Alloy (8)
Zero's martial arts training with veterans these days is actually to make himself proficient in this ability as soon as possible, and only when he really doesn't spare his hands can Zero grasp this mysterious and mysterious feeling.
Obviously, the actual combat training these days is very effective, and after lying on the bed, Zero opened the attribute panel and looked at the skills that had been changed in the talent skills, and happily closed his eyes to rest, and tomorrow's training will continue to be strengthened!
Skill Name: Intuition Lv1
Skill Class: Gifted Skill (Passive)
Skill Requirements: Combat Specialization F, Defense Specialization F, Energy Specialization F
Skill Effect: Foreknowledge (temporarily increases the upper limit of the five senses, up to 10% per level)
Skill Cost: None
Skill Cooldown: None
Skill introduction: The most basic passive perception skills, which can be comprehended by themselves in various ways.
After continuous training, Zero's only natural ability has successfully become an upgradeable passive skill, compared with the previous occasional triggering of the probabilistic passive effect, at this time Zero has a real life-saving ability, this skill can be upgraded to the Max level can become a "seeing and hearing domineering" or "predicting the future" These effects are very buggy skills.
There is a large guild among the contractors that studies various skill materials and the plot direction of various world quests, and the investigation they obtained after consulting countless high-level bosses shows that Zero has realized that the upgradable "intuition" at this time is one of the ten skills that new contractors must learn in the early stage!
The upgrade of passive skills is different from active skills, active skills only need to be used continuously, and they can be upgraded naturally after being familiar with them, while passive skills need to experience the feeling when the skill is triggered, and through various high-intensity training to improve the probability of triggering over time.
The skill that Zero has acquired is very powerful in itself, and his five senses will increase whenever danger is about to occur, and the biggest advantage of this skill is that there is no duration limit, as long as the danger is detected within his alert range, the passive effect of this skill will persist.
The second is that there is no consumption.,Well,In fact, it's not accurate to say that there is no at all.,Later, I experienced more than zero in the world and found the drawbacks of this kind of seemingly non-consumable skills.。
One of them is that the skills that don't seem to have any consumption are actually very scary, and even the information hidden by some skills can be fatal to the contractor!
After getting rid of it, Zero immediately stopped his combat training and began to study the trigger conditions and maximum effect of this skill as soon as he became fully familiar with it.
The veterans who protected him finally breathed a sigh of relief, and they couldn't stand beating each other with the objects they protected every day, and they were also required to do their best, knowing that Zero at this time was not the physique of ordinary people when they entered the biochemical world.
After months of intense training, Zero's shooting and fighting skills were already very good in the eyes of these veterans, and even they themselves were not sure to defeat him in combat, of course, on the battlefield.
In order to strengthen the training effect, Zero will counterattack every time he defends or dodges, and at this time, Zero's physical fitness has surpassed most ordinary people, after all, he is a clone of a certain contractor boss, and the basic conditions are there.
Zero's counterattack, which has a third-level character attribute bonus, is swift and powerful, but this makes the veterans who train with him complain, and often hurts for a long time after being hit by a straight punch or whip leg from Zero.
Fortunately, there are many of them who can take turns to play, and since Zero has exchanged for very sufficient supplies for them before he comes, his reputation for these veterans is high enough, so these veterans have no complaints.
Experiencing the subtle changes in the five senses, experiencing the sense of crisis that exists all the time, and realizing that this sense of crisis is gradually increasing, Zero is immersed in the perception of familiar passive skills with his eyes closed at this time.
To others, it seemed that he was just sleeping in bed at this time, and if you looked closely, you would see that he had remained in the same position for at least two hours, and even the rate of his breathing had barely changed in the slightest.
I don't know how long it took for Zero to open his eyes, as if he had just woken up, he sat up and stayed on the bed for a while, until a few minutes later, he slowly recovered, after this period of research, he had initially mastered the power of this skill, and also discovered several disadvantages of this skill.
Zero frowned and pondered, if these few drawbacks are not removed, then this skill can be said to be a double-edged sword, and it is at the level of "Yitian", if you don't do it, you can play yourself to death. (Later, in a mission world, Zero actually used the drawbacks of this skill to kill a contractor who also possessed this skill!) Of course, I'll talk about it later, if I remember... )
If he can't think of a good way for the time being, Zero doesn't think about it anymore, and he needs to recover more at this time, according to the news from Sergeant Allen yesterday, the time before the large army enters the ancient ruins should be in these days.
Through his status as a senior director, Zero has already obtained a map of the areas explored in the ruins, and according to the information on the map, he already has a general understanding of the dangers in the ancient ruins.
Thinking of this, Zero looked at the veterans standing outside the tent to protect him, and it didn't seem too difficult to have these sturdy men, of course, provided that he didn't die!
Zero didn't know that there was a pair of eyes quietly watching him while he was training with the veterans, and if it weren't for the close protection of the thirty veterans, Zero might have been in danger.
Looking at Zero again, who was studying the survival in the wilderness with the soldiers, these eyes flickered and disappeared into the jungle, and the moment before disappearing, through the gap in the vegetation in the jungle, a green contract imprint was clearly visible!
When the day finally came to enter the ruins, Zero began preparations a day in advance, and when he discovered that the flamethrower seemed to work wonders for mummies and mosquitoes, he equipped almost all the veterans who were protecting him.
This time, I won't go deep into the ruins, but I'll have to investigate the places I've explored before, and I'll need to search for any hidden secret passages.
The first advance team to enter the ruins has installed power and lighting equipment inside, so as long as there is a light source, it has been detected and belongs to basic safety, and even some forks in the road have been specially marked, some of which are areas that have not been detected, and more are dead ends or dangerous areas where the mechanism has not been removed.
After glancing at the ant-nest-like map, Zero was once again glad that he had entered the Modern Legion, and that there were at least dozens of forks along the way, almost every of which would extend to a different area.
It's no wonder Sergeant Allen waited so long to allow Zero and the other researchers in, and if it were Zero himself, he wouldn't have come here if he hadn't killed him with certainty.
You must know that all the traps here are highly poisonous with the "breath of the mummy", as long as they are contaminated with a little bit of life, and whether they cause wounds or not, even if they are contaminated on the skin, they will be poisoned!
Almost all of the traps in the ancient ruins are of the same kind that can be triggered repeatedly, and some of the traps have even been clearly completely destroyed, but when you step on them, they will still "swish" and shoot poisonous spikes from the shooting holes in the nearby walls.
A bored soldier pressed a stone on the trap that triggered it, and it took half an hour for the trap to stop working, but after a while, the trap would continue to be triggered, a discovery that reduced the number of casualties in the advance force dealing with the trap!
At this time, Zero led his translation team and Amadeus and the other experts of the Beings to walk cautiously in the eerie ancient ruins, beside them were nearly a hundred heavily armed veterans, and the two contractors were among them, even if a safe passage had been marked in the ancient ruins, some hidden traps would occasionally be triggered, after all, there were too many people in this exploration team.
The location of the people can only be counted as the outer area of the ancient ruins, and the scope of the entire ruins is roughly estimated to be at least the size of a medium-sized city, and it is also the kind of high-rise buildings that are connected to each other.
Amadeus didn't care how many people died, he just kept urging the expedition to go deeper, and in just a few days they had traveled all over the safe areas that had been discovered, but they didn't find what he was looking for, but Amadeus was confident that he would find ancient alien technology in the ruins.
Zero, on the other hand, remained silent all the way and acted carefully under the protection of the veteran, who had already taught his translators the basic text and patterns of the ancient Martian language in advance, so they would not come to inform him unless they found some uncertain new text or undecidable frescoes.
Since many of the team members were scientific researchers, the speed was not fast, and Zero's situation at this time could be said to be quite safe, and he even had the extra energy to think about some other things, some things that surrounded him when he saw Amadeus!
When the team came to a dead end again, everyone's faces were not good, and Amadeus gave the team a rare break for an hour in this relatively safe place to regain their strength.
In just a few days, more than a dozen members of the same group were either trapped and mummified or killed by the guys who turned into mummies, coupled with unknown death traps and a silent environment that was enough to make people crazy, almost everyone's spirit was already at the limit, of course, the harvest was not without it, and in the past few days, their search team unexpectedly found dozens of excavation workers who ran in.