Chapter 455: A Serious Nonsense (Or It Might Not Be)

For fixed-point teleportation, think of a point in a three-dimensional axis. Pen "Fun" Pavilion www.biquge.info

Fixed-point teleportation is actually the selection of the coordinates of the destination, and then the existence of this space node is exchanged with the existence of another space node in an equivalent exchange or simply by deceiving the laws of space.

Equivalent exchange is actually the rule that the world mainly follows.

But space nodes, how do you say that? Just think of a piece of sea, every drop of sea water is a space node, and some people may not think of what it means.

So let's be clearer.

Each water molecule is equivalent to a space node, but the two water molecules together are a completely new space node. Each spatial node has its own coordinates and narratives. They are largely the same, but slightly different.

The basic concept of this coordinate is the same, but when you zoom in, it seems that every ant looks exactly the same, but it can't be exactly the same.

The determination of spatial coordinates often does not carry the coordinates of time, and in the long run, in fact, most of the spatial nodes are a description of a fixed position. This description comes from the observations of the space mage, and under the compilation of a space archmage, a fixed way of description has been formed.

The disadvantage of fixed-point teleportation is that unless you make a lot of effort to engrave all the spatial coordinates within a certain range of the destination, make a magic circle, and clear a certain range of the destination to use it as a teleportation point.

Of course, the fixed-point teleportation array is generally two-way, and it is completely specific to the position of each person who teleports over.

Fixed-point teleportation only takes a split second, but you want to create a complete, complete fixed-point teleportation array. What is needed is the sleepless engraving, observation, and arrangement of the digital space archmage (level 6) for at least half a month.

And this is not counting the sky-high money and resources that need to be consumed, in fact, there are only three directional teleportation arrays on the continent at present, which belong to the three major empires. But unless it's a hundred thousand times of urgency, it's almost impossible to turn it on.

The opening of directional teleportation, the mana consumed every minute and every second, and the conversion of magic crystals into gold coins are enough to make the finance minister of any small country cry, and make every treasury look in the mirror.

Looking at the entire continent, there are only three major empires, elves and dragons, who have the strength to build a permanent directional teleportation array.

But in fact, there are only three empires with permanent spatial directional teleportation, the elves hardly go out of the big forest, the dragons themselves can cross space, they are natural space masters, even if they don't apply space ability, the speed of the dragon is not slower than the fastest train of humans.

Of course, this is a permanent spatial directional teleportation, and as for the time-limited one, it is relatively simple. There are many countries on the continent that can build time-limited spatial directional teleportation, and basically any effect can be built if you go bankrupt.

However, if you want to build one in every large city, don't think about it, even the three major empires will be ruined, and from a strategic point of view, it would be absolutely stupid to do so.

After all, you can't just close the teleportation point that took a lot of resources and money to build, and not to mention that this thing is reluctant to close, but this thing can't be turned off at all.

A permanent space-oriented teleportation node, which represents the concept of indestructibility, unless the spatial concept of the entire world is modified, this thing represents eternity.

Of course, we are talking about the kind of permanent spatial directional teleportation, and those with a time limit are generally about 100 years, not that they can only be used for 100 years. Instead, it needs to be repaired every 100 years, and then it can be used for another 100 years.

However, every rush repair requires a lot of resources, this is not a lithium battery out of power, just pick it down and charge it for a few minutes.

This time-bound, directional space node is like a car, and even if you can afford it, you can't afford it.

Throughout the ages, there have been countless countries that have been destroyed because of this thing.

Of course, if every hundred years there is a large amount of money to repair and recharge this thing, then it is possible that this kind of irregular spatial directional teleportation will exist until no one repairs and recharges it. (Nonsense!)

Of course, that kind of permanent spatial directional teleportation, that is, the most perfect version of the original technology, the three existing spatial directional teleportation nodes that have basically not been used in the three empires, do not need to be overhauled, nor do they need to be recharged regularly, because that thing has been recognized by the world, and then it has become something that can exist on its own.

Of course, it still requires a lot of resources to get started.

There are three permanent spatial directional teleportation nodes on the continent, but there is only one spatial directional teleportation node that is recharged and overhauled from time to time. Although the resources used to build a permanent spatial directional teleportation node are enough to build more than five time-varying charged spatial directional teleportation nodes, except for the first small country that has exhausted its pockets and then its country is ruined, there is no stupid country that will go bankrupt and exchange the productivity of an entire country for several years for a time bomb.

That's right, the time bomb, the unscheduled charge to overhaul the spatial directional teleportation node is completely a time bomb that is even more terrifying than the Salo nuclear crystal.

It's like a knife hanging over your head, and once the energy of this thing is completely used up, then it will usher in destruction.

The butterfly effect brought about by the self-annihilation of space nodes may completely collapse the space system of this world, and everything existing in this world will be annihilated into the most basic space particles.

In a way, everything in this world is space, whether it's you or me.

Because everything is in space.

So if the space system collapses, then everything that is known will be completely annihilated. Then the end of the world is ushered in.

Of course, the probability of this is definitely no more than 3.125 per 1,000.

But as long as possible, you must not try to take risks, not afraid of 10,000, afraid of what you know, don't think that you have ridicule and will not solve the scene, Ma Dan is silent and teaches to be a man!

And even if the 3.125 thousandths is not triggered, then even the overflow energy storm generated by the self-destruction of a simple space node is enough to destroy everything within a few kilometers.

This is definitely the power beyond the forbidden spell.

And the probability is definitely more than fifty percent.

Therefore, no one dares to take risks, so this space-directed teleportation node has existed until now, and it has been ...... so far 10,000 years.

No less than 300 countries have gone bankrupt because of this thing.

This thing is now basically maintained by all the countries on the continent together, basically changing countries every hundred years.