Chapter 562: The Former Region

She was born with a disorder in which the emotional areas of the brain could not work. As a result, she was able to shoot calmly and accurately when she kicked open the door and rushed into the room.

She is well aware that her brain is different from others, and the only thing she feels is "emotional" remorse in this regard.

Pierre

Affiliation: Ardennes Garrison (excellent driver)

He was an excellent driver and was known as the transporter of the Ardennes garrison.

The level of driving locomotives and automobiles can be called the first in the area where there is no lawlessness.

Humorous and eloquent, he likes to draw very much.

Deceived by the gentle tactics of "Commando" Lanzarus, he betrays his companions and attempts to shoot "Justice" Kathu, "Glass" Bilmoz, and "Machine Gun" Audley.

A good hand at throwing knives.

Kathu

Affiliation: Ardennes Heights Garrison (Righteous One)

Never let go of the evil righteous roaming gunman.

The nickname is also the "justice" that goes hand in hand with it.

He is a gunslinger who likes to duel one-on-one, and his physical and leg skills are also very superb.

Tricked into a duel with Kelly by the trickery of his friend "Pierre", both of them were hit by projectiles and fell into the sea. Legend has it that he is dead, and the truth is unknown.

Kelly

Affiliation: Ardennes Heights Garrison (Lively Gunslinger)

An excellent female gunslinger who is active in the Heavenly Realm and is nicknamed "theLady".

Although the dress and tone are very feminine, she has an adventurous heart that enjoys duels without fear of death and a strong and lively character.

The use of a variety of firearms has been professionally evaluated in areas where there is no law, and the speed at which she draws a gun from her revolver is far beyond ordinary people.

In the final game of the Battle of the Ardennes, Van Vladin "The Long Stick" was forced to duel Kathu "The Justice". Both were shot and fell into the sea of the sky, and eventually fell into the ocean of the continent of Arad, where they drifted to the Duchy of Belmar and survived.

Now she lives happily while teaching firearms in Huttonmar.

Huttonmar (city)

Hutton Marr, the capital of the Principality of Belmar, a magical country with a long history.

A legendary city founded by the archmage Marr in a magical circle above the desert.

As a free land rewarding the study of magic, there are a large number of magical devices in Huttonmare, attracting merchants and scholars from all over the world.

According to the will of the Archmage Mar, who built the city, the entire city was painted white.

Mal-

Affiliation: Duchy of Belmar (Archmage)

On the desert that now sits Huttonmar, an archmage uses a giant magic circle to transform the environment into a habitable area.

He is a legendary mage with a talent that surprises even the elves who grant magic to humans.

History records that he had an almost obsessive love for the color white.

In his later years, he wrote a magic book, which recorded his lifelong study of magic.

Huttonmaar Alchemists' Guild (organization)

This is a small group established with the support of the government in response to the recent popularity of "science".

For Hutton Marr, where magic is very developed, alchemy can be described as an anomaly. In such an environment, it is strange that this small group will receive support from the principality.

In practice, however, the group's research must be reported to the De Los Empire, which currently occupies Belmar.

And that's the truth about how they are supported by the state.

Norton Maximog-

Affiliation: Duchy of Belmar (Alchemist Guild President)

He is currently the president of the Hutton-Marr Alchemists' Guild.

At the forefront of alchemy, he was a die-hard believer in the superiority of science over magic. Therefore, the relationship with the mages is not very good.

He used to be a member of the Imperial Alchemist Guild, but because he was disgusted with the restrictions on his research, he left the Empire and came to Huttonmar, where the atmosphere of freedom was full of freedom, to establish his own Alchemist Guild.

Now, however, the guild is actually under the watchful eye of the Empire. He was also angry and helpless about this.

West Coast (City)

The city of Huttonmar is nearby.

A seaside city that is also a stronghold to the Sky City.

The leader of the Magic Guild, Shalan, the giant merchant Roger Levien, and the pontoon Magda Kakun and others all live here.

Northmaar (City)

A thriving commercial city north of Huttonmar.

The same infectious disease broke out in the dark elf city of "Nobella", and all the residents were killed in less than a month.

The Duchy of Belmar has sent a careful investigation team to uncover the truth about the epidemic, and only a few of them have been able to return.

According to the news brought back by the survivors, the city has been overrun by the "Crazy Thieves" who have used fantastic technology. In a city that should have been wiped out by an infectious disease, the bodies of the victims could hardly be found.

Void Ancestor (Country)

The capital is Soran, and the ruler is the "King of Xian'an", Soran Kayi.

Although it is not as good as the Peros Empire, it is also an ancient country with a history of more than 2,000 years of civilization.

It is a small country located in the northwest of the Arad continent, and its inhabitants give a sharp impression. The language and culture of clothing are also very different from those of other countries.

On the other side of the thin and petite body type, there are many people who are agile and can use "naku" proficiently.

Satisfied with the small territory that they currently have, the character of the people is mainly docile. However, in times of war, they will take advantage of the favorable terrain of the valley caves and fight the enemy by a joint group of qigong masters.

There are many dojos run by young qigong masters on the outskirts of Suolan, and there are also many cheap famous knives on the market.

Here, even the old man who walks leisurely on the road should not be underestimated. If you accidentally make him angry, you may suffer.

Hypochondrite (language)

A language unique to the Void Ancestor region that occupies the edge of the Arad region.

Compared to common terms, the scope of their use is quite narrow. With the spread of the Void Ancestor culture, a large number of words have been easily added to the common language and known to the world.

As a unique ideogram, it is very different from a common language that is a phonetic script.

Soman Workshop (Organization)

Located in the capital of the Void Motherland, the Suo Lan Workshop is famous as the best blacksmith workshop in the whole continent.

The excellent weapons and armor made by this group have a good reputation among adventurers on the mainland, and they have also launched the sign of "Suo Mu Workshop".

Their creations are light and sturdy, and all have a certain amount of magic, making them a favorite of adventurers who venture out into dungeons. Famous blacksmiths also use their creations as opponents.

Their designs are also recognized by the world, and their works are all masterpieces.

However, the number of masterpieces is naturally small, and only a few adventurers can enjoy the blessings of the Solan Workshop.

Void Ancestor Demon Suppression Group (Organization)

There are a large number of temples in the Void Ancestor, and some of them have established the current Demon Slaying Regiment.

The motto is "Destroy the evil way".

Hell Monk Moyan is a member of the organization.

Most of the priests in the Void Ancestor region are exorcists who belong to the Demon Slaying Order.