Chapter 1283 Open the door and board the ship to grind meat

The boarding ship launched by the Buzhoushan looks like an ice cream cone, conical-shaped, but the pointed side is the tail, and the big round mouth is the head.

This kind of vehicle that uses dark matter and dark energy to fly does not have the characteristics of traditional working fluid engines at all.

They even have the external effect of being in the shadow realm all the time.

At the same time, it can indeed reduce live ammunition strikes and energy strikes to a considerable extent.

However, the legendary orc navigator Demibuki still discovered their existence in time.

This is not only luck, but also because of the Waaagh force field, which organically integrates Demi blowing and the troublemaker, so that it can use the special properties of the troublemaker.

And as a bunch of innate magic weapons that can shuttle between subspace and the physical universe on their own, the Trouble Cause is indeed quite miraculous, and even unexplainable supernatural attributes.

After receiving the early warning from Demi, he went to Madison and asked for a weapon that could fight the enemy who was about to board the ship.

But he didn't forget to instruct his younger brothers to intercept it.

Many of the boarding ships that had been thrown out and tried to lie on the Buzhoushan but didn't even touch the side became the existence of the interception order.

The orc fleet led by the Troublemaker also had a speed of tens of thousands of kilometers per second, so in a short period of time, it passed over the boarding ships that flew out before, and used its own stern and the boat-level aircraft in the sky to form an encirclement pocket for the enemy boarding ships that were chasing quickly.

As for why the stern of the fleet can also be included in the battle sequence, it is naturally because the powerful ship engine spews out a scorching energy, forming a flame stream of more than 100 kilometers in space, and it is no problem to act as a super flamethrower.

The orc's boarding ship is also wonderful, and it is actually equipped with combat weapons, and can even launch space torpedoes.

Moreover, the Casian orcs are obviously more fancy in the use of explosive weapons than the humans who invented them. There are Blazing Bolts and Psionic Bolts.

The concept of 'red-hot' in red-hot blast arrows is achieved by promethium (po three sounds).

In Warhammer 40K, humans have made extensive use of this man-made radioactive element, which is produced by neutron bombardment of neodymium or nuclear fission.

These include high-temperature flamethrower weapons, hot-melt bombs, and more.

And the orcs combined it with oxyphosphine gel, and they had their own style of fiery blast arrow.

Of course, the same technique is also used on top of various types of running with a larger caliber.

THE PSIONIC BLAST IS THE FIREARM VERSION OF THE PSIONIC CANNON, BUT ORCS HAVE ALWAYS LIKED LARGE CALIBERS, AND 20MM IS ALREADY THE ULTIMATE CALIBER OF GUNS FOR HUMAN WEAPONS, AND THEY ARE GENERALLY ANTI-EQUIPMENT WEAPONS, SO THERE IS SUCH A CALIBER, BUT FOR MANY ORCS, THIS IS JUST THE CALIBER OF A PISTOL.

When these bullets were like a pouring rain of rain in space, a wave of 'light mist' poured into the ships that boarded the Buzhoushan, even if the comprehensive index of those ships was quite extraordinary, they could not bear to wear it out and destroyed one after another.

After all, with their small size, they can't afford to carry the energy engine that powers the tentacles of the evil god. In this context, their own high speed contributes to the power of enemy weapons to a considerable extent.

Kane seemed to be somewhat blind to the situation.

In fact, these creations of his are not cheap.

It's no longer what it used to be, and Kane is no longer the commander who fights by scavenging for scraps. Matching high-end technology is often expensive materials.

According to his theory, ordinary matter cannot contain a large amount of high-quality information, and the quantity is insufficient.

What should I do if I don't have enough equipment?

The transcendent method is naturally the cliché of the three elements of magic, mystery, and spirituality, or simply summarized as the mysterious element.

The means of science and technology are all kinds of technologies that make people unconscious, microscopic control, quantum mechanics or something, and if you go deeper, it is difficult to express it in human words, in short, it is very bluffing.

Either way, it's not easy to get it.

Therefore, when Kane's puppets are mentioned, they do not necessarily have to be as numerous as one legion a day.

For example, the Wizard of Order, the output has not been able to go up. There are even about 3% of the key parts that require Kane's personal involvement in manufacturing.

This one alone is a restriction.

After all, Kane only has a pair of hands. Even if you turn yourself into a machine, you can't build many sets of precision equipment every day.

Of course, he can also take the low-to-mid route.

But he knows the characteristics of the Warhammer 40K universe, and if he chooses that path, it will really be a life of war, a battle that cannot be fought all day long.

Like the Imperial Guard, like the Astarte Monks, the battle of 10,000 years is either resting, fighting, or on the way to the battlefield, or an unexpected battle is about to happen.

After so many years of fighting, is there any result?

Apparently not.

Looking at the current posture, there will be no results from fighting for so many years.

It's like that famous quote from the Fallout series: war, war never changes!

Unlike the orcs, who were happy to hear about war, Kane was reluctant to get caught up in the maelstrom of war. Not only does he not pay much attention to war, the ultimate means of dealing with problems, but more importantly, he knows that once he falls into it, he will unconsciously lose his detached mentality, and focus on the war, but there is an endless battle in the Warhammer 40K universe.

I don't want to fight, but in the Warhammer 40K universe, it's not advisable to avoid war. Then form a super combat force, once it is started, it will be slaughter and annihilation, leaving no tail, leaving no disaster, and there is little leakage of military intelligence, which always seems mysterious and powerful, and full of deterrence.

Kane felt that this was the most appropriate option. So the First Order took a few elite routes, and there are still few ships and more than a few people, but they are definitely all powerful.

On the other hand, because of the high cost of elites, the loss is also quite painful.

However, the loss of this wave of ships was only the loss of some equipment.

With advanced teleportation technology and expensive personnel, Kane did not build the traditional 'assault coffin' and 'death can'.

The boarding ship itself is not manned, but is equipped with a reliable teleportation anchor equipment, and once a boarding ship successfully arrives at the enemy ship and deploys the anchor equipment, there will be an endless stream of personnel entering the enemy ship.

Of course, it also depends on the boarding site.

For example, the power area is a target that is worth investing a lot of troops, and the cargo hold is a pure rotten place, especially with the size of a ship of the level of the Trouble, once it lands in the cargo hold area, it is necessary to prepare for a Normandy landing, which is a fight.

After suffering from the orc-style stray bullet covering blows, there were only four ships that finally 'bited' the troublemaker.

Two of them were abandoned by Kane because of their poor location.

The so-called poor location does not mean that the target area of the chicken rib class has been opened, but that it has not been able to get through the part of the ship that is too thick.

This is not common in ordinary gang hopping battles, but it is normal to happen on troublemakers. It can even be said that Kane's luck is okay, and two of the four boarding ships are successful, which is quite good. After all, the size of the troublemaker alone determines that its shell is really thick.

The weak point is also relative, often thicker than the frontal of most battleships.

And from the outside, it is difficult to accurately estimate where the weak points are.

The design of the orcs is casual enough, good enough to be guided by the situation, and nonsensical enough, coupled with the particularity of Hulk itself, it can be said that if you understand it with the structure of an ordinary ship, most of them will be pitted.

Kane's boarding ship can open up two passages, also because the boarding ship has a really strong ability to open holes. The ore-like hull of the ship with a high metal content of hundreds of meters is forced to melt out, and when it is operating, the troublemaker is like a bleeding beast, and the molten molten iron sprays into space like a shower along the outer edge of the ship.

At the right time, Demi, who was following the Gasu, drove a combat off-road vehicle without a big gun to Madison's laboratory, shuddered, and then said to the Gaso with a sad face: "Boss, although the boys worked hard to kill most of the boarding ships, the other party still had two successful boarding. I felt the troublemaker's discomfort, and it had two small holes in its ass!"

Hearing this, Rangasus snorted: "Look! I'm right!? The Trouble has never been opened in battle before, and the enemy wants to get on board, so they use the ship's broadside of the Trouble to invade. And there is no ship launch path on the ass side, which is very safe. But now, the enemy has a way to open a hole in such a short instant, which is very powerful. I expect that soon there will be big guys crying out to me that they can't stop the enemy who comes on board. ”

Indeed, while Gazo and Demi were talking, the teleportation anchor equipment had already been deployed, and one by one, the wizards of order appeared in the cabin in the glow, and then followed the passage that had not yet fully cooled down to enter the power zone of the Troublemaker.

The orcs reacted in a timely manner, and the big guys in the area also arrived with more orcs.

On the front line, there are already a number of common orc classes, such as the orc boy who wields the 'striker' and the 'meat axe'.

This is the most common and most numerous of the orcs, just like the average big-headed soldier of the Human Imperial Guard.

However, the orc boys who play the gasso are a bit fierce, and they are all strengthened by the Pain Kids.

The Severe Pain Kid is a heroic unit promoted on the basis of the Medic Kid, often active on the front line of the battlefield, and can use the healing needle to 'pull up' those seriously injured orcs, and the effect can be described as immediate.

The only problem is that the price of these treatment needles is very high, and they are often only available to successful orcs like the overweight boss.

In the orc army engaged in Gaso, the number of Severe Pain Boys exceeds the standard, and the reason behind it is that there is the legendary skill bully Mau Disheng.

The transformation of ordinary orc boys is also the benefit of ordinary orcs from the organization of severe pain boys under the premise of having legendary skill masters.

In the words of Mao Disheng: "Only by exercising your skills hard can you become the best among the technical masters." Besides, on the troublemaking number, being idle is also idle. ”

Therefore, the orc boys who are engaged in Gasso are open-ended, and they are powerful and irritable, and they have good combat ability. Seeing the wizard of order who looked cool and looked very powerful, he was neither cowardly nor indiscriminately charged, but formed a combat team of five or six people with some tacit understanding and launched an attack.

In the eyes of humans, the 'striker' in their hands is simply a hand cannon, with a large caliber, great movement, and great power. IF THE POWER OF AN ORDINARY BLASTER IS COMPARED TO THE POWER OF A 9MM PISTOL BULLET, THEN THE 'STRIKER' IS A .50 CALIBER MAGNUM BULLET.

The orc boys shot rhythmically and held their cleavers aloof, howling and rushing towards their targets, except that their structure was so different from that of humans that they even swayed from side to side when walking or running, making them look a little lame.

And, there's the Strange Gun Kid covering them.

The weapon used by the Strange Gun Boys is called the Sneezer Cannon.

The Strange Gun Boys attach countless so-called treasures to the barrels and magazines, as well as various gadgets and mechanical parts on them.

It can be said that each sneeze cannon is a unique magic weapon.

For other sapient beings who are not orcs, the sneezer cannon is impressive, and the combination weapon that fires flamecloud ammunition, plasma explosives, and rocket-propelled grenades.

Because the Legion of the Gasso has fought so many times with the forces of Chaos, they have obtained the Chaos Subspace Grenade technology, which is fired as a grenade by the Strange Gun Boys, and the power is considerable.

And now, the wizards of order will first have to face a wave of explosive bullets from the Strange Gun Kid.

The raging shock waves, the rolling fire clouds, and the bursting iron fragments even affected the charging orc boys to a certain extent.

However, the orc boys were obviously used to this kind of friendly artillery fire, and after some minor injuries, they became even more bloodthirsty and excited, screaming and rushing.

Compared to the clamor of the orcs, the wizards of order seem cold and unpredictable. They also know how to join forces, and after the spiritual power field is connected, the strength is increased, the consumption is lower, and there are no loopholes.

This force field is invisible, but if you look closely, you can still find anomalies.

When an entity bullet enters the force field, a noticeable slowdown effect occurs. The energy strike, on the other hand, will blur away as quickly as ink enters water. This spillover effect greatly reduces its point power. Many of the shimmering robes of the wizards of order could not even be touched, and they had already dissipated.

The lightsaber wielded in the hand of the wizard of order is the most eye-catching, making a slight 'buzzing' sound, and it is up and down in the air, drawing a continuous light and practice, like dancing a long-tailed flag.

But in reality, it is the empty hand of the wizards of order that is really fierce.

This magic hand is the key to attacking or counterattacking.

Often, if it is just a false lead, there will be an orc who will lose control, fly over and be crushed by a match-like lightsaber, or simply die a tragic death on the spot.

Naturally, the wizards of order are on the move, and one might even say that they are always moving forward.

Those orc boys who rushed close were often danced by a series of lightsabers with their footwork, and they were all killed on the spot in three to five seconds.

Obviously, there are a large number of orcs, but it is obvious that the wizard of order is pressing the orcs, one by one, like butterflies wearing flowers, fluttering by, light and free, without the characteristics of excessive force.

And it was so light that the orcs were cut down like wheat, and those orcs who thought that they were quite good at hand-to-hand combat skills were rarely able to make a move in front of the wizard of order.

The orcs soon discovered that they had seemed to be outnumbered before, but after just over ten minutes, they had become a minority.

Of course, if it is the corpses on the pillow on the bloody pestle, there are still many of them.

Seeing that the battle situation was about to collapse, reinforcements arrived, and what rushed to the front was a large number of canned killings......