Chapter 512: Tracing (Asking for Recommendation Tickets!Asking for Monthly Tickets!)

After reading the memories of Wall III, Quest washed away the relevant parts and returned the Infernal Elder to the team.

He took Shay and Puu with him, and because of their relatively small numbers, it was easy to avoid the scouts sent by that army.

And whether it's a half-sheep person or an extremely adaptable tracker, there are not too many problems in traveling between the mountains.

It was only necessary to find a suitable rock to settle in, and several people did not need to perform the "feather fall technique", and they jumped from the mountain to the bottom of the valley.

At this point, New Prosperity Town was already in Quest's field of vision, and he immediately used a teleportation spell to greet the half-lich Snead.

Although he had returned to the Acid Mist Canyon, he was not ready to show up, so he had to communicate with his companions in advance.

So as not to be caught off guard when the time comes.

At present, in addition to the attack from the demon general Abysharon, Quis also needs to guard against the small actions of the dark prince.

It's like a game of "chicken", you don't need to defeat 99 people, you just need to defeat the last one to win.

And such a premise is undoubtedly to hide his traces and be a quiet "Voldemort" and a cunning "old yinbi".

So, after exchanging messages with Sneijder, he took Shay and Puu into hiding in the woods around New Prosperity Town.

Observing New Prosperity from afar, Quis felt the clockwork dragons fused within, and there were many devil guards stationed in it.

And the incarnation of Grazt, who had been holding his shoulders for the past two days, had been staying in the open space outside the city.

Breathing the air honestly, at most occasionally lowering his head and crushing the acid mist worm that crawled out of nowhere with his foot.

Quest found that none of his buddies were in New Prosperity Town, and they were very busy compared to Six-Fingers.

Due to the sudden departure of the young blue dragon, the clockwork dragon fused with the new prosperous town for the first time and entered a state of first-level combat readiness.

With the exception of his own companions, only the Devil Guards who pledged allegiance to him and provided their real names were allowed to stay in the city.

Therefore, the original labor camp laborers and mortal mercenaries from the material plane were all evacuated outside of New Prosperity Town.

In order to maintain order in this part of the people, Sneid, the three ogre brothers, the desert elf Brach, and the paladin Jensen have not spent a single moment in the traction city in the past two days.

At the same time, even though Grazt's avatar appears to be "honest", they still do not take it lightly, and are always on the lookout for the machinations that may be brewing.

Quest's return was like rain in time, giving his partners a shot in the arm, but the young blue dragon asked Snead to tell everyone not to reveal the news, he also has his own calculations.

During the communication, Quest naturally revealed about the army of Purgatory Ode that he had discovered. It didn't take long for the desert elf Brach to send an array of mercenaries from the material plane.

Among them, there are many elite wanderers, occasionally powerful warriors and experienced wild mages, who form scout squads and quickly advance outward in a fan-shaped search area.

Knowing the direction of the Infernal Oder army, their actions were very purposeful, and the snake bush where the two half-dragon scouts of the opposing side were hiding became the main search area.

The Acid Mist Canyon plane is shrouded in acidic gas all year round, and only a few mushrooms and a few abyssal plants represented by snake trees can survive and reproduce here.

In the mushroom forest, there are often very territorial spore people, in order not to cause chaos and expose the traces of the army, the half-dragon scouts can only hide in the snake bushes.

They are dressed in chain mail, and their bodies are covered with natural scales, which have a double protection, so they are not too afraid of the branches that resemble the kiss of a poisonous snake, and the snake bushes provide them with shelter.

However, things are always relatively changing, and what is a refuge in one moment can become a fatal trap in the next -

The mercenaries searching for their target walked across the rugged, gravel-strewn dirt floor, surrounded by snake bushes from all sides.

Out of caution and experience, the wanderers and warriors did not rush in, but were shot by the wild mages in the team.

"Inferior Orb of Flame!"

The so-called wild mages are some low-level spellcasters who are either self-taught or have only experienced imperfect spell training.

Although they are not very skilled in spells, they have a lot of experience in dealing with various problems through years of training.

There was no communication during the whole process, but several wild mages invariably chose to cast the same spell and threw flames into the snake bushes.

Their casting techniques vary, and the materials they use vary widely, even the size of the "Flame Orb" after it is formed.

But this does not prevent it from achieving the desired effect, anyway, it is to create flames, and if the quality is not enough, then rely on quantity to make up.

Moreover, the ordinary "Inferior Flame Bead" is not very powerful, and the heat contained is only about the same as a burning briquette.

With this spell, they weren't trying to kill the hidden scouts at all, just to ignite as many snake bushes as they could.

These snake trees have special properties, their branches are flexible and rich in resin, and a snake tree can burn for a long time after it is lit.

Affected by the chaotic and evil nature of the bottomless abyss, the snake tree is a plant that is "selfish" when dealing with the threat of fire.

The burning snake tree will whip the branches desperately in an attempt to shake off the burning parts, but in doing so it will threaten the surrounding snake trees.

In order to protect yourself, if the surrounding snake trees are set on fire, the snake trees that are not set on fire will also become very crazy.

They will also whip the branches desperately, trying to knock the incendiary objects thrown at them to the ground to protect themselves.

Therefore, in the snake bush, as long as one snake tree is set on fire, it will not be long before the forest will be all in a "riot".

Each twig becomes frantic and aggressive, and the tip of the viper's kiss makes a frequent "hiss" sound.

"Hell, these snake trees are crazy!" the two half-dragon scouts hiding in the snake trees were terrified.

Although they are not afraid of the bite of snakes and trees, and the poison contained in the branches, it is still very dangerous to get entangled in the branches.

As a last resort, the two men had to retreat in a hurry, while drawing their weapons and slashing at the branches they thought they had rolled up.

"They're over there!"

A wild mage shouted loudly. He put on a levitation technique for himself and ascended into the air to detect movement in the snake bushes.

And the figure of the two half-dragons who were chopping trees and desperately fleeing to the other end of the woods naturally couldn't escape his eyes.

PS. The following are not counted as word counts

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