Chapter 37: "Destiny" Manifests
This black gemstone may contain the authority of the goddess..... Otherwise, it would not be possible to hide these in the "dark".
The "fear" forces did not dare to step forward!
The goddess gave me this thing just to deal with it, it doesn't look like it here.... After all, I am already familiar with such an environment, and I can completely pass it on my own!
While thinking about it, Abner didn't delay much, and quickly walked to the other side of the room, and Edwina, as a pirate general, was even more experienced, so he didn't need the former to remind him, so he followed the footsteps and took the initiative to alert the situation in the rear.
But those "darkness", when facing Abner, were like ice and snow meeting a red-hot iron, and quickly exited a passage, allowing the two to pass by.
They were soon in the next room.
The new room is square in shape, with 324 squares on the floor divided by 19 notches in each direction, like a chessboard in Go.
But there are no chess pieces in this scene, and the test is obviously not a game of Go.
Abner, who has the ability to "prophesy", made a slight observation and deduced the tributary of Edwina's fate, and soon figured out the role of those grids.
It turns out that this room is actually a test of luck!
Each time you step on a grid, you will trigger some kind of extraordinary ability, from Sequence 9 to Sequence 3, as long as the "God of Luck" has mastered the ability, whether it is attack, defense, support, etc.
It is possible to be blessed with abilities such as "courage" and "purification" with positive effects, or it can be "cursed by transformation"... In short, it's all about luck.
Also, if you keep moving in a straight line, your good luck will gradually decrease, and you will be more likely to trigger negative effects.
But the more times you have been zigzag, the more times you trigger, the more likely you will encounter bad luck.
What's more, the straight route to the left in the center of the floor has been dimmed, and it is clear that someone has gone straight to it!
"The existence of the ability attack that can ignore the sequence 3 level is most likely an angel.
"However, we can't follow his route, because the chance of triggering doom is 100 percent.
As Abner spoke, he suddenly remembered the reminder of Will the "Serpent of Mercury", so he took out the "Gold Solomon" coin.
The coin was acquired by the Scuds from an island with a fresco of Ulorius, the Angel of Destiny, and later passed into Abner's possession.
Although it can bring good luck to people, after use, if it is not sealed with the fresh blood of the extraordinary person of the 'arbiter' path, it will bring great 'bad luck' to its holder
And these "dooms" often end in death .... That's why the Skadders' son died.
But Abner had long been suspicious of this item, because it seemed to be infinitely "lucky" as long as it was sealed in time. Such an ability has long been beyond the category of the "lucky one", even the "winner" cannot reach it!
After all, "winners" also need to accumulate "luck".
Later, Will the "Serpent of Mercury" warned against using the coin outside of Beckland, leaving Abner with some speculation. In addition, on the day of the Blood Moon, Hugh was "lucky" to be awakened by a burst faucet in Byam, avoiding the fate of dying due to the side effects of the seal
This gold coin is supposed to borrow the "good luck" accumulated by the "god of luck" so that it can be reused seemingly endlessly
The "good luck" accumulated by the "God of Luck" is probably divided into several parts, one of which is in the little snake Will, and the other part may be in this ruin.
That's why I was able to use "Gold Solomon" in Beckland, so Hugh would have gold to provide "good luck" when he was in distress in Byam.
In that case, I use this gold coin, and in this ruin, good luck should be almost infinite!
Well, at least just walking a few grids should not run out!
Thinking of this, Abner opened the "Pure White Eye", based on his own inference, borrowed the power of the "Wheel of Fortune", and made a rather concrete "prophecy"
"You take a step towards 10-1 squares, luck is '9+', and you gain the effect of 'healing'
"You take a step towards 10-2 squares, luck is '9+', and the effect is 'Courage'"
"You take a step towards 10-10 squares, luck is '8', and you get a negative effect of 'Sleepy'"
"You take a step towards 10-18 squares, your luck is '5', and you are struck by lightning.
"The end of this simulation."
Can you really make it so concrete... The concrete method of using the "wheel of fate" to deflect fate that "I" thought of before in Nawell's mouth should be to "install" a "running group" system for people who are destined
Wait a minute..... I remember that in the fifth floor of the "Dream Labyrinth Tower", the people of the "School of Life" called me "The Investigator"
Isn't this also the name I left behind for the one who developed the "running group"?
Abner sensed the uniqueness of the "Wheel of Fortune" behind the Pure White Eye with a strange expression, and found that it accepted its own "system" interface mode well, as if it was not the first time that it had made this kind of "concreteness"
If you think about it, it seems that this thing has been trying to digitize the environment, and its ability to play the "probability dice" before was no different from that of "running a group".
It's just that this "Sic Girl" is relatively "black", and only the concert of the "True Creator" can make it "normal".
After complaining a few words in his heart, Abner stopped thinking nonsense, pulled the "Quiet Winter" oil lamp that was about to use Lilith's transformation to summon the Heroic Spirit, forced Edwina through here, and stepped into the first grid together.
After that, like the simulation of the "Wheel of Fortune", until they passed the 18 squares in their entirety, the two of them only encountered three sequence 5 attacks.
Naturally, this was easily blocked by Abner, who had many means.
After passing through the chessboard-like room, Abner took out a vial of the other party's blood that he had taken from Hugh this morning, smeared it on the surface of the "Gold Solomon's Coins", and sealed it again.
With that, he and Edvina stepped into the next room.
Unlike before, the first thing that greeted them in this room was a blinding light.
After getting used to it, Abner and Edwina found it extremely empty, and there seemed to be nothing except for six sun-bright lamps at the top that dispelled the darkness of the large room.
And on the door to the next room, six Chinese characters were written with a pen of unknown paint:
"Huang Tao came here for a visit"
Seeing this, the corners of Abner's mouth twitched, and he thought:
You're really everywhere!