Atlantino World Geography
There are three types of magic here, 1) elemental magic, 2) inheritance magic, and 3) fantasy magic.
Inheritance magic and elemental magic are mutually inclusive, but fantasy magic is not the same, it is generated by ideas.
Elemental Magic:
A way to directly mobilize the magic elements contained in the air.
Legacy Magic:
The magic that can only be used according to the composition of the blood.
1. Elven race magic.
Dreams of the stars, natural magic.
2. Dragon magic.
One of the creation magics with great power.
3. Family magic.
Magic unique to certain human families. (Most are caused by blood variation.) )
Fantasy Magic:
There is a theory of magic that says that magic comes from fantasy. The unique types of magic, the new types of magic created through phenomena, are mostly inexplicable.
Projection, strengthening, telepathy.
The technology here is one that relies on the Philosopher's Stone as its core. Machines made by technology are called magic guides, which come in different sizes and types. The magic guide uses magic gems, magic gems are generally made by magicians, and they can also be replaced by magic cores on the head of magic beasts, according to the level of magic power stock and the type of magic core, magic gems are graded. The magic guide is as big as guarding the city and waging war, as small as lighting the lamp, writing, and daily life, all you need is a simple device, plus a magic core, you can make all kinds of magic guide replace all kinds of magic. For example, the maintenance of a city's protective shield only requires a magic guide and magic gems to replace the sleepless release of magic by several archmages. As soon as it was invented, it was welcomed by all ethnic groups. (The ingenious idea is said to have come from a dwarven craftsman and an elven magister.) )
"The magical world of Atlante is divided into four continents:
The first piece that flew in the sky was called the Freya Continent, which was not large in size, the smallest of the four continents, and in the middle of it was a city of holy light, (the elves called it the City of Dawn, the idol of the goddess of the goddess of the dawn.) The elves call the people in charge of the city the feathered elves, but they prefer people to call them angels. They are so proficient in light magic that it's almost a lineage, and they call themselves angels.
The second continent exists on the left side of Atlante, called the Song of Frye Continent, the continent is four times the size of Freya, and in its northern center grows the Tree of Life of this world, and it is said that if this giant tree falls, the vitality of the entire Atlante will be exhausted. At the foot of the Tree of Life is the City of the Moon Shadow, inhabited by the oldest king of the Elven race, the Spirit of Nature. (Humans call them White Elves). They are proficient in the magic of life and possess eternal life (supposedly through the baptism of the goddess of life). At the same time, it guards the source of life in this world. To the south of this place are the ancient dragons, the guardians of the ancients, who guarded the Tree of Life before the elves appeared, and still guard some of the secrets that no one knows.
The third continent exists to the right of Atlantanor, called the Land of the God of War, which is slightly larger than the Song of Frye, and there are five Terran kingdoms on the continent:
1. The Tempest Capital, where there is a family with dragon blood, the ruler of the Pendra family, the ruler Asher Pandra, leads his griffin knights to monopolize the southern part of the continent. In addition, their country is rich in weapons and armor, and they have a good relationship with the Crucible.
2. The City of Dawn, where there is the guardian of the City of Holy Light, most of the human beings here believe in the Holy Light, there is an angelic escort team and many Holy Light believers in the city, also known as the Holy City on the ground, located in the west of the continent, this is a religious city so it remains neutral all year round.
3. The City of Flames, which is ruled by one of the most famous Demon Sword Masters among the human race, with his strong military acumen and excellent command skills, he relies on hiring mage troops trained in the City of Wind and Frost, and his own trained and swordsman troops often clash with the City of Knights, and they are rich in magical products.
4. The Crucible City, ruled by the Dwarven King, Mural Golden Fang, whose forging skills are superior to that of the Wind Capital, as well as the unique magic guide manufacturing technology of the Eastern Continent, they are located in the northern part of the continent, remain neutral, but make a fortune in the competition between the Wind Capital and the Flame Capital. (Looks like the Dwarves are interested in their gold).
5. The city of wind and frost is located in the west of the homeland of the god of war, where the terrain is extremely high and covered with snow all year round. It is controlled by the Terran Mage Alliance, the holy city of the Terran mages and the birthplace of fantasy magic, who have remained neutral and formed an alliance with the City of Dawn. Although it did not participate in direct wars on the mainland, the City of Wind and Frost was one of the main sources of high-level mages of the Terrans.
The fourth continent is located in the south of Atlante, called the Demon Domain, at the pole, it is very hot, the area is three times the size of the Freya continent, but the underground part is very complex, and there are all kinds of monsters on this Atlante here. Underneath the Demon Realm is the Demon King's City, where many demonic creatures live and have hated the Feathered Elves for thousands of years. On the ground of the Demon Realm is a city of warriors, the main city of the orcs, who have been fighting against the demons for the prophecy of their ancestors.
There is also an underwater city, they are the sea elves, they call themselves the sea kings, they are proficient in all kinds of water and ice magic, they don't seem to be very friendly to the elves on the ground, they are the legendary mermaids. Their city is guarded by giant sea creatures.
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