About the difference between a gunslinger and a melee adventurer
Melee Normal Attack and Skill Characteristics
Melee Normal Attack Damage: Depends on strength plus weapon damage.
Among them, there is a problem with the strength value, and there is no problem with other additional methods such as weapon damage.
Assuming 40 strength, 30 weapon damage, 70 max normal attack, half power, max attack 50. The weapon damage value is constant.
Normal attacks collide with NEC and negate power, and the residual value is used.
Normal attacks can be dodged, blocked, and neutralized, and the remaining attacks must be damaged after the opponent's defense has been removed.
As a result, most normal attacks are limited in how much damage they can do.
Melee skills can be dodged, cannot be blocked, have an effect after contact, can be interrupted, and most skills are interrupted and devours the user.
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Guns and other long-range attacks with features
Disadvantages of gun enhancement: 1. Damage cannot be stacked with strength, and the damage is weak, 2. Buying gun weapons requires double the price (gun plus bullets) 3. Bulletproof props of the same level have priority and can block a certain number of bullet attacks. 4. Can be dodged and blocked by adventurers with high agility.
Advantages: 1 Ranged Attack 2 Fast rate of fire, Sustained Attack Force 3 has a wide range of special bullets, but extremely difficult to obtain. 4. Bullet separation can be combined with dual skills.
Overall evaluation: Gun enhancement is slightly weaker than melee strengthening, mainly due to excessive investment, low returns, tactical reinforcement, unable to serve as the main force, suitable for sustained, guerrilla combat, not suitable for offensive combat, insufficient survivability, so the market is not hot.
Special Extra Advantages: 1. The market is not hot, so the price of gun skill scrolls is relatively cheap, and the investment in learning skills is relatively low, and you can make up for the lack of power through multiple skills. 2. The advantage of foreign objects leads to the qualitative change of the advantage through the quantitative change of the gun. 3. Due to the lack of balance of gun enhancements, there is a slight tilt in the class system. The Gunslinger class grants melee off-hand skills. Example: Van Helsing.
Off-hand skills: melee hand-to-hand skills that can only be used with one hand, and all two-handed skills, ranged skills, group attack skills, and weapon skills cannot be used for off-hand skills. The off-hand skill is exclusive to the melee gunner.
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Nothing else.