Return & Rules!
When Zero opened his eyes again, he found that he was back in the small, bright, round room, still sitting on the floor, holding his submachine gun in his hand, and the weight of the three heavy backpacks that was tightly clung to his shoulders seemed to tell him that the crisis was over.
"Start the task settlement, and choose the reward after the settlement is completed." The emotionless voice appeared in his mind again, and Zero first put the backpack hanging on his body on the ground, and after carefully reading the mechanism of settling rewards, Zero once again showed a thoughtful expression, and the following information appeared in his mind.
World Mission difficulty is divided into: Normal, Hard, Nightmare, Hell, God, (hidden)
Common: Rewards 2 items, up to the highest quality currently available, starting as Common
Difficulty: Rewards 2 items, capped at the highest quality currently available, starting with Excellent
Nightmare: Rewards 3 items, capped at the highest quality currently available, starting with Excellent.
Hell: Rewards 4 items, capped at the highest quality currently available, starting with Excellent.
God: Reward 4 items, and you will definitely get a reward of the highest quality of the current rank, starting with Excellent.
Hidden difficulty: Triggered by certain behaviors of the contractor in the quest world (you can choose to give up), the number of item rewards/initial reward quality/upper limit reward quality in the settlement after the completion of the hidden quest will all be increased by one level, and the reward points and experience points will be doubled.
The quality of equipment items is divided into: Rundown, Normal, Excellent, Fine, Epic, Legendary, Perfect, and God.
Quest World Settlement has a reward quality cap locked, with the highest Tier 2 world being Fine, the Tier 3 world being Epic, the Tier 4 world being Legendary, the fifth-tier world being Perfect, and the sixth-tier world being Artifact.
The contractor can wear multiple pieces of equipment but can only choose one of them to exert its effect, and a few pieces of equipment can be worn in multiple combinations in the form of kits, and they will get a huge additional benefit after putting together a complete set.
The rarer ones are the ones that have growth, and the initial effect is not even as good as the level of ordinary equipment, but they can be upgraded under certain conditions.
The rarest is the soul equipment, after the character reaches level 30, the soul weapon will be obtained under certain conditions, and each contractor will be randomly generated according to his personality, the soul weapon is specially generated according to the contractor's combat style, and the soul binding, after the soul weapon is destroyed, the contractor can use the current 100% maximum energy value to reshape, and the remodeling cooldown time is 7 days.
Equipment has a corresponding level, and the attributes of low-level equipment will automatically drop by one level when it enters a high-level world (for example, if the second-order epic flail of the Burning Dragon enters the third-order world, the quality will be reduced to the fine level, and the attributes of the items will also be reduced until it becomes ordinary level equipment, and the high-quality equipment of the high-level world will be suppressed and limited by the attributes of the world level when it enters the low-level world. )
"If a physical injury is detected and the damage is too minor, it can be recovered free of charge, do you choose treatment?"
"Complete the first-order main quest survival mode."
"Difficulty: Inferno Mode.
"Complete Side/Hidden Quests: None"
"Title: Coward"
"World Mission Completion Evaluation: B, 80 points of World Authority."
"Bonus points: 6,000 points."
"Bonus Items Received: None"
"Experience Gained: 300 Points"
"Number of Bonus Items Earned: 4"
"Choice Reward Mode: 1 Random Selection from the World, 2 World-Exclusive Items from the Current Mission"
"The contractor reaches level 1 and opens the storage space."
"The Contractor has reached level 2."
The Void Tree grants titles to each contractor for their behavior patterns in the world, which grant the contractor an additional skill, which can be enhanced by completing the conditions given in the title's skills to gain more powerful effects.
After completing the World Quest, the Void Tree will evaluate the performance of the contractor and give the contractor a world permission value, F level (10), → E (20), → D (40), → C (60), → B (80), → A (120), → S (200), the higher the evaluation level, the more evaluation value will be obtained, and the evaluation value can increase the contractor's world authority.
The higher the world permission level, the more mission worlds can enter, and the quest world that can be entered after completing the world quest can become the contractor's main world, and the world with a B-level rating or higher will become the contractor's secondary world.
You can choose to spend 30 days of preparation time in the seed space after completing the world mission (a total of 720 hours, those who have not obtained the contract of the overworld can only operate in the seed space), and the main world can only be entered by the contractor himself and the contractor authorized by the world master. Before entering the Overworld for the first time, there will be a time period to choose to enter that world, and once the contractor has entered the time, it will start (equivalent to resetting the dungeon) and lock.
The sub-world is the additional exploration time obtained by the contractor in the interval between two world missions, up to 30 days (720 hours in total), the rules for opening the sub-world are the same as above, the difference is that the sub-world can be entered by other contractors through special props, and loot various resources of the world (this practice is commonly known as brushing copies by the contractors), the contractor can have multiple sub-worlds, but only one of the worlds can be selected to enter the exploration between each mission, and it cannot be changed once entered, Certain extremely rare equipment items can increase the dwell time in the main/secondary worlds.
Regardless of whether the contractor in the main/secondary world will not receive other types of quests except for the hidden quest, after completing the hidden quest, the contractor will directly receive the corresponding difficulty equipment items/experience/reward points as rewards, and when the contractor activates the permission of a new world, he can choose to replace the previous primary/secondary world.
Reward points are one of the basic rewards given to contractors by the seed space after completing world missions, and they are also the common currency used by contract holders to trade with each other, which can be used to purchase and repair items in the seed space store, rent the manufacturing tools provided in the seed space, open various cultivation environments for a limited time, and buy and sell in the space exchange, etc., which is the only currency recognized by all seed spaces.
In addition to completing the main quest, the contractor will also have a chance to trigger the side quest, and will receive additional rewards according to the difficulty of the side quest, including but not limited to equipment, consumables, skills, design blueprints, various recipes, and items with unknown effects.
The contractor will get 1 cubic meter of self-contained storage space for each level, the storage space is in the contract pattern, and the contractor can change the position of the contract pattern to collect items, so it is generally near the arm that is used to use, and the contract space cannot receive items with life characteristics, and the time passage in the storage space is the same as that of the contractor, and the contractor cannot collect items that cannot be placed.
The random selection of the world in the settlement reward is based on the different seed space to which the contractor belongs, and there is a certain chance to obtain exclusive items for that seed space (for example, the contractor of the life seed space gets most of the items that increase health recovery, and the energy space contractor gets most of the energy recovery items). ), while the main quest world exclusive items are items that are unique to the contractor's completion of the main quest world, and these two options can be freely distributed according to the contractor's idea when the contractor chooses the reward.
The reward items obtained through settlement are all randomly obtained (the use of some special items can increase the probability of obtaining the quality of the items), which has nothing to do with the main attributes and skill specialization of the contractor, and there may even be a situation where the contractor of the combat system obtains summoning skills or items, and the contractor can exchange them through the exchange of each seed space.
The contractor will get a certain degree of additional enhancement for each level of physical indicators, and the stronger the race and bloodline, the greater the increase the contractor will get by upgrading, and the contractor will be one order every ten levels, generally speaking, the additional strength of the first-order contractor is equivalent to the peak physique of ordinary normal humans (the stronger the basic strength, the greater the first-order contractor's upgrade, the greater the promotion, and it is possible to reach the level of the second-order contractor), each level of improvement will be several times the previous body strength and so on.
"Confirm recovery." At the moment when Zero chose to recover, the abrasions and pain on his body seemed to recede like a tide, except for a little blood stained on his clothes, there was nothing else, and Zero didn't feel strange about this, after all, he had even seen zombies, and the instantaneous recovery of his body was already a small scene for him, and he turned his head and continued to turn his thoughts to various materials about the evolution game.
After carefully reading the introduction, Zero is thinking about what kind of reward mode to choose at this time, although he doesn't know about the exclusive items of the miracle seed space, but according to the information he has consulted before, there are many things in the world "Resident Evil" that he has experienced before, and how to choose is his problem at this time.
There are a total of four items that can be obtained, and since he has completed the Hell difficulty mode, his base reward must be an item of excellent quality, and when he thinks of this, Zero plans to try the water first, and see what he can get before deciding how to choose it later.
"Choose a random reward from all over the world, 1 time." Zero was thinking about the process of receiving the reward, and then a similar confirmation prompt appeared, and after confirming again, he quietly waited for the arrival of the reward, but nothing happened, just when he felt that he had been cheated, the corner of his eye aimed at the contract imprint on his left hand, and suddenly thought of something and focused part of his mind on it.