Chapter 147: Scene 2

The explosion of the flame cage was very loud, and with this explosion, the earth dragon that was originally fierce instantly disintegrated, no longer in its previous hideous appearance, shattered into some clods of soil, and fell to the ground. Pen Fun Pavilion wWw. biquge。 info

Maier spun through the air and landed in a less embarrassed position.

On the other side, Myr's enemy was now enveloped in flames, but strangely enough, there was not a single wail in it, it seemed to be an empty shell, and it did not even struggle.

The flames dispersed, leaving a pile of ashes on the ground.

At the same time, the sound of victory in the battle sounded in Mel's ears.

Mel looked at the ashes, thinking about it.

Since the victory or defeat of the battle has been decided, the losing side must definitely withdraw from this temporary battlefield, otherwise the pain in the battle will be truly transmitted to the spirit.

And the feeling of death is not necessary for the magician to perceive, because it is likely to cause mental damage to a magician, which is inverted from the original purpose of the magic net battle area.

The existence of the combat zone is to make it easier for mages to improve their combat abilities, and at the same time, in a safer and more relaxed way.

Maier felt a darkness in front of her and returned to the stele.

After a pause, Mel left the net.

There had just been a battle, and Maier felt that he should summarize it, after all, this was Maier's first battle with a full-fledged magician, and although he was said to have won in the end, he actually made a lot of mistakes in the middle.

And there is nothing to be proud of in this battle victory, because the other side is obviously a novice as well.

Moving a chair to the balcony, Maier sat down and began to reflect on the previous battle.

At first, there was no big problem with my own handling, because I had to observe each other first, and the distance between the two was very long, even if the other party had any powerful spells, I could deal with it.

For example, the opponent's thorn, although it was very sudden, he still dodged it relatively easily.

But I still have a bit of a problem.,I didn't release the magic of the detection first.,It wasn't until I felt the strangeness of the ground that I discovered the other party's magic.,If it weren't for the increase in his perception ability.,I'm afraid I might not be able to find it.。

Maier noted the first point, that it was best to be aware of magic at all times during the battle, because magic is sharper than touch, sight, and hearing.

In addition, the opponent did not do the right thing when he cast the dirt storm.

Through the time of the other party's chanting, as well as the fluctuation of mana, it is actually easy to guess that the opponent's magic must be a relatively large magic.

But he knew that the other party's magic was powerful, but he didn't make an effective response, resulting in falling into the range of the opponent's magic attack and almost losing the battle.

Mel frowned and made note of the second point.

When an enemy unleashes a large amount of magic, either take advantage of the opponent's long chant time to escape from the opponent's attack area, or interrupt the enemy's magic.

However, if you want to escape, you need magic to help you run, and Mel has not yet redeemed it.

There are probably two ways to interrupt magic, the first is to cast a magic called silence, which can temporarily interrupt the magic power of the opposing magician for a moment, thus affecting the convergence of magic power.

If the opposing mage reacts in time, he will stop in time, thus causing the opponent's mage's magic condensation to fail.

And if the opponent's magician does not react in time, then this interruption will cause a certain amount of damage to the opponent's magician, not only avoiding the danger of his own magic attack, but also causing the enemy to be the first to be injured.

The effect of silence is strong, but it's not invincible.

Most magic requires chanting, but there are two types of chanting, one strong and one weak, and weak chant magic cannot be interrupted.

So silence only works on strong chanting magic.

Despite this, silence is still sought after by the vast majority of magicians.

Maier also wanted to learn this magic, but it didn't exist in the Magic Council's library, so he could only see if he could exchange one if he was lucky enough to come across it later.

The second way to interrupt magic is to attack the opposing magician.

If you are attacked and have to respond, the enemy's mage's chanting and manipulation of magic will inevitably be affected, delaying the opponent's magic cast time or reducing the damage of the opponent's magic.

In the previous battle, Maier had actually done this.

The Dark Orb affected the balance of the opponent's body, reducing the strength and frequency of the Earth Storm's attacks a lot, and when the opponent cast the Earth Dragon, his own Flame Cage was also cast.

At the moment when the opponent's earth dragon attacked him, his own flame cage also wrapped the opponent, and then contracted, exploded, and directly killed the opponent.

And as soon as the other party dies, the effect of the earth dragon disappears.

It's just that Maier had the idea of wanting to see the other party's magic, so Maier didn't take countermeasures at the first time, but directly suffered a wave of attacks from the other party.

This led to Maier's passivity after that, and he almost lost the battle.

Maier made a note of the third point.

Don't underestimate the enemy, even if the opponent is weaker than you, even if you don't want to end the battle for a while, don't resist the opponent's magic, either escape from the opponent's attack range, or attack the opponent.

Once again in the net, Maier noticed that there seemed to be something different about the combat zone.

It seems that I have an extra thing called battle points.

There are not many battle points, only one point, and the ranking is behind tens of thousands.

Maier frowned, it was normal for him to win a point against an opponent, but it was still not good to be ranked after tens of thousands.

After hesitating for a moment, Maier chose to start the battle again.

This time the scene is the same as last time.

There are four basic elements in the air, probably to take care of the preferences of each mage for different magic elements, to ensure that the battle is as fair as possible, so as not to let one of the parties fall into disadvantage because of the environment.

Of course, there is no such thing as absolute fairness, some people are good at confrontation head-on, some people are good at sneak attacks, and absolute fairness cannot be guaranteed even by God.

Maier started his second battle.

This one is a magician who leans towards the water element.

The main magic mastered by the opponent is the water dragon, the waterfall, and the water cage.

In the face of a pure water elemental mage, the effect of Mair's fire elemental magic is much weaker, so Mair plans to rely mainly on the dark orb to attack the enemy, disrupt the opponent, and then close to the enemy. (To be continued.) )