486 The function of the Shenyin Society to divide the rudder

The three who reached the status of the substitute were soon arranged by the major guild forces to establish the rudder of the Hidden Society in the hidden area. And secretly study the special buildings that can be built.

There are only four types of special buildings that are open at this stage:

The first is the well-known teleportation altar, but in addition to being able to teleport and resurrect, it also has the purpose of storing spiritual energy and charging other facilities.

The second type of special structure is the Dream Portal, which allows you to detach the rudder from reality and infiltrate the dream realm that Dewey used to store materials, as well as other illusions that are not connected to the existence of that world.

The main building material is the Emerald Branches that fall from the War Ancient Tree in the Gray Forest.

This material was collected by the player while defending Gray's Clip, but due to the lack of knowledge of its use at the time, most of it was sold by casual players.

Ecstasy of collecting unknown materials, the Turbo Duck is now stacked with several emerald branches in his warehouse, which comes in handy.

Moreover, as the rudder is the common property of him and Tianzhu, [Turbo Duck] took out materials to build facilities, and he can still get due compensation.

The major guilds also have some collections, but each time they use it, they consume a certain amount of branches, so now they can only create a dream passage first, and then slowly experiment after the end of the national task in front of them.

The third type of special building requires the Burning Camp Flame Burn, which is one of the materials that the player has obtained.

The facility built with it is called the Sacrificial Shrine, and it can be used to perform life sacrifices to summon powerful otherworldly monsters. When tamed, they can also be a powerful booster for the Tamer.

[Ma Guide] eyes lit up, thinking that the strength of those otherworldly demonic beasts could at least match the Phantom Wolf King. Then there will be a force strong enough to influence a major war.

Ever since Tianzhu subdued the Red Dragon, the National Treasure Club has been overwhelmed by the Tianzhu Legion. Although there is also a Phantom Wolf King controlled by [Feng Crazy] in the alliance to compete with it, its strength is still inferior.

Moreover, the object of obedience of the Phantom Wolf King belongs to the Mutual Aid Society, which in turn weakens the dominance of [Horse Guidance] over the entire alliance.

"Walking on the Stars"

The National Treasure Club soldiers under his command were divided into two groups, seventy percent of them were still preparing for the adventurer's extravaganza, and the remaining thirty percent were going to the burning camp to collect the seeds that would not be extinguished.

The last special type of structure, called the Temple of Arrival, grants the Hidden Society the ability to teleport to any location. Correspondingly, the farther away the more material and energy is consumed.

To everyone's headache, the main materials required for it are also unknown, and Du Wei only gave a general description - materials with spatial transfer capabilities.

The first thing that comes to the player's mind is magic silver, but the magic silver obtained before is used to refine magic silver bracelets, and it is always in short supply.

After the members of the major guilds receive the guild's contribution, the first item they want to exchange is the magic silver bracelet, so no matter who they are, they don't have any leftover on hand.

When Du Wei and the players explored the human kingdom, although they also learned some materials with the same attributes, they were known to be under the control of princes and nobles, and circulated as a strategic resource, and rarely fell to the people.

If you want to discover new magic silver veins and materials of the same attribute, you can only further expand into the realm of Warcraft.

However, there are frequent incidents in the human kingdom, which greatly slows down the player's progress in clearing the wasteland.

One of the purposes of Du Wei announcing this special building is also to encourage players to explore outside, but the nobles in the human kingdom are always holding back.

This is also one of the biggest problems he is facing now, if he really completely ignores the various demons of the great nobles, he may be stabbed in the back.

Victor County has now become the center of the player's power activities, equivalent to the capital.

If you are caught between the monsters and humans, the relocation will be small, and the exclusion of the entire human kingdom will be great.

Unless he can find a territory that is easy to defend and difficult to attack whether it is against demonic beasts or humans. He had the capital to divide one side and completely ignore the targeting of the great nobles.

Although it is feasible to escape into the whale country, the road from the whale country to the outside world is completely unknown. If you really shift your focus to the past, you are likely to dig your own grave and seal off all your future.

When the whale country explores to the margin, it will also be the time when the day of the Dewey limit comes.

In addition, the player's threshold for scare has reached a critical point at this stage.

Without the player's knowledge, it is difficult for them to actively collect the energy consumed by the lantern for themselves.

If noted, it is likely to trigger more negative effects.

Recently, the energy has shown signs of making ends meet, so in order to motivate players to be frightened, Du Wei set the mental energy used in special buildings to be frightened before it can grow.

To put it bluntly, it's about designing a rule that doesn't exist to guide the player in the direction he wants.

At this time, in order to activate the special buildings in the rudder, players have to go to the more terrifying Warcraft realm to feel the shock and fright of the spiritual level.

The original eerie atmosphere of the game, many head players are almost getting used to it. As a result, because of the appearance of special buildings, players have to bite the bullet and find themselves guilty.

Some people who are active want to rely on acting skills to obtain spiritual energy, but they have not gained any benefits, so they have set their minds and collected spiritual energy honestly step by step.

In order to accumulate mental energy in advance, the major guilds began to encourage the faint-hearted players to explore more dangerous areas.

Originally, the Wasteland Reclamation Regiment recruited all elites, but now it deliberately relaxes the conditions, allowing players who have just been promoted to Black Iron or even lower to enter and form a trembling death group.

For unknown reasons, rookie players happily joined the wasteland group, but they became cannon fodder for some reason.

The captains who know the inside story have changed their temperament in order to collect energy, and the captains of the original wasteland group are very strict with their members in order to catch up with the schedule.

They used to have to formulate strict tactics before they started a war against new monsters. If someone makes a mistake and causes the team to be wiped out, they will be held accountable, which greatly reduces the fun of the game.

Some people even feel that playing this game is more tiring than going to work, and if it weren't for the fact that their senses are real, they would have given up long ago.

But now the captains are all kind and kind, no longer pursuing progress, and they are leading the way with everyone recklessly.

Even when the rookie player accidentally caused the group to be wiped out and blamed himself for wanting to quit, he persuaded him. What's more, they don't hesitate to give more guild contribution points to keep them in the team and lead everyone to encounter more dangers and fright.

This shift has also greatly improved the gaming environment, and the Grand Guild's attitude towards newcomers is no longer as unattainable, actively attracting all kinds of timid people.

However, the Wasteland Reclamation Group and the team of players who fended off Warcraft on the border also suffered a significant reduction in combat power.

Groups of players who often go to pick up quests from the Adventurers' Guild have a significant drop in their quest completion efficiency.

This made some of the natives who originally thought that the Prell family was looking down on them change from cautious and cautious to contemptuous and perfunctory.

Du Wei collected information from all over the world, and his heart was much more comfortable.

Unexpectedly, this operation killed two birds with one stone, which not only greatly increased the reserve of spiritual energy, but also reduced the vigilance of the natives towards the player group.