemen.

This is not much, the relatively large player base, and it can even be said that it is pitiful.

After that, there may not be so many mounts in the remaining six days, and even fewer people can get mounts, and sometimes a group of 100 may not be able to produce a headless horseman's warhorse.

Interestingly, not all of the people who get the mount have a beginner riding skill book, which means that most players who get a mount can only watch the mount mold in their backpack.

All of a sudden, the Beginner Riding Skill Book and the Headless Horseman's Warhorse became the hottest stuff at the moment.

After Halloween, there's something even more exciting.

Some people refer to the two-hour maintenance on the morning of November 1 as the fourth update of the system.

This time the system update has not only fixed some detailed problems, but also improved the dungeon settings. Quests below level 30 will continue to be set in the same way, while quests above level 30 will no longer have access levels.

In terms of dying experience, dying in the wild loses 10% of experience. If you have a skill such as Resurrection, it will only drop 5%.

The player's level has generally increased to twenty or thirty levels, the experience required for upgrading has increased significantly, and the 20% drop is too hurtful, players are complaining, and the game company has made certain concessions.

The arena was fully opened, and new seats were added.

Players pay to rent the arena room. There are different price ranges depending on the number of seats seated.

For example, a room for 500 people can be rented for 1 gold coin, and two players can set the ticket at 1 silver coin. As long as it is not too secondary, there should be at least half of the viewing rate, which is two and a half gold coins, two of them are divided in half. This means that you can earn nearly a gold coin in a few minutes.

For the average player. That's already a good income.

Many players who don't have the money to repair equipment and have good skills can quickly make a little money as long as they go to the arena to gangster.

New Battlefield Dungeons Appear!

Other game elements are just improvements, and the Battlefield Dungeon is probably what players are most concerned about this time besides the main city, especially PVP players, who are said to have seen their own spring.

Warsong Canyon, a small battlefield between the Night Territory of Ashenvale and the Tribal Orc Lumberyard.

At the time of the Third Orc War, Grom. Hellroar and his troops had cut down large swaths of trees near Warsong Canyon in the southern part of the Ashenvale Forest. There are still some orcs left there. Continue to cut down the forests of the Ashen Valley to provide resources for the expansion of the tribe. They call themselves the Combat Song Strikers.

The Night Elves decide to launch a massive counterattack. Protecting the Ash Valley Forest. Therefore, the Silverwing Sentinels responded to the call, vowing to retake Ashenvale and completely expel the orcs of the Warsong Clan.

Dawn has shrunk and improved Warsong Canyon on this basis, in the form of Capture the Flag Battle between the Horde and the Alliance.

Fans of first-person shooters (FPS) will be familiar with the words "Capture the Flag", and Warsong Canyon is based on the battlefield of the battle mode commonly used in this FPS game.

Each battle in Warsong Canyon will only involve twenty players (ten players per side).

Everyone chooses to participate in the battlefield game from the designated battlefield NPC, and when the number of applicants on both sides reaches a fixed number of ten, the system will teleport these twenty people to the battlefield dungeon.

Once the player has captured the enemy's flag, he will run all the way back to his base. If no other player escorts the Capture of the Flag, the enemy can easily reclaim their banner. Similarly, a single player playing against an entire offensive squad is tantamount to using the mantis arm as a car. Therefore, players must work together to be both offensive and defensive.

The winning side will receive a lot of experience points, and even some lucky players may be rewarded with skill points, and even if they lose, there will be some more or less experience points.

Since then, PVP players have had ways to upgrade other than monster fighting dungeons.

Warsong Canyon is the first battlefield of Dawn, and it is also the most classic battlefield.

Players can enter the queue sequence at level 10, 10~14, 15~19, 20~24, 25~29...... And so on, set a ranking grade every five levels, such as the current Lu Li, he is thirty-three levels, and he can only enter the grade of 30~34.

In fact, this setting is very necessary, and a few free attributes are nothing, but if there is a difference in equipment level, then it will be a big problem.

It's not easy to fight a player with level 30 equipment to fight a player with level 25 equipment, at least it goes against the general spirit of fairness in the game.

After four system updates, some teleportation was turned off and replaced with more varied game formats such as flying mounts, ferries, airships, etc.

The last and most important thing is the opening of the eight main cities.

On the tribal side, in honor of the legendary hero Orgrim. Hammer of Destruction, Thrall led the orcs to establish the city named Orgrimmar, the troll race does not have a main city, they share a main city with the orcs.

Deep beneath the former kingdom of Lordaeron, the royal tombs have been transformed into the palace of Queen Sylvanas, who named the new city the Undercity.

A nomadic Minotaur who had lived a nomadic life built Thunder Bluff on a mesa in the verdant meadows of the Mogaure region. Bloodhoof sits on Thunder Bluff, looking down on the land.

In the Third War, Alsace, the rebellious prince of Lordaeron, led an army of the undead to destroy the entire kingdom of Quel'Thalas, defiling the Well of the Sun and resurrecting the lich Kel'thugad. The surviving High Elves lost the protection of the Well of the Sun, became irritable, lost their extraordinary vitality, changed their name to the Blood Elves, and were ostracized and treated unfairly by a large number of people after returning to the Alliance, and finally defected to the Horde.

Now Silvermoon City has been rebuilt on the eastern side of the Plague Scar on the original ruins, and has become the new home of the Blood Elves.

In terms of the Alliance, Stormwind City, although it is the main human city, also provides a place for dwarves and elves to live, and it allows all alliance members to conduct trade activities here within the limits of their reach.

Ironforge Fort is situated in the snow-capped Dan. At the top of Moreau Mountain, the heart of the mountain, is an expensive underground city inhabited by an ancient race of dwarves and their cousins, the gnomes. Countless artisans, adventurers, miners, and warriors gather here.

Essodar was actually the Naru Ship that brought the Draenei to the continent of Azeroth, in the westernmost mountain range of the Secret Blue Isle. (To be continued......)

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