Chapter 1 Tasks

Mu Feng looked at the surrounding scenery blankly, the towering giant trees that were dozens of meters high, and even the grass on the ground was half a person high, and some lush places even exceeded two meters. Pen, fun, pavilion www. biquge。 info

This is by no means the world he is in, although he doesn't know much about plants, but Mu Feng is sure that the blue mercury where he is located cannot have these plants, and the plants here are almost catching up with the giant plants in ancient times.

By the way, the system, it seems that the system was mentioned before the crossing.

Thinking about it like this, the system interface popped up in an instant.

There are many subsystems in the system interface, such as the mission system, the backpack system, the career system, the traversal system, the map system and the subclass system.

Crossing the system, which is related to whether he can return to Blue Mercury, so he was the first to click on the crossing system.

A simple look, this crossing system actually has a level, the current level is naturally level 1, Blue Mercury crosses every seven days, and after each crossing to the Tezera continent, you need to complete the Tezela mission in it, and then you can choose to return immediately or return three days later.

In addition, it is worth mentioning that the time of the two worlds is relatively static, as long as you are in one world, the time of the other world is in a static state, which is good news for Mu Feng, otherwise the inexplicable disappearance will definitely cause unnecessary trouble.

The backpack system Mu Feng is a little confused.,There's only a small space of one cubic decimeter.,There's no explanation.,I don't know how this thing expands.,This game doesn't seem to have a recharge method.,There's not even a mall.。

The map system is more useful, but it's divided into large and small maps.

The big map, this one is very similar to the big map of many games, but the places you haven't been to are covered by fog, and only after you've been there, can you show it on the map.

The minimap gives Mu Feng the feeling that it is super bullish, this thing is a portable radar, as long as the map with the fog turned on, it can monitor all targets within 1000 meters in the minimap, and can indicate the friendliness of the target.

As in many games, green means friendly, red means hostile, yellow means neutral, and gray means death.

It's not clear exactly how the subclass system is, but based on the game's experience, it's estimated that it's a non-combat life skill.

The class system can be opened, and the class has been chosen, which is a class called the Illusionist.

However, apart from the illusionist's innate ability, there is no other skill at the moment.

As for natural skills, in the current situation, they are really not very useful.

Mental Power Interference: Under the effect of mental power, the enemy's attack accuracy decreases by 5%, and mental attacks are weakened by 20%, blocking negative mental power states such as charm, illusion, and lethargy.

Illusion Master: With an illusion, increases Psychic Attack by 20%, Movement Speed by 10%, and Magic Resistance by 20%.

The second illusion master talent, for the current Xiao Ke, is basically useless, he doesn't even have skills, where to find illusions?

In fact, the more the first mental power intervention is in the later stage, the more powerful the effect is, but unfortunately, Mu Feng is a novice among novices at all, level 0.

Therefore, this thing is very useful, but in the current situation, it is not as affordable as giving him a novice sword.

Finally, and most importantly, the task system, this one is much more complicated.

First of all, in terms of types, it is divided into key missions, random missions, dungeon missions, hidden missions, and Tezera missions.

Key task, this task type has only one task bar, that is to say, you can only have one task at the same time, you can't give up and must accept, and you must complete and will change with the real situation, it is the most important task closely related to Mu Feng's fate.

Random task,This task has three task bars,It's randomly released according to the specific encounter.,You can pick up or not pick up and cancel halfway.,But once the task is canceled,Change the taskbar will be in a 48-hour cooldown state.,And whenever the task is completed,,It will immediately refresh the task or turn it back into a blank taskbar.。

As for refusing to accept a random task, the taskbar will have a cooldown of 2 hours.

Quest task,This is a very special existence,The system will generate a copy space according to some specific computer games when the blue star,It's a place dedicated to Mufeng exercise and upgrade equipment.,But each copy only has one chance.,If you fail to clear the customs, you'll be permanently closed.。

Hidden quests, this one is also very special, it is a task that cannot be viewed, and rewards will only be obtained when the quest is completed, as for what the reward is, it is still unknown.

Tezela Quest, every time you enter the world of Tezela, three quests will be generated that are closely related to the current one, and you can choose to return immediately after completion, or return after a certain period of time.

It's also worth mentioning that everything in this game can only be obtained by yourself, and the absence of a shopping mall can be said to increase the difficulty of his game as a gamer, but at the same time it also increases the fun of the game (is it fun to have a surreal game).

Another point, let's just say about the transit space, this is a small space that can only store clothing, shoes, hats and jewelry, this space can only be used when crossing independently, like this forced crossing, there is no way to enter it.

Mu Feng was most concerned about the three Tezera missions at this time.

Mission 1: Survive on the island until you leave.

Quest 2: Find a city or village inhabited by humans.

Mission 3: Obtain proof of identity in this world.

The three tasks are really practical, that's what he needs to do now, it seems that this task system shouldn't be difficult, and there is no punishment for failure here.

If the first mission is not completed, isn't the girl already dead?

But then again, the first quest also gives a good message, this is an island.

Xiao Ke thought carefully about some of the books and programs he had read about survival in the wild, and now he needed to find something to eat, and he needed some materials to build a fire and build a shelter.

Mu Feng felt the direction of the wind, and then walked towards the wind, carefully moving forward on the road, looking for materials that could be used.

Mu Feng's luck was not bad, he found a nice rock on the road, which could be used as a knife for a while after being smashed open, some sturdy and soft vines, and a sharp-looking needle-mounted plant.