160 Two training modes

After Luo Tianjie read the introduction of the longbow soldiers, he sighed speechlessly.

Barracks buildings that have been added to the Age of Empires system, while training longbowmen much faster, are still much slower than normally trained musketeers.

Not to mention the musketeers who get the Barracks functional training bonus!

Of course, Luo Tianjie can speed up this speed by spending prestige points, but it is too extravagant to do so, Luo Tianjie even spent only 2 prestige points to recruit two people to put in the church for healers with magical abilities, how could he spend a lot of prestige points to recruit longbowmen?

Even if the longbowmen of Edward's Town residents trained with prestige will have the fanatical worship spirit of Luo Tianjie and brainwash them into absolutely loyal soldiers, Luo Tianjie is not willing to use them.

After all, tool man soldiers are also absolutely loyal, and tool man soldiers also have advantages that living soldiers cannot achieve - extremely low consumption of materials and fearless death!

With that prestige value, it is better to recruit tool man soldiers directly from the core of the territory.

The healers are because their abilities are too rebellious, and Luo Tianjie also needs professionals in terms of mission, so he will spend prestige points to recruit the two.

There are two modes for Edward's barracks to train residents to become soldiers, one is to recruit residents to train for the purpose of consuming Edward's town's ordinary resources.

In fact, it is a routine of recruiting troops and training the army.

For example, when the residents of Edward Town enlist in the barracks for training, their comprehension of combat movements and queues will be greatly improved, greatly shortening the time required for training.

The rest of the place is no different from the real training army, and if you want the residents of Edward Town to enter the barracks to participate in military training, you have to give them the treatment and salary of soldiers.

Whether it is the distribution of land for resettlement, or the direct distribution of coins and daily necessities, in short, it is the set of being a soldier to eat food.

Obviously, this would increase Edward's financial expenditure, and recruiting a large number of people to become soldiers in the standing army would lead to a shortage of labor elsewhere, reducing Edward's revenue.

You must know that the current police security team in Edward Town does not belong to the standing army, but to the shift system, which is completely different from the police in later generations.

The town government only needs to pay a very low salary, and those police officers in Edward's Town will also do some of their own work to supplement their income when they are on duty on weekdays.

Those who enter the barracks for formal training must be standing troops, because in order for the training bonuses in the barracks to be effective, they must stay in it for a long time and become professional soldiers.

This is the reason why the Barracks in Edward Town has not been used until now, and has only occasionally been used as a temporary training site for the police force.

If you don't join the army, training in the barracks will not have a functional effect.

If Luo Tianjie directly consumes prestige points, he can instantly display a 'miracle', turning the residents of Edward Town into related troops, and even becoming a top-level class!

And has a fanatical personality cult of Luo Tianjie.

Of course, Luo Tianjie doesn't see this benefit, and the top class of longbowmen is just a longbowman with better archery skills, and he can't break through the limitations of mortals at all.

Therefore, Luo Tianjie prefers an ordinary training mode that does not require the consumption of prestige points.

This time, Luo Tianjie came over to carefully inquire about the information of various arms in the barracks, and he planned to use the human resources of Edward Town to the military aspect.

Below the longbowmen are the three basic classes of spearmen.

[Spearmen: Ancient hoplite units, good at attacking cavalry and buildings.]

The Spearmen are infantry units with good health and damage, but they do not have long-range attacks and can only attack enemies in melee combat.

Spearmen are very good at attacking cavalry and buildings, they are inexpensive to train, don't cost any money, and can be trained during the colonial era.

Historical Background: Spearmen will respond in close formation, attacking the enemy in front of them with a dense attack.

When facing cavalry, the spearmen in the first row would hold their spears in a counter-charge position, stick the end of the spear into the ground, and use the instep of the hind foot to push the end against the end, while the front end of the spear remained at an upward angle.

The second platoon of spearmen raised their spears to shoulder height, increasing the damage of their stabs. As soon as the muskets appeared, the musketeers were incorporated into the pikemen's troops.

In the middle of the 17th century, the composition of infantry regiments consisted of two-thirds musketeers and one-third spearmen. By the late nineteenth century, muskets with bayonets replaced spears, so spears were rarely used or seen again.

The wooden handle of a standard spear is about 3 to 5 meters long, and the front is fitted with a steel or iron spearhead, and some spears can even be as long as 6 meters!

The spearmen were also armed with swords and axes in case the enemy dodged the deadly formations of the spearmen. Sometimes spearmen wear helmets and cuirasses to protect themselves. 】

After Luo Tianjie read the introduction of the spearman, he directly pulled him into the blacklist.

Even the low cost of training could not make Luo Tianjie look at them more.

Luo Tianjie set his sights on the last basic class, the musketeer.

[Musketeer: A long-range infantry unit equipped with a bayonet to attack cavalry.]

The Musketeers are infantry units with excellent health, range, and attack power, but unlike most ranged units, the Musketeers have a significant advantage in melee combat with cavalry.

Musketeers are more similar to spearmen with ranged attack abilities, rather than archers or other light infantry. Most civilizations have musketeers, and they belong to the most common units in the game.

The Musketeer is a versatile unit with few specialties, but certain civilizations (such as the British) have unique Musketeer improvements that make them stronger than fully upgraded regular Musketeers.

Historical Background: Musketeers are an infantry branch that will be fired in two or three columns in turn, with one column firing and the other columns taking the opportunity to reload.

The musketeers were trained to the most rigorous, so they could stand at a distance of 73 meters in front of the enemy without flinching.

The diameter of the Mauser bullet is about 1 cm to 2 cm. Before rifled barrel guns were developed to the point where they could fire again within two minutes, the Mauser was the best weapon for infantry.

The musketeers had a short range and limited accuracy, and their combat style was very similar to that of the longbowmen, firing in the direction of the enemy, unlocked to the target, and the rows of lead bullets would always hit some enemies.

A good musketeer could shoot three times a minute, four times slower than a longbowman, and twice as fast as a priming rifleman. 】

"The training cost and training time of this musketeer are much lower than that of longbowmen, but they are a little worse in range and rate of fire, but the musket also has the attribute of killing with one hit, and on the whole, the cost performance is higher than that of longbowmen, and it is also conducive to my rapid training of the residents of Edward Town to form a reliable combat force.

The townsfolk of Edward are the most suitable British power for musketeers in the system certification! ”