Information on the three new approaches (updated in addition)
The information of these three channels has actually been posted in the book friend circle, but considering that there may be readers who do not read the book friend circle, I will repost it here.
Here's just a description of the names and abilities, recipes and rituals, and so on.
Lighthouse Pathway
??? Sequence 9 Tour Guide (Guide)
??? It has a strong sense of direction and space, has a deep memory of the places it has been, can draw a map at any time, and is immune to blind spells and simple illusions similar to ghosts hitting walls.
??? The physical strength has been greatly enhanced, the appeal and charm of speaking have been improved to a certain extent, and it is easier to be recognized and followed by others.
??? Sequence 8 Spiritual Mathematician
??? Acquire mystical knowledge related to spiritual mathematics, and master the corresponding divination, secret contract, and spell magic based on it...... But all of them need to be prepared for the ceremony in advance.
??? The ability of the "tour guide" has been enhanced, even if you have not been to a place, you can find the correct direction through the spiritual number, but it may not be really accurate, because there may be interference.
??? Sequence 7: Dealer (Apostle of the Tower)
??? Managers and spectators of the game of fate
??? Core ability: Destiny Game (Tower Game), the combination of the abilities of "Guide" and "Psychic Mathematician" can be found in the corner of the "Carnival World" in the dimensional gap, that is, the game hall of the Tower.
??? The game allows people to play with all their chips, such as lifespan, soul, luck, extraordinary abilities or possessions, etc., against the tower, and if they win, they can get the corresponding fate tilt, such as betting on lifespan, you can get life. If you win the soul, the spirituality will be strengthened.
???“ The dealer "takes someone into the "Tower Game Hall" under the premise of other people's willingness, starts the game of fate, and watches the game between that person and fate (usually the dice are shaken, but the dealer can also design his own rules, but it must be fair)
??? The dealer has an obligation to keep the game fair and ensure that the bets are collected, so they will gain knowledge of the battle and strengthen their power...... In the game, neither the dealer nor the player can use extraordinary abilities.
??? If the player who loses the game is able to kill the dealer, the result of the game will be void.
??? In addition, the charisma and eloquence of the dealer have been raised to an extraordinary level, which can effectively increase the success rate of attracting people into the game.
(This ability is based on Abner's Carnival World, who delegates access to the Carnival World projection to each dealer.) )
??? Sequence 6: Sorcerer (Thousand Sorcerer)
??? You will get a lot of means and methods of cheating in the game, after pulling people into the "fate game", although you can still only watch from the sidelines, you can intercept part of the rewards of the gamer through various means, so as to get benefits (such as you can intercept the life or one-time extraordinary ability to yourself), but also to please the unknown existence, and get all kinds of strange evil arts.
??? Most of the sorcery is very strange, but it is very high-level, for example, someone once got a sorcery called "underwear stealing", and even the underwear of a demigod can be stolen...... Of course, the man was eventually killed by the demigod.
??? Warlocks can also make bloody sacrifices to demons in the abyss to obtain a wide variety of evil and terrifying spells.
??? However, every time you use the evil spell obtained in this way, your mind will be lowered, and your luck will deteriorate as a result, and you will often lose control or die within a year or two.
??? This sequence embodies the description of the "origin of the Fall" in Abner's old honorable name.
??? Sequence 5 Investigator
??? The Investigator is the "Guide of Knowledge", the redeemer after the fall from the Tower, and the pioneer of exploring new and unknown paths.
??? One of the investigators' core abilities is the "Old Seal", which is the sublimation of the combination of the abilities of the "Psychic Mathematician" and the "Dealer", which is the root of the prohibition of extraordinary abilities in the "Destiny Game" space, and all the extraordinary below the demigods in the space imprinted with the "Old Seal" are invalid.
??? The second core ability of the investigator is the "crowbar", which is the embodiment of the "sorcerer's" cheating ability, which can pry the "game of fate" within the "old seal" and let the investigator participate in the game by himself. However, investigators can only rely on this ability to roll the dice before making major decisions to determine their own fate.
???? Due to the sorcerer's abilities, rolling the dice can cheat to a certain extent, but it comes at the cost of one's own sanity, and if you use it too much, you will fall into madness.
???? The third core ability of the investigator is "friends", which is the sublimation of the low-sequence ability, which can be obtained from the "friends" who voluntarily follow them into the "game of fate", and the specific ability is determined by rolling the dice.
???? In general, the route from Sequence 9 to Sequence 5 is a process in which a black tour guide takes visitors into the black casino...... It is a real "lighthouse".
??? Sequence 4: Arcanist (Truth Seeker)
??? Researchers who are on the right path to the unknown can develop their own arcane arts based on the many sorcery and friend abilities they have previously acquired.
??? At the same time, the Arcanist gains the ability to locate in the low-dimensional world, which is a sublimation of the ability of the tour guide, and can make the low-dimensional space into his own half-plane, which can be used as a research institute for many rules that do not belong to this world.
??? Sequence 3: Heavenly Fortune Mage
??? On the basis of the Arcanist, he gained the ability to enter the river of fate, which allowed him to adjust his fortune and evolve the direction of the world in his own half-plane.
??? Sequence 2: Oracle Messenger
??? This is the angel of the "lighthouse", the agent of truth, who can use the low-level version of the core ability of the original "God of Truth" to "interpret", and change the abilities of items and even the dark data of creatures within a certain range.
??? His words are like oracles, and he speaks according to the law.
??? Sequence 1: Mist Walker (Unnamed)
??? The embodiment of unknown symbols, the ability to "interpret" is greatly enhanced, and it can also create substances that do not belong to this world.
??? In addition, you can enter the "unknown land" and explore all kinds of magical knowledge that does not belong to this universe.
??? Sequence 0 Lighthouse
??? Most of the authority of the original God of Truth, but also contains some symbols of Fall and Twilight (such as the Old Seal being a manifestation of Twilight's decay)
??? To sum up, the three paths of the old "tower" basically correspond to the original "God of Truth", "God of War and Destruction" and "Demon Emperor", but after the formation of a new path, there is a certain overlap.
……
"Blasphemy of the priesthood" approach
??? Sequence 9 Servants
??? A man whose fate is at the mercy of him.
??? The ability to resist blows is enhanced, and it has a strong recovery ability, and the skin trauma can recover within a day.
??? Strength, stamina and speed are slightly improved.
??? Mental numbness, resistance to provocation and instigation and other abilities.
??? Heightened inspiration can effectively avoid general dangers.
??? People with extraordinary sequences are prone to various mental illnesses.
??? Sequence 8 Actor (Fallen Entertainer)
??? Offering everything to the unknown, turning away from the Creator and becoming a champion of the unknown. (In the eyes of the Creator, leaning into the unknown is the greatest fall)
??? The appearance and temperament have been greatly improved, and there is a preliminary ability to charm.
??? Gain a lot of knowledge about disguise (including etiquette, makeup, psychology), and you can change your own breath, imitate others in detail, and blend into the character.
??? According to their own artistic strengths, they can get different spell-like abilities. For example, if you are good at singing, you may gain the ability to temporarily confuse your enemies with your singing voice. If you are good at dancing, you will be able to improve your dodge footwork...... Essentially, it's a low-profile version of the artist's sequence abilities.
??? The mental illness of the extraordinary person in this sequence deepens, and multiple personalities may be born.
??? Sequence 7: Shadow Dancer
??? The charm is strengthened, and it has the ability to easily adjust the appearance without relying on makeup.
??? Initially obtained the spell of "Shadow", which can hide in the shadows and wrap around the opponent with shadows, and each Shadow Dancer is a master of rope art.
??? With dark vision, it can perform continuous shadow jumps within 10 meters, which is like dancing.
??? The characteristics of mental abilities such as resistance to instigation and provocation are strengthened, and mood swings are not easily generated.
??? The instinct to avoid danger is strengthened, and it can be instinctively dodged to avoid sudden attacks, but it is restrained by the evil hidden by the demon hunter.
??? If other personalities are split in the actor stage, a shadow clone can be created, but the shadow clone is not under his control, and he is even likely to attack himself.
??? Sequence 6 Artist
??? Virtue and art, indulge in the art that you believe you can't extricate yourself, and keep moving forward into the unknown.
??? The abilities of the previous sequences are enhanced, and they can give their own artwork and art ability a custom extraordinary effect, of course, this extraordinary effect cannot exceed a certain level, which is weaker than the average level of the ability of the other pathway sequence 6, and must be related to the art or work.
??? The total amount that can be granted is limited, but it increases a bit as the potion is digested.
??? This core competency is the embodiment of "unknown" and "knowledge".
??? In addition, art heals people's souls, and if different personalities have been split before, they can communicate with them at this stage and gradually become one.
??? But if your art style is not recognized by other personalities, he will break with you, never die, and in the end, whoever wins will be in charge.
??? Sequence 5: Carnival Apostle (Slave of Desire)
??? Indulging in your favorite field is an.
??? As an apostle of carnival, while the ability of the previous sequence is strengthened, you can borrow a trace of the authority of the "carnival world" to make the opponent fall into an illusion of joy and joy, and lure the opponent to fall.
??? In addition, you can also put yourself into a state of "carnival", pursue the ultimate in your favorite field, and greatly enhance the effect of artistic spells.
??? If you are replaced by another personality when you are an artist, you will fall into the double pleasure of spirit and body at this stage, and you will completely become a slave to your desires.
??? Sequence 4: Black Samurai (Paladin)
??? The Black Warrior is a sublimation of the abilities of the previous 5 sequences, is good at shadow spells, and is a highly skilled warrior with a "fallen sword" that makes people fall and make people lose control.
??? He may not be the strongest, but he is the pinnacle of martial arts skills, and he can put his own shadow clone in the projection of the "Carnival World", once the main body dies, he can be resurrected on the shadow clone and turn into a holy warrior, which is equivalent to one more chance of resurrection.
??? The Paladin has a deeper connection to the "Carnival World", he has most of the abilities of the Black Knight except for the shadow clone, but he is more likely to lose control, and instead the "Sword of Fall" has become the "Sword of Redemption", which can restore people who are falling out of control to a certain extent.
??? Sequence 3: Wasteland Walker
??? Initially possessed the Calamity authority, which allowed him to spread the Wasteland Plague, it was an attempt to change the underlying foundation of the world.
??? Is the most beautiful art to change the world? (Interchangeable with the Lawyer path in this sequence)
??? Sequence 2: Angel of Lust
??? The angels who blaspheme the priesthood hold authority over lust, depravity, shadow, etc.
??? With a strong desire for all kinds of unknown things, it is already an unknown shape.
??? Sequence 1: Succubus Monarch
??? The king of the succubus clan, there are both male and female succubi, but the overall is negative.
??? And because of the preference of a certain pillar, women are more likely to be promoted in this path than men.
??? Sequence 0 blasphemes the priests
??? The blasphemy of the priesthood was initially blasphemed because it was a way to gradually approach the "unknown" as an external force.
??? This path symbolizes the confrontation between the unknown and the primordial, with the authority of "blasphemy", and the ability to use the external forces in the "unknown land" to confront the divinity contained in the characteristic.
??? (The "lighthouse" pathway, on the other hand, symbolizes the initial exploration of the unknown.) )
……
???
??? The Lawyer Pathway
??? Sequence 9: Ranger (Vigilante)
??? The Ranger relies on his own strength to uphold justice, but he breaks the current rules.
??? It is both the maintainer and the destroyer of the existing system.
??? The Ranger has agility beyond ordinary people, and has superb archery skills, whether it is a gun or a bow and crossbow.
??? He has a high level of fighting skills and stealth skills among ordinary people.
??? Sequence 8 Inquisitor
??? Gain the knowledge to become proficient in the use of various aids and vehicles.
??? Stealth, archery, and fighting have all been improved.
??? Combined with the ritual and the powder, it initially has optical stealth ability (similar to a chameleon)
??? For objects of knowledge, such as having details about a magical item, you will be able to vaguely sense its location when you get closer.
??? The extraordinary can also be extraordinary, but human beings are complex, and data alone is not necessarily useful, and it must be deeply understood.
???
???? This is not an official search officer, but a private search by a partner in justice.
??? Sequence 7: Demon Flame Shooter
??? You can attach various types of fire to your arrows and bullets.
??? For example, lava fire, such as black flame, such as soul flame.
??? Different flames have different effects.
??? Possesses clairvoyance and can snipe beyond visual range.
??? The Investigator's ability to sense targets has evolved into a mental eye, which can "see" things that ordinary extraordinary beings can't see, such as resentful spirits, such as hidden spaces.
??? Of course, at this stage, the mind and eye are still only vague and cannot be accurately judged.
??? Sequence 6: Necromantic Hunter
??? The soul of the Necromantic Hunter is a delicacy in the eyes of the evil spirits, a light that redeems them, and a medicine that restores them to a certain sanity, so they are always chased by the Necromancy...... This may be a kind of provocation and mockery on the soul level.
??? Necromantic hunters wield a new ability, the Fire of Redemption, which can purify evil spirits to a certain extent, allowing them to temporarily regain their memories and sanity during their lifetime, and use this as a condition to sign a contract with these spirits and drive them.
??? In addition, the Necro Hunter's other fire abilities have been greatly improved, and it no longer needs to be attached to carriers such as bullets and arrows, and can condense various flames into small fireballs on its own.
??? You can learn the low-profile version of the "Five Fires and Nine Turns, the Great Sun Descends" secret technique.
??? Sequence 5: Master (Sail Traveler)
??? There is a certain chance that you will enter the epic of heroes in a dream on a sailboat made of the fire of salvation, and learn about their past, as if you have crossed time, so you are also called "Time Sail Traveler".
??? Studies have shown that this chance is related to factors such as the occult connection between the Sail Traveler and the hero, and the compatibility of the personality.
??? After learning about the hero's past, the Extraordinary Sequence can rely on the evolved "Heart Eye" to sense the "Valhalla", one of the gods of Abner, which is unknown.
??? Then, you can use the hero's epic and holy relics as a medium to hold a ceremony, and summon a message body corresponding to the heroic spirit from the "Valhalla", also called a servant.
??? The strength of the Servant is only at the highest level of Sequence 5, and some even have only Sequence 7.
??? They can use their own skills during their lifetime, as well as some of the abilities shared by the gods after becoming Immortal.
??? Each Sail Traveler, or Master, has only three and more chances to summon Heroic Spirits in Sequence 5, corresponding to the three spells on the back of his hand. (Like the Miracle Master's four miracles, it cannot be restored by normal means before leveling up.) )
??? The Immortal's information body can persist after being summoned, but each time it uses its ability, it consumes the Master's spirit.
??? Heroic spirits will despawn upon death or the liberation of their true name from their Noble Phantasm, unless they consume a spell to "renew their lives".
??? Immortal True Name Liberation can unleash one-time powerful abilities, most of which can reach the demigod level.
??? However, every time the Heroic Spirit's real name is released, it will not only cause its own information to collapse, but it will also be a huge burden on the Master, and may even cause the Master's spiritual depletion to fall out of control.
??? At this stage, the Immortal Servant cannot be controlled by a single Master at the same time, so it is impossible to summon two or three Servants in a row to fight for themselves.
??? In general, the ability to summon Heroic Spirits is the result of the combination of ability sublimation in the previous stages, and of course, Abner has let go of a certain amount of Valhalla's authority, otherwise it will be more difficult and the conditions for Heroic Spirits to summon will be more difficult.
??? Every Master who successfully summons the Heroic Spirit Information Body is equivalent to having a one-time demigod attack with great side effects, which is very powerful at the level of Sequence 5.
??? However, how to establish a occult connection with the Heroic Spirit is a puzzle that plagues every Master...... Perhaps the descendants of the Heroic Spirit are better suited to this path?
??? Sequence 4: Ghost Rider
??? With a strong physique, he is almost immortal, and even if he dies, he has a chance to return from the underworld.
??? The flames merge into one and become the "Unseen Fire", which can burn most matter and souls, even the spiritual pollution within extraordinary properties.
??? You can turn things that have been burned by your own flames into your own tools and dependents, so that they can temporarily have powerful abilities.
??? There are three more spells, and the Valhalla can be clearly sensed, and the summoned Heroic Spirit information body can reach the demigod level.
??? It can envelop itself with invisible flames and burn its own radiation information in reality, so as to achieve the effect of being undetectable.
??? It can drive away the undead and purify the undead.
??? Sequence 3: Valkyrie
??? You can freely enter and leave Valhalla, communicate directly with the Heroic Spirit Body, and ask the Heroic Spirit to enter the world to assist you if necessary.
??? You can use flames to condense different armor for yourself, and the effect of the armor can be customized to a certain extent, and the power depends on your own knowledge, the relationship with the undead, the heroic spirit, and the favor of the gods. This is an upgrade application of the "Unseen Fire".
????? Valkyrie does not have a clear gender, but due to an old preference, the Extraordinaire who is promoted to Valkyrie will take on the appearance of a woman, and the ritual of a true female promotion Sequence 3 will be easier.
???? In addition, a female Valkyrie can enter the Kingdom of God after death and become a true Valkyrie who serves the gods.
??? Sequence 2: The Apostle of the End (The Beast of the End)
??? It has the power to destroy everything in the universe with fire, and even extraordinary properties can be shattered, and although it cannot prevent it from reuniting, through the characteristics of Honkai, divine pollution and unknown pollution coexist.
??? Sequence 1: The Nameless Key
??? The pillar "tower" symbolizes the process and end state of the first and the unknown that will eventually merge with each other, destroy the old universe, explore and open a new universe, and this key to this future is the unnamed key.
??? Start the fate of everything falling apart.
??? Sequence 0 Lawgiver (Finale)
??? One of the end states of the universe, this is not a symbol of the initial simple awakening, but the future that is either initially eroded by the unknown, or the unknown is first understood.
??? But in any case, when the initial and external unknown forces finally merge, collapse and destruction will come.
??? The old tower was destroyed by the fall, and the new tower was born in the process of exploration.
??? And the Lawgiver is a symbol of the power and destiny of destroying the old tower.
???