Chapter 156: Team Battle of Ten People

Chapter 156: Team Battle of Ten People

At 12 o'clock in the afternoon, the official officially announced the relevant information of the family war.

The Family War (also known as the Family Pier War) will start in three days, and there are three docks in Buluo County, with ten families competing. Therefore, these ten families will have to compete in a series of competitions, through which the three families will be determined to gain the control of the three docks.

Note: The family war cycle is two months.

Rules for Family Wars:

1. Each family can find a gang, and the two unite as a community of interests;

2. Players in a ten-person team battle can be family members or gang members, but the family members must be more than 5 people;

3. The competition venue is the dueling arena of the county, and the competition method used is a ten-person team battle;

4. For details of the rules of the 10-person team battle, please refer to the dueling arena.

After the official announcement of the information, players rushed to the dueling arena non-stop, wanting to know what kind of gameplay the "ten-person team battle" was.

Feng was no exception, and when he arrived at the dueling arena, the dueling arena had indeed been updated with the latest mode: ten-person team battle.

10-player team battle rules:

First, the game map:

The map resembles a prismatic pattern, with each side sitting on one side, each side from the inside to the outside: your base camp, your own resource circle (inner circle, middle circle, outer circle), field circle, enemy resource circle (outer circle, middle circle, inner circle), and enemy base camp.

The base camp is the player's base, and there is a flag in the very center of the base, and once this flag is destroyed by the opponent, it means that your side has failed.

There are also many related facilities in the base to provide players with related help, such as the crafting table of the weapon master, the alchemy room of the pharmacist, the kitchen of the food master, and so on.

There is a camp wall between the base camp and the resource circle to protect the base, and there are two arrow towers on top of the camp wall, which are set on the left and right.

Resource circle: Both sides of the competition have their own resource circle, and the resource circle is in order from the inside to the outside, the inner circle of resources, the middle circle of resources, and the outer circle of resources. There will be a variety of resources in these areas, which are all raw materials for crafting weapons, medicines, armor, food, and other competition items. In addition, when your own personnel collect resources in your own resource circle, the collection speed will be bonus.

Wild Area Circle: This is a place where high-level resources are refreshed, such as Jiupin Wild Monsters, Jiupin Xuanshi, Jiupin Herbs, and so on.

Second, the game mode

Feng enters the game interface of the ten-person team battle, and there are two major mode options here, one is the initial attribute mode, and the other is the real attribute mode.

Initial Attributes: The player's character attributes are all back to their initial state.

True Attributes: Retains the player's current character attributes.

Because the family battle belongs to the real attribute mode, Feng directly chose the real attribute mode, and after entering the mode, you can choose the role.

The third and top ten occupations

Each person in the ten-man team battle has their own identity, they are: warrior, shieldman, crossbowman, waiter, food master, armor master, medicine master, weapon master, commander, and free man.

Warrior: Increases ATK by 10%

Shielder: HP and Defense increased by 10%

Crossbowman: This player must be a marksman, and their accuracy is increased by 10%

Wait: The player must be a rider and have 10% increased running speed

Foodmaster: This player must be a foodmaker, with a 10% increase in crafting speed and a success rate

Armorer: This player must be an armorer, with a 10% increase in crafting speed and success rate.

Pharmacist: This player must be a pharmacist, with a 10% increase in crafting speed and a success rate

Weaponist: This player must be a weaponist, with a 10% increase in crafting speed and success rate.

Commander: NPC soldiers that can produce and control various performances.

Free Agent: No buffs, but if the player meets the prerequisites for a class, they can act as the class (except for the Commander). Theoretically, a free man can act as any profession other than a conductor.

Fourth, the Free Arrow Tower

Free Arrow Tower: Five minutes before the official game is the game preparation stage, players can place two arrow towers in the inner circle, middle circle, and outer circle of their side, that is, a total of six arrow towers, these six arrow towers are free arrow towers.

The Free Arrow Tower must be placed on the Arrow Tower Settlement, with 16 Settlements in the outer ring of the resource, 12 Settlements in the middle circle of the Resource, and 8 Settlements in the Inner Circle.

Fifth, the true path and the false path

There are 8 routes in the outer circle of the resource, 16 arrow tower placement points (two in each road), and the free arrow towers in the two outer rings cannot choose the same route, that is, the two free arrow towers must be placed in two routes.

When the Free Arrow Tower is placed, four True Routes and four False Routes will be randomly formed (those with Free Arrow Towers must be True Routes). The true route leads to the middle circle of resources, while the false route is a dead route and cannot lead to the middle circle of resources.

In the same way, there are 6 routes in the middle circle of resources, 12 arrow tower settlement points (two in each road) and two free arrow towers in the middle circle, and the same route cannot be selected, that is, the two free arrow towers must be placed in two routes.

When the Free Arrow Tower is placed, three true paths and three false paths will be randomly formed, and those with the Free Arrow Tower must be the true path.

In the same way, there are 4 routes in the inner circle of the resource, 8 arrow tower placement points (two for each road), and the free arrow towers in the two inner rings, and the same route cannot be selected, that is, the two free arrow towers must be placed in two routes.

When the Free Arrow Tower is placed, two true roads and two false roads will be formed, and there must be a Free Arrow Tower on the true route in the inner circle.

According to this setting, if the player can find the right route, they can directly dismantle the Free Arrow Tower in the inner circle of the opposite resource.

Sixth, the Free Arrow Tower and character attributes

The number of Free Arrow Towers affects the player's character attributes, and once an enemy Free Arrow Tower is destroyed, all the attributes of all members of the team will be increased by 5%.

......

After roughly browsing these rules, Feng was ready to fight, so he slowly chose the martial artist with interest, and then began to match randomly, thinking that he would enter the game soon, but he didn't expect to be in a state of waiting.

The reason for this is that the six classes of Crossbowman, Waiter, Foodman, Armorer, Druggiver, and Weaponsmith have restrictions and must be selected by players with the corresponding qualifications.

In this case, he immediately quit the match, opened the group chat and started shaking people.

......

After the lunch break, the major life players, Zhenzhen, Shishi, Menggu, and Brother Hammer gathered together, and the battle players were naughty, I came, Zhan Tian, etc., all came to the dueling arena.

In the first game, Feng chose a martial artist

After becoming a warrior, the attack power of the game character is increased by 10%, and when he feels the power, he directly rushes into the enemy's resource circle and kills the opponent without leaving any piece of armor.

After that, Feng successively played the role of shield, crossbowman, waiter, commander, and liberator, and has a preliminary understanding of the advantages and disadvantages of these professions, each of which has its own characteristics.

For example, the crossbowman, which is a killer hidden in the shadows, can often surprise the opponent with a fatal blow.

Waiting, it is the most industrious profession on the battlefield, running almost all the corners of the map at all times, collecting map information, resource locations, arrow tower locations, transportation items, and so on.

There are also some rules for serving:

Each opposing faction has one but only one horse, and this horse is the waiting mount, and no other players in the faction can ride it (except for the free). However, this horse cannot be used against enemies, meaning that it has no attack power when the waiter (or liberator) rides on his own horse.

However, if the player is able to snatch the enemy's waiting horse, the player will have normal damage when riding the enemy horse.

Based on this rule, the waiting horse is likely to be the key to turning the tide of battle, as the player who rides the horse will not only increase his combat power by 10%.

Commander, this is the only class that can see the HP of the Free Arrow Tower, it belongs to the strategizing class, as a commander must have the ability to analyze battlefield information and situation, and then produce and control NPCs with various properties.

For example, mining NPCs, gathering NPCs, transporting NPCs, attacking NPCs, defending NPCs, tower demolition NPCs, etc., if these NPCs can be used reasonably, it will have unexpected effects.

The freeman, this class can only be summed up in one word: omnipotent, as long as the player has the qualifications of the corresponding class, he can become any kind except the commander, therefore, he is also the favorite class of all players.

......

This afternoon's matches were played very quickly and smoothly, and a large part of the reason was because the matches were all NPC teams, and these NPC teams were very wooden, where would be the player's opponents.

.......

At eight o'clock in the evening, a family meeting was held in the Chaoweifeng family conference room, and there were many people attending the meeting, including gang members and family members.

"This afternoon's ten-person team battle, everyone should have played all the professions they can play, and they must have found a career that suits them in their hearts. So let's talk about which profession you are suitable for. "Wei Shao is the patriarch of the family war and the host of this meeting, and he wants to hear everyone's opinions first.

"Then let me think about it first, and tell me what is in my heart." Zhan Tian took Wei Shao's words, and then said: "I personally don't like the two professions of crossbowman and servant, and I don't have the ability to be a commander, let alone the four major life professions, none of them are qualified. So I think I'm more suitable for the three professions of warrior, shield, and freeman. ”

Little naughty: "I don't like shields and servants, I don't like commanders, and like Zhantian, the four major life professions are not qualified, so I prefer the three professions of warrior, crossbowman and free man." ”

"The four major life professions, don't discuss them, we have made arrangements for each profession, respectively, me, Shishi, Cherry, and Brother Hammer." Zhenzhen is the person in charge of the life player, and she knows the strength of all the life players in the team clearly, and in the face of this family battle, she is ready to show the strongest strength of the team.

"Where's Aunt Meng? Why didn't she participate? "Although Xiao Chao is in Lingwu Village, he is always concerned about the gang and family in his heart.